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wie_

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TimestampSince previousGamewie_'s comment
Apr 30 12:34:40 Vumpires: Night of the Bat-men ♥ 1 I like the graphics and sound, but the controls are very awkward. First of all, you have to use S/D to move left and right, instead of A/D like in the instructions. Also using z x and c is difficult while also using S/D. Character stops when swinging bat, which is annoying. Also the enemies attack far too fast, leaving no time to react. It seems i only got the enemies killed when they had already killed me and I had a little bit of invincibility
Apr 30 12:40:20 5m 40s RogueLife ♥ 2 I like playing the game a lot, the ugprades are innovative and fun, exploring the level is fun as is combat. These are some of the flaws: At first it was unclear that i was supposed to go into the corridors, i thought that the blue lights were enemy spawnpoints. The player's orientation is not always towards the mouse, if mouse doesn't move and the player moves, but this is rarely a problem. It is difficult to know, what amount of damage the enemies deal, so i got one shot by one enemy even though i had 10 hearts, because i didn't know, how much damage the enemy would deal. It's a really fun game though!
Apr 30 12:45:50 5m 30s Pricelist ♥ 1 Very interesting game. The strategy elements are good and well done. I think the game needs two things the most. One is a tutorial level, because I don't want to read an essay on how to play. The other is that the game has to be faster. I don't want to follow every move of every enemy unit, just so i could play another turn.
Apr 30 12:51:29 5m 39s Loose Change ♥ 0 The web version of the game loads very slowly. Controls are good, but i would like to be able to move the player even when jumping, because for example now you can't jump over boxes without getting some speed, and that is a bit annoying. It's difficult to know what hurts you and what doesn't, i just landed on a branch and almost died. I like the graphics and sound though, and it's an innovative platformer with cool and fresh level design!
Apr 30 12:56:54 5m 25s Clock of Your Life ♥ 1 I like the game. The atmosphere is great thanks to the music and sounds. It can be improved though: Right now it's too difficult, but maybe life is lol. I just would like to be able to play longer, but i always die in about 3 days. It's not always clear what each option will result in, also i think sleep and overstrain should be combined, because the difference between those is a bit unclear.
Apr 30 13:38:18 41m 24s Love, Death&Swords ♥ 2 Graphics are great, and i like the controls and level design a lot. Attacking is sometimes difficult, you cant change camera angle and you can't attack an enemy that is obstructed from the camera by player. The gameplay is a bit boring though, maybe add some archer units, and more abilities for the player. Also if the levels were more linear, it would be more fun.
Apr 30 13:45:27 7m 09s Garden of Earthly Relics ♥ 0 The title flashes a lot, and sorry but it's a horrible way to start a game, by flashing some psychedelic text on the screen. Too much chromatic aberration, text is difficult to read. The tutorial is a good idea and well executed, but the text is really hard to read, and the text doesn't tell me how to do things, it just says: "you can plant the seed" but i don't know where and how. So the game looks like it's innovative and could be fun, but i'm stuck in the tutorial in the "You can sell it too" part, i don't know how to continue from that
Apr 30 13:48:11 2m 44s 100 leaves ♥ 2 I like the idea, but as others said, the upper branches don't really serve a purpose. The controls are pretty weird, i think that left and right arrow keys should expand the branch, and up and down change the angle. I actually liked the story and it was pretty fun to play, the controls are just a bit awkward.
Apr 30 14:14:34 26m 23s Super soul wipeout ♥ 2 Love the graphics, but there is at least one game breaking bug. The player's z position doesn't change, he is always hovering above the walls and levels, so he can't kill anyone, but he can just walk out of the map. So the game is unplayable at least for me now. Edit: restarting the game fixed it Edit2: i found the problem, there is no gravity, and in the spawn area there is a slope that you can go up. Once your up you can't go down.
Apr 30 14:36:40 22m 06s Dadiator ♥ 2 Cool idea for a game, first it was pretty confusing but i understood it quickly. Fighting is too easy, i don't need weapons because i can just push the enemy into the corner and spam left and right click, even in hard difficulty.
Apr 30 14:44:49 8m 09s Malroot Gentleman ♥ 1 I like the game, it's fun to play. Ofc it would need more polish, but it's actually fun and satisfying to play, i like the screen shake effect. I suggest that you make the jump less intense, but add a double jump, so the player will not get annoyed by accidentally running off a cliff :D
Apr 30 14:51:30 6m 41s Stars Keeper ♥ 1 Love the graphics and the prologue! Controls are awkward though, i think if the ship flew towards the mouse cursor, it would be easier to aim and dodge attacks. Also adding a life bar would be very helpful :D
Apr 30 15:04:42 13m 12s Life Pact ♥ 2 It's a great shooter, feels really good to play. Level design isn't always that good, i'm not always sure where i'm supposed to go etc. There was some spikes on the ground, but i thought it was a normal floor tile, because it didn't look like spikes at all so that was kinda annoying. But I really like the combat in this game.
