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Feedback comments for LD46
Gaming Night's games and stats for all events →
| Timestamp | Since previous | Game | Gaming Night's comment | |
|---|---|---|---|---|
| Apr 21 13:01:22 | God Save the CHRIST! | ♥ 2 | Nice pixel art, really like this litle prophet :) | |
| Apr 21 13:03:58 | 2m 36s | Robot Repair Shop Incorporated | ♥ 0 | Very nice entry, liked the holding key stress :) |
| Apr 21 19:26:37 | 6h 22m | Protect the Caravan | ♥ 1 | Good over all simple and efficient. Bug track : introduction menu can be stacked |
| Apr 22 20:22:34 | 24h 55m | Burning Out | ♥ 1 | Nice slow paced atmosphere! The mechanics made me think about Don't Starve, I don't know if it was on purpose. At first, it's quite relaxing, finding wood around the firecamp, but once you start exploring in the dark, it becomes more and more stressful :) |
| Apr 22 21:21:43 | 59m 09s | PLOTOKOSTE-DUSHEPLOT | ♥ 1 | Really nice graphics! To be honest, I didn't completely understand how to craft items, and why sometimes I could grab corpses and sometimes not. But still a very nice entry. |
| Apr 22 21:48:05 | 26m 22s | Stroller Rover | ♥ 2 | Very nice entry! Graphics and sounds are neat and cute, and gameplay well balanced. The only negative point is that the game has no difficulty progression but is quite long to finish. Hence, once you get the pattern, you just mechanically do your stuff until you reach the end. Still, I loved it! |
| Apr 23 08:20:14 | 10h 32m | Mycelium | ♥ 1 | Hey, really nice pixel art here :) |
| Apr 23 08:22:59 | 2m 45s | Ballerina | ♥ 2 | Good job ! I liked to keep this ballerina alive :) |
| Apr 23 22:15:51 | 13h 52m | À la Fenêtre | ♥ 1 | Un jeu bien solide sur ses appuis ! On sent la patte professionnelle, dans les graphismes, l'audio et la cohérence de tout ça avec la proposition globale. Vraiment sympa ! Après, j'avoue que le thème confinement me laisse plus de marbre. Cette emphase portée sur les petits moments anodins de la vie, comme si tout ça n'était plus qu'un souvenir lointain, ça n'a pas particulièrement résonné en moi. Mais simple question de vécu et de ressenti j'imagine :) |
| Apr 25 14:02:05 | 39h 46m | Campfire | ♥ 1 | It is difficult to understand the purpose of the games without reading the ludum presentation. It may be missing some UI elements understand what is happening. Otherwise, I like it. |
| Apr 25 14:09:11 | 7m 06s | Knyttskogen | ♥ 1 | Very relaxing game, maybe a little too much. Good experience, thank you |
| Apr 25 14:42:41 | 33m 30s | Last Lantern | ♥ 2 | I love your game ! Easy to understand, the game play is simple and effective. Fir the music, great composition and very well suited to the game. Interesting game design with the check points, we have to lose and understand our mistakes to progress. It is a pleasure to relaunch the game to go as far as possible. |
| Apr 25 15:03:11 | 20m 30s | Soulbond | ♥ 2 | very fun to play and I want more now. Congratulations to you. Too bad there is no sound, it would have been perfect |
| Apr 25 22:13:54 | 7h 10m | The flame of life | ♥ 1 | Funny little game, it made me think about an old helicopter flash game I used to play when I was younger. Not so original, but efficient! |
| Apr 26 09:12:43 | 10h 58m | Battery Savior | ♥ 1 | Very easy to understand the goal of the game with controls smooth and responsive. Good level design. I really appreciate going through all the levels. Congratulations |
| Apr 26 13:31:59 | 4h 19m | THE MYSTERIOUS DISAPPEARANCE OF MORTIMER J.W. | ♥ 1 | We do not exactly know why Mortimer do that but I love the mood of this game. Graphics, actions and music go in the same way. Congratulation. |
| Apr 26 13:48:37 | 16m 38s | Birb Island | ♥ 1 | A lot of work done. Congratulation! Here is a path for improvement: change the game play a bit to spend less time in the menus |
| Apr 27 12:55:24 | 23h 06m | theColony | ♥ 1 | Nice game! Really liked the low-poly style of the ship and the planets. Controls are smooth and make the game pleasant to play (not only the ship, but also the switches from game to map and to menus, with the zoom effect). I found the game a little bit too easy, but I guess balance was hard to make with such an amount of planets. |
