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Shito

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TimestampSince previousGameShito's comment
Dec 5 18:24:43 Dish Rush ♥ 3 Really well done. :) I like the idea of a simple but challenging mechanics put together in a funny humorous well polished setting. Keep up the great work! Too bad that I am not good at balancing dishes. :/
Dec 5 18:36:24 11m 41s Miiiaaawww ♥ 1 Came for here for cats, found some. :) The control of the canon was a little difficult for me. Also I would have expected that cats shot through the ceiling will fall down again through gravity.
Dec 5 18:52:14 15m 50s Crazy Cat Lady: Full Throttle: Reloaded with a Revengence(?) ♥ 3 Meooow! Really felt the pain of the theme when all the cats were blocking the old lady in narrow corridors. ^^ By the way was there a way to save the cats which are trapped in rooms without any way to access them? Because I was not able to save them. :/
Dec 6 22:35:08 27h 42m Inky Pinky Square ♥ 1 Nice idea with spawning more squares when you die. It really fits well to the theme. I think it got a little bit too hard with 3 squares though to finish the game. Would have loved some place in the level where I can gather or stack them properly again after some difficult jumps. Because sometimes they just diverged so much that it was almost impossible to jump. But in most part I like your level design since it considered all 3 cases with one, two and three squares. All in all you did well for the first time. Keep up the good work!
Dec 6 22:49:55 14m 47s Squares & Hexes ♥ 0 Nice game. Had a lot of fun playing it. I really liked how you set up the atmosphere of the game using the art-style, music and text fonts. Felt really like I was playing some old retro game. I think it was good that you included the level count. That was really motivating for me and kept me playing until I reached the end. Would have loved if the levels where you have to almost jump immediately would give you a little bit of more time to do so. I also liked that you used your first level as kind of a tutorial. Would have loved it though when there would have been some explanation for the hexes, which you can pickup. Because I didn't get it at first that they speed you up. All in all keep the up the good work!
Dec 6 23:22:10 32m 15s Cat Saviour: The Rain Is Coming ♥ 0 Nice game. Had some troubles in level 2 though. Took me some time to understand what the switches are doing on the left. I thought at first that I have to somehow make the jump. Maybe it would have been good to have an additional sound cue for the moving platforms. Besides that I had fun solving the puzzles.
Dec 6 23:38:18 16m 08s Phobos ♥ 1 Simple but nice idea which fits to the theme. Kept trying to get more than 8. But things just escalated too quickly. ^^ I like the art style and atmosphere. Felt like I was playing some old arcade game. Would have loved a little bit more variation in the music though.
Dec 7 17:18:12 17h 39m Scrooge the Cat ♥ 1 Simple but fun game with increasing difficulty. Took me some trials until I managed to empty all of Scrooge's pocket. :) Graphic, sound and music match really good with each other giving me the atmosphere of Christmas. I also like the idea that after spending all your coins on one cat it becomes your "enemy" since you don't want to pick them up again. Moreover, small things such as the animated snow in the menu, the loading screen and the countdown made the game felt more complete to me. All in all a well polished game with a nice simple mechanic. Good job!
Dec 8 00:12:20 6h 54m KITTEN SITTER ♥ 1 Came for cats found some. :) Funny to see that someone had quite the similar idea as we did and to be able to compare our approaches. ^^ I like your approach with scrolling and needing to feed and clean every cat individually. In our idea we weren't able to make good use with our scrolling feature. I think some additional cat sounds would have been good to increase the stress factor and on the same time as a sound cue if a cat is hungry, wants to play or needs to be cleaned. Overall good job!
Dec 8 13:00:55 12h 48m Booyah Bass ♥ 4 Came for cats found a lot of them. :) Graphics: Nice art style, I really like your cats. However, your ingame cats look from the top down perspective a little bit weird especially if you turn your character. Music and sound: I think they are well matched and the level music fits very good to your general atmosphere. It felt like I was playing some good old retro game. :) I also like how the level music progresses with the time and becomes hectic. Enemies: As already said, the enemies felt a little bit slow in my opinion and gave me the feeling that they weren't scary at all, since you could easily dodge them. Maybe it would have been good to have multiple types of enemies. Some who move faster or some which chase you for a certain limited time regardless if they in the alert range or not. I liked the exclamation mark on the enemies, though. Remembered me of good old Metal Gear Solid. ^^ All in all a solid fun well polished game. Keep up the good work!
Dec 11 15:12:08 74h 11m Grey Goo ♥ 0 Nice idea. I really like your approach of combining clicker / idle games with story. As said already said, after reading the first news it was a little bit like I know where this story going. But it was well written and so kept me emerged and playing. I can imagine that balancing this game was challenging. I have one additional feedback though, the textsize of descriptions of the items that you can buy could have been a little bit larger. All in all Good job.
Dec 11 16:34:40 1h 22m Mr. Capital! ♥ 1 Nice simple puzzle platformer, which fits the theme really well. I really like your idea with the coin mechanic. As already mentioned I would have loved it if the jumping passages were sometimes a little bit more forgiving. All in all good job!
Dec 11 23:53:27 7h 18m Friends.OS ♥ 1 Nice implementation of the idea of having "friends" who take all your attention. We had some similar idea in the beginning, but threw it away since we wanted to design a card game around the idea. I really like your atmosphere with the flickering image, grey colour, subtle sound and tiny details such as the bloody lava lamp or the 666 on the wall. From a game play perspective I would have liked it if the game would give you a little bit more time during the tutorial to perform the task, because things escalated a little bit quickly. All in all good job on your entry.
Dec 12 13:58:01 14h 04m Glitched ♥ 0 Interesting idea and well executed. I like general idea and the variety of visual glitches you presented. Would have been even more interesting if there were some glitches which influence the game play stronger. Such as jumping at the right time such that the glitch will warp your position slightly to the right to reach a platform one could not reach without the glitch. Or use the time slowing down glitch to make a difficult jump cascade easier. All in all well done!
Dec 15 15:15:16 73h 17m Headstuck ♥ 0 I really like your take on visual novels and implementation. I am very impressed how good you managed to create the mood and atmosphere just with simple graphics and dialog. I think it would have been even greater if there was some background music. Also sometimes I had the feeling that the drag and drop was not working 100% properly. All in all great job, I really enjoyed playing your game.
Dec 20 09:45:28 114h 30m Chuckles, the Word Juggler ♥ 1 Really happy that someone went with typing games, as I really like them. I think you did really well implementing your idea. As a small feedback when I was playing the game the first time I got little bit irritated from the | and thought at first that is part of the word, before I understood that it is just an additional position marker.