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Shelvid

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TimestampSince previousGameShelvid's comment
Oct 8 16:23:33 Nibba Quest ♥ 1 Loved the items: Scythe was really fun to use, had fun trying to hit enemies with its returning mechanic but it was kinda annoying that i had to press 1 while aiming with mouse, thankfully i used my 3rd arm and all was well. W A T E R was truly a blessed item, saved me from dying to a boss and also was very refreshing. Big gay laser is truly a highlight, easily going up in ranks with likes of BFG from Doom and The Golden Gun from Goldeneye 007. The death screen was very hilarious, definitely caught me off guard. The art obviously is spectacular, if DaVinci was still alive I'm positive he would be weeping from jealousy. All in all a fun little entry but i do wish that there were more enemy varieties and i didn't have to involve my 3rd arm in the gameplay.
Oct 8 17:20:28 56m 55s The Greatest Game in the World ♥ 3 Took me a WHILE to figure out that F was the interact button, certainly was a moment. I toasted the key over the fire and went through a door that soon would mean my demise, i entered the 2 Rune stone room, all doors locked in on me and i was eternally damned within the greatest game in the world. 10/10 The Greatest Game in the World
Oct 8 18:11:29 51m 01s NULL Tower ♥ 1 Really interesting idea! Execution was also done very nicely. Blocks falling feels very impactful, very nice choice of sound effects and screen shake. Soundtrack was hella lit especially when that tetris-like melody came along, very cool. One downside is that moving around sometimes feels awkward but all in all still a really interesting entry!
Oct 10 19:42:08 49h 30m Play & Quit ♥ 0 As everyone has said, movement is really fluid and fun but i think the camera is too zoomed in, you kinda have to take it slow if you don't want to randomly crash into a damaging block because you were unable to see it quick enough. Had few bugs where i just died while no damaging blocks were in sight but once again, the controls felt really smooth and not once did i feel like it was clunky, well done :)
Oct 10 19:54:07 11m 59s Trashwars ♥ 2 I love the simple take on strategy formula :) I even managed to find the "Zerg Rush" equivalent in this game (Spamming Sexy bois). It's definitely very simple and fits the theme perfectly too :) loved the concept of having to move your trash to enemy teams side as well, pretty hilarious. I had one issue but mostly because i don't have a 16:9 monitor, i couldn't see bottom UI (if there was supposed to be one) nor the bases with turrets and stuff :) Very fun entry in general, well done!
Oct 10 20:00:33 6m 26s Brain Escape ♥ 0 Pretty nice entry :) It was fun for what it is. I do wish turrets were a little bit stronger as they felt somewhat useless when players attacks were so much stronger. Enemy variety (at least from my gameplay, not sure if more come later, tried several times and only saw first aliens and slightly different colored alien) is very short, it would definitely increase the depth a lot more :) You could have aliens being distracted by towers but another alien type that just goes for you so turrets don't feel completely useless hahah. It was also hard to tell when i took damage as there was no indicator at all but the pixel art was fantastic and i didn't face any bugs, pretty polished :) All in all a pretty nice entry! Good job!
Oct 10 20:23:29 22m 56s The Factory ♥ 2 Very interesting entry, especially that you managed it in a single day! I relate to 1 day shtick so i feel you on this one, this is very impressive :) I loved the atmosphere a lot, very great sound effects and environment but i feel like players art was slightly comical and unfitting for the environment (but i also am not sure what would be a good replacement). I'm not sure if there is supposed to be any meaning in this game because dang i can't get it but man, that atmosphere is E X T R A T H I C C. Well done!
Oct 10 20:46:01 22m 32s Spellody ♥ 2 Really interesting entry! Visuals were top notch and it felt very nice to ominously float around with my keytar but DAMN i had a hard time figuring out how spells worked. There was a solid 5 minute of me trying to damage a pumpkin and corgi to no avail, trying every existing combination, had to refer to guide several times and still made no sense, did i break the game? :'^) Sounds played after spell casting really interfered with music playing which was kind of sad but in general the concept was very interesting and nicely made, i just kinda sucked with spell casting hahah
Oct 10 21:00:51 14m 50s Empty Dungeon ♥ 1 Loved how the game was simple ASCII but it still is stylized with screen effects, very cool :) Also loved the fact that you can set bindings as you go, very useful! The encounters were pretty fun too so overall this is a very solid entry, well done!
Oct 10 21:18:39 17m 48s EV/1 ♥ 1 N0TH1-NG as main character huh... V01-D from my game approves hahah. Pretty simple game, doesn't break any crazy ground but sometimes the simple game is enough :) It works for what it is, Also found it funny when i heard "shake that ass" in music while just blasting dudes out of nowhere, was a very unexpected moment, my immaturity shows god damn it.
