Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → Budaniel
Feedback comments for LD43
Budaniel's games and stats for all events →
| Timestamp | Since previous | Game | Budaniel's comment | |
|---|---|---|---|---|
| Dec 5 19:43:41 | Slash Rush | ♥ 2 | Fun to play, but a little laggy on the web version. The controls worked really well, the graphics were clean and sharp, and the sounds were sharp and fit the game. | |
| Dec 5 19:56:00 | 12m 19s | Esus | ♥ 5 | That was really creative! I made myself totally blind on accident lol but the learning the 'R' key restarted helped XD |
| Dec 5 20:10:28 | 14m 28s | V. Girl | ♥ 1 | That was funny lol, good story, and even better when read with fun voices XD |
| Dec 5 20:25:11 | 14m 43s | Super Sellout | ♥ 4 | Looking like an old four-color comic book and playing as a superhero similar to The Tick was pretty funny. The controls - especially with an Xbox controller - were really on-point. |
| Dec 19 16:34:57 | 332h 09m | The Vegetable Farmer | ♥ 1 | Fairly easy, quick action, and easy to understand controls. |
| Dec 19 16:44:43 | 9m 46s | Just eat just enough 2 | ♥ 1 | Had a good time slaughtering fish... things... for meat. The controls were easy and responsive, and movement was faster than I expected (which was a pleasant surprise) |
| Dec 19 16:53:33 | 8m 50s | Neon Kata | ♥ 2 | Looks really good, plays great, and the action is intense (especially the rolly-polly bomb ball dudes chasing me everywhere). |
| Dec 19 17:02:11 | 8m 38s | Bunnycula | ♥ 1 | When I learned I could lure bunnies to their doom by crapping carrots, the game got so much more strategic. Fun! |
| Dec 20 21:25:01 | 28h 22m | Tim's Christmas Nightmare | ♥ 2 | I love it when a game includes controller support; it seems like such a small thing sometimes, but - especially in genres like platformers - it makes such a big difference as far as playability. The roll move felt a little laggy, but consistently so, which allowed me to still time it well. My favorite part, no question, is the check point system. Not having to start all the way back at the start after making some progress was a huge plus. I would, however, recommend locking playing movement until the camera catches up, because I died once before even seeing my character because I blindly walked into a saw blade. Speaking of the saw blades; they - along with the quick respawns and challenging jumps - had me nicknaming this, while playing, "Super Meat Boy: Santa's Story." lol |