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Feedback comments for LD45
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| Timestamp | Since previous | Game | Frank Gevaerts's comment | |
|---|---|---|---|---|
| Oct 7 12:39:45 | Confused | ♥ 1 | Nice game! I didn't manage to beat the boss (as expected, that's just me). I like the character progression. One minor issue is that the level screen says "press (x) to restart" where I'd have expected "continue", but I don't know if that's an engine limitation. | |
| Oct 7 12:57:42 | 17m 57s | Molecular Madness | ♥ 1 | A very nice game. It took me a while to figure it out, but figuring it out was fun, so that's fine :) Graphics and sound are very well done. |
| Oct 7 13:07:58 | 10m 16s | untitled» | ♥ 1 | A fun game for a few minutes, which really is what it's all about! Could be more polished, but if you had to start by integrating sdl and rust (even if you could start early on that) I'm not surprised polish wasn't a priority! Just a few notes though, you should really mention the controls here in the description, and the rules specify you have to provide the source. I found the source next to the dev report, so it's all there, but I suspect a direct link would be better. |
| Oct 7 13:30:47 | 22m 49s | Allow | ♥ 1 | Very well done! The sounds and graphics work well, and the puzzles are tricky enough to be challenging yet not too tricky to figure out. |
| Oct 7 13:45:14 | 14m 27s | Thanks for Nothing | ♥ 1 | Perfect! I wish it was longer, but that's about it. I like the graphics, and as for the music, well, I got stuck on the intro screen because I wanted to listen first, and pressing space would have broken the spell :) |
| Oct 7 14:20:54 | 35m 40s | Nightbirds | ♥ 1 | A great looking and sounding game as usual! I'm having a hard time attacking though, not sure if it's me or the controls. |
| Oct 7 14:30:24 | 9m 30s | Better than nothing | ♥ 1 | Very nice game. Looks great, and the concept fits the theme very well. |
| Oct 7 14:54:55 | 24m 31s | At The Beginning | ♥ 1 | A very nice idea! I played the web version (the only windows I have are for letting light into my house) so issues I have may well be linked to that, but I got the impression that things can go wrong when I do something unexpected but that's not too terrible. Overall, well done! |
| Oct 7 14:59:18 | 4m 23s | The Journey of Life | ♥ 1 | Nice take on the theme. I don't like the implication that studying makes one lose friends though :) |
| Oct 8 14:16:55 | 23h 17m | From Nothing to Mine | ♥ 2 | I enjoyed this quite a bit! For long-term play I'd want some sort of auto-selling mechanic, but for something with the scope of an LD game that's really not needed. Balance wise I think it's a bit too dependent on your start. If it starts going well early on, you've won, and if not, there doesn't seem to be much you can do about it |
| Oct 8 14:34:16 | 17m 21s | I Forgot My Sword! | ♥ 3 | A nice game overall. I did have some of the same issues as @secretpocketcat though, in this kind of game I like to stop and think, but then I'm dead :) That's mostly me though, if you don't use a mechanic just because it might not suit some players, you'd end with nothing instead of just starting with nothing. |
| Oct 8 15:17:00 | 42m 44s | Words From Nothing | ♥ 1 | Nice! I played on linux, and build works fine for me. My main issue was that I didn't figure out you could re-roll a word (or parts of it), I had to read comments here to find that out, and that's kind of essential. Maybe mention it in the description? I suspect there's not much replay value in this, but for an LD game that doesn't matter. One issue though: with scrollwheels there are two possible directions for zooming in, and I disagree with you about which is the correct one :) |
| Oct 8 15:30:01 | 13m 01s | Life with Words | ♥ 1 | Very nice! Like some other people I also missed the detach thing at first (it's clearly mentioned, so this is entirely on me!) and if you don't detach weird things happen if the blob gets too big, but that's not a big issue as that's not what you're supposed to do anyway. One thing I would definitely have liked is support for arrow keys and not just wasd, I still can't get used to those... |
