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Feedback comments for LD39
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| Timestamp | Since previous | Game | xaedes's comment | |
|---|---|---|---|---|
| Aug 1 16:47:13 | Solar-Powered Guns | ♥ 1 | Nice shooter. The graphics fits nice together and is perfect for this game play. The theme could be recognized very well. But I would suggest to change the parameters a little bit: The inertia in the movement was a bit too much for my taste. The "running out of power" feeling was not intense enough; maybe (increasingly?) slow down the movement when out of power? But the game title says "solar powered guns" which fits better to the way it is. Some background music and some basic sounds would have been nice. Some kind of level progression, a score and/or a winning condition would round things up. Promising project. | |
| Aug 1 17:07:01 | 19m 48s | Crystals Of Power | ♥ 2 | Nice and almost complete game! I just need some proper kind of end and a loading screen. The dialog was fitting and humorous. The theme was well used as a motivating story element. Graphics, Sound and Mood played well together and of good quality. The dark areas in the start area of the last scene where kinda frightening^^ I was glad to see that my fireballs could be used for light. One could use this element in future levels. Overall very nice game and I had fun playing it through! |
| Aug 1 17:18:33 | 11m 32s | Asteroids | ♥ 1 | Nice pixel arts game. The name was kinda misleading. In a good way! The story setup was very well executed. The game play was good, but too tough for me^^ I gave up after a quarter hour. 60 seconds can be sooo long. Theme was well integrated and I could feel it while playing. Perfect. Overall nice game and it was fun to try to get to the end =) |
| Aug 1 18:12:03 | 53m 30s | The tunnel at the end of the light | ♥ 0 | Enjoyable read. Mommy(my first guess for the writing person) only was after money after all? I offered her all the time but she wouldn't take it^^ So I refused to give money for daddy XP I can only approve of the suggestions hecticgrape made. There where some funny passages (e.g. supply&demand). A bit short, but fun experience |
| Aug 1 18:44:10 | 32m 07s | The Last Question | ♥ 3 | Hi fellow "The Last Question"-inspired! Your interpretation of it was supreme! I especially liked the player integration. Basically making him reverse the entropy, awesome. Perfect gameplay for this story. Theme of course perfectly fits, graphics and sounds where well made and fitting. Good scene cuts. I had a lot of fun playing it. Awesome! |
| Aug 2 16:30:17 | 21h 46m | Simple Lunar Lander Esque Game | ♥ 1 | Welcome to Ludum Dare! Nice first entry. More complete than my first try^^ All with title screen and options. Normally I don't like high inertia movement, but you implemented in a good way. I felt like I could control the spaceship quite well. When taking your time and flying slowly it maybe gets to easy. A constantly decreasing power would help. It would also make the "running out of power" feeling more salient. Still the theme is definitely recognizable. The sounds where fitting for the game. Some simple background music would have been nice. The graphics fit together with the sound and overall game concept. Some visual overlay could be used to give more feedback for the power level and help flesh out the atmosphere. I liked the auto generated levels. All in all I had quite fun to play to the end Good job, see you next LD |
| Aug 4 18:33:39 | 50h 03m | Kings | ♥ 4 | Yay that was a fun game! If not for the bugs I would have loved to continue playing a few hours. Sometimes a character info dialog will always reappear and won't let others dialogs open. I also had a bug when executing revolting characters they won't be executed and their card stays, can't be removed/replaced and can't be killed with action card either. I couldn't even advance to the next turn anymore. Anyway very great game; please fix the bugs so I can play longer =) Sound was good chosen. The character portraits where funny. The event system filled the game world with life. Your interpretation of "power" (in running out of power) was innovative! All in all great work! |
| Aug 6 10:54:33 | 40h 20m | Trap in the dark | ♥ 1 | Nice game, reminds me of my first game "ways". There you also had a maze without any light and you had to completely find the way by guessing. The light element made this game here more playable. It was quite challanging seeing the complete maze and figuring out and rememembering a route in a blink of a second. |
| Aug 6 10:59:58 | 5m 25s | Attack on battery | ♥ 0 | Nice game. Fitting sounds/graphics and game concept. The screen shake effect is very nice. Had fun playing it, but a little bit too hard for me^^ |
| Aug 6 11:09:44 | 9m 46s | Final Flight | ♥ 1 | Nice idea! I always wanted to play the robots =) Some subtitles would have been nice for the voice over. But the voice over was very fitting for the setting. |
| Aug 16 19:22:29 | 248h 12m | The Factory | ♥ 0 | Interesting idea how you put the theme together with a stealth/lockpicking-type game! Had some problems finding the white boxes. I think I sometimes got lost in the everywhere same looking town. Some random decors and dirt would help that. Overall good game |
| Aug 16 19:36:30 | 14m 01s | Enceladus Explorer | ♥ 2 | Yay awesome game! Kinda reminds me of "Made in Abyss", an anime I am currently watching. I personally like the underwater artifact searching concept. The theme resonates very well with the game concept and the "running ot of power" feeling was well conveyed. The graphics are awesome! Had quite some fun playing that Good job! |
| Aug 16 19:50:14 | 13m 44s | FireMan | ♥ 1 | Very nice game! I especially like the retro feeling you created with the sound and graphics. It was entertaining. Destroy destroy destroy destroy^^ The theme was very well conveyed and could be felt during the game. Overall awesome experience ~ Good work! |
| Aug 16 20:12:17 | 22m 03s | Last Shine | ♥ 0 | Awesoooooome! Everything fit so well together. But so hard. Good our hero still has his "Continue" ultimate power^^. Actually that goes well with the game story. I really loved the coughing effect. Makes you feel with the hero much more Very great work! |
| Aug 16 20:25:09 | 12m 52s | Rocket Rescue | ♥ 1 | Really nice music! |
| Aug 16 20:31:47 | 6m 38s | Battery Penetrates | ♥ 0 | Lol, that was like the funniest unexpected game explanation ever. Nice game! |
| Aug 19 20:26:36 | 71h 54m | POWER | ♥ 1 | Awesome Game! |
| Aug 20 11:39:54 | 15h 13m | Rude Bear ReRPG | ♥ 0 | Cool idea with the paper art style! Looks really nice. I could imagine a story where the world starts to fill with color while you progress. |
| Aug 20 11:42:47 | 2m 53s | Lost In Spb | ♥ 1 | Interesting innovative concept! The style was unique and beautiful. It was hard to find out why I die the first times. The for "power bars" should have been promoted more in the beginning. I would have liked to be able to vote for humor, some things where quite funny. Great idea good job |
| Aug 21 06:36:14 | 18h 53m | Captain Abraham's Inter-Dimensional Adventures | ♥ 1 | Nice graphics, but I couldn't really figure out what to do. Standing and just spamming 'z' worked though. Some ingame explanations for the Z and X functions would be nice. |