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Alchemic

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TimestampSince previousGameAlchemic's comment
Apr 25 00:22:38 Graveyard dates ♥ 1 Very nice, aside from the crashes. The concept is good, although the controls are a bit clunky. Very good artwork and music!
Apr 25 00:43:11 20m 33s It's Not Lupus! ♥ 1 Good concept, but the arcade section is a bit too simple. It's too easy to just stay in one spot and hold fire.
Apr 25 01:20:30 37m 19s Blocks'N'Blaster ♥ 2 This game is awesome! I love puzzle platformers like this. Definitely worth making a full version. The difficulty curve is weird. I made it to about 500k score with no problem, but then I hit a speed malus, panicked, and instantly lost. Best game I've played so far, 10/10.
Apr 25 02:13:45 53m 15s Grid Gunner ♥ 3 Artwork is great. Sometimes there are too many things overlapping and it's hard to tell exactly what's going on. Great game otherwise!
Apr 26 01:33:39 23h 19m Sadie's Stabby Sword Story ♥ 3 The controls were a bit frustrating at times, but the game was very fun! The artwork is outstanding. I beat level 4 and the victory music played on loop and nothing happened, so I guess I won? Very nice concept, great game!
Apr 26 02:02:56 29m 17s Infernoculus ♥ 1 Would have preferred for units to move about thirty times faster, but very good game overall.
Apr 26 02:12:42 9m 46s Shuffle Climber ♥ 1 Aside from the insane difficulty, this is a pretty cool concept. Way too random. Would be nice to be able to see the next incoming card in order to plan ahead. Nice artwork.
Apr 26 02:53:00 40m 18s Bridge Run ♥ 1 This game is like trying to maneuver an aircraft carrier into the International Space Station by whispering bedtime stories to it. I love it. My highscore is only like 600 but I will definitely be coming back to surpass that.
Apr 26 03:14:56 21m 56s Happy Harvest ♥ 1 Great overall feeling, but way too easy. The enemies didn't feel very threatening (although I love their spooky sprites). Good job with the graphics, the flashlight effect is super nice.
Apr 26 03:50:49 35m 53s QuickDraw TCG ♥ 1 Very nice! Very polished, I love the artwork. I feel like the speed cards were kind of useless though, I always replaced them when given the chance. I made it to high noon on day 2.
Apr 26 04:04:04 13m 15s Think Before Escape ♥ 1 I feel like the timers were a hindrance, they made it difficult to get the timing of some platforms to align. Good game overall though, I like the graphics.
Apr 26 04:27:58 23m 54s Save Witch (Platformer + Puzzle) ♥ 0 This is a really awesome concept. I would love to see more levels added!
Apr 26 05:15:47 47m 49s A Knight of Music ♥ 2 I made it halfway through level 1 in the HTML5 version, but then the game crashed with [this stack trace](https://hastebin.com/ozifurepun.cpp). Seemed pretty laggy in general, possibly a problem with Godot itself. But the native version works fine! Great game. I love the sprites. Balancing the rhythm gameplay with the platforming feels pretty nice, but I wish the UI for the rhythm part was closer to the knight so I don't have to take my eyes off the action. The jumping feels like it's missing delta time calculations. Another comment said that they couldn't jump high enough, but when I jump it nearly puts me into orbit.
Apr 27 00:38:35 19h 22m Ryth ♥ 1 Great music! The web version was a bit off sync for me, had to use the native version. I was only able to get to (what I assume was) about halfway through that last song.
May 8 00:55:16 264h 16m Shooter ♥ 0 A bit simple, but good use of the theme.
May 8 01:10:33 15m 17s Tharkarys Invasion - Last Line of Defense ♥ 0 Nice concept, could use some more enemy and tower types.
May 8 01:35:14 24m 41s Zip Zap ♥ 1 Really great idea, but the towers don't seem to be very effective. The other traps seem much better. Would love to see an expanded version of this game.
May 8 01:59:56 24m 42s Good Boy vs The Bad Boys ♥ 0 A bit frustrating sometimes, but the audio makes up for it.
May 9 00:24:29 22h 24m LD-41 DRAWIDLE ♥ 1 The mechanics are a bit confusing, but the basic concept seems interesting. There doesn't seem to be any reason to turn, so holding W seems to be the best option.
May 12 19:09:37 90h 45m Brute Force Art Defence ♥ 1 Really great game! My only complaint is that I ended up with way too many excess upgrade cards, and I had less than 10 towers out on the final stage. The final boss destroyed me, even though I had been doing pretty well up to that point. Maybe it's because I made a similar game once, but I love this game. I checked out your source code, too, very clean code! Nice job using pure canvas. The "sprinkler" upgrade seems kind of useless. The music is good, but it's a bit too overpowering, some parts of it were kinda loud and distracting. I love the concept of the paintings already having a color so certain towers can't hit them. Very nice game!
May 15 04:53:10 57h 43m CARTDS ♥ 0 Great amount of polish. The deck building mechanics are very nice, and the towers and enemies feel balanced. Very nice!
May 15 06:29:53 1h 36m Match Gunner ♥ 0 Magical Drop!!! I love it!
May 15 06:58:04 28m 11s Realm Guard ♥ 1 Really good, my only complaint is that the progression is a bit slow. I like the deck building aspects.