Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Lerc
Feedback comments for LD41
Lerc's games and stats for all events →
| Timestamp | Since previous | Game | Lerc's comment | |
|---|---|---|---|---|
| Apr 24 01:03:40 | Snakeout | ♥ 0 | Addictive. Maybe the collision area on the ball slightly too large. It felt like I got hit a few times when it wasn't close enough. | |
| Apr 25 06:10:49 | 29h 07m | Racing Tower Defense | ♥ 1 | I feel like this game is being let down by its presentation. It took a long time to figure out what was going on and how to work things. Even when I did get to playing I'm not sure I was getting the intended experience. |
| Apr 26 03:47:15 | 21h 36m | Legion Academy (LD41) | ♥ 1 | Best I could do was 3 |
| Apr 26 07:42:26 | 3h 55m | Towered | ♥ 1 | Given how long it has taken me to play a game, You probably didn't have much opportunity to tune the balance. It certainly needas a different difficulty curve. I'm coming up on turn 10,000 and creeps die before they've mooved to the next square. |
| Apr 26 20:10:14 | 12h 27m | Rhythm and Cruise | ♥ 1 | It's a bit brain hurty doing both things at once. |
| Apr 28 09:55:35 | 37h 45m | Bulletproof Strategy | ♥ 0 | I like the art style, and it's a lot more solid than many other first attemps at a ludum dare. I can't say I was very good at it, but once I got the hang of sending in the minions I survived a lot longer. |
| Apr 29 00:12:57 | 14h 17m | The Merging | ♥ 1 | That is very unforgiving, Got to 241 until I screwed up and accidentally jumpred out of the tower. |
| Apr 29 00:27:25 | 14m 28s | Townsman (City-Builder/Action-Adventure) | ♥ 1 | Got swamped at day 15/11. Seems to be too werighted around going back to buy bullets. I think there's potential to improve a lot with a bit more balancing. |
| Apr 30 10:16:08 | 33h 48m | The Mad Bulleteer | ♥ 0 | A real standout. Good solid fun. |
| Apr 30 21:47:28 | 11h 31m | LD41 | ♥ 0 | Took me 3 games to figue out how to get off zero. Then I got to 1700. I felt like the energy gain from a bland swap was a little low. I feel like you should be able to tread water for quite a long time as long as you can keep on making matches. |
| May 1 10:35:47 | 12h 48m | Ballermann III: The Expendabuilds | ♥ 1 | Fun idea. but a bit frustrating. If you don't have any abilty to move/rotate blocks as they fall, filling gaps under blocks becomes impossible. It is very hard to recover from a mistake. |
| May 7 00:40:01 | 134h 04m | Final Click ZX | ♥ 0 | Got all the trophies, good fun. Definitely worth a post compo with more upgrades,aliens, bosses. |
| May 7 02:38:35 | 1h 58m | Kelly's Marvelous Adventure | ♥ 0 | The controls were a bit challenging. I thought the explosion was cool but hard to determing the blast radius. Wasn't entirely clear what the trolly was for either. I did manage to kill all the ships though. Had some fun killing things, and that's what it's all about really. |
| May 7 20:37:56 | 17h 59m | Bullet Hell Breakout | ♥ 0 | A good idea, but the accelerating bat made it quite hard. The only way I could play reliably was to tap the keys to make the movement more linear. |
| May 15 01:08:18 | 172h 30m | The Tactical Trio | ♥ 1 | I like the interactions between the rules. You actually have to think things though more than it would appear at first glance. |