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Shaolin Dave

Feedback comments for LD45

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TimestampSince previousGameShaolin Dave's comment
Oct 7 22:25:47 Apple 2e Adventure ♥ 1 I'll try to follow up if I can play the Linux version, but I'm on a Mac so can't play it at the moment. I do really like the concept of fighting from within a computer, and think it's cool that you specifically chose a IIe (I was more of a C64 guy myself, though). If you continue on with this game, it'd be cool if the expansions could increase your capability (ie, installing a modem allows you do download weapons from a BBS)
Oct 7 22:29:24 3m 37s Spooky Mansion ♥ 1 An HTML version would be helpful for us Mac folks. I do like the concept and the graphics look amazing for a weekend game.
Oct 7 22:34:11 4m 47s Cod of Duty ♥ 2 Could use a bit of tweaking, I got to about 21 points, saw part of a message, and then it restarted, so I don't really know what was going on. I actually had to quickly update my game because of a similar UI bug, stuff sometimes looks different in editor than on a page. I loved the look of the characters, pixel art was on point, the sunglasses on the crabs were a cute touch. Also, the pun in the title gave me a chuckle. One mechanic I'd suggest, maybe zoom out as you get bigger? You character grows, but to you it seems like the rest of the world is getting smaller.
Oct 7 22:39:11 5m 00s Space Janitor ♥ 2 I immediately jumped at this one, assuming it was a Space Quest game. I like the implementation of the theme, having to initially collect your weapons was interesting. The controls were a bit tough, I thought it was more like Asteroids controls at first. I'd suggest some visual queues to give the players immediate hints on what each piece of debris function is, and maybe a short tutorial.
Oct 7 22:41:21 2m 10s Welcome to Nothing ♥ 1 Unfortunately can't play this one, Mac user here. Let me know if you add a Mac or HTML5 version. Also, some description or screenshots could be helpful for people looking for games.
Oct 7 22:42:34 1m 13s Let's Run a Kingdom ♥ 0 Don't have Windows so can't play, but just wanted to say that the graphics are very impressive and cute.
Oct 8 00:15:53 1h 33m Something Special ♥ 4 I like the game. Interesting concept. I did find an easily exploitable bug though, you can drag any platform underneath the player and simply carry them to the end, win many levels without ever touching the keyboard.
Oct 8 00:24:40 8m 47s FIGHT RIGHT ♥ 1 Nice beat em up. The character style looked familiar to me, from Newgrounds? Only complaints I had are that the game over comes pretty abruptly (very common for jams anyway) and that the game is a little slow paced.
Oct 8 00:29:08 4m 28s Start with Nothing, End with Nothing. ♥ 4 Starting off with a shorter word, or with less unique colors, could give it a more gradual difficulty curve. Good puzzle concept.
Oct 8 00:31:13 2m 05s Pangolin in the Sky ♥ 1 Unfortunately it's not working for me. The website reloads because it's using too much memory, then just crashes.
Oct 8 00:43:16 12m 03s Rock It Or Pocket ♥ 1 Played about a dozen or so games, this might be my favorite so far. The sound seems out of place, almost unnerving, but it's not too bad. Physics on the balls are really good. Sometimes it seems that they skip over the holes too easily but it's pretty rare.
Oct 8 00:46:50 3m 34s All Is Well ♥ 2 Some of the enemy sounds were pretty funny. Could have used some on-screen control instruction. I entirely on accidentally found the fireball button and didn't realize there were melee attacks until just before I died. Might come back later, see if I can get further.
Oct 8 03:53:52 3h 07m Nameless Boxes ♥ 0 The abilities being gained along with new enemies appearing was a cool mechanic. Graphics are charming. I love the sound design. Simple sounds, but did a lot to add personality to the game. I especially liked when the sound synced with UI messages.
Oct 8 04:03:46 9m 54s Starboard: The Pirate Entrepreneur ♥ 2 Things were a bit chaotic so it was hard to get into, but I still found it fun. I love the pirate lingo, and that you even worked it into the website's instructions. Music was great. I liked how you used the squash and stretch animations for the cannon firing.
