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Feedback comments for LD46
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| Timestamp | Since previous | Game | EOShadows's comment | |
|---|---|---|---|---|
| Apr 21 07:57:31 | Keep It Alive | ♥ 2 | Loved it! Not only was its gameplay really unique, but its story was pretty intriguing! I also loved how you incorporated the shoelace tying necessity as a funny thing during the dialogue. The graphics are really nice, and went perfectly with the rest of the game. It took me a bit to figure out the controls and what I was supposed to be doing, but when I did it was really fun! | |
| Apr 21 08:21:45 | 24m 14s | Remember, Apollo | ♥ 1 | I loved played this, and it's incredible to me that it was made in only 48 hours! The pixel graphics are breath taking, as well as the overall design, and the the gameplay was really unique. I also loved going through the story. It was a little weird though constantly returning to parts of the story to chase the deer and got a bit old. Moving through some parts of the game were a bit frustrating as I couldn't really see where I was aiming - granted, and I still had a great time trying repeatedly to get through everything, but it was kind of frustrating. Overall though, really good game! Loved it! |
| Apr 21 08:50:28 | 28m 43s | Silva | ♥ 3 | Pretty good. I didn't know I was supposed to be keeping the fire going during my first play through, and so let fire die. Then the second time I had no choice but to let the fire die because it wouldn't let me drop the fire wood. I'm also getting an error in the command prompt when the fire dies for some reason... But the graphics were neat, and from what I could tell reading through some of the other comments the story ended up making a pretty neat turn. Definitely makes me want to keep trying to get to it. The music kind of gives me Hello Neighbor vibes. Which is a good thing - I personally liked that game. EDIT: I played it again to the end. Really neat! I think the issue I had with the wood previously had something to do with trying to pick up wood while I was already holding wood. But when I wasn't having that issue, it was neat wandering around. I might have liked to get a chance to walk around sooner, but it was neat when I got to it. Did anyone else notice the car? |
| Apr 21 09:57:40 | 1h 07m | Dinnertime! | ♥ 1 | Really fun - and challenging! The graphics were great, and I enjoyed the comments made when you accidentally let the baby die. Still don't understand what the red flowers are for though... It reminds me a bit of the Harvest Moon games. |
| Apr 21 21:20:25 | 11h 22m | Koita and the Elder Relics | ♥ 2 | I really enjoyed it! I could definitely tell it was inspired by Undertale - even the one song that played down in the cave place was almost exactly the same as one of the songs in Undertale. But that's not bad - it was neat! Loved the funny parts, and the graphics were good! I liked the yellow tint whenever you went into a shop type building. I noticed though that I can jump again when I'm against a wall, I don't know if that's supposed to happen or not. It was also inconvenient at times for the jump button to be the same as the interaction button - maybe make them different? I also have no idea if I even finished the game after collecting all the relics and reporting to the mayor. But overall it was really enjoyable game! |
| Apr 21 21:39:42 | 19m 17s | ANICTO | ♥ 3 | Loved it! The graphics were actually really good, and the gameplay was really innovative. My favorite part was the music - it was so good! I did have issues though when after the fire in my fire pit went out, I couldn't light it again. Trying to light it again with my torch just resulted in me losing my torch. Still, really enjoyable! |
| Apr 21 22:01:07 | 21m 25s | Cryogen | ♥ 3 | It's good! I found it really entertaining. A nice mix of tower defense and first person shooter. I had an issue on my second try though, when my heart was destroyed and I wasn't, so I was stuck in slow motion and the enemies stopped spawning. Other than that though it was really good! |
| Apr 22 00:04:17 | 2h 03m | [M]achine [L]earning | ♥ 0 | I enjoyed it! According to the Outer Federation though I must be a terrible parent - I keep getting the Bad End xD The graphics are good and it really makes me want to keep trying different schedules to raise the Giver. All I wish though is that I could go back to the menu every time I get to an ending, rather than having to leave the game and get back into it every time I want to restart. Anyways, really well done! |
| Apr 22 07:17:14 | 7h 12m | Feast of blood | ♥ 1 | Really fun and challenging game! Once I began to understand how everything worked I really enjoyed it. Such unique gameplay, and definitely can't go wrong with pixel art. Also loved seeing all of those references all over the place as graffiti. I did have a bit of a problem with escaping the first couple of times - I would get to the exit and press "E", but then nothing would happen and I would just run out of health. The last couple of times I played though it worked. Really fun though! Good job! |
