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larzan

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TimestampSince previousGamelarzan's comment
May 1 22:30:59 Lead the Ants ♥ 1 Great idea, very inovative. Even though it was a simple enough mechanic i enjoyed it when my little workers found their way on the first try :) First of all i think it is a great achievement to have a fully working game after your first game jam, so congratz for that! To improve the idea you could add some obstacles that you have to go around and that might harm the ants, also some limitation to the amount of signals that you can set.
May 2 11:06:14 12h 35m Monolith ♥ 2 Wow, beatuiful art stile, nice bullet hell, great music pushing the adrinaline level even a bit higher, well done, enjoyd playing it a lot :)
May 2 11:36:26 30m 12s Tribal Tension (Twitch) ♥ 0 Crazy addictive, very simple commands, but the lag makes it very thrilling to play, watching with one eye the video and with the other one the chat to see who is currently attacking who. Absolutely love it, had a blast playing it, great game!
May 3 09:33:49 21h 57m Star Traveller ♥ 7 Wow, beautiful, the mood was incredible, the gfx a very nice style, the music great, a really great experience! Very good on-boarding for the player with the speech bubbles, all in all a very polished entry and a fun experience. You should expand on this with more mini games to get the keys, it would be easy to use as a platform for dozens of classic mini-games, one in each system (sokoban, invaders, pacman, ...). I think you are sitting on a great idea here! The only thing that you could try to improve minimally is the fading of the songs, maybe a bit longer, or blending the songs together.
May 3 11:10:58 1h 37m Retro Rabbit ♥ 4 Nice and polished, loved the 80's retro style and music, fit very well together. The game had a good difficulty progression and was very fun to play, well done!
May 3 11:19:38 8m 40s WHAT A SMALL WORLD! ♥ 6 Haha, cute little game, very nice and polished. There was a bug when the game takes over control of the player, the first time i didn't realyze that and kept moving the curser keys so i was somehow able to avoid the car and didn't see the end sequence. Great gfx and good educational value, love the message of it. Actually, i think i will turn off the screen and go for a quick walk right now :)
May 3 11:26:43 7m 05s Orbitunes ♥ 2 Interesting experiment, you can create nice soundscapes with it, but it lost its appeal quite quickly. Maybe you should add some kind of goal like hitting a certain sequence of notes, like red red yellow and then the user has to shoot the asteroids in a manner that they crash in the correct sequence, e.g. selecting the orbits and speeds accordingly.
May 3 11:36:07 9m 24s Little Sprout Garden ♥ 0 This has a nice art style and cute little entities, but without music it somehow seemed a bit dry to me, you should try to find something that would match the mood of the game. The way it is now it was not very captivating to me unfortunately...
May 3 12:01:56 25m 49s Life of an Ant ♥ 0 Wow, intense 'game', love it. It is more a short story with small game elements but the dialog is very funny and i like the existential discussion that you incorporated at the end, haha. Enjoyed it a lot, very well done, a small piece of art :)
May 3 13:11:49 1h 09m What Remains. ♥ 2 Haha, just... one... more... turn.... Very well done, good balancing, i just wanted to check it out and in the end i played till day 134 or sth. The fact that ppl need healing and then you need all the other stuff in balance, things break, it keeps it interesting. Very well done!!! Enjoyed it immensly, nice gfx style, audo ok, music would be nice but was not really missed either. I managed to get all but two ppl, but then i got stuck there. It would be nice if there were some kind of 'endgame' or next level or sth. because even though it is fun to play, after a while there is sth. missing, the 'next event' so to speak. It would be also good to see which person is actually selected, i couldn' really figure that one out, but it would be helpful in the micromanagement (let the closest person repair)
May 5 10:09:08 44h 57m The Burrow ♥ 0 Very nice and relaxing, it is missing only some more detailed animations and transitions from phase to phase, but other than that well done. It looks very polished :)
May 5 10:20:32 11m 24s Den ♥ 2 Good gfx and nice atmosphere, too bad that it is a bit short, it went by very quickly. The music is very nice and suspenseful although the loop was a bit short.
May 5 17:42:15 7h 21m Starbob ♥ 2 Great idea, although the physics seemed a bit strange, the boxes would stick to each other when i droped them too close and it was not easy to accelerate because i would be stopped by small gaps between the boxes. But i had fun building a huge ramp, although in the end i gave up because it started lagging quite a lot on my computer.
May 5 17:49:23 7m 08s High Noon Robots ♥ 4 I loooove those 'play on the same screen' games, this one is very polished and looks awesome, well done!
May 16 09:22:53 255h 33m Fancy Meeting You Here! ♥ 0 Haha, nice one, i like the idea, well done on the 'small planet' mechanic. The music was simple but ok, it could have been a bit longer and not so loud. The gfx was simple but worked well, it was a consistent style that just worked. Movement was good, nothing to improve there, you could even jump on stuff. To improve the game you'd just have to add more levels and some kind of 'achievement'. Right now you can't advance in any way, it is just you against the same clock. You could start with Level 1: find one person in 7 seconds, then Level 2: 2 ppl in 13 seconds, and so on. Also different planets and layouts would be possible. But i know, we are talking about 48h, so this is a complete, playable game, very well done indeed, i had fun playing it several times :)
May 16 09:30:18 7m 25s Inner Circle ♥ 0 Haha, LOVE the idea! It was quite difficult to catch the 'friends' though, maybe you could add complication by not making all of those equally fast, but some faster ones that would be better / closer friends and some slower ones that would then be not so close. Also, the already connected friends stayed the same once i clicked them in the left window, i guess you wanted the connection to get looser over time so that you would have to click them again in the left window to keep them close 'spend time with them'. Thats a good idea, but it didn't work in my version. Love the end screen: 'not your real friends, go out and meet those'. Well done and a good and true message :)
May 16 09:46:59 16m 41s Yet Another Zombie Wave Shooter ♥ 1 A complete game with start, finish, menu screen and everything, well done. Although the performance of the web version was bad on my computer, not sure if it was due to the game or my system, but the framerate dropped down to a couple of frames per second at times. Well done though :)
May 16 09:49:28 2m 29s Too Big For This WorLD38 ♥ 1 Wow, crazy good visuals, that highly polished, well done!