Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Jahwffrey
Feedback comments for LD46
Jahwffrey's games and stats for all events →
| Timestamp | Since previous | Game | Jahwffrey's comment | |
|---|---|---|---|---|
| Apr 20 18:04:51 | The Light Child | ♥ 1 | Not bad! There were some long stretches of just switching back and forth between items at the start, but once enemies started appearing it quickly ramped up to a very stressful experience. I thin the slow part at the start was a bit too slow, and the ramp-up happened altogether too suddenly, but this reminds me alot of Crystal Chronicles, and I love me son Crystal Chronicles. Good job! | |
| Apr 20 18:29:51 | 25m 00s | Earth 2.0 | ♥ 1 | It feels really great to go really fast for as long as you can, but I wish the asteroids didn't pop into view as close as they do. When speeding at, in scientific terms, a bijilion miles per hour, I need to we able to plan my moves ahead. Good job! |
| Apr 20 18:48:55 | 19m 04s | Oregano Thanks | ♥ 0 | Well that got stressful and out of control - really fun game! One thing to note, I'm playing on a laptop with a trackpad and can't left & right click at the same time, so I can't use the portable shield. Well done! |
| Apr 21 02:31:35 | 7h 42m | Electorite | ♥ 1 | Thank you for making the electron look like megaman. |
| Apr 21 04:02:49 | 1h 31m | Press Flail to fail | ♥ 2 | What a stupid, fun idea. Thanks, that was hilarious! |
| Apr 21 04:45:24 | 42m 35s | Wayward | ♥ 1 | Sweet genius that's alot of demons! And a good reversal of the theme! |
| Apr 21 05:00:54 | 15m 30s | IT Thrives | ♥ 1 | This is SO cool! I do wish it was a bit harder because I like this concept so much! |
| Apr 21 16:12:36 | 11h 11m | Don't Kill The Messenger | ♥ 2 | This is an excellent puzzle game! A little bit better of an explanation of the rules for each mechanic before I learn them by failing a level several times would be nice, but once I understood each mechanic I saw that levels were making really interesting use of the established logic! Well done! |
| Apr 21 18:07:26 | 1h 54m | Magic Mirror Delivery Service | ♥ 3 | I dont know if you know but there's a cool bit of math involving this exact situation (youtube.com/watch?v=IM-n9c-ARHU)! Fun game, lots of potential and well executed. Good job! |
| Apr 22 02:45:16 | 8h 37m | Econaut | ♥ 2 | What a thoroughly pleasant experience that was. Excellent sound and a fantastic mood, plus a whole map to explore! Really well done! |
| Apr 22 03:51:09 | 1h 05m | The Forest Below | ♥ 1 | What an incredible atmosphere. It feels like I'm playing out some ancient myth. Bravo! |
| Apr 22 04:31:41 | 40m 32s | Wave Machine | ♥ 1 | Amazing. That was bright, colorful, clever, and I thoroughly enjoyed it from start to finish. Great work! |
| Apr 22 04:35:41 | 4m 00s | Planet with a Cat | ♥ 1 | Thank you for this adorable little ride |
| Apr 23 19:25:53 | 38h 50m | Virus | ♥ 2 | Not bad! There were some legitimately interesting puzzles in there once I figured out how to play it. As others have said before, my main complaint is that I can only actually play this game once I know how to, and so I got stuck and almost quit fairly early on. Overall though, good job! |
| Apr 23 20:56:21 | 1h 30m | PixelAnt | ♥ 1 | I really want to like this game but I just can't understand how it works. I like this idea and think it could be fun and relaxing but it needs a bit more explanation than it provides. Besides that, nice entry! |
| Apr 23 22:50:39 | 1h 54m | Don't fall behind | ♥ 2 | Very atmospheric, great use of tense hallways, overall great work! |
| Apr 24 00:31:14 | 1h 40m | The Last of the Dino Eggs | ♥ 1 | That was an fun and hectic little experience! Only real complaint is a couple of areas with weird geometry that were frustrating to get past (I got stuck under an egg in a pit at one point), but overall effective and fun. |
| Apr 24 00:37:45 | 6m 31s | PLANETâ—¯ | ♥ 1 | I really like this! I suppose I wish the shots weren't quite as homing, however? What I at least found the most fun and interesting was having to juggle the different priorities of types of meteors and guns, making sure I was always attacking the most I could with the right resources, but everything auto-targeted so much that that aspect diminished more that I would like. Would I be saying the opposite if there wasn't auto-targeting? Yeah, Probably. So what's the answer? I have no idea. Either way, great work! |
| Apr 24 00:45:36 | 7m 51s | Dance n' Die | ♥ 1 | I really like this, It's not like many things I've see and you need to make interesting decisions to stay alive, but I feel like it escalates a little too quickly? Before long I feel so swamped by approaching enemies it felt like there was nothing I could do. I guess ease me into it a little bit more carefully, but otherwise great job! |
| Apr 24 18:07:45 | 17h 22m | The Fridge | ♥ 2 | This is cute and fun and different - great job! |
| Apr 24 18:16:45 | 9m 00s | Why, Jeff | ♥ 1 | God that was weird. Well done. It took a long time to figure out how Jeff actually worked but I guess that was part of the point, excellent work! |
| Apr 25 01:39:25 | 7h 22m | PLANETORUS2 | ♥ 1 | Really great work - I just wish there was more! I doubt making controls on the surface of a torus feel good is an easy task, and yet it felt so natural to loop around this giant doughnut on my bike. Great job! |