Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Hoyr
Feedback comments for LD46
Hoyr's games and stats for all events →
| Timestamp | Since previous | Game | Hoyr's comment | |
|---|---|---|---|---|
| Apr 23 02:44:27 | Burndown | ♥ 1 | This feels like a good start. However it needs something extra to give it some tension/challenge. A bit more feedback about time would be good to. Both in terms of completing the game and in terms of the fire's time to burn out. | |
| Apr 23 02:58:40 | 14m 13s | Cable Guy | ♥ 1 | Pretty good over all I liked the cable physics. Had some input issues with jumping though that maybe a user issue. Most annoying bit was the hang time at level beginning I couldn't seem to skip past it. Traps/secrets maybe could be hinted at better visually. |
| Apr 23 03:05:25 | 6m 45s | The Most Simple Farm | ♥ 1 | A good result for three hours. It could of course use more content. |
| Apr 23 03:14:22 | 8m 57s | PlayBack | ♥ 1 | Very Very Cool! Just the sort of thing to sit down and play if you want your brain to hurt a bit. Something that could easily be turned into published game! |
| Apr 23 03:20:35 | 6m 13s | Keep It Alive | ♥ 1 | Definitely check the sound volume. Other than that it was fun. Reminds me of the first games I made when learning programming. |
| Apr 26 03:21:35 | 72h 01m | Precious Animals | ♥ 1 | Had a crash when clicking quickly after game over. I really like the idea of the game and had fun with it. The concept is fun and trying for reflections is fun too. That said the web version could use a different resolution and maybe pull the difficulty back a tad? |
| Apr 26 03:44:10 | 22m 35s | Space Ship E.V.E | ♥ 1 | Neat really cool. Gonna have to echo all the people talking about the camera.What ever you used to display text also paused a bit oddly on abbreviated words with periods in them which made the text display not flow as well. Unless that's what you wanted to happen. |
| Apr 26 03:58:27 | 14m 17s | Cytokine Storm | ♥ 2 | That was really cool. The random actions where rather challenging. If you go further with this maybe allow the play to sacrifice 2 actions to draw a new random one? |
| Apr 27 06:37:18 | 26h 38m | The Unicorn and the need for coffee..! | ♥ 1 | I really liked the audio instructions and the written text instructions. Other then that good show. |
| Apr 27 06:47:20 | 10m 02s | Keep It Happy | ♥ 0 | Really cool mechanic. I think I cheesed one of the levels due to the happy bubble not instantly retracting, but maybe I just blinked. The outside the level info graphic where good to. |
| Apr 27 06:56:31 | 9m 11s | Touch it! Do it! | ♥ 1 | A summary of my experience playing the game: *Step-Step, Step-Step* Darn Cubes! Good on you for doing web 3D especially for the LD, I would have been to scared to do that. |
| Apr 27 08:52:00 | 1h 55m | Manual Breathing | ♥ 2 | Very different! I like it a lot. Can't see tons to improve other then polish. |
| Apr 27 08:57:56 | 5m 56s | Brawnfire | ♥ 0 | Aiming for the fire was a bit harder then it probably should have been. Other then that great! I've seen a few fire themed games but this one's style stands out. |
| Apr 27 09:11:59 | 14m 03s | Square Loves Circle! | ♥ 1 | That was fun! Thanks for making it. My only significant criticism is that I don't think circle needed a face. Other then that the music was good, the idea was good, all around good stuff. |