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Feedback comments for LD40
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| Timestamp | Since previous | Game | megabrutal's comment | |
|---|---|---|---|---|
| Dec 6 22:33:26 | Trapped | ♥ 0 | Hi! You linked the Windows executable for the Linux download β please correct this and I'll try your game. (Though if it's made with a sufficiently new version of Unity, it won't work even if I get the Linux executable, so I can't actually promise anything, but I'd do my best.) | |
| Dec 6 22:42:06 | 8m 40s | Crimson Assault | ♥ 0 | I get this error message: `./CrimsonAssault: error while loading shared libraries: libsfml-graphics.so.2.3: cannot open shared object file: No such file or directory` I installed the `libsfml-graphics2.4` package, but I still get this. |
| Dec 6 23:04:35 | 22m 29s | Crawl Control | ♥ 2 | I can't figure out how to select another level besides the first one. :D Anyway, cute game, thought I don't actually see why is it bad to have a big crowd. I mean, who cares if they die? ;) I think the controls are unnecessarily complicated (I mean the menu selection parts, not the main gameplay). I especially liked the graphics and I find the gameplay smooth. Good job! :) |
| Dec 6 23:18:00 | 13m 25s | Oh no! Zombies! | ♥ 2 | I... just... totally love it. :D |
| Dec 7 00:48:08 | 1h 30m | Cat Saviour: The Rain Is Coming | ♥ 1 | Because everything's better with cats!... Or not? :D Really lovely game! I especially liked the ending when the swarm of cats appeared. Also, the cat sounds were quite entertaining. Good job! :) |
| Dec 8 01:28:08 | 24h 40m | SackKnight | ♥ 1 | I could not beat the undead lord at the end of the level, nonetheless the atmosphere and mood are excellent. Awesome job, thank you! :) |
| Dec 11 01:55:00 | 72h 26m | CalligraTree | ♥ 2 | This is an excellent game, thank you! At first I didn't realize how it is connected to the theme, but then I read above ^^ and I totally accepted your interpretation. The theme is not rigid after all, it's open for some subjective interpretation. Congrats for your great game! :) |
| Dec 11 02:15:15 | 20m 15s | Tower of Mana | ♥ 3 | Very hard game, probably it could use some more balancing. E.g. a short grace period to do something before I turn to stone would be nice. Perfectly fits the theme, and the graphics and sound effects are magnificent. I'd like to see a more fleshed out version of this game, so I wish it to grow beyond Ludum Dare. :) |
| Dec 12 01:10:20 | 22h 55m | Dipsomaniac | ♥ 4 | This game inspired me to have some Diesel. Very great game, but at first it starts up so slowly. I almost abandoned the game with βah, and that goes on for infinityβ, when I noticed that some progress happened that hooked me in to continue playing to the end. I won! |
| Dec 18 02:22:25 | 145h 12m | SUPER COP HERO | ♥ 0 | So hard, I die too easily! :D |
| Dec 18 02:33:34 | 11m 09s | Shotgun City | ♥ 1 | OMG, I want to have more shotguns! SHOTGUNS ARE FANTASTIC! \o/ |
| Dec 19 01:22:22 | 22h 48m | Factory Panic | ♥ 1 | It took some time to figure out the rules, but then I think they are intuitive (especially after I took the time to read the instructions...). Upgrades increasing the container capacity is not visible (though the numbers show it, I didn't notice at first). It certainly gets worse with time. :D Great game, thank you! (Sidenote: cool that you started with QBASIC β me too.) |
| Dec 19 23:25:25 | 22h 03m | Bug Juice π | ♥ 1 | I could only find 3 friends during different plays, and I could only save 2 at most. :D Anyway, really great game, and I think you got your 20th rating from me. Your game is fun, I liked the graphics and the music; however I don't really know how it fits with the theme β maybe the more radiation you have, the worse it is...? The controls are a little clumsy, especially when it comes to precise jumping. Bonus points for having an HTML5 version. Keep up the good work! :) |
| Dec 22 22:10:30 | 70h 45m | DarkPixelAdventure | ♥ 0 | Works on Linux! \o/ Very fun game, the theme is executed pretty well. The idea of reducing the field of view really makes it get worse, and that's exactly what we need here! I could only get to Level 04, how many levels are there? Some jumps are pretty much frustrating, but that's normal for a platformer. :D Some tactics are beneficial: it is wise to avoid the easy-to-get coins to get the harder ones with a greater field of view. The art style reminds me of PRIOR which was a big success at Ludum Dare 19 β did it serve as an inspiration for you? It did for me... that game brought Ludum Dare to my attention and I made my first entry at LD26. :) Oh, nostalgia... So congratulations for your first entry, welcome to Ludum Dare! ;) |
| Dec 23 09:25:25 | 11h 14m | Robot Santa | ♥ 1 | (How could this game get sooo many comments and only 3 ratings?) Nice game, quite addictive β I kept destroying presents for no reason. :D The background music is awesome, and I also like the graphics. I also think the background story is funny. :D However, there is no defined goal and no lose condition. (The former is not that important β without it, it could be a survival game.) |
| Dec 24 14:00:00 | 28h 34m | EYAM | ♥ 1 | Great game! At first I failed immediately, but the I managed to build 4-5 houses and many graveyards. Is there a winning condition or you're expected to fill everything with buildings? It wasn't clear for me what is the point of upgrading a house or a graveyard. Increased capacity, maybe, or increased efficiency? |
