Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → kr4ft3r
Feedback comments for LD38
kr4ft3r's games and stats for all events →
| Timestamp | Since previous | Game | kr4ft3r's comment | |
|---|---|---|---|---|
| May 1 01:45:34 | Secluded | ♥ 2 | Nice drawing style and flow. I like the ending, but can't really say why without making a spoiler. | |
| May 1 02:05:07 | 19m 33s | Glop Plots | ♥ 1 | Nice take on the theme. Can't describe my thrill when I built the first research station :) Think it would go smoother if E button was thrown out so build menu opens by itself. |
| May 1 12:20:36 | 10h 15m | Dr. M Little's Planet Mass Overdrive | ♥ 1 | Nice Slimabob, this game has making of a true LD game - funny dialogues, insane objective, cute artwork. My highest ratings go to humor and graphics. |
| May 1 12:44:45 | 24m 09s | Corgo-a-gogo | ♥ 1 | First I was like oh no I'm not into platformers anymore, but this one had attractive atmosphere from the start which made me walk around a bit. I have to admit I only found 4 dogs and 45 bones until I quit exploring due to character moving too slow. Rotation is the biggest problem when it comes to precise movements, also lack of going backwards, which is made worse by Y rotation axis not being in the center. I love prince of persia moment with climbing boxes. Dog lines are adorably innocent. |
| May 1 12:53:56 | 9m 11s | ATLANTIS | ♥ 3 | Will try to play it as soon as I grab time to do so, so far all I can say is I like the graphics, green underwater tiles are definitely my cup of tea. |
| May 1 13:10:04 | 16m 08s | Falling ground | ♥ 1 | Beautiful graphics, music and atmosphere. Terrain collision is very nicely done and allows for some special moves. I'd say biggest con is I don't see any good relation with LD38 theme, apart from map edge teleporting you from one end to another, which kind of makes it a small world I guess (though it took me a lot of walking around until I found a boss). |
| May 1 13:34:26 | 24m 22s | High Society Poking Enthusiasts | ♥ 1 | Nice story, and cavern filled with fishes is beautiful. I'm sure you would add more creature types if you had time. Interacting the world through poking is a great idea. Big con for me is lack of invert mouse Y option, a percentage of gaming population can never feel comfortable in first person game withont invert mouse option. Also I never managed to find the king fish :S any tips? |
| May 1 16:03:29 | 2h 29m | Monolith | ♥ 4 | Very well done with graphics, sound and atmosphere, I love when a LD entry looks like a music video. The game is very hard at start, gets easier when you realize you don't have to shoot right after lockon. I believe I got very far with it in 5th try, though can't tell as there is no level numbering, points were around 60 |
| May 1 16:25:40 | 22m 11s | Planet Desumaton | ♥ 3 | Cute and nice gameplay idea. It is always impressive to achieve AI who uses same system as you are to fight. Tip for new players - hold space to make nearby rocks orbit, release it to launch them long range. Good job. |
| May 1 16:31:13 | 5m 33s | Carefulzilla | ♥ 0 | Really inventive, gj on that! And, being careful and tiptoing only to crush a building on your next move is hilarious xD |
| May 2 01:16:11 | 8h 44m | Antagonistic : Hamburger Hill | ♥ 1 | I guess that adds vomiting acid onto bugs to my list of guilty pleasures :D Wish the aiming was easier, if you really want to keep this weird shooting angle then having a crosshair that intersects with the ground would be nice. Other than that gj, kept me busy for over 10 minutes. |
| May 2 01:28:41 | 12m 30s | Pollux | ♥ 3 | Too bad, I was looking forward to using that build menu more. Nice spirit and graphics. |
| May 2 01:42:32 | 13m 51s | Pale Blue Dot | ♥ 1 | Excellent, you found a new way to make people read, possibly, I think it could pay off to develop and polish this idea more. Very effective ending. |
| May 2 01:53:58 | 11m 26s | Brawll | ♥ 1 | Played through all the enemies. Though at higher challenges it seems the results of enemies actions are too chaotic which leads to what looks like winning by luck. Great example of making a finished gameplay out of basic elements and simple rules, good work. |
| May 2 01:57:05 | 3m 07s | Floppy McFloppyface | ♥ 1 | You are too modest, this game has an intriguing story line. |
| May 2 02:21:59 | 24m 54s | The Epic of Gilbert | ♥ 1 | Nice, several different allegories packed into a game that at start felt like "oh no this'll be slow" but I ended up playing to the end. |
| May 2 02:31:56 | 9m 57s | Fast & Faeries | ♥ 1 | From the first frame of the actual race this game makes you unavoidably grin/smile whichever, playing it feels like being tickled. I'm downloading postjam version as well. Great work. |