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Feedback comments for LD40
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| Timestamp | Since previous | Game | TellusE's comment | |
|---|---|---|---|---|
| Dec 4 23:25:04 | Cowquest | ♥ 1 | Nice game, I liked the inventory system you had implemented and the humour was great too. TO improve, I'd recommend looking at a better implementation of a collision system (you seem to just be moving them the opposite direction to what they were moving) | |
| Dec 5 18:23:25 | 18h 58m | Keyboard Cats | ♥ 1 | Very funny game and you can tell this has roots from real life. The only criticism I have is that it felt a bit repetitive and at some points, I was literally just tapping the keyboard. An animated screen with characters would be a nice touch. |
| Dec 5 18:34:00 | 10m 35s | beatbox | ♥ 1 | Really nice graphics and audio, the "feel" of the game was great and felt really smooth. The mechanics were interesting and I liked the way the camera worked. To improve, I think that a life system would work well as I seemed to die before even touching the ships. But all in all, great game! |
| Dec 5 18:44:43 | 10m 43s | Slimelands | ♥ 0 | A very neat concept here. I liked how the islands sort of flew into each other, thus creating a bigger island and more enemies. ## To Improve The idea was very good but I felt that it could be better if you were to alter the collisions so that I can't walk off the grass and onto the rock. It would also be nice if you could have multiple weapons so that that the player has a difference in gameplay as the game goes on. Overall, however, a great game. |
| Dec 5 18:57:58 | 13m 15s | Fatmans Fortune | ♥ 2 | A hilarious game which was very fun and had outstanding graphics. The concept was unique and unlike anything I'd ever seen before. ### To Improve: I'd personally recommend making the game slightly harder. The enemies felt relatively light when they landed on the boat and some barely even moved it. I would've really loved the whole boat to have rocked when something landed on it. Also, the up/down keys didn't seem to do much, just made the boat vibrate. It'd be nice if the left and right keys tilted the boat but the up and down moved it. ### Conclusion It definitely felt polished and created a great sense of mood. |
| Dec 5 19:06:03 | 8m 05s | Wasted Space | ♥ 1 | Very neat concept and executed very well. I liked the idea of the golden asteroid as it had an interesting spin on the game. The voxel style seemed to work very well for this type of game. ### To Improve: There didn't seem to be a way to get rid of the debris. I also didn't like the gauge because it was rather instant and I didn't get the feeling of the ship gradually getting worse. Perhaps a more interesting approach to it would be to make the spaceship slower with more asteroids and have certain types of debris that can kill the player, meaning that the more debris, the slower the player, the easier it is to die. |
| Dec 5 19:17:18 | 11m 15s | Jingle Bells Defense | ♥ 1 | A really nice game, I think the first time that I've ever played that involves using a hairdryer as a weapon :D ### What you did well: The graphics were really clean and carried an obvious Winter theme. The sound effects also fitted well with the game. I didn't have a chance to try the co-op but from what I've seen it looks rather fun. ### To improve: I kept clicking out of the window because I couldn't see where my cursor was. A crosshair for this sort of thing would be nice. I also think the ability to carry multiple weapons would be nice as well as a melee weapon such as a shovel. But overall, a great game! |
| Dec 5 19:38:25 | 21m 07s | The Rubber Robbery | ♥ 2 | ### What you did well: Wow. That was a very nice pixel art style there, I really liked that. The gameplay was amazing and unique and I loved the pinball-esque gameplay. The animations were hilarious as were the cutscenes. ### To Improve: I don't have much to say for this except that it would be nice if there were a bit more "juiciness" to it. I would've liked the ball to look more pixelated and for a few more sound effects when bouncing off of walls and such But overall, a really neat game and one you should be proud of :). |
| Dec 5 19:52:52 | 14m 27s | Nabi | ♥ 1 | ### What you did well: The level design was really good and I loved the look of all the sprites in the game. The concept of the more money you have, the more you weigh was very interesting and I thought it was generally executed very well. ### To Improve: I would've liked a button to drop some gold; there were parts of the level which were impossible with certain amounts of gold. I also think that the jumps at the top of the stage should've been easier when you had more gold because I was convinced that they were impossible. Your score is based on how much gold you have so you shouldn't punish the player for taking too much gold at the beginning. But overall, an interesting game with a really nice feel to it, well done. |
| Dec 5 20:02:36 | 9m 44s | Boat&Friends | ♥ 2 | ### What you did well: This is one of those rare games that creates a really good sense of mood. The simple music, water splashes and gentle movement of the boat made me feel as if I was actually sailing. The mechanics were great and I liked the way you had to move the crates with a sort of elastic band feel. ### To Improve: Try and throw the player off a bit more. Have a massive storm halfway through the journey or make the boat swing for no reason, this would make the gameplay feel more interesting. Also, when you have enough crates, the A and D buttons barely do anything. Maybe you could consider increasing the rotation speed? In conclusion, an interesting game and I enjoyed it very much. |
| Dec 5 20:10:45 | 8m 09s | AdVasion | ♥ 3 | ### What you did well: I really liked the idea of moving a character whilst closing windows on a desktop. Great use of the combination of mouse and keyboard. The idea was certainly innovative and I also liked the time-saving adverts. ### To Improve: Make it just a bit easier; I kept dying because I do not have inhuman reactions. Also, the aesthetic of the man running on the bottom of the screen did not fit the rest of the game. Perhaps you could use another window which we have to move around? In conclusion, a very neat concept turned into a funny game. |
