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Feedback comments for LD46
ColinBellino's games and stats for all events →
| Timestamp | Since previous | Game | ColinBellino's comment | |
|---|---|---|---|---|
| Apr 21 17:45:47 | Rusty Spaceship | ♥ 0 | I like the idea a lot, being on a ship that's going to s*** feels appropriate right now :D The gameplay is a little repetitive after the first level though, adding more mechanics (other than the repair) would be nice. The audio had me laught out loud, damn you Zoidberg ! | |
| Apr 21 18:25:04 | 39m 17s | KEEP THE KING(DOM) ALIVE | ♥ 1 | "I don’t even know if you can die right now" Oh you can still die alright, just got killed for speaking in the wrong language i think :D Love the art and polish on the UI. Really confused by what the buttons do though, maybe it's missing some tooltips. Still pretty neat though :) |
| Apr 21 18:43:20 | 18m 16s | A Letter To Ed | ♥ 2 | I liked the atmosphere a lot and art a lot ! Nicely done. |
| Apr 21 18:52:30 | 9m 10s | platformEGG | ♥ 1 | The game felt really well polished, the audio and art are on point, good job ! 🐸 I'll need to try this with a controller, it's quite hard for me with the keyboard. I think restarting the whole game is really punishing for a death, but maybe it's just me ? Holy shit, just saw this was a first game jam for most people on your team, that's even better ! |
| Apr 22 11:52:20 | 16h 59m | Protect the Princess | ♥ 0 | I'm not sure if i'm missing something here but the battle doesn't seem to work on my side. Nothing is happening when i click the attacks button? Even if a little outdated, the idea to protect the princess fits well to the theme :) Oh by the way, i think you should add some screenshot to your game's page. I noticed it helps quite a lot receiving feedbacks on the site. Games with no image tend to get unnoticed :( |
| Apr 22 16:07:27 | 4h 15m | Flower Defense | ♥ 1 | The ending had me shouting, well done :D Overall great game, i had fun. The sound effects (especially the gun) could use a little more juice i think but this is a game jam so we all understand haha. Also, i totally forgot that you could jump until the last wave :o Giving more reason for the player to jump in the early levels and to not shoot would be nice! Cheers |
| Apr 22 16:16:55 | 9m 28s | Feed me, please! | ♥ 3 | What a cute game ! The audio and art are great, nice job. |
| Apr 22 16:23:04 | 6m 09s | Keep Joe Alive | ♥ 1 | I get strong Pac-Man 2 feels from this one, that's great haha :D The art is killer and the audio nice too. <3 The only issue i have is with the font that was hard to read for me (the fact that i didn't get the fullscreen to work on the web version didn't help for this). Maybe a more readable font and bigger size would be best for accessibility ? |
| Apr 22 16:40:21 | 17m 17s | Sparky's Joy | ♥ 3 | Loved the art and calming audio in this game. I never thought burning squirrels would be so satisfying xD Glad to see we were not the only one building a game about burning things haha |
| Apr 22 16:57:28 | 17m 07s | Sunlit | ♥ 2 | What a calming game, great job ! If i'm not careful i can see myself playing this hours and hours haha. I think this could be a great commercial games if given a little more variations in environment and maybe some new mechanics related to lights. Nicely done |
| Apr 22 19:03:18 | 2h 05m | GhostVac | ♥ 2 | I liked the idea of sucking ghosts with a vacuum, even if i don't see the relation with the theme (yeah it's optional, fair enough i can respect that) :D. The arcade machine feel was a nice touch, but i found the gameplay / physics a little too frustrating for me to be honest. I think this is because i had to spend a lot of time waiting for the ghosts to get sucked in by the vacuum in my playthrough ? |
| Apr 22 19:44:38 | 41m 20s | You're Invited! | ♥ 1 | This was challenging, a little repetitive, but fun ! Loved the artwork, audio and humor. Let's be real though, you were the one putting Nickelback on, right? |
| Apr 22 20:51:10 | 1h 06m | Keep It Powered | ♥ 1 | I liked the mechanics a lot but i think some of the timings were too short and punishing for me. Maybe i'm just not used to play platformers with keyboard. Anyways, it was a great idea and the execution was well done :) |
| Apr 22 21:16:21 | 25m 11s | Tumble Baby | ♥ 1 | Wow, this concept is so good! The art is cute and well done, the audio was nice too. Well played. |
| Apr 22 21:25:27 | 9m 06s | MELT | ♥ 1 | Awesome idea and realisation. The first tutorials to introduce the mechanics were so well done. The art and audio is top notch too, really nice ! |
| Apr 23 20:39:48 | 23h 14m | Fire Camp | ♥ 2 | The mood and audio was really well done! At first it felt weird to run through ghosts to make them disappear but once you get the hang of it, it works :) Most of the time i found myself really far from the camp when the fire died because i didn't know the rate of decay. Maybe some kind of UI would help to understand the mechanics better. I did like the grid based movement though, i think that could work nicely for this type of game. |
| Apr 24 13:39:28 | 16h 59m | Egdar's Blobs | ♥ 0 | The visuals, audio and mood were really well done! The art is really polished makes me feel really cozy (and threatening when it needs to be). The audio was pretty good too and contributed to the happy mood. Good job! Like others have said, the camera is your worst enemy in this game. I think the main issue is that the camera lags behind the slurpy way too much, affecting controls and making the movements feel imprecise and unfair at time. Side note, but i found myself not using the keyboard at the beginning of the game and was surprised when i had to press a button to advance to the next level. Maybe a left click you work here so the player doesn't get out of "the zone" when doing good on the game? |
| Apr 26 12:31:49 | 46h 52m | Pupper Truckers | ♥ 2 | Very nice entry ! The audio made the whole thing "click" for me, it made the mood :D The visuals are lovely too! I was surprised that the upgrade didn't do much for me, i hoped for a big changed but i'm still not sure what i got? I also struggled with the controls of the game, until i realised you could move with the arrows haha. Just a friendly reminder that a lot of people can't use WASD for base inputs due to keyboard layouts being different in other countries (it's fine for a jam of course) :) Overall, you did a great job on this game ! |
| Apr 26 12:41:47 | 9m 58s | Space Shield | ♥ 1 | Took me a while to realise you could move the additional shields with the mouse, haha. One you get the hang of it though, it has a nice rhythm to it :D The visuals and audio are really well done too ! Great entry overall. |
| Apr 26 12:54:50 | 13m 03s | Stupid Little Bird | ♥ 1 | Love the idea, felt like an escort quest but good haha. Really cute art too ! Would love to see this turned into a full game with more levels, audio and even cuter bird ! I felt really bad when the small bird died 😭... At least until that level, you know the one. PS: seems like there is an issue with the source code link not working (the URL is still readable though). |
| Apr 26 15:24:23 | 2h 29m | Raincatcher | ♥ 0 | I like the idea a lot and the art style is really cute! But i think i'm missing something about the gameplay because even with the fire shields, most run won't last longer than 20-30 seconds for me, there is way too many projectiles for me. With some re-balancing it could work great though ! |