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xero560

Feedback comments for LD42

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TimestampSince previousGamexero560's comment
Aug 14 00:58:07 Artemisa ♥ 4 These are some dope beats! Really love the visuals. Gameplay takes some adjusting but overall good.
Aug 14 01:02:57 4m 50s Meteor Shower ♥ 1 I won! Pretty cool?! Good SFXs, not entirely sure what was going on some of the time (like the lasers). Was cool when all the blocks started to float away - think I won right before I would've fallen?
Aug 14 01:06:01 3m 04s Mini Royale ♥ 1 Cool idea. Good audio (great Smash impression? btw). Could be some quick fun with multiplayer / more content (levels).
Aug 14 01:12:53 6m 52s Get out of my space! ♥ 2 My highest score is 36! Pretty cool idea! I think the art is great, too - very silly. I think the game should escalate a bit faster.
Aug 14 02:02:54 50m 01s ToFSDfSftPDRRoDwL ♥ 3 This game is awesome. It's really fun and silly. Wish you guys had time to get some SFX in, I think that would've sealed the deal. I wasn't able to beat the monster in my several attempts. I also never got a Miku drop, just a bunch of stormtroopers! Threw 'em away!
Aug 14 02:16:54 14m 00s Shrinking Dungeon ♥ 1 I scored a 12, then got to 46 (so 34 high score). Good job! Congrats on the first LD and this is a solid jam game. I think the idea is good, you just need to build on it to make it more exciting, like more than 1 enemy spawning, and more events like the hammer guy. Great job on the art, too. Looks great!
Aug 14 02:43:46 26m 52s WASH UR BALLZ ♥ 1 Hey @cranestyle thanks for the feedback. My best run was 367 seconds. This is a very pleasant game, kind of therapeutic. I think you pulled off what you were after with the movement - it feels nice. Sorry to hear about your partner, but I think what you have is still good - gameplay first for games, right? I think the simplest iteration to improve this is by just having more levels of different shapes.
Aug 14 03:39:09 55m 23s The Ever-Mounting Pressure ♥ 3 evermounting2.jpg I played until it zoomed into a pixel :) lol (and then it started to zoom back out). The knights were no match for me mashing all four directions at the same time (I bet they didn't expect that level of archery from a man with a crossbow). I think this is a good idea, just needs more time for balancing and some juice. Good job!
Aug 14 13:36:57 9h 57m A Bar In Space ♥ 4 This game is RAD! Feels like I'm jamming on a keyboard (the musical kind) with the dope music. I like how, even if I start losing, the dope beat just picks up lol. I think my highest score was 900ish? The UI covers up the score at the end. Overall this is pretty solid. I think it's a bit easy to keep the aliens isolated at the top, but when they finally break through it gets wild. Good job!
Aug 14 13:38:49 1m 52s Flash Flush ♥ 2 Cool game, that's some simple fun! Could be adapted to an interesting mobile project? Seems like a solid idea, but needs some more design, (more items - Maybe one of those butt sprayers (bidet?) to change the flow). I think the pacing can become too fast or too slow with the water speed currently. Interesting, overall!
Aug 14 14:41:47 1h 02m LD42 - GraveWorld ♥ 1 Congrats on your first LD! Good work with the art, sounds like you worked alone, so pretty impressive you managed to throw it together with some code, too. I think this could be a lot more enjoyable if you just cranked it up and had these ghosts spawning faster. Also, since they are white, you can give them a random color when they spawn to add some more color to the game, if it's what you're going for.
Aug 14 14:50:36 8m 49s Claude Van Clamme Presents: Agent Poing P.N.Guin's Terrible Penguin Panic ♥ 4 This is a pretty pleasant and fun game! I enjoyed my time with it. I'm not sure how long it goes on for, I think the level needs more distinction in between segments. I didn't realize I had a double jump until I had to leap from the elevator (thank goodness). My longest run ended like this... lolpoorPN.jpg
Aug 14 15:00:12 9m 36s The Coming of the Great Colorful Handkerchief ♥ 1 I scored 3477! This is a neat game. I think it is plenty challenging, but should ramp up a bit faster. I also think the player should have an extra means of attack, like missiles they can buy from the store that hit harder. to help clean out the meatier enemies. Great job with the visuals, too. Overall solid game.
