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Piotrek

Feedback comments for LD39

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TimestampSince previousGamePiotrek's comment
Aug 12 21:19:40 Berzerk Hunt ♥ 1 I like the special effects for attacks. Animations could be little more dynamic (for example main character could move his upper body more while working) but the pixel art looks really polished anyways. Nice entry.
Aug 13 18:56:24 21h 36m Is Your Refrigerator Running? ♥ 1 Cool gameplay although I think that more advanced camera movement would make it easier and less frustrating. I really liked the narration and music. Good work.
Aug 13 19:00:03 3m 39s Breathless Parks - Running, out of Power ♥ 1 Graphics and story was fun. Great work.
Aug 13 19:03:32 3m 29s Keep 'Em Alive! ♥ 1 Good work on graphics. Gameplay was fun even though controls weren't really intuitive. Good job.
Aug 13 19:12:01 8m 29s Snow Train ♥ 0 The gameplay was really varied and fun. Nice work.
Aug 13 19:17:47 5m 46s Clone Colony ♥ 0 Fun game, the graphics and sound were nice.
Aug 13 19:28:29 10m 42s Ads will tell our Story for us ♥ 1 These vector graphics look very good and I like the sounds and mood of your game.
Aug 13 19:34:24 5m 55s PowerCubeStationBox™ ♥ 1 Cool idea. It was really fun to play.
Aug 13 19:45:34 11m 10s Power de Poisson ♥ 0 Fun game, although graphics are little too minimalistic for me.
Aug 15 18:52:30 47h 06m Faade ♥ 1 Nice mood and sounds, the shaking effects looked very nice. The only thing I didn't like was that intensity of power loss effect was (I guess) linear instead of exponential which makes it too distracting too soon.
Aug 15 19:00:55 8m 25s FireMan ♥ 1 Nice game, music and graphics were really well done. It'd be nice if you added some effect when the player breaks items.
Aug 15 19:03:40 2m 45s X-Moon 2: Dark Moon ♥ 0 It was fun. I like the light and gun effects. Good job.
Aug 15 19:12:08 8m 28s First Ludum Dare Submit (Hackerman) ♥ 0 Ireally like the hacking animation. Nice art and mechanics.
Aug 15 19:37:54 25m 46s Last survivor ♥ 0 Lots of things to do, it is also well ballanced. Nice entry.
Aug 15 19:52:05 14m 11s Ministry of Synthesis ♥ 0 Nice idea and great execution of it. Graphics and audio were great. You could spend more time on instructions / showing what different elements do. Awesome entry.
Aug 16 16:02:57 20h 10m TowerClicker ♥ 0 It was fun but too repetitive. If you added some more mechanics (or even change look of enemies and enviroment as the game progresses) it'd be really addicting.
Aug 16 16:10:43 7m 46s Reactor Defence ♥ 0 Well made and polished game. Great work.
Aug 16 16:18:03 7m 20s Powerless Miner ♥ 1 Running out of power mechanic and turn based gameplay go really well in your game. Great entry.
Aug 17 20:05:30 27h 47m Short Lived ♥ 1 It's nice that you included a story to it and the platformer controls work pretty well. As it was said before you should add some smoothing to the camera's movement. Since the game is usually played on fullscreen you should also make the power indicator nearer the center and make it more visible and readable. If you want to make your game look more polished you should add more effects like particles, player animations and add some detail to the map. Usually just a few sprites rotated in different directions with different scale can make the map looking busy, lively and more appealing at small cost.
Aug 17 20:13:25 7m 55s Mr E McPower ♥ 1 Graphics and UI were really good. But this type of gameplay really needs a good in game tutorial.
Aug 17 20:20:05 6m 40s Running Out of Power Rangers ♥ 0 Nice take on theme. The game is fun but it lacks some animations and effects.
Aug 17 21:54:47 1h 34m RobotiLab ♥ 0 Nice graphics and mechanics, although the climbing was a bit unintuitive and the combat was too basic to be challenging.
Aug 17 22:02:50 8m 03s GLOW ♥ 1 Really nice graphics especially as for compo. The gameplay was really fun. Great entry.
Aug 17 22:06:23 3m 33s Take my charge ♥ 1 The idea for using the theme is really nice. Graphics look great despite being minimalistic. Great entry.
Aug 17 22:30:56 24m 33s Maple Madness ♥ 0 Nice gameplay and graphics. It'd be better though if the drain of battery affected vision, or movement.
Aug 21 01:23:41 74h 52m The Overseer ♥ 1 The gameplay was fun and I really like the vector graphics. Good job.
Aug 21 01:37:17 13m 36s Clumsy Clemens in Space ♥ 1 Graphics look really good and I like the ambient and poking sounds. What I think isn't right is that the game doesn't do enough things to keep player intrested in playing further. So you should either add some narration or add smaller achievements like changing map, some mechanism, explosions or just anything that would suprise player and make him wonder what else there is in game to explore.
Aug 21 01:54:08 16m 51s Running From Power ♥ 1 The music, human models and buildings were nice, but I don't really like mixing low-rez and voxel art. You could be at least avoid rounded surfaces for more aesthetic look. Also if you are using one direction camera you should avoid things like front walls (make it slightly translucent or disappear when it is close enough) because I never knew if anyone wasn't hiding in there. But the explosion effect is well made and the gameplay was fun. Nice entry
Aug 21 18:07:38 16h 13m Trump Card ♥ 0 Really well done game, especially as for political one. Just choosing options and looking for new paths was suprisingly fun. Great entry.
Aug 21 18:38:36 30m 58s HOME IS DEAD ♥ 0 Nice graphics, audio was also good, but I didn't like that when player shoots constantly the shooting effects stack and it sounds glitchy. The gamplay was fun, but it lacks more powerful attacks that would make it more interesting.
Aug 21 18:59:25 20m 49s Unpowerer ♥ 1 It is well made platformer, but it isn't really very original. You should add more interesting enemies, player movement or skills. But it was fun anyways.
Aug 21 19:11:25 12m 00s Fuel Frenzy ♥ 2 Graphics and audio were nice, good job on that. What I'd suggest you doing next time or in post jam version is to select the retry button by default, so that pressing space clicks on it [link](https://docs.unity3d.com/ScriptReference/UI.Selectable.Select.html). Also there is this policy in game development that you should make obstacles' colliders slightly smaller than they should be and bonuses' colliders slightly bigger. It just makes the game less frustrating, you can imagine that in real life the obstacle could only scratch you or you could bounce off of it, so just slightly touching it shouldn't kill you.
Aug 22 11:48:34 16h 37m StarAway ♥ 1 Gameplay was fun and I really like the dialogue box and death animation. For post compo version you should spend more time on obstales models and maybe add some camera effects like pixelation or posterization for better look.