Oct 8 04:06:34 2m 48s Would You Like To Exist? (HTML5) ♥ 1 Cool concept, but you're really thrown in there with no guidance. I was only able to get started after reading through previous comments. One of the best uses of the theme I've seen so far.
Oct 8 04:14:48 8m 14s World Collector ♥ 1 Okay, I have to say, this is the most impressive LD game I've ever seen. I'll start with the negative, the controls weren't all that intuitive. W to jump felt weird, I kept wanting to hit space, but that's minor. I'm sure I could get used to it. Graphics and music were professional level. The game has tons of personality. The mechanics are the most original I've seen in a while.
Oct 8 04:25:03 10m 15s VELOCE ♥ 4 One of the few games I'm going to keep playing even after the jam. On paper, the constantly changing fire style isn't something that I'd recommend. In practice, I'm surprised how well it created an evolving but still fair challenge. Sounds are good, except the music cut out after a couple rounds. Graphics are the perfect amount of complexity. EDIT: just wanted to say you should update your build. The app is named "Default Mac desktop Universal" and has the default icon.
Oct 8 04:29:03 4m 00s Trelet ~ The Land of Words ♥ 0 Mac version doesn't work. Trelet_macOS.zip is unzipped to reveal Trelet_macOS.zip.cpgz, which in turn unzips to Trelet_macOS.zip... and so on...​ I'll check back later in case it's fixed.
Oct 8 04:48:57 19m 54s Nüllptr ♥ 1 Pretty neat game, though the visual feedback was a bit chaotic. A little too much going on at once, some color design to separate player/enemies/scenery could make the game more approachable.
Oct 8 04:50:33 1m 36s Froog ♥ 1 It's pretty fun. Definitely doesn't appear to be "fake" 3d.
Oct 9 05:47:52 24h 57m Survival Shore ♥ 1 Unfortunately can't play because Windows-only, but wanted to say that the pixel art looks good!
Oct 9 05:56:18 8m 26s Cell ♥ 1 The first time I tried the WebGL version it didn't work. The second time, it worked after I switched to fullscreen. Not sure if that will help other players. The controls could use some work. I got comfortable with my left hand on WASD as usual, and right hand on space to jump, but when left-ctrl had to be used to shoot I had to awkwardly readjust. If right-ctrl would be accepted to, it'd be easier for two-handed play. Aside from that I liked it. The concept of having to evolve to gain new abilities is really cool. The music was pretty good.
Oct 9 05:59:38 3m 20s Attack of the Killer Yarn Balls! ♥ 2 Can't play Windows, if you happen to make a Mac or Web build I'll be sure to give it a go. Based on the screenshots, I wanted to say I like your choice to stick to greyscale except for key items. A flaw I see in a lot of submissions is that the grapchis are a mess of color that doesn't give meaningful visual feedback, but it seems you got that figured out.
Oct 9 06:08:04 8m 26s Antexander The Great ♥ 1 I usually only got 3 ants, sometimes by luck I got 6, never could get any further though. I also noticed that sometimes when my ants were attacked, the wrong one would die. Aisde from that I think it was a cool concept that could definitely be built upon. Graphics and music were nice.
Oct 9 06:21:32 13m 28s Run Dash Go ♥ 1 I like the level progression, and am very thankful for the forgiving death system that allows you to retry immediately. Muisic is nice, some sound effects to go with it would've help. Some instruction on the controls would be nice, the first time I played it it didn't accept any input and I thought I was just not hitting the right things, I didn't even know if I was suppose to use mouse or keyboard. When I reloaded all seemed to be sorted out.
Oct 9 06:23:33 2m 01s Mullet Man and the Apocalypse ♥ 1 I like the graphics. The power-up system was nice, seemed to have a bit of risk-vs-rewards to it. I didn't figure out what buying clothes does, if anything, I wondered if it was just suppose to take money that would've been better used on powerups? Anyway, fun little game!
Oct 10 18:19:20 35h 55m Spooky: The one who lost everything ♥ 2 One of my favorites so far! Impressive amount of mechanics for a jam game. Design is almost commercial-quality, Graphics and Sound/Music definitely are. I got a good ways into the game and I'll be sure to come back to play more. One issue, I happen to be playing this one a small-screen laptop and the play area is a little too big to fit on-screen.