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TimestampSince previousGameAle's comment
Dec 4 16:04:13 Flight of the Shaperate ♥ 0 Kinda hard to tell the enemies apart from the powerups.
Dec 4 16:10:20 6m 07s Sad Knight ♥ 0 That was awesome! The controls could use some work (especially for laptop players), but the combat was fun.
Dec 4 16:45:49 35m 29s Vacuum Invaders ♥ 0 I love projects like these, it's just too bad we can't test it out. Looks pretty good from the videos though, and it even has audio
Dec 4 16:51:09 5m 20s Slimefestation ♥ 1 Hey it seems like the itch.io link is broken
Dec 4 17:01:56 10m 47s World Domenation ♥ 1 Lol nice pun with the name. Seems like a pretty solid strategy game, but without instructions it wasn't 100% clear how to play. I figured it out I think, just build a city adjacent to gold, and defend it against the aliens? I got overrun pretty quickly :\
Dec 4 17:21:33 19m 37s Hoarding Havoc ♥ 2 Really interesting concept, but I might've missed something in the tutorial. I ended up just walking around with no cards, and playing catch with a bunch of trolls until I reached the end...with no loot :( Anyways, I really liked this one. I wasn't expecting to see a card game here that's for sure :P
Dec 4 17:27:55 6m 22s Ricochet ♥ 0 Not going to leave a rating because I didn't get to play (no gamepad), but it seems like an alright game. I liked the graphics, the city looked good, and the movement physics felt good. By the way, GIMP and Krita together are the perfect open source workflow. Photoshop is nice, but getting into the open source alternatives is highly beneficial!
Dec 4 17:32:16 4m 21s Mo' Gold, Mo' Dragons ♥ 1 The controls and AI made this surprisingly fun (and difficult). Great work!
Dec 4 17:48:13 15m 57s ImpScape ♥ 1 Wow that's impressive work for 48 hours! I'll definitely have to try out the multiplayer later.
Dec 5 00:47:42 6h 59m MOAR ENGINES ♥ 1 Oh god those sound effects xD That was hilarious.
Dec 5 01:10:19 22m 37s Caribou Simulator ♥ 1 The music was amazing, definitely created a unique atmosphere. The gameplay itself was fun too, but the wolves sections was kind of annoying. I couldn't figure out how to get away from a wolf without losing at least 1 caribou. Anyways, I had fun with it. Great job! Definitely one of my favorites from this compo so far. I could definitely see this turning into a fun little mobile game if you keep working on it.
Dec 5 01:21:52 11m 33s Do Ki ♥ 1 Luckily I was at my desktop. I downloaded another game earlier with numpad controls on my laptop, and couldn't play because my laptop doesn't have a numpad. I think that's generally a bad control scheme. Anyways, I liked this game. It was pretty chill, even though there wasn't much to do. The music made it feel very chill, but you opted for audio :\ I noticed that the animations were somewhat broken. The 2 key didn't do anything, but I could mash the 1 key and attack instantly even if there was no animation. I like the idea of a top-down fighting game, so I definitely think you should keep working on it!
Dec 5 01:43:37 21m 45s Lamb Lines ♥ 1 Lol I spent like half an hour playing that. Surprisingly fun, and very well designed puzzles. Really like the music too. Great job!
Dec 5 14:59:17 13h 15m Laws Of Attraction ♥ 1 Looks good, and the gameplay was pretty entertaining for a while. The first handful of levels were too easy, but once it got harder it also go funner. Good job
Dec 5 15:15:40 16m 23s Mugger's Delight ♥ 1 Lol the audio was funny. Got really hectic really fast. Seems like the hipsters liked being robbed about as much as the police wanted to catch the thief.
Dec 5 15:23:06 7m 26s Adventures of Sir Eek O'Nommie And The Invisible Hand Of The Market ♥ 2 Yeah it's not working on my end either (Windows 10). I get the same error as @willsika. Maybe you forgot to include a file in the zip? Here's the list of files that were extracted from the zip by 7z: manifest.jpg When you upload a fixed version let me know and I'll check it out!
