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Trappy Dungeon
Trappy Dungeon
By potato-bot
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.43 | 10 | |
| Fun | | 3.62 | 10 | |
| Innovation | | 3.25 | 10 | |
| Theme | | 3.25 | 10 | |
| Graphics | | 3.56 | 10 | |
| Audio | | 3.50 | 10 | |
| Humor | | 3.58 | 8 | |
| Mood | | 3.14 | 9 | |
Comments
I had a good time-- I can see your inspirations for this style of game. It could have been annoying but since it lets you restart levels quickly I wanted to get to the end. I think that spike traps should have allowed you to jump out, but in the end that's a small concern. Overall I had fun with it, well done.
aeveis
2020-04-30 05:17
I beat it! I'm very glad there was health to let you see what was going on and to give a bit of leniency to the traps. I like that at the end the hidden holes actually help you instead. The written text was kind of funny though perhaps a bit messy. keep up the good work!
Nice game! Pretty challenging though, and very punishing. Checkpoints would be nice! :P
Loved the game. I was able to complete it. It was good start from the same level after dying as starting from all over again is annoying.Graphics were good sound FX too especially when dying, felt like game is mocking me for dying. Nice game overall.
jk5000
2020-04-30 09:57
This is overall a simple and pretty funny little platform game. Well done.
This is a really fun semi-rage game, I had a great time finding all the traps :)
The only issue I have with this game is that it's too short (jk, I know it's super hard to make, trust me, I just really enjoyed it).
Great job! :D
Nice!
It was a neat idea to have traps to look out for. The design of the player was great, and I loved the sound effects and little tune that plays when you get passed a room.
Concerning suggestions, I might have liked hints or something so I wouldn't keep randomly falling to traps. And a way to get out of the game would have been nice too, especially since it automates to full screen - luckily I use two monitors so I was able to close it manually.
Other than those though, you did a great job!
@eoshadows I ran out of time so I coulded make a menu:P but thank you very much for your feedback I will be sure to make these changes to my future games :D
joror
2020-05-09 14:45
Hah nice little platformer puzzler! The hidden / fallthrough blocks and triggers make for a nice 'remember the path' type of gameplay. Nicely done! Reminds me of that Mario level where everything is a trap :P
Things to tweak: - Would love a bit of music - Perhaps some more types of interaction (blocks that pop up?)
Pretty decent all round, a fun mood and great graphics/sfx. As soon as the first trap sprung Im like "ahhh yep, its one of THESE games" XD Was pretty fun to play since the whole time you just feel like youre being trolled. I did break it at one point tho, in the spike pit under the staircase section I ran out of the game screen to see if I could pass that screen - but the game just went into a broken state. Just needs a barrier wall on that edge to trap you in the spike pit to die.
@joror Thanks you for your feedback, yes I tried to make moving blocks but I ran out of time and there was so much to do(I also made a spiketrap but never got to use it because it was too broken) and I also ran out of time on music but realised I could have just let a program do it, but I am fixing all the bugs and working on a full game with a backstory(which might come soon *wink wink*) :D.
@alex-adedge Thanks you for playing my game and giving good feedback, I will make sure to fixed the bug especially when I am working for a full game(which might come out eventually *wink wink*)
Thanks everyone who played my game, I have written down all the feedback and will try to make this in to a full game. I will also improve on my future games, Ludum dare or not(since this is my first game jam I will be taking part in more very soon(GTMK game jam)) and again I want to thank everyone for all your support, Have a good one :D.