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MrTroy

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TimestampSince previousGameMrTroy's comment
Apr 21 03:29:55 Ordinary Human Conversation ♥ 1 Every time I played I realized I was missing an important thing. First it was "Oh you can match 3 different things" then it was "OH there's 4 things you can match based off of". Then I realized I was playing this game multiple times. I like this game. :)
Apr 21 03:48:24 18m 29s Jerry Is Not Invited ♥ 0 HAHAHAHAH! I was not careless with 'ol Jerry. I made that sacrifice so everyone else could party!
Apr 21 04:23:43 35m 19s Tower of BOOM ♥ 1 Love the concept. It was a bit frustrating that there wasn't a slow ramp up. A wall would be on the second level, and kind of force me to jump down and get right in to things. The meter fell too fast for me to really get my barrings once to see what I could kill fast enough. Really enjoyable game. If you're planning on polishing it anymore let me know, cause I'm interested in trying again. :)
Apr 21 04:43:40 19m 57s Busy Bee Business ♥ 2 I love the graphics. Wish the game had in game instructions. I had to lose a few times without getting a score before going back and reading. :)
Apr 21 19:32:43 14h 49m Rampage ♥ 1 Oooh! This was fun! I was hoping for more levels, but you did great with what you already made.
Apr 21 20:29:02 56m 19s Lab Rat ♥ 2 It was really cool. I got to the 3rd level and couldn't figure out how to dice or cook the meat. What I tried in a previous level didn't work, so I ended up losing.
Apr 22 00:31:24 4h 02m Glory to Tamo ♥ 2 I was cursing Tamo under my breath as I fed the apple. We don't HAVE any of those bananas in town! Awesome game!
Apr 24 00:31:50 48h 00m You Can't Die! ♥ 1 Greetings from Reddit! I saw this game and HAD to play it. I'm probably the only person who quickly adjusted to the controls and "got" it. A few notes if you decide to add on to this game. Being hit with the ship that requires another ship to hit it, is hard enough. Having that alien super villain come as well as ANOTHER one of those ships, seems impossible to recover from. I don't think I was able to kill that super villain at all. If there's something missing there, please let me know. Do you plan on expanding on this game? If so I'm very interested in playing again. :D
Apr 24 03:05:06 2h 33m Breaking Egg ♥ 1 I cringed every time my egg took damage. I was sooo careful, I was scared I wouldn't survive a 3rd level. 😀 Cool game!
Apr 24 04:28:20 1h 23m AMT: Alien Medical Technician ♥ 1 @amazura I saw that snapshot waaay too often. The game was very fun and surprisingly difficult. I'm usually good at games like this, but today... whooo. I love the art style as well as the gameplay. The music really brings it all together. I'm a fan of this. :D
Apr 25 20:44:40 40h 16m Economic Bubble ♥ 1 I loved all the different hand drawn phases of the balloon, unfortunately I couldn't figure out the actual gameplay challenges. It was easy enough to keep the balloon from going pop, but nothing drastic enough happened where I needed to deflate quickly. A varying meter showing how long before something affected the market would probably be what I needed to balance things out. The concept is great, topical, and unexpected. Excellent use of the theme.
Apr 25 20:58:23 13m 43s Keep Him Alive ♥ 1 I enjoyed the general idea of "Keep the guy healthy". It was especially good being able to deter him from going to a certain item just by throwing a blocker in the way. Unfortunately that's one of the hardest things to do. I thought I completely blocked him from being able to go somewhere, but the line was able connect. My longest survival time is 120 seconds out of 5 games. (Programming suggestion below feel free to stop reading) Not sure if you programmed this in, but calculate how long it should take to get to said item. If it takes the character more than that plus a buffer, have him ignore said item(Put it in a list of ignored). This may take a slight level of frustration on the player's part away but apply a level of balance you may want.
Apr 25 21:07:23 9m 00s Irving Forrest Technologies and [REDACTED] ♥ 0 I love the writing in this. I was able to save my company(after numerous tries) by [Redacted].
Apr 30 23:47:46 122h 40m FIREGUARD ♥ 1 Hey, cool entry. I love the throw the stick in to the fire to keep it going(took me a bit to figure that part out). I gave it a handful of tries and did eventually last 3 minutes then I got hit with something purple offscreen. 😀 Nit Picky notes below: I have a few notes for you for future references. I've personally noticed during Ludum Dare that people tend to not click a tutorial or a help button, so it's best to find a way to hide it within the game. Once the game opened I quickly pressed play and tried to figure out what to do. Once I couldn't, and died, I clicked the button to "try again". There's currently no easy way to get back to the main menu without refreshing (Making it difficult to change the difficulty as well) Adding this to the title screen script will make it easier to release your build on web_gl and desktop, without the quit button showing up(Forgive me if you already knew this) #if UNITY_WEBGL quitButton.gameObject.setActive(false); #endif
May 3 02:29:39 50h 41m Keep IT alive (Play Online) ♥ 1 In the 4 times I tried playing. I couldn't keep him alive. :( The best I did was about 30 seconds left in the work day. Very challenging and yet still fun.
May 5 18:20:15 63h 50m Toy Wars ♥ 0 I really like this concept as applied to this jam. It gives your toys "new life". BUT, as a game itself, it still works. I'd really like to borrow some of these concepts for a future project if you don't mind.