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SleepyStudios

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TimestampSince previousGameSleepyStudios's comment
Apr 22 09:57:57 A Meatball ♥ 0 Cool simple mechanic and a really well polished game. I will admit I ragequit on the level with the multiple platform going side to side where you had to go do a sort of loop around. Hope I wasn't far from the end!
Apr 22 14:44:47 4h 46m Fire Up ♥ 0 I like the spin on tower defence where you're building your own world to destroy that's quite fun. I wish there was a bit more feedback and explanation around actions like what things are and what things do.
Apr 22 14:48:55 4m 08s Feed My Frankenstein ♥ 2 I like the fact that there's all these little minigames to keep on top off. Nice work. Couldn't work out how to drag the wood to barricade the door, I think the itch.io elements were getting in the way.
Apr 22 16:02:47 1h 13m Something Magical ♥ 1 Super chill game. Went and eventually completed all the map. Really nice use of bloom and subtle effects to make the game even more polished. Nice work.
Apr 22 17:03:01 1h 00m Marrow ♥ 0 error.png Hey, sadly getting this error.
Apr 22 17:08:49 5m 48s My Game Jam Experience ♥ 2 Funnily enough the last 10% was the hardest ;). Cool music.
Apr 22 17:15:32 6m 43s Soulbond ♥ 2 There were some really clever puzzles in here. The one where you had to line up the platforms and the one where you were jumping up but quickly had to make the platforms available to you. Could definitely see this as a full game someday, great job!
Apr 24 12:12:05 42h 56m Leafed Behind ♥ 1 Congrats on your first game jam! I'd say the biggest area of focus would be to get your interactions feeling a bit better. Really simple stuff like adding a bit of screenshake when you swat a fly or maybe some particles when you water the plant. Other than that, well done!
Apr 24 16:11:39 3h 59m Another f****ng escort mission ♥ 1 Loved the hilarious voice acting. Quite impressive that you managed to get a conversation system in too. The lining up targets to shoot with the arrow was really cool too. Nice work.
Apr 24 16:17:49 6m 10s Insect Infestation ♥ 1 The sounds made it really satisfying to go around and kill the insects. If you'd put a bit of screenshake on there or particles it would've felt even better. Good job!
Apr 24 16:23:12 5m 23s Peculiar Farming ♥ 2 I liked the inclusion of the quests to give the gameplay more purpose that was a nice touch. Some of the collisions felt a bit off (e.g. clicking to plant/harvest). I think with a bit more feedback on interactions that would've been alleviated.
Apr 24 16:28:41 5m 29s Flower Power ♥ 0 The animations were both hilarious and also really well made! There's a lot of polish here even in the tutorial. Nice work.
Apr 24 16:36:25 7m 44s Spirit of the Tree ♥ 2 This is a **super** pretty and the music is incredible! However the combat could do with a bit of game-feel like particle effects or screenshake. You can also get the rock trapped really easily in the corner if you didn't read the instructions and didn't know what you were doing 😇
Apr 24 16:44:03 7m 38s Torch Runner ♥ 1 Movement feels great! I liked the fact that you didn't immediately die when your flame went out so you can run around the level and work out where you needed to be.
Apr 24 16:47:56 3m 53s The Lumberjack ♥ 1 The animations were hilarious. The axe felt decently satisfying to swing but could've benefited from a bit of screenshake on hit.
Apr 25 15:26:13 22h 38m Combat Medic ♥ 0 Really good take on the theme. I also really liked the old-school arcadey feel with the art style and animations (especially the death animations for the enemies).
Apr 25 15:42:05 15m 52s DemonSpawn: Chicken of the Depths ♥ 1 Short sweet and hilarious 👍
Apr 25 15:50:11 8m 06s Battery Life ♥ 1 Always a fan of a game that doesn't need much explanation. I liked the driving around mechanic, it started off difficult at first but after a few goes it felt satisfying to properly turn corners etc.
Apr 25 15:59:27 9m 16s Viva La Revolution! ♥ 2 Really liked the idea and execution (no pun intended). I didn't quite understand what was happening at the end really during the phase where I was executing my followers.
Apr 25 16:05:17 5m 50s Potater Toss ♥ 1 Cool game. Everything was slick and polished and worked well together. Nice work.
Apr 25 16:12:41 7m 24s Sacred Fire ♥ 0 The intro models were cool but honestly had no idea what I was doing. I kept walking to the right playing dodgeball until I hit a game over 🤷
Apr 25 16:19:01 6m 20s 104 BPM ♥ 1 Great little game. Simple, intuitive and responsive. Wish there was a bit more feedback on a success/failure (particles etc).
Apr 25 16:23:23 4m 22s Egg Mama ♥ 0 Loved the graphics. I think there was a good level of difficulty here and the mechanics made sense. The controls were pretty hard to master and felt a bit awkward to move with WASD/arrow keys and then to use actions with N/G.
Apr 25 16:30:59 7m 36s Slish Slash Shoot Protect ♥ 0 Felt so satisfying! Flow mode was cool but a lot of the time you send up pressing the wrong button randomly because you're running around wildly. Great job!
Apr 27 14:22:04 45h 51m Keep Reputation Alive ♥ 1 Decent game to get lost in. Really liked the music. After losing, I couldn't restart because every time I moved it said that my reputation was zero. Guess you're just missing a line to reset that variable.
Apr 28 17:40:38 27h 18m Get off my Planet! ♥ 0 The art was great especially the game over screen nice work on that! I noticed you already addressed the hit detection issues so I won't bring those up but with a bit more game-feel (like particles/screen shake on-hit) it would've been covered up a bit more.
Apr 28 17:56:30 15m 52s Tower Defence of the Heart ♥ 1 This was one of those games that you keep saying "one more go" to yourself. I started off by not really liking it and thinking that it was just impossible to progress enough but once I got my head around having to constantly re-position I started to really enjoy it. Nice work!
Apr 28 18:08:08 11m 38s Blazerunner ♥ 5 Really really cool UI and a great concept too! I think the gameplay was good but my only criticism is that the levels just felt too big and that there was too much going on both in terms of the amount of controls (some felt redundant - but I understand that might be because if you used them right you scored better) and how much general stuff there was on the levels. I feel like if the levels were streamlined a bit more it would've been even better but great job regardless.
May 8 10:16:47 232h 08m Save Bob ♥ 0 Congrats on your first jam! The game made sense and felt fair. I'd say the thing you need to work on the most is game-feel. That's stuff like particle effects and screen shake when a bullet hits an enemy. Good job.
May 8 10:26:45 9m 58s MandaTrouble ♥ 1 I thought it was a really good game and decently well balanced. Once you worked out that the resources you were pressing space on were actually being harvested (could do with some particles or something to make that more obvious) the gameplay loop was pretty sweet and simple.
May 8 10:31:42 4m 57s Affordable Pet Care ♥ 1 I really liked the concept and there's not much to fault apart from the characters piling up like other people have mentioned. Good job.
May 8 10:40:55 9m 13s Scavenger ♥ 0 Absolutely loved the graphics and the camera movement. Very interesting how the camera was a God-like perspective. The only problem I had was that there wasn't much difficulty. I found myself searching for trashbags rather than worrying about what the hobos were doing.