Aug 14 15:18:28 18m 16s Running in some sort of space wich is some times a little bit lacking of some... ♥ 1 This is very relaxing. I actually had an enjoyable time just trying to figure the game out lol. It was satisfying when I started to get stuff to interact, like when I dragged the orbs to the boxes and they burned down. I think with some more time for level design to help explain the game properties, this could be really interesting. Good job! Also, did you use probuilder to make the level assets? It looks good. Oh and nice touch getting controller support in.
Aug 14 16:31:39 1h 13m Dr.Helper ♥ 2 The graphics, UI, and SFX/Audio in this are killer. Great job, and some good jokes (I guess the the Dr's accent is throwing some shade at kaspersky?). I got the first key, but after that I went into some infinite folder hell that I could not seem to get out of.
Aug 14 17:03:44 32m 05s Busy Streets ♥ 1 Yeah, I agree with Flash. It's a bit dense to play, even with your instructions on this page. It sounds like an interesting idea? Mad props for making a game in this genre for a game jam. I understand you not getting a build out until the very end lol.
Aug 14 17:22:22 18m 38s Overstocked ♥ 0 Your game taught me I'd be an awful librarian. Nice choice of music. I think the game should be quicker to be a little more hectic-ly fun.
Aug 14 17:32:37 10m 15s Slay the Slimes ♥ 1 Hey man, this is a pretty good action game! I like that you added the timer to the attack to prevent mashing, which adds more timing to the game, which makes this jam game a cut above similar games mechanically. I think for this particular game where we are running away, a little more reach might feel better. I like that the zone moves around, but since there are no obstacles besides the walls / spawners, it doesn't make the game as interesting as it could be. I think simply adding more obstacles and aids to the arena would greatly improve the game. Overall, good job!
Aug 14 18:56:57 1h 24m Day15: Evacuation ♥ 1 Haha, that was fun. Pretty simple, but I like the eventual twist where the strategy seems to leave humans behind in order to save the others?! lol ...or maybe that's just my own dark tactic...
Aug 14 19:21:23 24m 26s SAVE THE PICKLE ♥ 1 I planted some crops and made some money. I think the alien menace should be a constant threat, or scale faster. I'm kind of into the idea of space astronaut mars pickle farming. More... pleasant? than I imagined.
Aug 14 20:34:55 1h 13m Running Out of Space ♥ 1 Congrats on your first LD! This is a cool idea. Natural events are in city builders are kind of notorious, but I think having a danger like asteroids constantly hitting my city is fun lol. Does that make me a bad mayor?
Aug 14 20:50:01 15m 06s Inventory Quest ♥ 2 Cool web game, reminds me of a silly game I'd find on like newgrounds back in the day. Think the idea is solid, but just needs some more juice to stay exciting, like others are saying, gets more exciting when your inventory is almost full. I'd like to see the player character start using / equipping the items as he runs. Megaman guy is dope btw.
Aug 14 21:23:07 33m 06s Deep Decent ♥ 0 This is rad. I felt like I was taking a trip back to N64 lol. Really dig the art, feel, and music. Not sure what's going on with the character's hitbox (for the attack) feels a little unresponsive. Also, something I learned this LD, in mecanim, you can create an "override" layer, then create a layermask, and you can tell it to only animate the character's upper body. If you play attack anims on this layer, you can have your character play their running animation while also attacking! It turned out to be a lot simpler than it sounds...
Aug 14 22:27:48 1h 04m Perd ♥ 2 I beat it on normal! This game is legit cool. Shooting feels good with the slow velocity bullets, especially aiming down the sites. Good job getting that recoil in. The game is just in dire need of SFXs. For an FPS, I think you should also try to get a little post processing in to help with the chaotic atmosphere.
Aug 14 23:50:52 1h 23m Box Beatdown ♥ 2 You won the Ludum Dare forever