Oct 10 21:26:05 7m 26s Thief! ♥ 1 Pretty fun game :) It's nice that everyone moves at different speeds, makes it pretty intense when you are about to pickpocket and you are close to leaving the shadows. It's pretty interesting that you don't necessarily lose after being caught but if you aren't fast enough you lose in the long run. Overall pretty fun entry but i think there's more that can be done with this mechanic, keep it up :)
Oct 10 21:34:03 7m 58s Newborn AI ♥ 1 Very interesting and minimalistic concept. Usually i don't like those kind of adventure games where you have to type everything but this was pretty interesting :) (Edit just in case you saw this earlier, finally got the game working and finished it). It was very interesting to the very end, really fun to do these things by yourself even tho its quite simple. Would be nice if file names were shown somewhere, didn't remember that file was called "emails.dat" for a while :^) Moving around hubs is slightly awkward but in general super solid entry, well done!
Oct 10 21:47:51 13m 48s All I Got For My Birthday Was This Terrible Curse ♥ 1 Really awesome entry! Super simple mechanics, art style is solid and i love what decisions can lead to :) Really awesome entry! Couldn't beat it as i got tired on work and died but it was very fun, well done!
Oct 10 21:57:40 9m 49s Empty Stomach, Empty Toilet ♥ 1 I beat this game with a score of 5, I feel superior above the gods who have earned their status as the higher beings, the fact that this game exists is why the gods are not upset at us 10/10 would lose right above toilet again
Oct 10 22:05:28 7m 48s SIMFLUENCER ♥ 1 Very hilarious entry, well done! Voice acting and comment reactions were definitely awesome. Finding some odd things was also very fun :) I don't really have anything bad to say about this honestly! Adding more interesting points would probably drag the game out (Although you could have several levels with bigger parties) but it shows that you had fun making the game :)
Oct 10 22:08:35 3m 07s Shadow Walker ♥ 1 Very interesting concept! It was simple but pretty fun. Sound design was also pretty satisfying, all in all pretty great entry! Well done :)
Oct 10 22:33:13 24m 38s The Song of Calirum ♥ 2 This game was probably one that i played the longest out of all the games i tried so far, it was extremely engaging! Music and art is just absolutely top notch, reeeeeeally adds to the feel of the game. The game itself was as i said, extremely engaging, building a story and probably on every playthrough, you will get a different story, i definitely want to try beating this game some day as its extremely entertaining and relaxing, well done! Really love the smooth and simple animations as well, very splendid. I did die with this one weird bug where i ate and next thing i know it says i skipped a meal and died but i'll think of it as a special, exclusive story that i got hahah. Overall insanely great entry, definitely try to rate other peoples games, this game needs to be seen by more :)
Oct 10 22:54:46 21m 33s Insert Title Text Here ♥ 1 Very interesting idea, love narrator talking to the player but the difficulty is a little too much for me as i'm not a platformer player :) It was a bit simple when you just had to see where you were but gravity switching and platforming made my brain shut down with windows XP sound. I feel like there could be a better way to implement the limbo switching but maybe i just need to git gud. Very interesting concept but once again, i just suck. Well done!
Oct 10 23:03:18 8m 32s Sandbox CTF ♥ 1 The game seems very promising but i feel like the beginning is a little too slow, there are a lot of things you can do to make early phase fun :) Even player controller feels very slow and floaty (maybe it was just my FPS but it felt like it was going at good framearate) but that aside, art is very pretty and animations are very fluid, music is pretty relaxing but the sound effects overpowered music sometimes. All in all i think its a pretty great entry but it definitely has a huge room for improvement! Keep it up :)
Oct 10 23:32:23 29m 05s POLYMON ♥ 1 Very fun game! I love the way bots move and i love how they randomly appear as if another player joined. Boss was very unexpected but caught me off guard with that asthmatic laughter. Sadly i wanted to beat the game but as i was beating that boss the game crashed :( Overall a very fun entry but one thing i found annoying is that perspective is hard to get used to, i have no idea where i or enemy will land. Adding shadows to the very bottom of the object would've been infinitely more better :) But other than that no issues, controls felt very fluid. Well done!