Dec 5 15:36:05 12m 59s Air Raider ♥ 1 Graphics were nice, they had a strong retro style to them, and were thematically consistent. I got a fallout meets metal gear vibe from it :P I think this game would benefit a lot from fixing the wall sliding issues, because when you're running away from a guard and get stuck on a wall, it can get frustrating. Maybe also make it so you can pick up items with a button instead of the mouse, but those are just nitpicks.
Dec 5 15:48:41 12m 36s LORD BASKETBALL ♥ 1 That ending was epic! The music and animations really helped give this a fun mood. The aiming mechanic felt kinda pointless since you really only had to aim once in the beginning, and then just keep trying to hit the same spot on the meter 10 times in a row without moving the mouse. I liked it though. Great job!
Dec 5 15:52:41 4m 00s Infected Pong ♥ 1 Very clever idea for sure, but I think it did get way too hard way too fast. Might be because I played it on a laptop without a mouse, so closing windows was harder.
Dec 5 16:17:27 24m 46s Barreus ♥ 1 Really clever mechanics for the theme. I particularly liked the camera zoom/fov. Maybe I just suck, but I found it really hard lol. Also, when I first started playing I didn't read the instructions so I started mashing buttons to figure things out. Coincidentally, I pressed space at the perfect moment to dodge the first bullet that was supposed to hit me. Felt like a bad ass :P
Dec 5 16:30:46 13m 19s Hats On! ♥ 1 Awesome!! The graphics, music, sound, and gameplay come together perfectly. This is game is awesome, great job! :D
Dec 5 16:40:17 9m 31s Hangover ♥ 1 Clever use of the theme, and the sound effects made up for the shortage of graphics imo. Not bad!
Dec 5 16:52:54 12m 37s Money Is Everything ♥ 0 Love the graphics! Low-res with lots of animations always looks good in my book :P It definitely would've been better with some audio though. Anyways, good job!
Dec 5 17:02:11 9m 17s MAGNETOGRABBER 2000 ♥ 1 I agree with everyone else that said the controls were too slow/sluggish. I managed to get three rocks/ores/whatever the colorful balls are into the goal, and then dreaded the idea of slowly bumping into asteroids to go collect more... The magnetism mechanic was interesting, and I think you could do some really cool stuff by experimenting with different shapes for the ship if you want to continue developing this. I can imagine some combat scenarios too that involve throwing rocks at enemies :P Graphics and audio worked together nicely.
Dec 5 17:10:40 8m 29s Cybercage Battleground ♥ 1 Very solid controls and mechanics, I think the low resolution helps make it feel like a tight shooter. I'm not a fan of running out of ammo though. It makes it feel like you're destined to lose since the only way (afaik) to replenish it is to run into enemies to kill them, while also taking damage yourself. I also wouldn't have known that the bullets got weaker as you held more if I didn't read the instructions. While actually playing, it just seems like the enemies have a lot of health. Maybe adding some kind of indicator in-game would've helped. Knowing how the bullets work will let the player choose a different strategy. Besides that, I think it's a solid game overall. The retro vibes are strong in this one!
Dec 5 17:19:59 9m 19s Orbiomus Gamma ♥ 1 That was some nice and simple fun. It was really difficult though, and when I managed to get a (relatively) high score and rank 5th in the leaderboard, I was disappointed to see that I couldn't add my initials :`( One thing I think could've made it somewhat better is if the powerups had a more unique shape. It's easy to confuse a powerup for a bullet when your screen is covered with them!
