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Feedback comments for LD42
wavertron's games and stats for all events →
| Timestamp | Since previous | Game | wavertron's comment | |
|---|---|---|---|---|
| Aug 13 00:33:54 | Space Factory | ♥ 1 | Hmmm it gets super dark on my screen, I can barely see most of the buildings. Not a bad little idea though. Could be easily expanded with an end goal, and events like a meteor strike, space plague, etc. | |
| Aug 13 00:45:03 | 11m 09s | As the world burns | ♥ 1 | Music and sfx fit perfectly. Really makes this game shine, 5 stars for audio. Fun to play. Losing the gun upgrade after level change made me sad though |
| Aug 13 00:59:01 | 13m 58s | Dashing Joe | ♥ 1 | Nice music |
| Aug 13 01:06:38 | 7m 37s | the shitty shooter | ♥ 0 | Neat mechanic that fits the theme well. |
| Aug 13 01:11:55 | 5m 17s | Invaded Space | ♥ 0 | OK, at first I was bored. The controls felt janky as hell.... Then the wormhole thing happened, the music kicked in, I felt like I was in the 70s trippin on magic mushrooms. Yeah I didn't know WTF was going on, but I was smiling. Great entry. |
| Aug 13 03:30:28 | 2h 18m | Not Enough Space | ♥ 0 | Pretty cool. Good use of theme. I really wish there were some sound effects (probably would have been better to spend your time on this than the music haha), as that would have given the game a more responsive feel. Google "Bfxr" for an easy way to generate simple sfx super quick. Also the first gun has horrible aim (not sure if intentional). Good job |
| Aug 13 03:32:48 | 2m 20s | ASCII CAVE | ♥ 0 | About as old school as you can get. Shame you couldn't get further with the game mechanics. |
| Aug 13 03:38:29 | 5m 41s | Rick Dervish - Space Cadet | ♥ 1 | Tough, good use of theme. Great job. |
| Aug 13 03:45:43 | 7m 14s | Collector | ♥ 1 | Interesting concept. You could explore it more to really develop the puzzle aspect. |
| Aug 13 04:56:14 | 1h 10m | Claustro | ♥ 0 | Congrats on your first jam. And congrats on the game. Fun to play, simple but effective graphics, music sets the mood. The "visibility loss" mechanic is a clever interpretation of the theme. Great job all round. Lastly... Bats, argh! |
| Aug 13 05:14:52 | 18m 38s | Zlinx | ♥ 2 | Great little game. Simple ideas. Tough. Nice work. |
| Aug 13 07:55:41 | 2h 40m | Quadrata Minima | ♥ 0 | Pretty cool. I'm not a big puzzle game fan, but this is well polished, easy to understand, and potentially frustrating - what all good puzzle games need to be :D |
| Aug 13 08:01:26 | 5m 45s | Demonologist | ♥ 1 | Feels like an old C64 game, neat little game. |
| Aug 13 09:34:08 | 1h 32m | HexaGlitcher | ♥ 1 | Hmmm i dunno if I like the visuals or not. I think it like it, but maybe would have appreciated a slightly more subtle image warping effect (my eyes my eyes! :D ). Mechanics are solid. Great entry. |
| Aug 13 09:54:27 | 20m 19s | Bob's Budget Bomb Disposal | ♥ 0 | Pretty cool. Dropping the crates is a little frustrating, sometimes inaccurate (it go into the square further away than expected). The conversion mechanic Red->Green->Yellow is a great idea, nice and simple but increases the complexity. |
| Aug 13 10:14:17 | 19m 50s | Running out of Keys | ♥ 2 | Very clever idea. I just wish the keys were labelled but perhaps that makes it too easy. Maybe a countdown timer to add some time pressure? Great job. |
| Aug 13 10:19:41 | 5m 24s | Stomacho | ♥ 1 | Hmmm. It loads for me. But there isn't anything to eat? Bug perhaps? I just see six empty buildings, and my stomach/timer/score on the right hand side. |
| Aug 13 10:23:43 | 4m 02s | Oh no! This is monsters! | ♥ 0 | Very nice, well done. |
| Aug 13 10:37:25 | 13m 42s | Get off my shelf! | ♥ 1 | Strange concept, silly but fun |
| Aug 13 10:45:34 | 8m 09s | Party Person | ♥ 1 | Is it wrong that I enjoyed punting people out of the house? :D Fun concept. |
| Aug 13 10:56:19 | 10m 45s | Mind Space | ♥ 2 | Very cerebral game ;) Audio and Mood was fantastic, felt like a retro sci-fi dystopia. |
| Aug 13 11:22:13 | 25m 54s | Trial by Fire | ♥ 2 | Congrats on your first game jam. Graphics were simple but nice. The cracking effect on the player was nice additional visual feedback. |
| Aug 14 01:17:22 | 13h 55m | Flame VS Water | ♥ 1 | Pretty neat. Did you try making the "dead" fire block your shots? That would have added an extra mechanical element (would need to re-tune the difficulty though). Good job |
| Aug 14 01:31:35 | 14m 13s | Nuclear Arms 6: Waste Wizard's Tricks | ♥ 3 | Awesome. That champion was too tough for me. Audio was fantastic. I was getting a Black Sabbath vibe from that title announcement, can't think what song (But you've disabled rating for your audio sadly). The story was quick to grasp and really added to the mood. Great job. |
| Aug 14 07:42:33 | 6h 10m | Pyramidion | ♥ 1 | Jumping snakes, made me chuckle. Great use of theme with ascending the pyramid. Mood was very good. |
| Aug 17 12:24:36 | 76h 42m | HANA | ♥ 2 | I can only imagine the serious math wizardry going in that cell growth code. Fantastic entry. |