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shockeye

Feedback comments for LD42

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TimestampSince previousGameshockeye's comment
Aug 13 06:46:52 Space Debris ♥ 0 Nice artwork. Especially the title screen. I don't if its a bug or a feature, but if you fire too many times too quickly, you can't shoot anymore.
Aug 13 06:56:22 9m 30s Temple Trap - The Game! ♥ 0 Good concept. Just needs the monsters to chase you aggressively at the start to get things going.
Aug 13 07:05:41 9m 19s Masao Adventure ♥ 1 @Kristov: Got the controller on second play through! Need to stop before the edge to pick it up. I like the music, set the mood of urgency well.
Aug 13 07:28:35 22m 54s Courier Panic! ♥ 1 Music was catchy. Difficulty level a bit high for me. Could have done with reverse gear on that van.
Aug 13 07:30:12 1m 37s Space To Breathe ♥ 0 No links?
Aug 13 08:07:34 37m 22s Alchemist's Apprentice ♥ 2 Potion of Steak ?! Great audio. A lot of fun. I'd like more indication of which potions a more valuable. I see a broken bottle score but no tally of your current score. Good graphics, controls are fun.
Aug 13 08:54:40 47m 06s Rising Tide ♥ 1 Quite a fun balancing act get the different building types to work together.
Aug 13 11:43:59 2h 49m Inventory is full ♥ 0 I didn't see any bugs when I played. Graphics good, music good although repetitive after a while. As everyone else has mentioned, using items is not really intuitive. Also, I would suggest that item pick up be automatic - game over when inventory is full. This would suit the theme even better. As it is you can just ignore stuff that won't fit.
Aug 14 01:54:29 14h 10m Countdown ♥ 3 Concept is a good take on the theme. The controls are a bit fiddly. I think it would be better without gravity, so it would be more tactical as you could move across the screen trying to find the best hex region. As it is you are just frantically jumping around, and top of screen gets little use.
Aug 14 04:37:12 2h 42m Geobreak ♥ 1 Good use of the them. Also fun game play. Needs the start to be more obvious, it took me a while to realize I needed to trigger the first wave manually.
Aug 14 04:59:44 22m 32s Camp Snuggle ♥ 1 This is a very polished game. Graphics and audio are great, fun mechanic. So many different factors to tweak to keep the old dudes happy.
Aug 14 05:43:50 44m 06s A hero's journey ♥ 0 What Lefinno said. +
Aug 14 05:57:11 13m 21s grindatron.tv ♥ 1 Good game mechanic, level progression well designed. Each level teaches you tactics that serve you well on the next. (for example, the rebound jump technique) AI is good (I learnt that jump from watching AI do it) Simple graphics suit the game.
Aug 14 06:08:29 11m 18s Bag of Devouring ♥ 0 Fun. Some of the best art I've seen so far. Good sound effects too. CHOMP! My only gripe is on Windows version the long window frame goes off my screen. Probably my fault for having a too low-res screen, but still, you should maybe handle any resolution.
Aug 16 01:06:05 42h 57m CAVEMAN ♥ 0 Haven't played yet, but just a note, your HTML build on your itchio page is set up as a download instead of play in browser. You should fix that. Anyway, I've downloaded it. I'll be back with my feedback shortly.🤔
Aug 16 01:22:57 16m 52s King of Bjorp ♥ 1 Good concept, well presented. I appreciate the provision of AI opponents, even though its mostly intended for multiplayer. That's a good decision in terms of Ludum Dare, as a pure multiplayer game would maybe not get many judging results no matter how good due to a smaller pool of players (i.e those who can organize some others to play with)
Aug 16 01:37:53 14m 56s Mindlapse ♥ 3 Good game. The mechanic of rebuilding the room with the bricks really suits the theme.
Aug 16 02:12:26 34m 33s GRIDLOCKED ♥ 1 Nice puzzler. Bit awkward to work out the interface. Took me a while to understand wired mode ... I had to go back and read the instructions. I think you should have just made it so any time to click on the outputs you can drag out a connections. Visually it has neat and tidy design.
Aug 17 04:59:15 26h 46m Last Piece ♥ 1 Very good looking game, interesting mechanic. Audio is good also, sets the mood well. It seems like you were really hoping for the theme "Floating Islands" to get picked this time!
Aug 17 05:45:30 46m 15s Rey Trace ♥ 2 Ok, this is great. Such a clever mechanic to answer the theme. Graphics a simple but perfectly suit the game. Music is good too.
Aug 22 11:38:31 125h 53m Zlinx ♥ 0 Nice looking game with good moody music. Game-play was good, all though I didn't get far due to my poor reflexes. Suited the theme well. Took me many goes before I realized there was a double/triple jump. (I know it's mentioned in the instructions ... didn't read them until I saw I wasn't getting anywhere) I played the html5 version and the window size was a little big, right-hand side was a bit out of frame. But I switched to full screen and then it was ok.
Aug 22 12:15:40 37m 09s California Jane ♥ 1 Slick looking game. Lots of levels, with good puzzle difficulty progression, new features added and explained. Soundtrack good, too.
Aug 26 08:08:26 91h 52m Rainforest ♥ 2 Good looking game. Controls are a bit tricky. It would be nice if you could zoom the camera out so you can see the whole area. Good use of the theme, at multiple layers with the cart running out of room & the shelves also running out of space. I like that you included different difficulty levels and a high score list. Very professional.
Aug 26 10:13:01 2h 04m Hiding Spot ♥ 1 Cool interpretation of the them. Good atmosphere, audio complementing the concept. Nice art. I think level 4 should be level 3 and vice versa though in terms of puzzle progression.