| Dec 5 20:48:18 | 37m 33s | Dog-Off! | ♥ 5 | ### What you did well: I really liked how the keyboard control scheme was set out for this game, I actually remembered most of the actions after I did the tutorial. The graphics and animations were really neat too, especially the main menu! ### How to improve: Perhaps make the additional tasks (drinking, wiping sweats etc) slightly less frequent in order to allow the player to eat more hot dogs. But overall, a really great game that felt well polished. |
| Dec 6 21:40:22 | 24h 52m | Household Helper | ♥ 4 | ### What you did well: The idea was good and I've certainly never seen any7thing like it before, the concept fit well with the theme. ### What you could improve on: Try and export the game in a different way so that we don't have to install the game maker installer, it didn't feel right to be going through such a long process for this type of game. The graphics weren't incredible and could've done with a bit of work and a tutorial would've been nice because I couldn't figure out how to wash the laundry. But overall, a neat little game with some unique concepts. |
| Dec 6 22:35:00 | 54m 38s | Christmas Present | ♥ 1 | ### What you did well: The graphics were really nice as were the sound effects. The concept of this game is awesome and I loved the idea of each window showing a different level. One thing I thought was amazing was the idea of being able to jump on top of the other characters. That blew my mind completely and was REALLY clever. Well done ### How to improve: At some parts, I felt there were too many windows. Maybe only have up to four? It gets really cluttered otherwise. Overall, whilst I was expecting a rip-off of "window frame" I got one of the best games I've played this LD. Congratulations. |
| Dec 7 07:30:35 | 8h 55m | Clones | ♥ 1 | ### What you did well: You've created a game with nice graphics and soundtrack that fits well into the theme. The camera moved very smoothly and the jumping was perfect. ### How to improve: Maybe a post-ld version could include more of a difference in level? All the levels seemed to have exactly the same format just with different clones spread about. Also, I found one tactic that seemed to work a little too well was jumping and shooting because the clones didn't have enough time to shoot, maybe you could change the delay? But overall, a nice game. |
| Dec 8 17:16:40 | 33h 46m | BURROWED TIME | ♥ 0 | A really nice game, it feels very polished and I really like the amount of juiciness it has with screen shake and such, great work! |
| Dec 8 17:57:21 | 40m 41s | Damage Control | ♥ 1 | ### What you did well: You made a great tank game that had nice graphics and a smooth feeling to it. The tanks and turrets had a very nice ai and I did not experience any issues with them shooting me. ### What you could improve on: The sound effects were slightly limited and I didn't feel like they fitted the game. You could also perhaps introduce screen shake and particles when the bullets hit walls to enhance the graphical impact. In terms of gameplay, you could have the bullets bouncing off the walls to make it harder to dodge and make movement more of a key component in gameplay. But other than that, a great game! :D |
| Dec 8 18:49:34 | 52m 13s | Trashsucker | ♥ 1 | ### What you did well: You created a nice little game with smooth animations and some pretty interesting sprites. I was rather impressed at how you managed to get so much trash on screen with their own colliders and such yet my game ran at high performance. The soundtrack was okay too. ### What you could improve on: First of all, clarify the goal of the game inside the game. I had to tab back to the ld page to find out what it was that I was supposed to do. Second of all, program the waste bin in such a way that it doesn't require all of the trash, just maybe 90% of it, this stops the player from going on some wild chase to find that one last piece of trash. But overall, a nice little game. |
| Dec 8 19:09:32 | 19m 58s | Bearhalla | ♥ 1 | ### What you did well: This was a really nice entry with smooth animations, nice sprites and a good use of "game feel". I loved that you had controller support (which I used). The gameplay was unique and great and I really liked the dual analogue idea. ### What you could improve on: The sound effects were definitely not the greatest and I felt that this game would be better with shadows and a bit of differentiation in lighting, with darker lighting in the harder parts of the map. But overall, an enjoyable game! |
| Dec 8 19:17:24 | 7m 52s | Guy is late for school | ♥ 2 | ### What you did well: This was an interesting game and it had a concept that I'd never seen before, I liked the idea that consuming multiple potions would make you grow even more and I loved the thud sound as well as screen shake that you got when you were massive. The soundtrack was very nice and the sound effects were funny. ###How to improve: Obviously, there's some room for improvement with the graphics of the person but aside from that, I'd recommend making the foot move faster as to make the game faster paced and harder to give the "late for school" feel to it. But overall, it was a great and hilarious game, well done. |
| Dec 8 23:35:56 | 4h 18m | Orbits | ♥ 1 | ### What you did well: The orbit mechanic certainly took a while to get to grips with but worked perfectly when I understood it. The graphics were wonderful and I liked the way the shadows were cast. The audio also fit the game pretty well. ### How you could improve: The planet collisions seem a bit unpredictable and I don't actually know which directions they will go, an idea would be to have like a pre-trail, showing the player where the planets are about to go to. Another idea for a future release would be to get rid of the ability to create planets (aside from the planets that are created for you) and that way you could create a scoring system based solely on how many planets there are. Overall, it's a great game with some interesting mechanics, well done. |