| Oct 9 18:10:52 | 26h 40m | Lands of Kingdom | ♥ 1 | Nice basics, but there's a lot missing, mainly: * no information about what's still missing for a building * you can't end a path somewhere other than a flag. That's really annoying * How do you produce swords? |
| Oct 9 18:42:08 | 31m 16s | White Starts With Nothing | ♥ 1 | Very nice idea, but it's a bit confusing. Maybe animations would help a bit? |
| Oct 9 18:57:18 | 15m 10s | Living Forrest | ♥ 1 | A very nice game. I like the music, and graphics. One minor thing I'd have liked to see is having the various types of tree you can or can't currently plant be highlighted. |
| Oct 9 19:48:54 | 51m 36s | Unwatered | ♥ 1 | I enjoyed this a lot. I needed the spoiler for level 4, although maybe I would have figured it out in the end. That's the cost of a jam game, you just don't have time for fifteen levels with a nice progression :) |
| Oct 9 19:56:57 | 8m 03s | Meager Genesis | ♥ 1 | I was disappointed when it ended, but maybe it's all for the best, I do have things to do and I could have spent all night looking and listening to this! |
| Oct 9 20:31:57 | 35m 00s | 14 billion years | ♥ 1 | This was great for the first two phases, but like other people I got slideshow mode during the Objects phase. Sound and graphics work well together to set the mood! |
| Oct 9 20:58:55 | 26m 58s | A Brand New World | ♥ 1 | I must admit that I had no idea what I was doing, but I managed just under 10000 points. I think you have an off-by-one error in the "cards in the deck" counter, it ended at 1. Overall, very well done for an "Oh no, this isn't working, let's restart!" game! |
| Oct 9 21:08:15 | 9m 20s | Keep It That Way | ♥ 1 | A very original idea! I wasn't very good at it (I'm not very good at games in general), but it was fun. I wouldn't have minded a bigger play area and fullscreen support. |
| Oct 9 21:13:02 | 4m 47s | Colour Shot | ♥ 1 | An excellent game to remind me how bad I am at these things :) |
| Oct 9 21:20:39 | 7m 37s | Nothingness | ♥ 1 | An enjoyable bit of storytelling disguised as a puzzle. I enjoyed it! |
| Oct 9 21:34:33 | 13m 54s | Get Some Cake! | ♥ 1 | A great idea. I did have some problems with getting two things close enough to combine, but maybe that's just me. |
| Oct 10 21:27:31 | 23h 52m | Seed | ♥ 0 | The setting feels very original! I didn't actually manage to beat the sun, but that doesn't matter, I did have fun. |
| Oct 10 22:06:45 | 39m 14s | Epic story of a nobody | ♥ 1 | Not bad, although the fighting was a bit repetitive. |
| Oct 13 12:48:42 | 62h 41m | Nothing and Everything and Anything | ♥ 1 | Nicely done! I liked how many branches you managed to think of. If there's any criticism, I'd say the font effects were a bit much some of the time, as they made the text quite hard to read at times. They do add flavour, so I wouldn't get rid of them, but they could use some balance. |
| Oct 13 13:10:35 | 21m 53s | Start With Rain | ♥ 1 | Nicely done, but the game overshoots the premise a bit, with everything flooding. |
| Oct 13 13:37:31 | 26m 56s | Island of the Coconut Spirit | ♥ 1 | I enjoyed this one very much! The graphics are nice, and the music is nice, but the way they interplay is really great. I like that there's not really a "score", so there's no stress about doing things wrong, but on the other hand that probably means there's less replay value (which doesn't matter at all for LD, of course). One thing I'd have liked to have is a way to zoom in or out, but missing that isn't too bad because the island never gets too big anyway. Well done! |
| Oct 13 18:13:41 | 4h 36m | HiddenThings | ♥ 1 | Very nicely done. Graphics and music are effective. The obvious missing thing is simply "more" I think. |
| Oct 13 18:32:18 | 18m 37s | Road to Something | ♥ 1 | The graphics work very well with the theme, and the music is nice. For me though, I couldn't get very far, my timing just isn't good enough. As a very specific criticism though, during the "rolling ball" phase, especially on slopes, the ball has a tiny bounce that makes jumps just not work half the time. |
| Oct 13 18:51:19 | 19m 01s | Start with WHITE | ♥ 1 | An excellent idea. I'm a bit confused by the colour scoring though, sometimes I got a worse score with colours that to my eyes were closer. |