Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → Corny
Feedback comments for LD45
Corny's games and stats for all events →
| Timestamp | Since previous | Game | Corny's comment | |
|---|---|---|---|---|
| Oct 8 06:29:23 | Swift Snake | ♥ 1 | An interesting concept, but I don't quite get the mechanics. What kills me and what doesn't, why the snake is so unexpectedly stiff, what the colorful letters do as opposed to the hashes... So many questions, so little time! I DID play it multiple times though, which is a good sign! | |
| Oct 8 07:03:23 | 34m 00s | Soulless | ♥ 1 | It felt great to be blessed with the power of legs! Very thoughtful of you to add music as an optional pickup. I noticed that the "hands" powerup is active regardless of whether you actually picked it up or not. Either that or your platforming is seriously "sticky", if you catch my drift. |
| Oct 8 07:36:22 | 32m 59s | A_semblance | ♥ 0 | I loved this one! Pretty graphics, satisfying controls, stellar music and a challenge that feels fair... What's not to love? The only thing I'd change is make the lights in the background less bright - right now their brightness makes it a little bit harder to concentrate on the character. A setback like that won't stop me from giving this one a 5-star rating! I give those out rarely, but you deserve it |
| Oct 8 16:27:24 | 8h 51m | Rush, Fumble, and Chomp (play in browser!) | ♥ 1 | For a first-time submission, this is pretty good! The base is there, you got some music, thesound effects were allright as well, if not a bit loud. The flytrap controls a bit clunkily - I'm not a big fan of ice level physics, although it kinda fits since it's literally a potted plant jumping. The slipperiness doesn't lend itself too well to the overall gameplay, since the main objective is to dodge and eat flies - two things requiring some degree of precision. The wait time right in the beginning is a bit long, feels kinda awkward, like it's a bit too much. But overall, again, it's not too shabby for a first time game! |
| Oct 8 17:11:04 | 43m 40s | Fetch Quest | ♥ 1 | A pleasant minigame compilation! I dig the main character's running animation and the games are quick, if not a bit simplistic. The main hub looks cool, I really like the 2d billboarded sprites mixed in with the 3d environment. One thing I noticed is that the music tends to cut out during the minigames. I also managed to break the cooking game by picking up a patty with the bun in hand... Didn't expect that at all tbh. Still, a pleasant game, for what it's worth |
| Oct 8 17:17:51 | 6m 47s | Circuit Сube | ♥ 1 | Hah, look at that, everyone already said what I was going to say... It's so darn hard! I could see it getting a following of fans, since it's got those Osu or Geometry Dash vibes. One thing I'd change (that hight just make it a bit easier for beginners) is add a faint circle on the path that the square is spinning on - that would make it way clearer and more apparent as to how it will behave during the level. I love the harmonization though, I always love when games sync their SFX to the music somehow! |
| Oct 8 17:25:15 | 7m 24s | Memories of Eleph | ♥ 4 | The feel of this game is just great. It's calm, yet very tense at the same time. The theme of losing memories (and yourself, as suggested by the bar) also fits very, very well. The snippets of Eleph's role are a great touch too. Coupled with a lot of white and other light colors it all adds up to a very nice experience. Some parts could use some work, because slow puzzles don't mix too well with timers of impending doom. |
| Oct 8 17:31:29 | 6m 14s | Colorless | ♥ 2 | The movement was kinda slow and the colours were draining rapidly, but I made it! That was the most intense half-minute of my life! The game is a bit basic, but it delivers on its promises, which is great. The first time i finished a level was a bit jarring - I didn't expect my character to EXPLODE VIOLENTLY, but I just went with it. As another user pointed out already, the 2nd level was WAY too easy. You gotta work on your level designing skills, to pump out more levels in a short amount of time. Anyway, it's still a very nice entry for a first-timer. Hoping to see more stuff from you in the future! |
| Oct 8 18:01:27 | 29m 58s | BNA Crystal Power | ♥ 1 | The progression feels a bit slow and it's really easy to just cheese it at the beginning by spamming LMB - enemies can't get you no matter how hard they try! Other than that, it's a good start to something, but right now it's more on the "meh" side for me, but that might be because it was just a bit boring to wait even for the first boss. Take my review with a grain of salt, I might come back to this one and give it another shot later down the line! |
| Oct 8 18:04:57 | 3m 30s | Exit Nothing | ♥ 1 | Okay, this is some good mental gymnastics. I like the play on the theme - you really do start with nothing! Now you just have to make something outta nothing... I'm having a hard time here, even though it seemed so simple at first! |
| Oct 8 18:14:42 | 9m 45s | Global Warming Is Coming | ♥ 1 | Only thing I have a gripe with as of now is the lack of indication how much wood you need to build the raft. That and maybe some kinda hint where to find the axe, cause i would've almost never thought of looking where I did. It's funny how you die as soon as your soles touch the water, it's like "Oh no, a puddle" BOOM you're dead now. If it was up to me, I'd make the player die once their head (or camera I guess) is submerged. |
| Oct 9 11:41:20 | 17h 26m | Flappy Bat | ♥ 1 | This one's not the freshest take ever, seeing how at its core it IS a clone of flappy bird, but the echolocation mechanic manages to give it some original flair. Overall I enjoyed it - my highscore is only 10, though! |
| Oct 9 12:33:37 | 52m 17s | Building Keys | ♥ 0 | That's a very out-of-the-box game! I liked the tactical aspect, as well as the eccentric controls. It was a bit confusing at the beginning, but I got the hang of it in the end. My only gripe is that he end goal takes a while to get to. Overall, I loved this one! |
| Oct 29 18:07:15 | 485h 33m | Doors | ♥ 1 | Amazing game! A refreshing mechanic and quite the challenge, especially since you can't control the crew members' movements. I made it about three fourths of the way to the end, but my failure didn't stop me from having a lot of fun. Great job! |
| Oct 29 18:14:05 | 6m 50s | Deer Game | ♥ 1 | The self-discovery element that determines your attacks is a really cool idea, although the boss fight was a bit hard. It let me explore different attack combos and strategies, though! Shame about the lack of sound, but other than that it was a very nice experience. |