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Feedback comments for LD41
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| Timestamp | Since previous | Game | kelbg's comment | |
|---|---|---|---|---|
| Apr 23 15:51:51 | Apocalypse Tycoon | ♥ 2 | Loved it. The visual, the sounds, the music, the gameplay, and everything. Really nice work! I do wish you could have a bit more control over your followers, such as a "passive" mode where they just follow you around instead of trying to heroically shoot down a horde of zombies with a pistol only to be cut down in seconds. | |
| Apr 24 18:01:09 | 26h 09m | Retrograde | ♥ 1 | Very nice, the sound and visuals blend together nicely to set up the atmosphere, and I also really liked the unique concept. A little hard to jump onto the smaller platforms, but maybe I'm just bad. Really nice work overall! |
| Apr 24 18:31:43 | 30m 34s | Nubes Pila | ♥ 1 | Very cool concept. I really liked the little animations and effects, the sound and graphics are also pretty good. Took me a few minutes to learn how to properly charge the ball, but it's easy once you get the hang of it. Definitely had fun playing this, and I feel it could benefit from a survival mode, if you continue developing it. |
| Apr 24 18:45:09 | 13m 26s | Cat Pack | ♥ 1 | A little challenging but still fun. Nice work! As others have said, would be great to have a separate key for each action (maybe right click to move and left click to shoot?) to make ordering your cats around easier. |
| Apr 24 19:17:07 | 31m 58s | I bet that your CATS look good in the dance floor | ♥ 1 | Takes some time to get used to the rules, and it could certainly use some music other than the beat, but other than that, it's quite fun and the graphics are nice. I also think that it might be nice to have a time limit every turn, maybe as a separate mode. |
| Apr 24 19:57:13 | 40m 06s | Legion Academy (LD41) | ♥ 1 | Pretty fun little game! It's kind of hard to hit enemies from afar, but it seems a lot safer than being up close. As others have said, it would be nice to have some music in the background and also hotkeys to speed things up a little and reduce number of clicks required each turn. But overall, nice work, I enjoyed it! |
| Apr 27 18:25:57 | 70h 28m | Space Maths | ♥ 0 | Nice game! It's a really interesting idea. I like the music and the sound and visual effects as well. Maybe the sprites could use a little polishing but it's still very enjoyable in its current state. |
| Apr 27 18:43:16 | 17m 19s | TD Racing | ♥ 1 | I really like your idea of a tower defense/racing mix and I think you executed it pretty well, with the exception of the car controls. They feel quite a bit sluggish, making it hard to drive while also avoiding the projectiles from the towers, so if you plan on further developing the game, I think that would be a good place to start. Overall though, I had fun and I liked that there are different types of cars with their own unique playstyles. Nice work! |
| Apr 27 19:22:12 | 38m 56s | Just Like The Day We Met | ♥ 1 | Wow, this is now one of my favorites so far! The graphics are pretty, the music is very nice too and matches the general "feeling" of the game well, I think, though it could use some sound effects to complement it. I also absolutely love the FTL style of moral decision-making that somewhat compels you to do the "right thing" even though you know it might have a negative impact on your performance in the game. Really impressive work, congratulations! Two things I want to point out that I think would make the game even better, in case you feel like continuing to develop the game post-LD, are: 1: Hide the comm screen when there's no active communication going on, to make a little bit more room for the camera. 2: RTS-like unit selection, where you can select units by drawing a rectangle with your mouse, kind of like how you select files in Windows or Mac, etc. It just feels more natural and easier to use. |
| Apr 27 20:06:49 | 44m 37s | Ready, Deck, Go! | ♥ 1 | Good take on the theme. I was a little confused at first, but I had fun once I started figuring out how it works. It would be nice if there was a way to see your opponent racing alongside you, and also some background music go to set the mood. But still a pretty nice game overall, even though it might need some polishing here and there. |
| Apr 29 13:22:15 | 41h 15m | CardRacer | ♥ 0 | It's certainly an interesting idea, and the graphics are nice, but it would be really nice to be able to somehow influence the outcome of the card draw. As it stands it's a bit too random and I feel like I don't have any sort of control over the game. Congrats on getting it done, though! |
| Apr 29 13:46:34 | 24m 19s | Rhybot, Escape! | ♥ 0 | Really cool idea, as others have said before, this game begs for some music. I would also like to be able to predict the movement of the enemies somehow, it feels a little too random right now. Graphics are simple but nice and consistent. Beats could be faster too, but still, nice work overall! |
| Apr 29 14:04:06 | 17m 32s | Meta Defense | ♥ 0 | Seems like a nice tower defense game, but it feels a little too confusing. Even after playing a couple of times I still don't really know what I'm supposed to be doing. A tutorial level would have gone a long way to help players grasp the basic concepts. Altough a bit crude, the art is still charming in its own way. Still, I had fun playing it, so nice work! |
| Apr 29 14:10:00 | 5m 54s | Gorkball Champions | ♥ 1 | These graphics look amazing. Really impressive to pull this in just a couple of days! The game looks pretty fun too, I would love to play if it had a Windows or a Web version. Please let me know if you port it! |
| May 3 19:23:41 | 101h 13m | HorrorGotchi | ♥ 0 | Haha nice one, I liked it! Could have used some music to complement it, but other than that, it's a pretty neat little game with some very nice art and some creepy whispers to set the mood. I did run into a minor bug when I accidentally dragged the meat off the screen, and couldn't get it back, but restarting the game fixed it. |
| May 3 19:57:51 | 34m 10s | FAST CRASH | ♥ 2 | Fantastic entry! It's evident that a great amount of effort went into this, and it definitely shows. I love the outrun/retro art style, and the music, the sounds, the actual gameplay, everything feels just right, just pure bliss. Really the only thing that bugged me a little bit was that the questions seemed too focused on things like obscure laws of American cities and states, which makes it a little hard for us non-American folks : ) But overall, I still had a lot of fun. Really outstanding work, you guys rock! |
| May 3 20:08:13 | 10m 22s | FLAPPYKARUGA | ♥ 1 | Pretty interesting mix of genres. The game was fun, it's quite challenging to keep track of the bullets, enemies, and colors while also not crashing into the walls. Love the sounds, and the spaceship reminds me of a Star Trek Shuttlecraft which is pretty cool. I kind of wish it had a somewhat slower pace, but still very nice work overall! |
| May 9 03:52:32 | 127h 44m | TnT: Tracks 'n Towers | ♥ 2 | That was fun, nice work! The car controls are a little strange at first, but they are also easy to get used to. The graphics and the sounds and music are all very nice, but I feel that it could have used some more sound effects, such as when you place towers, when they fire, when you have enough money to place them, when you crash into a wall, etc. I only played the web version, so I'm not sure if the same thing happens with the other versions, but the game got really laggy in the last wave of the first level, which made it very difficult to control the car. |