| Apr 22 07:30:45 | 13m 31s | The Land of The Consumed | ♥ 0 | Great game! I really liked the design of the player, and it feels so satisfying to me to stab with the pike. It took me a bit of time to realize how to attack, and its annoying sometimes when I accidentally pick up the watering can when I'm not ready. Maybe have a button to specifically pick them up? Other than that though, really well done! |
| Apr 22 08:06:52 | 36m 07s | Gophers | ♥ 1 | Nice! I loved the graphics, and the story was pretty intriguing! The way you even told the story was neat, with bits of humor sprinkled here and there. The whole antennae thing was really unique too! Well done! |
| Apr 23 22:20:11 | 38h 13m | Keep The Night Short | ♥ 1 | Really good! I liked how unique the gameplay and controls were -- I've never played a game when you actually have controls to STOP rather than GO. The variety of enemies with their own ways to get past them is really cool too! My favorite is definitely the moving plant thing. I didn't understand it at first, but when I found out what I was supposed to do I couldn't help but like the uniqueness of it. I loved the graphics too - the color palette with the pixels was a great choice. I did notice though that nothing had transparency. I can see that being inescapable if the program you used to make the art or the engine you used to make the game didn't support transparency, but it definitely would be nice if you could find a way around that. I really enjoyed the game though! Good job! |
| Apr 23 22:43:00 | 22m 49s | Overthrone | ♥ 0 | Really good! The graphics were fantastic, I loved the glow effect on all of the pixels, it really made it a neat environment. The impact of my attacks felt great, with the sound effect and camera shake. The animation of the sword swing felt incredible too! also I like the potential for progress, with the ability to, as the enemies increase, be able to keep placing more and more defense mechanisms. I did get stuck outside of the map at one point, but luckily one of the fast moving enemies put me out of my misery almost immediately so it didn't really affect my game play. I would have liked to maybe see some animation in the enemies, but that's just something a little extra. Again: really good, it was a pretty fun and challenging game! Well done! |
| Apr 23 23:26:15 | 43m 15s | Our Little Town of Cradyl | ♥ 1 | Fun game! It's entertaining to try to keep everyone's spirits up, although I'm apparently bad at it as the city ends up getting destroyed pretty quickly. I wasn't aware of how the city gets destroyed at first, and was in awe when I saw the monster peer out of the whole - really cool! I wish I could have been told though what the icons meant. I assumed the red hands displayed when selecting a person meant they had disapproval, and the green wants meant they were happy, but I'm not sure as I can't seem to make them green again. Also, the destruction sound went on infinitely even after I chose to "play again", and I had to close the game and come back to fix the issue. Other than those small issues though, it was really fun! Good job! (Also, loved what you did for the description! It really introduces the game in a good way. If you expanded the game, it might actually be cool for you to use that as an introduction at the start of the game, as letter displayed on the screen.) |
| Apr 23 23:51:28 | 25m 13s | SPECIAL MEAT for a special boy | ♥ 1 | Nice! It's a really entertaining game. It took me a bit of time to notice the ax (at first I went around trying to punch people and hit them with their groceries) but I eventually got it and got a grasp of how everything worked. It's really challenging. I also enjoyed the impact of the ax...it's kind of satisfying. And the design of he monster is cool. It might have been neat for a sort of creepy effect for the monster all over the ceiling to only appear after a certain point, like when it is starting to get hungrier faster it starts to appear in more parts of the room. But yeah, really fun game! (I can't do anything with the computer though. Still don't know what it is even supposed to do...) |
| Apr 24 00:09:08 | 17m 40s | SoapBoy | ♥ 1 | Nice! It's definitely a pretty easy game, but not in a way that makes it boring. The graphics are great, and the impact of my bullets is really satisfying. I like the way you fight the boss, although it took me a sec to figure it out. The humor and irony in it is great. Loved that I could use my controller for it as well. Well done! |
| Apr 24 06:04:08 | 5h 55m | Embers | ♥ 1 | This is definitely one of my favorite games of Ludum Dare 46! It just keeps me wanting to keep playing. The pixel graphics are amazing, the avatar is adorable, and the ability to craft items, although not many of them, is so much fun. My only wish is that it had a better offline version. I tried the .jar file, but it was really glitchy. The avatar was fizzing around in tons of different particles all over the screen. I would also have possible liked for a way to clean up all of the items left from dead enemies...after a while it really trashes the place. Oh, but the place - just remembered how much I also loved how the map was randomly generated! Again just ... wow. Awesome game! |
