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megabrutal

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TimestampSince previousGamemegabrutal's comment
May 16 18:25:00 A Tiny Place ♥ 0 – I often get a „Game over” screen while I'm not sure what are the lose conditions (therefore I'm not sure what to do to avoid them). There was an occasion when I got an insta-game-over whenever I restarted, however I guess that was a bug, „Clear Data” helped it. – The bullets are very slow, thus it is very hard to aim. – The controls are inconsistent and confusing: I have to aim with keyboard, shoot with mouse click, then collect the coins with the mouse cursor. Too many controls to keep in mind. Full mouse control would have been better. – If I turn off the sound on the title screen, I still hear the fireworks. – I couldn't get through even the first level. Because of this, I couldn't experience many of the announced cool features of the game, like upgrades, auto-fire and laser sight – I see them in the „How to Play”, but I never got a chance to unlock and try them. – It is very subjective, but I don't really see the theme worked into the game. – I like the graphics (especially the robots, assuming it is your work), and I also think the audio is pretty decent (assuming it is your work). Keep it up, make more games, practice, stay determined! You will get better. :)
May 16 18:35:55 10m 55s SMALL WORLD of LOVER ♥ 0 This is very funny, I laughed out loud! :D Max for graphics, audio, humor and mood.
May 16 18:38:08 2m 13s Frag Saga ♥ 0 This seems interesting, but with no Linux port, I couldn't play and rate. :(
May 16 19:00:01 21m 53s Moon Dozer ♥ 1 Yeah, die humanity! :D Very fun game! I wanted to destroy Budapest, but no matter how hard I tried to aim Central Europe, I just couldn't get the message that I finally hit it.
May 16 19:18:38 18m 37s Smallverse ♥ 1 I liked the different descriptions of planets. It's important to save worlds where Minecraft has a modding API! ;) It was very fun, thank you!
May 17 21:16:49 25h 58m Space Donut ♥ 0 Very great game, though it's pretty hard. Would need more balancing. The beginning should be easier, and it could get harder as you progress. But I liked it after all! :)
May 17 21:32:08 15m 19s Finding your loved one ♥ 2 Very nice graphics! I like the concept, but I had to give up, as the controls are unbearable. Then '=' and '-' are not very great for game controls – think of those who use other keyboard layouts than English, '=' and '-' are not near each other, and '=' may need a key combination to input (e.g. on a Hungarian keyboard layout, '=' would be Shift+7, that didn't work with this game, so I had to change the keyboard layout to English). Also I run out of cookies very quickly if I failed a jump and fell down. But it definitely has potential! :)
May 17 21:55:05 22m 57s Every World Has a Pizzeria ♥ 3 I get this error as I try to launch the game on Ubuntu 16.10 64 bit: ``` megabrutal@thinkpad:~/Ludum Dare/LD38/Every World Has a Pizzeria$ ./EWHAP.x86_64 Set current directory to /home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria Found path: /home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP.x86_64 Mono path[0] = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Managed' Mono path[1] = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Mono' Mono config path = '/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/Mono/etc' Preloaded 'ScreenSelector.so' Player data archive not found at `/home/megabrutal/Ludum Dare/LD38/Every World Has a Pizzeria/EWHAP_Data/data.unity3d`, using local filesystem ``` Not rated.
May 17 22:01:40 6m 35s Spermy ♥ 1 Hi, I get this error when I try to launch the game (Linux release): ``` megabrutal@thinkpad:~/Ludum Dare/LD38/Spermy$ ./Spermy.x86 Set current directory to /home/megabrutal/Ludum Dare/LD38/Spermy Found path: /home/megabrutal/Ludum Dare/LD38/Spermy/Spermy.x86 There is no data folder ``` Indeed, there is no game data in the archive, only the executable is there. Not rated.
May 17 22:29:27 27m 47s The Village Helpers ♥ 1 At first I didn't realize that I have to hit objects repeatedly to harvest them – there was no effect that would tell me that my tool has hit the object at all and didn't miss. Now I didn't have enough time to finish this game, but maybe later I'll return to it. Thanks for the game, keep up the good work! :)
May 18 20:39:05 22h 09m Jar of Life ♥ 2 This is very interesting! You have to keep balance, as too many herbivores eat the plants quickly, but too less of them makes the carnivore to starve and then herbivores can again eat all plants... This is very clever! Thanks for the great game! :) Also thanks for the Linux port!
May 18 21:13:25 34m 20s Heckin' Ants ♥ 2 I liked it! :) What if the flag-holding ants would serve as checkpoints? I didn't like that I had to start over from the very beginning when I died. Nice graphics. I wonder what those enemy creatures are. It's funny when the ant says „heck”! :D
May 19 20:10:10 22h 56m Miniscule Frenzy ♥ 1 Cool game! The mechanics remind me of Super Meat Boy (especially that you can bounce off the walls). My criticism is that it's very hard (though probably it's intentional) and the animation when you die (which happens often) is too long, while I'd prefer to retry right away. Very great graphics and music!
May 19 20:41:16 31m 06s Unlucky Planet ♥ 1 Great game, thanks! The music is very repetitive, though. I loved the concept and the upgrades.