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Shito

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TimestampSince previousGameShito's comment
Aug 1 11:44:25 No Sorcerer's Sky ♥ 2 Yeah, it would have been nice to have a tutorial. Took me some time to understand something. What I got so far: You can click on the asteroids to gather scraps and exchange the scraps with the Alchemy to resources. One can exit upgrade menus with escape. However, one looses energy quite fast. But, I found now a good way to survive the problem. In the beginning don't build anything just collect scraps. Then wait for the big asteroid coming on the left where one can build a energy mine (it collects energy on its own). This is needed for building the solar panel. As soon you see the asteroid build the Alchemy and convert the necessary resources for a solar panel. After you have a solar panel start to convert energy crystals into energy. With that I was able to survive the energy loss. I even got to states where I had over 100%. :D However, at some point the big asteroid on the left crashed down onto the earth. I still got energy from my energy mine that brought be to some point where I could not run out of energy any more. ^^
Aug 1 12:19:55 35m 30s The Visible City ♥ 1 Nice game, I really liked the mood of the game. Would have liked to have more police unit. ^^
Aug 2 15:31:57 27h 12m 15 Minutes ♥ 0 Good effort for your first game. The flickering text is adding an additional layer of difficulty. ;) Some more riddles would have been great.
Aug 2 22:53:27 7h 21m Coffy ♥ 1 Too bad that I am quite bad in this genre. Got overwhelmed really fast by the orders. ^^ Really impressed that you could produce such a well polished game during the game jam. The graphics and the music match really well. The control felt also very smooth.
Aug 2 23:09:26 15m 59s Extincti ♥ 3 Simple but very addictive. I really like the idea. Had a lot of fun playing it. Great work. :)
Aug 2 23:45:31 36m 05s Lionel's Weekend ♥ 3 Really nice idea. I like the approach of mixing platformer with memory and sound cues. The glowing pairs of glasses were really helping. Was scared the first time that I have do it without any position indication. ^^ The ladders were a little bit difficult to move up in the darkness, though. Besides that, great work. :)
Aug 3 22:22:04 22h 36m HE BEAT HER. ♥ 1 Wow, really impressive entry. Would not have thought that such a level of polish is possible during a game jam. The art is just stunning. The case was very interesting, I really wanted to solve it while playing. From the gameplay it reminded me a little bit of Event 0, where one also needed to enter commands. Also would have liked if theme was more visible throughout the game. All in all really well done. :)
Aug 3 23:32:22 1h 10m PowrConnectr ♥ 0 Simple mechanics, but very well designed levels with increasing difficulty. Sound and Graphics also fit quite well. Got a little bit stuck in the level where one needs to power sources to power one node, until I figured that out. Great work. :)
Aug 9 16:42:50 137h 10m Solar defense ♥ 1 Simple but nice. Would have been nice if one could speed up the game, because it takes some time to get to the third night. Had some troubles first until I understood that one needs to turn off the towers with left click in order to generate power properly. But after figuring it out everything went smoothly. Some more complexity would have been interesting, e.g. that a battery can only power surrounding towers or that solar panels need to be somehow connected to the battery to power the battery.
Aug 22 14:38:10 309h 55m Last Sunset ♥ 3 Cool game. Really like the graphic and the music, especially the boss theme. They both build a very good atmosphere for your Egyptian theme. Got totally absorbed into the game that I forgot that I had a nova attack. ^^ The different attacks felt well balanced and the switch between the weapon mode felt very natural. I don't know how the power mechanic was intended, but for me it just felt like that power are just my hitpoints, because the power drain of the shots was really low, so in the end I just kept firing. All in all very well polished game. Great work, I really liked playing it. :)