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Feedback comments for LD46
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| Timestamp | Since previous | Game | superpatch's comment | |
|---|---|---|---|---|
| Apr 21 13:12:51 | The Last Burito | ♥ 3 | Slick controls and straightforward gameplay! Music maybe is a bit repetitive and graphics a bit dark but overall very enjoyable. | |
| Apr 21 13:17:56 | 5m 05s | Eggy Roll | ♥ 1 | Oh my god the tension in rolling the egg! Simple and very elegant concept, I see a lot of potential for a mobile game. I wasn't able to go up for some reason, but I guess it is intended: if that's the case, maybe it could have been more intuitive to go upwards and give a clear feedback on why I can't. Maybe having only one possible direction (like everything could be a downwards slope) in each level could help. Great job, very smart. |
| Apr 21 13:24:42 | 6m 46s | Keep Space Alive | ♥ 1 | The music is catchy! I wasn't able to move left and up for some reason. Anyway, I felt it a bit too punishing: maybe some more asteroids could have helped while also having a clear goal to reach/accomplish. |
| Apr 21 13:28:19 | 3m 37s | Bubbles Saves Grandma | ♥ 1 | Love the counter on top with the grave! The voice acting is amazing, had a bit of trouble with the controls but who am I to judge how Bubbles should move around. |
| Apr 21 13:33:11 | 4m 52s | Tundra Tumble | ♥ 1 | Love the color palette! The moment when you start sliding and the music starts is magic, very powerful. Could have used for some variation in gameplay, but the mood is very nice! |
| Apr 21 13:38:45 | 5m 34s | Substitute DJ | ♥ 2 | Love the idea! I see a lot of potential on the concept, the music feels nice and how the camera and crowd is animated is cute. The main drawback for me is that the downtime might be too much between cards, it could have been interesting to have some kind of logic in cards themselvs (like a combo system) in order to have some interesting decision making. Great work! |
| Apr 21 14:08:38 | 29m 53s | Keep the LEVEL ALIVE! | ♥ 0 | Interesting concept! Maybe it could have used some additional rules in block placing, I ended up putting a lot of them in the same area. Also I got stuck on the bottom left corner during one game. |
| Apr 21 14:14:17 | 5m 39s | A Wild Yeast Appears! | ♥ 0 | I can't stop thinking about this experience in a Surgeon Simulator fashion. I did a huge mess while playing, even if there are quite a lot of things missing and some finnicky ones (buying bottles is soo fiddly), it was fun to make mistakes and thats what really matters in a game. |
| Apr 21 16:21:04 | 2h 06m | Gravelighter | ♥ 1 | Really great job on the visuals and the audio, very impressive for a jam entry! I think you managed to deliver the mood and experience perfectly. I died a couple of times in the starting area before getting used to the lowering/raising gas mechanic, I personally think that a more safer and less punishing beginning could have helped a lot. Anyway, great job! |
| Apr 21 16:24:02 | 2m 58s | Cyber 33 : Before The Dawn | ♥ 1 | First of all, visuals are simple and very functional! The overall game works perfectly and is really solid. I personally think it gets repetitive very quickly and maybe could benefit from speeding up the first waves to reduce the downtime. |
| Apr 21 16:33:29 | 9m 27s | Abidance | ♥ 2 | Very strong mood! I love how the enemies chase and fly around you, really made me feel like a prey the whole time. It took a while for me to understand why i couldn't interact with the safe light at the beginning, maybe it could have helped having some loot very close to the spawn in order to better recognize it more easily later on! |
| Apr 21 17:01:15 | 27m 46s | Ark Survive | ♥ 4 | Amazing take on the theme! The writing and the jokes are super and the music really lifts up the funny mood. Died quite a few times, but really enjoyed going forward with the story! Maybe some choices felt a bit "easy" or forced and I kinda chose by humor and not by looking at resources that much. Great work really and I swear Hedwig you should break up with that guy. |
| Apr 21 17:09:20 | 8m 05s | PlantArtica | ♥ 1 | Very cool setting and nicely delivered mood! I feel that the game itself is pretty simple and functional, but sometimes the jump felt clunky and there is quite a lot of jumping. Also the character design is super cute! |