| Dec 25 11:15:30 | 21h 15m | Populous | ♥ 0 | I can't say I fully understand the rules β for example, there were times when I card was there and I still couldn't choose it. Sometimes the unchoosable card was greyed out, but sometimes it was white, and I couldn't figure out why I can't choose a card which is white. I also didn't quite get what is the cost of cards. Probably my technology should be above the number in the card's corner? I think it explained the greyed out cards, but not the unchoosable white cards. When I got my Technology over 10, a lot of cards appeared, some of them were off-screen, and they interfered with the FINISH button. When I resized the game's window, the contents weren't appropriately resized. Anyway, I like the idea, nice game, I've spent great time with it. It's fun, although it would be better if I fully understood the rules. It certainly has potential, keep up the good work! :) |
| Dec 25 11:45:00 | 29m 30s | Tuftles | ♥ 1 | These tuftles remind me of tribbles from the Star Trek universe. :D I had the field full of tuftles and then all of them died at an alarming rate, so I couldn't be quick enough to care about them. But I think this is the fulfilment of the theme. :D Nice game, keep up the good work! :) |
| Dec 25 12:45:00 | 1h 00m | Vacuum Invaders | ♥ 0 | WOW, yay, microcontroller programming! \o/ Sorry, I just can't say more, it's so awesome! |
| Dec 26 19:15:00 | 30h 30m | Where The Grains Are | ♥ 1 | To get this out of the way first, the character is unbearably slow. It takes minutes for the young boy to walk across the screen and get to the next area. When I had to walk from the forest all the way to the village, I actually put weight onto my right arrow key to be able to do other things while the young boy is walking to the village. But at least you see I had determination to play this game to the end. ;) Otherwise, it's a great game. I like multiple endings (I managed to get two endings in this game, not sure if there are more). The art style and the ambient music also worth praising β these paintings are beautiful and make the game interesting, while the music is nice relaxing. Because it was mentioned earlier, I played with the Linux version. It works. :) Though there is only a 32-bit build in the package, it would be nice to have a 64-bit build as well. Congratulations for the game, keep up the good work! :) |
| Dec 26 19:55:45 | 40m 45s | HELIRESCUE MENS | ♥ 0 | Very challenging and hard game, requires lots of patience. I died so many times, and could only get to Level 3 I think. :D Great game, congrats! :) |
| Dec 26 20:10:19 | 14m 34s | Cat-apults | ♥ 0 | Yay, kitties! \o/ (Maybe you know the related xkcd comic.) It took some time to figure out the rules, and then I found the AI is very efficient. I thought it's unbeatable, but then I managed to win anyway! Maybe you could make an AI-less version when the other character could be controlled by another player, so humans could play against each other. Very good execution of the theme, great idea! Congrats, keep up the good work! :) |
| Dec 26 20:45:00 | 34m 41s | Cute invaders | ♥ 2 | I WANT THE UNICORN! And hell, maths is hard, great that you kept your mental integrity while you were dealing with it. Using FOSS software is just as awesome (fun fact: I'm also on Ubuntu and used Vim and purely open-source tools to create my entry, so greetings from a fellow Linux lover). Is there a lose condition in this game? I deliberately left all chickens die, but nothing happened, and the chests spawn so quickly that I can't run out of them (I thought if all chickens die and I used all chests, the game ends, but I couldn't get to that situation). Very nice artwork, congrats to the artist. To be honest, I found the music too much repetitive. Followed both of you on Twitter β you are awesome! :) P.S.: This game reminds me of another entry: Tuftles by @zirrrus. |
| Dec 26 22:45:00 | 2h 00m | Business Value: Going Agile | ♥ 1 | Very fun game! :) At first I didn't realize I can double-jump, but then I found I can not only double-jump, but jump continuously to fly like Superman. The game got much easier from that point. :D I was hoping to get some feedback when I get all tickets done (β*Congrats, you won β you're awesome!*β or something along that line), but I guess the lack of recognition just makes the game more realistic. :D It could be improved by counting the time as a factor or adding achievements. |
| Dec 27 00:25:00 | 1h 40m | Super Consumerism Sim 2K17: GOTY Edition | ♥ 2 | Glad that I can buy Bitcoins. :D It would be better if I got different messages concerning how much I've spent (or am I in debt). Without that, I can't really see how the theme comes across β having too many lava lamps and TVs really make things worse; but then you can simply not spend your money and keep it for the future, and I don't really see any downside of that. Buying Bitcoin also only makes things the better β unless you buy more than you can risk to lose, or in case BTC value falls down at an extreme rate, but it is not hinted in the game. Although I see you wanted to bring attention to the downsides of consumerism. Nice pixel graphics and background music. Great work! :) |
| Dec 27 02:30:30 | 2h 05m | Crave | ♥ 0 | Genius! To gain health at the expense of difficulty is a brilliant idea. (I did something similar in my entry.) When I got my health to about 470, a mass attacked me, the game even froze. :D Really fun, thank you! |