Oct 11 00:41:18 1h 08m March of the Gladiators ♥ 1 Areyounotentertained.png "Are you not entertained?!" This game was so damn fun, one of my most favorite entries! The trident guy is one hell of a challenge but it was fun figuring out how to beat him. After that it kind of got easier but still super fun. Bow and arrow was very powerful but i still loved the armor+sword combo the most, very manly. Loved the last bit where game threw everything at once, caught me off guard and definitely made me try my best to stand victorious. Had this one hilarious moment where a man spawned after i killed lion as if he was hiding inside a lion (Played it second time to make sure i wasn't going crazy, it happened again, seems to be either an intentional thing or a bug, love it either way), definitely gave me a good laugh. All in all a superb game! Also loved the attack sound, state of the art effects right there.
Oct 11 01:30:42 49m 24s A Horse Called Nothing ♥ 1 Very interesting and fun game, really love the art style too, best horse I've seen in any game. Sound design is also very nice but i think gun shot could use a slight variation with every shot to not be super repetitive as its sound you hear the most. The game is incredibly difficult as bandits spawn behind too but the gameplay itself is very fun so very impressive job on that :)
Oct 11 01:40:33 9m 51s Hell Coliseum ♥ 1 I like the concept of upgrading your arsenal as you beat rounds but sadly there are only 3 weapons but time constraints exist in Ludum Dare so no judge on that. As for those 3 weapons they feel very weird to use, sword has a huge windup and you get bombarded by others if you try swinging it, i finally found a way i wouldn't just take damage while attacking but yeah, kinda weird to use. Ranged weapons also felt weird to use as you had to aim based on where you are going. I guess adding mouse control would make things easier but you could also have ramped up the challenge by adding enemies that also have projectile weapons and maybe have the ring evolve into something with obstacles. Empty ring could work IF the gameplay supports it :) Take Devil Daggers for example, pure flat map but because of how varied enemies behaviors are the game is very replayable and fun, here sadly enemies just walk up to you and whack you until you die, which is why i think obstacles could spice it up a tad bit :) Also there's no progression system sadly, every time i win the map just restarts. This might sound like i'm bashing but hope it doesn't come off like that, i can see you have potential, just trying tell you what i would prefer, that is all :) All in all i still ended up playing several times messing around with weapons so i definitely can't say i didn't have fun with it, well done! Visuals were also pretty cool!
Oct 11 01:49:20 8m 47s Roman & Ownin' ♥ 3 Very polished game with really great art and sound design! Really well done on this one! One thing that made me a bit sad was that there are only 2 enemy types and it's not quite challenging, i even tried to see if i would win waves with just a shield and ended up being quite fine :) Variety aside the whole thing is just incredibly satisfying and polished, well done to the team!
Oct 11 02:00:41 11m 21s Running ♥ 0 By backing up: 3.347 Normal way: 7.680 I actually had quite some fun with this one! The controls are quite close to Speedrunners at least from my memory, wall jumping works very well and its very fun to try and run around trying to beat your score. I think you can fix getting stuck on wall by making walls frictionless, that's what i used in my game and i never got stuck on a wall again after it :) Pretty fun entry! I think even doing a goofy quick asset of player drawn in paint would've been better than just a rectangle but that's just me hahah, hope you'll have more time for next jam!
Oct 11 02:12:39 11m 58s Code:NOTHING ♥ 0 Very fun game! Very interesting concept as well, its very fun trying to collect letters and see what playstyle you should go for. So far i definitely didn't see any downside to this game as i had quite some fun and its very nicely polished :) Good job!
Oct 11 02:20:34 7m 55s An Universe From Scratch ♥ 1 Pretty simple, reminds me of those alchemy games that let you mix things until you would get something new. I like the things it gives you to mix around with, fits theme nicely as well :) Pretty relaxing game but i think it would be nice if background wasn't just a solid color, felt a little bit dull
Oct 11 02:31:24 10m 50s Nitchs the tank ♥ 1 Very interesting concept! I love the idea of hurting enemies with non-player bullets. I did find an exploit that makes the game kinda easy. Enemy tanks don't have collision which means you can just get inside those tanks and bullet will hit the other tank instantly. I obviously played properly which was pretty fun! I think there are too many details on the map and it makes it feel weird to try and see bullets that are small but damn if those details don't look nice.. you did an amazing job with art! Looks super pretty. I think all in all its a very great concept that you can definitely expand on in the future :) Keep it up!
Oct 11 02:38:44 7m 20s Reboot Royale ♥ 1 Love the concept, reminds me of Viscera Cleanup Detail with the whole "you reset the game for other players" thing, very cool :) It was very relaxing but i do kinda wish you could hold down mouse to do things, my mouse is probably cursing me out for clicking it so much hahah. I also loved that players fought if they were close, very nice touch. All in all a pretty nice looking fun little entry :)