Apr 30 15:19:08 14m 26s Conway's Currency ♥ 1 It's a very interesting game. I like the colourful graphics, reminds me of old arcade games. The inventory management is a cool idea, but it's a bit unclear, how it works. If i understand correctly, you are supposed to put the coins in your inventory, and every time you move, the coins play conway's game of life? So i'm supposed to make it so, that conway's game of life doesn't delete my coins right? I don't remember the rules of conway's game of life, so all my coins just disappear really fast. Also enemies kill you really fast, and i don't really know how to fight them or dodge their attacks.
Apr 30 15:24:17 5m 09s Oligarch ♥ 2 I like the cinematic start. Controls are ok, level design could be more linear, now i don't really know what my goal is and where i should go. Combat is awkward and i don't know how to increase the bar in the top left corner. Also, what are the yellow leaves that the human throw at you when you shoot them? kinda confusing but some parts are pretty enjoyable
Apr 30 16:29:06 1h 04m wArshippers ♥ 1 Same problem as Greenboxgames, did the developers playtest this?
Apr 30 16:34:47 5m 41s Rising Dawn - First Blood: It's Brunchtime ♥ 2 The tutorial is good, and helps learn the game without reading lots of text. Gameplay is interesting and sometimes solving the problems is fun, but sometimes i just don't understand what i'm supposed to do. Graphics and sound are nice though
Apr 30 16:41:08 6m 21s ShellShark! ♥ 2 I like the setting, but the card game itself has some flaws. At first it was difficult to understand, what was going on. I did learn, but i found myself just putting the strongest creatures i had to any empty slot, which i think is a smart move but it makes the game less fun. Not enough action cards, i mostly had only multiples of the same creature in my deck, so there wasn't much choice
Apr 30 16:50:04 8m 56s NEKOBELLUM ♥ 1 I played on easy difficulty, and even though i bought life steal in the beginning, i couldn't get enough hp to buy anything. Combat feels good though, i would like there to be more variety in the attacks the player can do. The screen shake effect is good and makes fighting feel more responsive. Graphics are ok, music is pretty annoying really.
Apr 30 16:57:18 7m 14s King's Alchemist ♥ 2 Fun game, good graphics, good concept, easy to learn. The game does get repetitive after a while, maybe you could unlock potions and spells, so the player would feel like he is progressing. Also, sound would be really nice and make the atmosphere better.
Apr 30 17:07:53 10m 35s EXO ♥ 2 Cool game, graphics and sound are nice and make the game feel scary. There are some bugs, like the guns firing at dead bodies. Is it possible to regenerate health? that would be a good feature. Once you have your guns set up, you just have to wait until you die, as the player can't really fight on his own, that's kinda boring.
Apr 30 17:16:31 8m 38s Devil's Dirty Work​ ♥ 1 Controls are pretty bad, the game commands me to press space, but that just makes me jump into lava. I later learned that i can use the grappling hook, but it handled awkwardly, and was difficult to control. Music, sound and level design are good though!
Apr 30 17:26:44 10m 13s Soulbound ♥ 1 I like the graphics/art style and sound, reminds me of old runescape versions. The game is buggy, at the start of a game i tried to talk to an npc, but couldn't leave the talking screen, also the text box clipped with a house, so i couldn't see all the text. Later i realised that this was because i was using another resolution than the default and the buttons were hidden. The accepting and rejecting contracts is a very interesting and fresh mechanic, but I didn't bother reading the huge textboxes, because i really didn't understand what all the things there mean. The attack screen works well, though it's a bit messy sometimes.
Apr 30 18:09:32 42m 48s Lifeforms In Space ♥ 1 Very cool and interesting game! It would need some polishing, but it is enjoyable. The battles are very well made, but it would be nice if you could skip them, as they become a bit boring after a while, because if i understood right, i can't change anything in the battle, so i'm just waiting :D BTW hex grids FTW
May 2 08:39:31 38h 29m utsvulten ♥ 1 I don't get it, what's the goal? Graphics and mood are nice, i think i'm just supposed to put the food in the dude's mouth, and i can rip his skin off and touch his eyes. Looks cool, but it's not that fun, as there are no goals, and the gameplay is a bit boring and slow, and controls can be tedious