Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Alchemic
Feedback comments for LD41
Alchemic's games and stats for all events →
| Timestamp | Since previous | Game | Alchemic's comment | |
|---|---|---|---|---|
| Apr 25 00:22:38 | Graveyard dates | ♥ 1 | Very nice, aside from the crashes. The concept is good, although the controls are a bit clunky. Very good artwork and music! | |
| Apr 25 00:43:11 | 20m 33s | It's Not Lupus! | ♥ 1 | Good concept, but the arcade section is a bit too simple. It's too easy to just stay in one spot and hold fire. |
| Apr 25 01:20:30 | 37m 19s | Blocks'N'Blaster | ♥ 2 | This game is awesome! I love puzzle platformers like this. Definitely worth making a full version. The difficulty curve is weird. I made it to about 500k score with no problem, but then I hit a speed malus, panicked, and instantly lost. Best game I've played so far, 10/10. |
| Apr 25 02:13:45 | 53m 15s | Grid Gunner | ♥ 3 | Artwork is great. Sometimes there are too many things overlapping and it's hard to tell exactly what's going on. Great game otherwise! |
| Apr 26 01:33:39 | 23h 19m | Sadie's Stabby Sword Story | ♥ 3 | The controls were a bit frustrating at times, but the game was very fun! The artwork is outstanding. I beat level 4 and the victory music played on loop and nothing happened, so I guess I won? Very nice concept, great game! |
| Apr 26 02:02:56 | 29m 17s | Infernoculus | ♥ 1 | Would have preferred for units to move about thirty times faster, but very good game overall. |
| Apr 26 02:12:42 | 9m 46s | Shuffle Climber | ♥ 1 | Aside from the insane difficulty, this is a pretty cool concept. Way too random. Would be nice to be able to see the next incoming card in order to plan ahead. Nice artwork. |
| Apr 26 02:53:00 | 40m 18s | Bridge Run | ♥ 1 | This game is like trying to maneuver an aircraft carrier into the International Space Station by whispering bedtime stories to it. I love it. My highscore is only like 600 but I will definitely be coming back to surpass that. |
| Apr 26 03:14:56 | 21m 56s | Happy Harvest | ♥ 1 | Great overall feeling, but way too easy. The enemies didn't feel very threatening (although I love their spooky sprites). Good job with the graphics, the flashlight effect is super nice. |
| Apr 26 03:50:49 | 35m 53s | QuickDraw TCG | ♥ 1 | Very nice! Very polished, I love the artwork. I feel like the speed cards were kind of useless though, I always replaced them when given the chance. I made it to high noon on day 2. |
| Apr 26 04:04:04 | 13m 15s | Think Before Escape | ♥ 1 | I feel like the timers were a hindrance, they made it difficult to get the timing of some platforms to align. Good game overall though, I like the graphics. |
| Apr 26 04:27:58 | 23m 54s | Save Witch (Platformer + Puzzle) | ♥ 0 | This is a really awesome concept. I would love to see more levels added! |
| Apr 26 05:15:47 | 47m 49s | A Knight of Music | ♥ 2 | I made it halfway through level 1 in the HTML5 version, but then the game crashed with [this stack trace](https://hastebin.com/ozifurepun.cpp). Seemed pretty laggy in general, possibly a problem with Godot itself. But the native version works fine! Great game. I love the sprites. Balancing the rhythm gameplay with the platforming feels pretty nice, but I wish the UI for the rhythm part was closer to the knight so I don't have to take my eyes off the action. The jumping feels like it's missing delta time calculations. Another comment said that they couldn't jump high enough, but when I jump it nearly puts me into orbit. |
| Apr 27 00:38:35 | 19h 22m | Ryth | ♥ 1 | Great music! The web version was a bit off sync for me, had to use the native version. I was only able to get to (what I assume was) about halfway through that last song. |
| May 8 00:55:16 | 264h 16m | Shooter | ♥ 0 | A bit simple, but good use of the theme. |
| May 8 01:10:33 | 15m 17s | Tharkarys Invasion - Last Line of Defense | ♥ 0 | Nice concept, could use some more enemy and tower types. |
| May 8 01:35:14 | 24m 41s | Zip Zap | ♥ 1 | Really great idea, but the towers don't seem to be very effective. The other traps seem much better. Would love to see an expanded version of this game. |
| May 8 01:59:56 | 24m 42s | Good Boy vs The Bad Boys | ♥ 0 | A bit frustrating sometimes, but the audio makes up for it. |
| May 9 00:24:29 | 22h 24m | LD-41 DRAWIDLE | ♥ 1 | The mechanics are a bit confusing, but the basic concept seems interesting. There doesn't seem to be any reason to turn, so holding W seems to be the best option. |
| May 12 19:09:37 | 90h 45m | Brute Force Art Defence | ♥ 1 | Really great game! My only complaint is that I ended up with way too many excess upgrade cards, and I had less than 10 towers out on the final stage. The final boss destroyed me, even though I had been doing pretty well up to that point. Maybe it's because I made a similar game once, but I love this game. I checked out your source code, too, very clean code! Nice job using pure canvas. The "sprinkler" upgrade seems kind of useless. The music is good, but it's a bit too overpowering, some parts of it were kinda loud and distracting. I love the concept of the paintings already having a color so certain towers can't hit them. Very nice game! |
| May 15 04:53:10 | 57h 43m | CARTDS | ♥ 0 | Great amount of polish. The deck building mechanics are very nice, and the towers and enemies feel balanced. Very nice! |
| May 15 06:29:53 | 1h 36m | Match Gunner | ♥ 0 | Magical Drop!!! I love it! |
| May 15 06:58:04 | 28m 11s | Realm Guard | ♥ 1 | Really good, my only complaint is that the progression is a bit slow. I like the deck building aspects. |