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Twin Jet Miner
Twin Jet Miner
By invader and Anatolii
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 672 | 2.79 | 26 | |
| Fun | 665 | 2.54 | 26 | |
| Innovation | 540 | 2.83 | 26 | |
| Theme | 712 | 2.45 | 26 | |
| Graphics | 685 | 2.41 | 26 | |
| Audio | 456 | 2.50 | 26 | |
| Humor | 579 | 2.04 | 23 | |
| Mood | 672 | 2.57 | 23 | |
Comments
gurbx
2017-05-06 09:36
Fun version of a tower defense game! Exactly what you were defending could perhaps have been made clearer. I was a little confused as to if I was supposed to defend all the doors or just the door farthest down.The frame rate also started to drop a bit for me after a while. Other than that, it's a very enjoyable game with cool and different art style, and the music and sound was good as well!
I like this take on a tower defense game. It was a little difficult to know how to get more of the items you wanted from just the colored doors. Perhaps some icons near the doors would help there.
haha yes it is a bit hard to understand at first what is going on. dropping bombs is fun. Personally I just killed aliens by killing myself!
frolicks
2017-05-06 16:39
the self-destruct was a nice touch that made for some interesting moments. controls were a bit clunky though. sometimes, it felt like my up-key would't register and I had to press it again. otherwise, solid game!
Space Invaders meet The Tanks meet Tower Defense and the platformers. Really nice idea, but it's buggy - I got stuck in the tiles several times. Also, spamming the torrets seems like the all-time strategy. But anyway, the entry is very creative.
dagothig
2017-05-06 17:05
The level design and movement really hurt playability for me: Getting around in cramped spaces using this type of movement is really annoying and makes it really hard to do what you want to do. Overall the rest of the game and execution felt nice, it just feels like having twin jet joe in an open space would've made the whole thing much more enjoyable.
hunttis
2017-05-08 12:57
I think the game would've benefited if the player character was smaller than the corridors you were traveling (maybe enemies too), it was a bit too easy to snag on the corners. I always like to build stuff that does its stuff on its own, so the turret mechanic was really nice :)
It may be a good idea to allow for a little longer flight time; i found trying to navigate through small holes was rather tricky when you have to wait a few seconds while you cool down. Otherwise, it's an interesting idea, and a fun one at that! An all-round enjoyable game, good job! I liked the audio too; nicely done.
I enjoyed this game, it's colorful and fun. I think maybe a little bit of time before each wave to set up your defenses would be more fun. Nice job!
:robot: :boom:
cybek
2017-05-09 14:00
It was hard to understand at the beginning, but if you know the rules of the game it makes it really fun. I like the idea of this 'platform like' tower defence. And I haven't seen tower defence with enemies able to destroy terrain blocks. It's really nice. Instead of checking if enemies can go to checkpoint, they can destroy terrain. Nice game!
Cool idea. I feel like the jetting around could do with a lot more tuning to make it more fun though. In my opinion it was way too speedy and imprecise. Like someone else said above making the player a bit smaller to tackle some collision issues would also be an option.
I love this take on tower defense :) the turrets and bombs are really fun to use but I found myself dying half of the time from my own bombs haha, the jetpack is a little bit too fast and hard to manage but still had quite some fun playing :D Great job!
Nice game man. You seem to understand games.
Rate us https://ldjam.com/events/ludum-dare/38/deep-bottom
tddawson
2017-05-15 02:49
Personally, I actually liked the speed of the jetpack. I was a bit confused about what I could do and what I needed to go to get more of each supply type, so maybe a little polishing on the interface would help with that. Neat idea and quite well-executed for the weekend!
somnium
2017-05-16 14:41
An interesting game. I struggled a bit with the controls, however. It seemed that my upwards thrust would randomly stop registering the up-button, which would usually mean me dropping to my death, instead of hovering and dropping a bomb.
There is an impressive amount of variety in the game, with a lot of different elements to master and use to your advantage.
>Stopping the diggers, >using available tools. >The base shall be safe!
Fun little game that is more difficult than it seems. Well done :)