| Apr 27 13:14:06 | 18m 42s | Kakyuumari / カキュウマリ | ♥ 1 | Nice game, nice cutscene, nice music! The camera movement was too sensitive for me, and the ball hard to control. To be honest I haven't played Katamari Damacy yet (my bad), so I don't have any point of comparaison. Still was able to enjoy your game :) |
| Apr 27 13:25:47 | 11m 41s | Social Distancing For LadyBugs | ♥ 1 | Simple but effective and satisfying gameplay. It reminds me these old fashioned games in flash! It happened to me that a labybug suddenly appeared where I was about to smash, making me lose. Maybe you could make the ladybug temporarily invincible when poping up. |
| Apr 29 13:01:24 | 47h 35m | pedALIVE (Pedal to keep it alive) | ♥ 1 | I liked the animation and music synchronized with the bpm. Great effect! However I didn't really understand the gameplay. What I did was to alternatively press the left and right keys until I reach 50 of stamina, then I stopped, waiting for it to refill up to 100, and finally I started to press again. By doing that I reached a score of 8689. I didn't get at that time why the music stopped neither (as I was still pedaling). I don't know if it's a good score, I guess not, since I didn't really understood what I was doing :) I tried to pedal in rhythm with the music, I didn't perceived an improvement of my score. P.S.: I did find the secret room, the best music in my opinion! |
| Apr 29 13:40:10 | 38m 46s | Together | ♥ 1 | Wow, I really enjoyed your game! The Lichtenstein-like graphisms were nice, and the music too (especially the one in the break up phase). I'm a lover of this kind of "all in one" games, with multiple mini-games related with a scenaristic emphasis. Not being tied by a unique gameplay allows mini-games to serve the story. Thank you! |
| Apr 30 12:34:33 | 22h 54m | Porco Grosso | ♥ 1 | What the f*ck! Ahah, I had no idea what I was doing, but it was particularly statisfying to destroy everything and get all the truffles. Definitely want more levels. Too bad there was no win screen or something to make the game complete. |
| Apr 30 13:05:56 | 31m 23s | Exterminators | ♥ 1 | Nice and tricky! The aesthetic is cool (with the RGB effect on the edges). Gameplay is simple to understand (made me think about a modern Pacman), but still, the game is hard, especially the final stage! Being able to choose a player is clearly a good idea and add some replay value, but apparently the efficiency of the gun is not the same for each avatar (it seems to me that Phaser is clearly better than Agent noir for instance). The mini-map is a very good feature, essential actually. Adding some music would have been nice for the mood, but I see that you are in the compo category, so I know it's not so easy to produce all this by yourself in such a small amount of time. Also, I didn't really get how you caught the theme, I understand you have to conquer the territory, but what is "it" you keep alive? Finally, for you to know, I had a weird collision bug several times, exiting me out of the map, and making me restart the game (a pause menu allowing you to quit or restart would also be nice!) |
| May 1 13:26:58 | 24h 21m | Margaret's Little Shop of Wonders | ♥ 3 | Beautiful design and well balanced game! I enjoyed playing this. The tutorial seemed a bit long at the beginning (though the game is pretty simple to understand), it would have been nice to integrate it directly in the game, rather than something to read. But I know how long these little things can take... As I read in an earlier comment, the gameplay gets repetitive after a while, but still this is a very nice entry for 3 days of work! |
| May 4 07:49:15 | 66h 22m | Gloubik | ♥ 0 | Nice entry ! We interpreted the theme in a very similar way ;) |
| May 4 13:25:57 | 5h 36m | -SPROUT- | ♥ 1 | Nice first entry. Simple though efficient gameplay. The music is good, adding a lot to the global mood. In my opinion the next step would be to add more feedback when things occur (when you touch a robot, your plant, when a robot touches you, the plant, etc.), to make the game more juicy. Juice is important! |