| Apr 24 06:31:29 | 27m 21s | Chasing Shadows | ♥ 1 | Nice! The game is going really good. The design of the "shadows" are awesome, and its pretty neat to try to escape them and turn off the terminals. One issue I had though is that there is apparently no way of getting out of the game, especially since it automates to full screen. Thankfully I was able to get out with the Windows start menu and manually close the game, but it would have been nice to use a built in option to quit. Other than that though, this is pretty good! |
| Apr 24 07:02:25 | 30m 56s | Supply Squad | ♥ 0 | Nice! Really like the laser graphics - especially when the screen is just a chaos of red and blue bullets flying all over the screen. It reminds me of Star Wars. It might have been more interesting if some enemies actually attacked me rather then the payload. The only two times I died was when I happened to be standing in the line of enemy fire. Other than that though it's really good! In addition to the lasers, I feel like the whole graphics in general were great. The explosions when the payload takes damage and the light effect when it goes into the tunnel are cool! Definitely could see this as a fun multiplayer game if you expanded it. |
| Apr 24 07:40:54 | 38m 29s | 7 Intelligence | ♥ 1 | Nice, and really challenging! I still can't get very far, I've even crashed the game a couple times trying to do everything too fast. |
| Apr 30 07:46:30 | 144h 05m | It's About Slime | ♥ 0 | Nice! Really liked the concept, and I don't know if it's just me, but when all of the milk is just splattered all over the black backdrop it just feels really satisfying. At first I didn't understand that the characters each had different ways they sprayed the milk, but when I did I really liked it! The graphics and sound effects are good too, and the way all of the enemies keep fluctuating in quantity is awesome! |
| Apr 30 08:23:53 | 37m 23s | Solais | ♥ 0 | Loved it! This is an awesome and challenging game. The pixel graphics are spectacular. With everything I just said together, I was having some serious Shovel Knight vibes while playing this. Sadly I gave up before the end so I couldn't see what else it had to offer. I was originally playing the web version so I downloaded it to hopefully try again later... |
| May 1 00:44:59 | 16h 21m | Lights Out | ♥ 2 | Nice game! I mentioned it on the itch.io page, but I really liked the pixel graphics. The audio you had was nice, although it would be neat if there was some sort of reaction noise when the ghost gets you, like a scream or something. But the sound effect for the door and footsteps were perfect! I don't know what the scariness meter is for, although I still made sure to keep it down by hiding every once in a while. A movement restriction would have also been nice for the ghost, as it kept floating up through the floor to get me (unless it was a glitch due to me playing the web version ... ?) Nevertheless, overall the game was challenging and had a nice concept. Well done! |
| May 2 21:56:34 | 45h 11m | Space Drone Guy | ♥ 0 | Nice! Literally the only thing I can suggest is maybe making the aiming dot a little further from the ship - it would make it a little easier knowing where I'm aiming. But other than that, everything was well done! I loved the mechanics of the game, with the strategy of moving around. The decision of using the weaker but faster gun and using the powerful gun with knockback is neat, especially since you're already trying to steady your movement. And the out of signal thing is cool too, making it rather imperative that I control my movement - along with the fact that running into anything destroys my drone. The obstacles were cool too - I especially liked how the enemy's AI worked, retreating when I start attacking it but soon returning to attack the ship. The asteroids were a need obstacle too. Again, well done! |
| May 7 04:56:48 | 103h 00m | Trappy Dungeon | ♥ 1 | Nice! It was a neat idea to have traps to look out for. The design of the player was great, and I loved the sound effects and little tune that plays when you get passed a room. Concerning suggestions, I might have liked hints or something so I wouldn't keep randomly falling to traps. And a way to get out of the game would have been nice too, especially since it automates to full screen - luckily I use two monitors so I was able to close it manually. Other than those though, you did a great job! |
| May 7 05:27:25 | 30m 37s | Constance | ♥ 1 | Awesome! Its a really innovative and challenging game. The graphics and sound effects / music are great, and I like the slight reference to the story as you play - Constance talking about past events with her husband as she replaces each body part. The voice acting was a great part of the game too! I got so close to completing him before getting caught in between two people who'd noticed me. I have no idea why they are chasing me for dragging bodies all ready strewn across the town, but I still love the concept! xD |