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Feedback comments for LD38
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| Timestamp | Since previous | Game | bentglasstube's comment | |
|---|---|---|---|---|
| May 1 14:56:41 | Commander's Log | ♥ 2 | I really enjoyed this game, and I thought the resource model was well done. The building process is pretty cool an intuitive, although I had some trouble with the solar panels. However, I found that it was annoying to have to add up my resource usage in my head each turn to know what I needed. It would be nice if the UI showed you what your modules were using or something. I didn't enjoy the voice-overs, perhaps because they are much louder than anything else. | |
| May 6 06:54:03 | 111h 57m | Glade in the Sky | ♥ 4 | This was a great idea for a puzzle game. I think having it restart on the level you got to would be a nice touch though, and maybe some ambient music or something although the hollow echo of the footsteps gave it an interesting mood. |
| May 6 07:03:33 | 9m 30s | Strategic Survival | ♥ 1 | I think some of the UI elements are not working correctly in linux as I never saw the tooltips for costs or anything. Despite all this I still found the game a fun spin on a tower defense. It could deifnitely use some music or sound effects though. |
| May 6 07:15:10 | 11m 37s | Tiny Venture | ♥ 0 | I'd like to second the comment that a tutorial would really be helpful. Planting a nice little farm was fun but I never figured out how to get more oxygen. There is a lot to take in on the controls page but eventually I sort of worked out how to play. |
| May 6 07:25:59 | 10m 49s | Entropy | ♥ 4 | I am impressed that you got an online multplayer game working. Unfortunately, when I joined as the only person on my team it was a little overwhelming. Some sort of tutorial to explain the growth rules or whatever would be nice. |
| May 6 07:32:57 | 6m 58s | Not So Small | ♥ 1 | This was a great concept, but maybe a bit too difficult. The bird poops constantly get stuck on my head and then are impossible to avoid until you die. I'm impressed you were able to get a leaderboard in in time as well, nice work. |
| May 6 14:15:28 | 6h 42m | Twin Jet Miner | ♥ 1 | I like this take on a tower defense game. It was a little difficult to know how to get more of the items you wanted from just the colored doors. Perhaps some icons near the doors would help there. |
| May 12 06:39:46 | 136h 24m | Hair Protector | ♥ 0 | The zoom into the guy's head at the start was incredible. I must agree with the difficulty complaints but the concept was very entertaining and I want to get good enough to beat it. |
| May 12 06:47:08 | 7m 22s | The Aliens | ♥ 0 | Seemed like a pretty neat concept but unfortunately whenever I got hit the game would freeze up (linux) so I didn't get to play the upgrade parts at all. I enjoyed the art of the rocket flying around when I pressed left and right. |
| May 12 07:02:49 | 15m 41s | Planetary Escape | ♥ 0 | Took me a while to get the hang of the game because the tutorial ends if you crash and I liked to immediately try the things it was suggesting. Once I got the hang of it I really liked this twist on a shooter. |
| May 12 07:17:35 | 14m 46s | Trapped in Engineering - My Game first time | ♥ 0 | Really nice job on your first entry. Some of the sounds became a bit too repetitive toward then end of a play through. Some variance in the footsteps and maybe distinct alarm sounds for each panel that you needed to do would add something to this. I hope you enjoyed the compo and participate again next time. |
| May 12 07:27:11 | 9m 36s | CircuitWorld | ♥ 0 | I really enjoyed the idea of the game, but as you mentioned it seemed a bit hacky with needing to connect things in the right order. I think with a bit more polish this could be a really cool thing for teaching people about electricity. |
| May 16 04:05:40 | 92h 38m | Slimes in Panic | ♥ 0 | This was a cool base for a game. I really liked all the mechanics that were involved with building a town. Once you add resource constraints and goals I think you'll have something very interesting to play. |
| May 16 04:15:03 | 9m 23s | TARJECTORIES | ♥ 0 | This was a really awesome idea for a game. I was super excited about it and then new levels had a second planet which made it even better! My only complaint is that there wasn't a multiplayer version. |
| May 16 04:26:57 | 11m 54s | Sir Shrink-A-Lot | ♥ 1 | The lore at the beginning was exquisite and the gameplay was a lot of fun. The jump sound got on my nerves pretty quickly but I enjoyed the music and the death noise (which I heard quite a lot). |
| May 16 04:29:53 | 2m 56s | Kid Monsters Smash Party | ♥ 2 | Tried to play on linux and couldn't get past the title screen. Couldn't click on the items or seem to do anything with the keyboard. I did enjoy the the title screen music, for what it's worth. |
| May 16 04:39:57 | 10m 04s | Stellar Swarm | ♥ 2 | An interesting take on a tower defense, but it lacked some depth (presumably due to time constraints). I think with some more mechanics instead of just endless shooting it would be a really neat game, though. Excellent work on the art and sounds. |
| May 16 04:52:33 | 12m 36s | El Escubo's Key Quest | ♥ 1 | This is an impressive game for the time constraints. The mechanics worked well and the item upgrades were fun to play with. I really enjoyed the map design where you went to various sections and then returned back home with a new thing to try a new area. The music lent a great feel to the game. My biggest complaint is that it ended. |
| May 16 05:32:55 | 40m 22s | Planetary Assault Self Defense! | ♥ 0 | I liked the gameplay and the upgrade mechanics, but the cannon is way too overpowered compared to the rest. The background sprites in space were a bit confusing and distracted from the otherwise nice pixel art. The music was very relaxing and fit well. |
| May 16 05:43:41 | 10m 46s | Über Connected | ♥ 0 | The controls were a bit unusual but it was fairly fun once I got the hang of it. It would be cool if there were a little more to the gameplay, but the randomized portraits of clients was a nice touch. |
| May 16 05:56:51 | 13m 10s | A Small World | ♥ 0 | The main character was a riot, although I wish he could jump a little better. After collecting the three electric blocks I wasn't sure what to do so I didn't progress any farther. I enjoyed the old-school adventure game feeling of not knowing what was going on and just experimenting, but it was a little bit opaque. |
| May 16 06:11:38 | 14m 47s | This Is Not Enough Planet! | ♥ 1 | I really liked this game but the gamepad support didn't work for me on linux, but this might be a problem with unity rather than with your game, as I haven't had it work with any unity game that I can remember so far. There was an impressive amount of content for a jam game here. I really liked the AI minions that your planet spawned. Even though there was quite a lot going on, it was nice that it was all automated and I could just focus on flying around shooting things. |
| May 16 06:24:59 | 13m 21s | LD38: A Space Odyssey | ♥ 0 | The planetary tower defense idea was really cool but the interface was sort of difficult to use. I found I lost a lot of games because I couldn't really tell what was going on while I was zoomed in trying to build things. The flow of the game seemed good if I could have figured it out a bit more. I really enjoyed the randomized layouts and planet names, too. |
| May 16 16:41:55 | 10h 16m | The Last Colony | ♥ 0 | This was a really interesting game. As many others have pointed out the controls make it more difficult than it needs to be. Once I got a bit of a feel for the controls, I was able to survive for longer but then it was too hard to see what each supply ship had because of the small text. Maybe some color coding on them would have made it easier to know which crates to dock first. The music set a nice tone for the game, and overall it was a nice experience. |
| May 16 16:48:46 | 6m 51s | Sucker Munch | ♥ 0 | This was a lot of fun and a solid shooter. I enjoyed the art and the sounds quite a lot, especially the beefy enemies in the later stages. The screen shake when firing was a bit much, but otherwise great game. |