Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → star-sought
Feedback comments for LD42
star-sought's games and stats for all events →
| Timestamp | Since previous | Game | star-sought's comment | |
|---|---|---|---|---|
| Aug 12 21:39:45 | Evolucity - Build as high as you can! | ♥ 1 | I saw this in the feed yesterday and thought it was a great concept. It's fun! Good use of physics and good application of the theme. | |
| Aug 13 08:38:10 | 10h 58m | Falling Ecosystem | ♥ 2 | Nice game! I had fun playing it. I like the mix of resources and buildings. The sprites and audio work well together, and I especially liked the particle effect when tiles fell down and hit the bottom. Like some of the other commenters, I had some difficulty understanding what things were and how to get them at first. I think more tooltips, and maybe a tutorial level would help a lot if you wanted to continue development. Overall great job! |
| Aug 13 08:49:34 | 11m 24s | Running Away | ♥ 1 | I did not expect this character to bounce off of a balloon and fly into space. That was hilarious. The spacesuit animation is a great touch too. That was fun! I did have a bit of a hard time with the platforming in the first stage. I think being able to quickly tap the button for a short jump and hold it for a long jump would help that a lot. Otherwise, I like your interpretation of the theme. It's silly and fits the tone of the game well. Good job! |
| Aug 13 08:51:13 | 1m 39s | Feed cats | ♥ 0 | When I click on your itch.io links, I get a 404 error. Are you sure they're correct? I'd love to try your game. |
| Aug 13 09:06:29 | 15m 16s | Der Raum | ♥ 2 | First off, I love the retro styling and the dual-stick controls. It feels good to move around and to shoot. I like the mechanic of escaping through the top or bottom of the screen, and I like the enemy designs. The audio does need some work, as you mentioned in your description, and I'd like to see the other enemy types implemented if you ever continued development. Overall, it was very fun! Good job. |
| Aug 13 09:17:27 | 10m 58s | Files and Felines | ♥ 1 | I love the little stapler! Great use of sound effects too. The dialogue is funny and fits the game. If anything, I would like the goal of each level to be more explicit. Good job! |
| Aug 13 09:38:16 | 20m 49s | Running out of space | ♥ 1 | This is super fun! I like the isometric presentation and the simplified models. The gameplay is very well done, and has a surprising amount of depth. This would be amazing with multiplayer! I did think the movement was a little slow, especially when changing direction, and I had some trouble placing boxes into the scanner. I would love to see this polished and released as a full game in the future! |
| Aug 13 09:57:48 | 19m 32s | Small Circuit | ♥ 0 | Wonderful concept! |
| Aug 13 10:43:47 | 45m 59s | The Espacito | ♥ 1 | Very fun! It's a solid interpretation of the classic space-shooter. I like the laser walls and I love the parallax stars in the background. |
| Aug 13 10:58:15 | 14m 28s | W a l l i f o r n i c a t i o n | ♥ 1 | That is one satisfying crunch sound. |
| Aug 13 11:11:32 | 13m 17s | Foto 5 | ♥ 1 | It's simple, fun, and funny. I love the bigfoot voices. Good job! |
| Aug 13 11:22:23 | 10m 51s | A blob with a destination - LD42 | ♥ 1 | Your little blob animations are so cute! It's pretty difficult to control. I think air movement would make things feel more responsive. Movement and control are so essential to this type of game so if you continue development definitely focus on that! Congratulations on your first compo! |
| Aug 13 11:35:37 | 13m 14s | Crystalmancer | ♥ 1 | This game is difficult, but in a very satisfying way. It keeps me coming back for more. I like the back-and-forth mechanic between the crystal spells and the hammer. I do wish the hammer would clear a larger area at a time. The sprites are well done and fit together stylistically. Great job! |
| Aug 13 11:51:51 | 16m 14s | Block Breaker | ♥ 0 | It's a nice blend of tetris and match three. Good job! |
| Aug 13 15:25:34 | 3h 33m | Cache_ | ♥ 1 | I really like the controls! They're definitely difficult but I think it adds a nice dimension to dodging the bullets. |
| Aug 13 15:37:01 | 11m 27s | Grid Weaver | ♥ 1 | That is some juicy animation! The art is cute and colorful which really suits the game. |
| Aug 13 15:49:55 | 12m 54s | Getting Some Space | ♥ 1 | Short, but very sweet! Honestly, I was a little blown away when the guitar came in. Something about the transition caught me by surprise and really struck a wonderful feeling. Fantastic job. |
| Aug 13 16:32:20 | 42m 25s | Stop the Darkness | ♥ 1 | The adjacency mechanic really does add a lot of depth to what would otherwise be a standard idler. It's a very solid game. |
| Aug 13 17:08:09 | 35m 49s | minicipality | ♥ 1 | Is that a pixelization effect when you place a building? It's subtle but it really makes placing things feel good. |
| Aug 13 17:18:03 | 9m 54s | Mini Organizer 3000 | ♥ 1 | This is a game that is exactly as simple as it needs to be. The mechanic is really easy to pick up but complex enough that the puzzles are really interesting. Great job! |
| Aug 13 17:48:10 | 30m 07s | Hose Moose | ♥ 0 | I had some input problems on the HTML5 version which I want to mention first because there is still some time left in the jam to fix them. On level three, when there was a lot of fire around, the framerate dropped pretty noticeably, and my movement inputs started getting stuck. The character would move until I pressed and released the key again. I had a similar bug exporting my game to HTML5 and it was super frustrating, so hopefully it's not too hard to figure out! With that out of the way: this is super fun! The music is extremely catchy, and I love the character. I like how the refill mechanic makes fires that are farther away from ponds more difficult to manage. I want to echo both of the points that @tuism made too. The moment when a fire dies should be a little more obvious and fires should take a bit less time to put out. Overall, I really the game. Good job! |
| Aug 13 18:27:24 | 39m 14s | MinoFall | ♥ 1 | This is a really interesting take on tetris! |