Dec 5 17:33:12 13m 13s Overburdened ♥ 0 Man was that hard! There was this one coin that really screwed me over, which actually might've been a glitch. Had fun though. Anyways, clever use of the theme. That intro was awesome, but I think it would've been funnier with some of those over-the-top cinematic bass booms :P
Dec 5 17:52:55 19m 43s 9 Lives ♥ 2 Hey don't be so hard on yourself, this is a pretty good base for a game! I actually liked the graphics, and you had some interesting ideas for enemy types. There wasn't a connection to the theme, but that's only one category in the competition. Anyways, it's good to identify the challenges you had and what kept you from achieving your goal. Next time, you can look over that list and try to make it a little bit shorter. In my experience, the best way to get a game done in 48 hours is to pick a solid design as quickly as possible. I always spend the first few hours drawing detailed sketches of how I want the final product to look, and try to get it as complete as possible before I write a single line of code or open GIMP. Even if it feels like you're spending too much time coming up with an idea, you'll likely waste more time later by not having one. Once you have sketches/concept art/etc, spending the remaining hours actual building the game becomes a lot easier. I also create an "asset manifest", which is a concrete list of every sprite/sound effect/features I predict I'll need for the final game. With more experience, you'll gain a stronger sense of what you can/can't realistically complete within the time limit.
Dec 6 04:25:18 10h 32m HELIRESCUE MENS ♥ 0 That was interesting, and really good for 2 hours. Frustratingly hard is the best kind of hard.
Dec 6 04:44:13 18m 55s Jonathan The Sorcerer ♥ 1 Those were some tough puzzles! Overall great work, it's polished, it's fun, it looks good, and the audio sounds great.
Dec 7 04:41:58 23h 57m Fox Flares ♥ 1 Really cool, albeit dark, idea. The graphics and audio work together perfectly. Felt kinda bad for the poor little fox and my terrible job of getting him to some water :(
Dec 8 04:24:57 23h 42m Super childcare assistant ♥ 1 Instructions were lacking. Luckily, the gameplay was simple enough. Didn't play online, and the AI didn't seem very smart because I thought I was doing terrible, yet I almost always ended up in first place. The dirty diapers/traps seem like an interesting mechanic, but I didn't find it very useful against the AI. The idea is definitely original, and I think it's awesome you were able to implement multiplayer. Good job!
Dec 8 04:35:08 10m 11s Life's A Glitch ♥ 0 I love the idea. The graphics remind me of the days when I played around with MISSINGNO as a kid in old Pokemon games :P. The overall polish, animations, and presentation of the whole thing was excellent, and while the gameplay alone was somewhat simplistic, I found it entertaining with all the other elements working together. The only part I didn't like was the handling/feel of the character. I think it's because the horizontal movement speed is too fast, and the jumping/gravity too slow by comparison. I think slowing the movement down a little, and adding a confirm key to the drop-down action (like pressing down+jump instead of just pressing down) would make it feel better imo.
Dec 8 18:18:55 13h 43m A Boy and His Card ♥ 1 This was great! The idea is really clever, although I found it pretty difficult. I think I got to like the 4th level before dying, as I couldn't figure out how to heal.
Dec 8 18:48:23 29m 28s Hotdogs Hunger and Hand Pain ♥ 1 The audio and graphics were great, but I didn't really get the gameplay. There didn't seem to be any kind of restriction on mashing any of the keys.
Dec 9 18:32:32 23h 44m Just Fishing ♥ 0 Very chill game, the graphics and music are awesome and work together really well!
Dec 11 15:42:43 45h 10m Potdemon ♥ 1 Cool concept well-executed. It's a fun little exploration game, but at some point while collecting those floaty demons, I stopped being affected by gravity and just got stuck in the air. I was collecting as many as I could because I didn't want to get stuck in a hole in the ground, but I ended up getting stuck in a hole in the roof :P
Dec 11 17:06:05 1h 23m Debt Crisis ♥ 1 Wow that's a really clever idea! At first I thought it was just a top-down shooter, because the instructions were a bit unclear. But once I realized you had to solve math problems while dodging bullets and shooting enemies, the game got 10x more interesting. Great use of the theme for sure!
Dec 11 17:14:40 8m 35s ARCADE OVERFLOW ♥ 1 Love this idea! Playing tetris and pong at the same time was manageable, but throwing pacman into the mix really screwed things up for me. I was only able to score one point in pacman lol
Dec 11 17:24:03 9m 23s Birden ♥ 1 Oh man it's a crime that this doesn't have any audio, it would've been perfect! The gameplay is very unique and it feels like I'm playing a mashup action/puzzle/mouse maze. The birds really make everything super hectic. This is definitely one of my favorites so far, and I hope you continue to develop it!