| Apr 21 17:16:15 | 6m 55s | The Trip | ♥ 1 | I love the visual direction of this. I think there's definitely a lot of potential in storytelling with this kind of experience. Maybe the driving felt a bit too much slippery and the dialogues could have been a bit more interesting. Overall, very smart approach and perspective! |
| Apr 21 17:26:23 | 10m 08s | Cactus Care | ♥ 2 | Ok, I really went into Live,Die,Repeat mode after the first few tries! Too bad for the sensitivity and the missing audio |
| Apr 21 17:32:30 | 6m 07s | Tiny Fragments | ♥ 1 | Clever, cute and amazingly well designed! Love everything of this, maybe the only thing that after a while became stressful is the downtime of the character walking but it's really not a big deal. |
| Apr 21 18:07:56 | 35m 26s | Mr. Cheesy | ♥ 1 | The theme/fantasy/setting of the game is brilliant. I also love the dish animation when the Mr Cheesy gets damaged! I think it gets repetitive super quickly, but there's definitely room for all sorts of weird powerups, gimmicks and crazy moments there. |
| Apr 22 06:38:23 | 12h 30m | Beer Tavern | ♥ 1 | Simple but well executed concept! I like how you balanced the values, it is a very calm but interesting pace. I wonder if the game could improve from having more differentiated choices, after a while I felt like picking the same decisions over and over. Great job! |
| Apr 22 06:53:57 | 15m 34s | Outta Juize | ♥ 1 | The game feels smooth and solid! I like how everything is very responsive and fast paced. Controls felt weird for a while but then once i got used to them everything was cool. I think what could improve it is adding some ui indicators for enemies outside of the camera, sometimes I had one or few enemies left in the waves and I ended up roaming randomly to find them. Great job! |
| Apr 22 07:03:19 | 9m 22s | Apple Panick | ♥ 1 | Amazing work, this is smart, simple and super funny! I love how you twisted gardening with the monsters, I think there is a very good rhythm overall! Sometimes my seeds ended up being hidden by other objects like trees and it took me a while to learn how to water the plants correctly (the icon feedback is a bit subtle I think). |
| Apr 26 08:21:47 | 97h 18m | Agewalker | ♥ 2 | Great work!! I think you absolutely nailed a special mood there, it really threw me back to the old days of playing Gameboy! Maybe it could improve by having the transition between scenes a bit quicker and the text typing skippable, but that's just my personal preference. Anyway this is really great, amazing work! |
| Apr 26 08:33:17 | 11m 30s | HYPERHOP: GALACTIC LANCER | ♥ 2 | Amazing work! I really love the art style, the animations and the overall concept. I think there is definitely something special there, would really like to play a full game based on this one day! I had a few issues with audio and the spear throwing felt a bit clunky overall, but nothing really to worry about. |
| Apr 26 08:42:29 | 9m 12s | My Fair Planet | ♥ 1 | Really interesting idea! I think the core concept works really well, I found myself super engaged while playing. The two biggest downsides for me would be the controls, that required me to switch away from dragging constantly in order to click, and the camera/rotation of the planet, that made me a bit sick because I was spinning very fast to clear everything. Great job! |
| Apr 26 09:00:30 | 18m 01s | Survivalgo | ♥ 1 | Simple and very well executed! The restart function felt a bit confusing at the beginning because I thought it would not delete the commands, but aside from that I had a great time! |
| Apr 26 09:09:21 | 8m 51s | CosmoDoggie | ♥ 2 | The title of the game is already amazing by itself. I think the concept overall is simple and smart. I had a very rough time at first in moving the Corgi around and couldn't really understand what and how I was getting damaged, probably some kind of feedback there could have helped a lot. Anyway great work, it is a very great concept that I could see expanded with a lot of jokes and panic moments! |
| Apr 26 09:16:24 | 7m 03s | Blossom Blaster | ♥ 1 | Great work! Although this is a very basic concept, I think you executed everything very well! Every feedback needed is there, it is super immediate and understandable and the resource management is very well tuned. |