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fledgeling93

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TimestampSince previousGamefledgeling93's comment
Aug 5 06:26:55 From Kingdom to Freedom ♥ 1 Good theme interpretion! Simple yet fun, though a bit too difficult overall. Nice sound, too! The chasing guy was unexpected and is probably the most fun idea to play with in this game. Maybe you should think of implementing similar mechanics further on, they are quite good! Thanks for the game!
Aug 5 06:30:09 3m 14s PoweRL ♥ 0 Yep, no windows link. Sadly won't be able to play it, sorry for that. Maybe you should consider multiplatforming
Aug 5 06:43:45 13m 36s Plugzzz ♥ 1 Kinda too bleak for a game with childhood memories robots. Good production value overall, it's really nice of you to think about audio in this game, but I think it's kinda intimidating. That's probably not the emotion you would like to make your players feel. It's a nice entry overall, with an according theme.
Aug 5 07:10:17 26m 32s Supervision ♥ 0 Theme interpretation is straightforward but still interesting to play with. Good job with level design, but the controls are buggy and it's hard to get everything done in first try because of that, which is a bit unfair. I couldn't get past that one level with big guys falling in a pit cause I couldn't even see my character. Maybe I didn't get the point of the level though.
Aug 5 07:33:02 22m 45s Comms ♥ 0 The need to always listen to things is great, you always mix up your steps with the creature's steps and beeping of a terminal. Fast paced steps are really creepy and beeping of the terminals are echoing off the walls, making you run around the station seeking that one terminal. Floating orbs are cool idea for tracking the enemy's whereabouts, but it actually is not needed, I think. As much as light and power is implemented in similar manner - I didn't get why should I use it and never did. Though I didn't manage to finish it either, probably I played wrong. Great game!
Aug 5 07:43:04 10m 02s Tesla Siblings ♥ 1 Probably the most polished game I've played here so far, with a distinct look and pretty fun gameplay. Sound is a bit destructive to my ears though.
Aug 5 08:14:07 31m 03s They are Watching you. ♥ 1 Cool entry, it has some amazingly done levels, like that one when you have to press against the block to stop moving and kill the wall all across the screen. The idea of energy and time being consumed why you play through many levels is a simple and effective theme interpretation. Thanks for the game, it is a blast!
Aug 5 10:17:47 2h 03m Elemental Harmony ♥ 1 Throwing dice is a nice touch and elementals having different dices is a great idea. Using figures as enemy figures is a nice idea, but it would be probably better to keep both your units and enemies consistent, as in having similar style. Good implementation overall but it lacks that attack feel - no distinct sound, animation or cool visual effect. That would be nice
Aug 5 10:31:09 13m 22s Inhouse Baristas ♥ 1 Nice game, though obviously heavily inspired by Overcooked. The one thing you should consider though - don't put an action that is frequently required on shift key, especially if you should press it many times in a row.
Aug 5 10:50:58 19m 49s Kings ♥ 4 There's a lot of content here, oh boy. Sometimes it doesn't react accordingly to current situation - my spymaster would always yell about the general being a traitor, never minding that he was dead like 5 turns ago. On the 10th turn (approximately) the game froze on me, but that's a minor problem. It's a fun game, it really is, and it created some memorable interactions, just as needed from the games of this genre. The music was great too. Cool entry!
Aug 5 11:02:52 11m 54s Unadexus ♥ 2 The art style is peculiar at least with its simplicity, and the core gameplay is nice in the way that you always have a goal. It would be usefull to have the ingame desription of buldings
Aug 5 11:18:45 15m 53s Power Rush ♥ 0 Charger and tossing crystals feels great, though probably it would be better to let you charge your drill less frequently. Game feel is amazing, all the sound effects and interface is well done. This is a rather difficult game to the point of being almost impossible. I spend just as much field power as I get from crystal usually, so it became a hopeless run suddenly. But the core gameplay is good and feels good
Aug 5 12:01:57 43m 12s How I Met Your Great Great Grandmother ♥ 1 That's a great idea and an interesting implementation. The concept of multiscreen puzzles is not a particularly innovative idea, but I've never seen it interpreted this way. Great job, guys!
Aug 5 12:08:34 6m 37s Stray Impulse ♥ 1 Production value is great in this one, good job! The concept is simple and common, but it actually adds to this game - it works just fine, it looks amazing and you don't need a lot of tutorials. Such a brilliant entry!
Aug 5 12:20:40 12m 06s Bear and Bee ♥ 0 God it has a charisma. Cool and simple, basic even idea and so well done! A bit too hard,I think, still great entry.
Aug 5 12:34:49 14m 09s POWERCUT, Inc. ♥ 2 Great game and so amazingly done! Probably the best game on this LD yet. Level design is good, you sneak an unobtrusive tutorial so well in the first levels. I would definitely come back later to play this game more!
Aug 5 16:31:49 3h 57m Lucido ♥ 2 The graphics and sound design is great, platforming is good enough too. The biggest issue would be the conrols, I think, they are very important for a platformer and I found myself frequently sticked to walls when I didn't want to. Also if you try to move midjump you would suddenly stop, which is not very intuitive. Overall a rather good entry, you did a great job!
Aug 5 16:41:18 9m 29s Robogod ♥ 0 Nicely done, making decisions within the gameplay and not just choosing who would live or die is a good touch. Maybe you should've make that process a bit more obvious, there are guys that literally just want your energy for nothing. Other than that it's good, keep it up!
Aug 5 17:22:45 41m 27s Ride Out ♥ 0 Great job, I really like that rhytm game-platformer vibe, but I also have problems with it. It kinda helps to ger in the flow in the beginning, but then, for example past the 7 checkpoint, it's just unfair to the player in the way that music actually confuses you on what to do next. It plays all the same sounds but expects you to react differently and it's mind-boggling. Music is great and scenery is great, I am just sad I couldn't get past level 7 :)
Aug 5 18:00:21 37m 36s Rolling out of power! ♥ 1 Yeah, adjusting speed accordingly to power is a nice touch, the game was fun but a bit repetitive
Aug 5 19:35:44 1h 35m Outside ♥ 0 Such a lovely little game! So charismatic even in such a tiny portion. Amazing entry, keep it up! Also nice crocheting
Aug 5 20:11:42 35m 58s The Fallen ♥ 1 That's a lot for 24 hours! Nicely done, lacks some sounds (though he gunshot sound is too loud for my taste), but overall not bad. Controls are a bit confusing, but the possibilities are mind-boggling. It's cool that zombies are not the only ore suppliers, it was a nice surprise to actually be rewarded by getting away from the pod charger. The most confusing part is how electricity works in this game and what sterilizer actually does. Still great entry, good job!