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Deanard

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TimestampSince previousGameDeanard's comment
Aug 2 02:35:38 Power Struggle ♥ 1 The base for a really fun basic plat-former is here with the twist of there being a time limit, however as Tayopi said the controls are not precise enough for the game. I would also say that the screen blocking the bottom right corner of your screen and not being able to look down also hinder the player since I found myself unable to see the platform I was jumping to after I had jumped. This made it very hard to line up my landing. Also the meshes for the platforms might be in some need to be altered, that or the player should be as i often found myself falling through a block or being pushed off right as I land.
Aug 2 02:56:32 20m 54s Nuclear Night ♥ 1 Had a lot of fun playing through this, my only complaints would be that the Player hit box caused me to get stuck a lot trying to go left or right into 1 square high paths and that the sludge doesn't pop out as something dangerous very well, Others have mentioned the boxes and i would also add that i found it very difficult to putout fires without going far enough into the flame squares to cause dmg to me.
Aug 2 03:14:47 18m 15s Erebot ♥ 0 Very Interesting Concept, has potential to be very fun, however the shadowed areas felt poorly defined and it made it hard to get through.
Aug 2 03:43:30 28m 43s Dont ask me to stop being a outdated junkrobot ♥ 2 This is for sure one of the cleanest, funnest, and most polished games i have played yet. Had a lot of fun playing and will likely be back for more.
Aug 2 03:53:29 9m 59s PowerBalanceTD ♥ 0 Was very fun as a simple tower defense, just wish you had a way for me to destroy misplaced towers!
Aug 2 04:15:33 22m 04s BewareThePower ♥ 1 I SPENT 30MINS TRYING TO GET PAST THE REVERSE L SHAPE DANGIT. lol was overall still very fun, music was excellent aswell.
Aug 2 04:26:46 11m 13s Plugging Away ♥ 3 Very cool game with new ideas that are very well implemented. Some plugs were a bit less obvious then others so i didn't even see them till later, and could use better labeling but overall a very cool game.
Aug 2 04:44:57 18m 11s LED Adventure -- Running out of Power ♥ 1 Overall a good base for a plat former, the collisions were a bit wonky and i had no idea if i was hitting the boss or not but the groundwork is laid for a good game here.
Aug 2 04:57:50 12m 53s The Tertielemental Wizard ♥ 1 Takes some adjustment to understand the reasons for the mechanics and its confusing that the element opposite of the enemy is not always its bane but is a fun game regardless.
Aug 2 05:12:03 14m 13s Sensory ♥ 1 Interesting and original idea here, Needs some polish and the heat spheres feel very hard to navigate around at some parts but overall a positive experiance
Aug 3 02:06:16 20h 54m Mayor on a Roll ♥ 2 Great game with wonderful voice acting. Movement felt a bit sluggish on the turning side and the controls might have been a bit overdone for the simplicity of the game, but overall a good time.
Aug 3 02:15:20 9m 04s A SWELL BULLET-HELL ♥ 1 This game seems to have a lot of potential but it just hasn't been polished to that point yet. The Art is very good and shooting mechanics and level generation is looking good, however the UI is lacking and the feedback to the player is lacking, because the health and stuff is all right above the mech i didn't even notice what it was till level 3. I think if you added some audio for hitting/being hit and a UI mapped to the screen that will pop out a bit will make this much better. I will say though that for your first game this is very good, ruins my first game and that took me 2 months.
Aug 3 02:24:54 9m 34s Power Up ♥ 1 Music is awesome, Art is awesome, Mood is awesome, just a little lacking in the actual play department due to the player perspective as the others have mentioned but i think if you tweaked the angle a bit it could be reasonable while not being too easy of a game. Though that is not necessarily a bad thing. it give me a vibe much like the game from PS3 called FLOW i think this could hit the same market if expanded on and polished.
Aug 3 02:37:58 13m 04s The Dictater ♥ 2 I can't handle this much clicking, lemmie go get my turbo mouse. But in all seriousness this was a fun little game with simple mechanics and a cool art style.
Aug 3 02:46:04 8m 06s Energy Enigma ♥ 0 This definitely can be a solid puzzle game, however the lack of responsiveness for the player can be damning, id recommend having a window which displays what wire the player has selected and maybe a little discharge animation coming from any loose ends.
Aug 3 03:17:11 31m 07s Battery Penetrates ♥ 0 Really interesting game, however i found my self very lost at times as to why I had lost, could use some polish and improved player feedback but otherwise very fun to play
Aug 3 03:25:56 8m 45s Cosmo Beat ♥ 2 Absolutely love the music, even after reading the fight mechanics were based of the audio it took me a couple minutes to pickup on. Very Cool fun game but it needs a little more variation.
Aug 3 03:34:01 8m 05s Depths of Oceania ♥ 2 The UI is a bit cluttered here, was hard for me to pay attention to everything and still play the game. Once I got past that I had fun but i think an updated UI could massively improve your game.
Aug 3 03:54:30 20m 29s Ted Crashed! ♥ 1 This games sound track is wonderful, suits the tone very well. The game itself is also pretty fun, the RNG for terrain generation might need some work as my first round i spent 3 mins just to find enough components to wire to a 2nd crystal. Overall a very solid game for your first game Jam
Aug 3 04:02:02 7m 32s Sparkman Adventures ♥ 1 This has potential to be a pretty solid platformer, but the controls feel a bit loose. I found myself gliding off edges a lot because of the continued velocity on jumping, there also needs to be more reason to shoot, i was able to skip alot of enemies just by jumping around them which i feel takes away from the challenge of your game.
Aug 3 04:10:21 8m 19s The World's Worst Segway ♥ 2 Very well made game here. I have no complaints bug wise, however i think the building that block the player should be made more clear with a diffrent color than the sidewalk.
Aug 6 03:56:15 71h 45m Hungry Harry's Climb ♥ 1 Really cool concept but it was very frustrating having up be climb since im so programmed to jump with up and it caused me to mess up jumps a lot.
Aug 6 22:49:27 18h 53m Mr. Blue ♥ 0 Really interesting take on the theme, fun game however the hitbox for interaction may need improvement i found myself right next to people and not registering but then i would hit 2 or three at once.