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LudumAnthony

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TimestampSince previousGameLudumAnthony's comment
Apr 18 01:04:00 Best Game Ever the score is out of the screen :/
Apr 18 01:12:00 8m 00s CubeShift Really fun, I didn't get it at first but I understood the mechanic quite quickly. Great music too.
Apr 18 01:18:00 6m 00s Shifty Ninja Pretty fun, but I could only play it for a few minutes because my speakers don't like the bullet sound.
Apr 18 01:23:00 5m 00s Helium-4 Minimal gameplay but still fun. <br/>It has really good music though. <br/> <br/>Also I would remove the flashing white or change it with a bright red to lessen the intensity.
Apr 18 02:07:00 44m 00s Shiftshape Why include a license...
Apr 18 02:19:00 12m 00s InShape I'm not going to rate because it seems a bit buggy. I can't click the buttons all of the time and the "You Lose" shows up on the main menu.
Apr 18 18:48:00 16h 29m The Government Job Interesting concept, the controls were kind of weird but they weren't too bad. <br/>Was there any other disguise than trash? I searched for a while and didn't see any?
Apr 18 19:14:00 26m 00s Green Knight The biggest flaw was that the bats were almost useless. Because they didn't do much, you can fly past most things pretty easily. <br/>I did like the fact that you don't control the shape-shift. <br/>On the wizard fight I died AND killed him at the same time twice :(
Apr 18 19:42:00 28m 00s Shape Wars Text was blurry and there was a huge learning curve. I didn't rate because it went over my head :P
Apr 18 19:49:00 7m 00s Disco Anthem Reloaded The start menu is very cool! <br/>The game is decently hard but my god my eyes are dead. <br/>Good audio too. <br/>Best score: 3929
Apr 18 19:54:00 5m 00s Ludum Bear The actual game mechanic for shapeshifting was pretty cool, but the game became stale pretty quickly.
Apr 18 20:02:00 8m 00s Block Shift Adding a score would have been a good choice in order to create a sort of replayability. The mechanic was very interesting and fun but I might have played longer if I could see a score / some sort of progress happening. Great music though.
Apr 18 20:17:00 15m 00s Polyjam Good game, but the easier beginning was a bit slow. I would have made it so you need to collect the same amount of stars as there is shape sides * 4 or something. This way, a triangle would be 2 * 4 = 8 stars (so it's not as long as the harder ones). <br/>Highest score: 96 if I can remember correctly
Apr 18 20:39:00 22m 00s RescueBot The layering for the graphics is buggy (the person dead on the ground appears above the cars driving by). <br/> <br/>The game was fun and was a good use of the shapeshifting theme.
Apr 18 20:52:00 13m 00s Flight of a bee Is there no point?
Apr 18 21:24:00 32m 00s CastleMania This gave me the same feel as the original Castlevania. Extremely fun, and the skeletons are that perfect level of difficulty. Excellent job except for the music :P <br/> <br/>I wish you could hit the blue blobs when they are a block above you without crouching (but they are too high)
Apr 18 21:43:00 19m 00s Slimes Great mechanic!
Apr 19 00:24:00 2h 41m Shape Shooter The hit detection for the level with the triangles is unfair, the triangles can shoot you anywhere and you get hit but you must hit the triangle at the exact tip? <br/>Still pretty fun to try to beat (which I couldn't).
Apr 19 00:36:00 12m 00s Sheep Shift I assume this is endless so I played up until level 9. Definitely a fun little game, however it doesn't have anything to do with the theme.
Apr 19 00:41:00 5m 00s Shape Shooter Good game, the enemies don't really look like the ship so it's a good thing you colored the projectile so I knew which one to use ;) <br/>It's definitely much easier using 1234 because you can skip over certain projectiles you would have to scroll through with the mouse. I suggest using j k l and ; as the buttons though, so they aren't above WASD.
Apr 19 00:50:00 9m 00s PuzzleShift Extremely buggy (based on comments I think it's the game but just in case my browser is Waterfox). <br/>Examples: <br/>http://i.pxl.lt/Tgalf3.gif <br/>http://i.pxl.lt/Q8dGB6.gif <br/> <br/>Also, I couldn't use X / Left Shift to shapeshift. <br/> <br/>I don't plan on voting due to these issues.
Apr 19 00:59:00 9m 00s Shining Eye The ship mechanic was very unique, but for such a thin screen I don't think it was implemented well. <br/>The graphics and sound were pretty good too (It says you used Kenney's CC0 Sprites, however you never noted if you used someone else's sounds? If not, why isn't there a rating option for audio?).
Apr 19 01:07:00 8m 00s Glurge Purge After level 12 is pretty hard. I skipped to the final level and it seems impossible! <br/>The gameplay and graphics were quite good.
Apr 19 01:12:00 5m 00s Nano Wars I would have done the controls differently since the game has an isometric layout, but that's besides the point. <br/> <br/>It's pretty hard for me to advance because of the controls and running out of bullets. There is plenty of bullet "packs" to pick up, but the enemies move too fast for me :P <br/> <br/>Where's the shapeshift aspect also?
Apr 19 18:49:00 17h 37m V for Virus The mouse not controlling the menu confused me for a while, but after that the game was really fun. <br/>It would have been better if enemies turned red / had some sort of hit indication though.
Apr 19 18:55:00 6m 00s BIT SHIFT You can't see enough of the world, and the collision for the floor isn't the best so I found myself falling through a lot of "floors" at a time.
Apr 19 19:03:00 8m 00s Not be eaten Thought it was way too difficult until I saw the minimap on the bottom right. Overall pretty fun, and I'm glad that although you went for the flashing color style, it wasn't too contrasting like some other games (which I couldn't even play).
Apr 19 19:18:00 15m 00s The Door I agree that the game was fun and playful, but it seems like you tried too hard to make an enigmatic game without reason. From what I saw it doesn't seem like the door really represents anything. Your best category for my rating was Mood :P <br/> <br/>Note to everyone else: Don't walk in the water, you will get stuck.
Apr 19 19:31:00 13m 00s Beneath a killing moon Hard for me to beat, I tried at least 15 times :( <br/> <br/>The idea was great, graphics were good, sound suited the game quite well - I really liked it. <br/> <br/>Like stated below, you should be able to control the werewolf because the AI is pretty bad at killing people!
Apr 19 20:37:00 1h 06m NeoTrap Great concept and execution, however with the "shapeshifting" mechanic, jumping is almost useless. Jumping should leave you in the air a little longer because it's hard to tell where you are jumping from and where you will be jumping to. Other than that, very fun to play and makes me want to bookmark the page! <br/> <br/>41050 is my best score so far (Sex Whales &amp; Fraco Dead to me was the song).
Apr 19 20:49:00 12m 00s Sunshift One of the few games I will actually keep on my desktop, great job!
Apr 19 21:07:00 18m 00s I Ordered A Different Burger Weird but playful, I like it!
Apr 19 21:12:00 5m 00s Shifty Shapes of Grey Audio was funny, game was pretty fun for the first few minutes, but it became stale pretty quickly. Even so, good job.
Apr 20 00:01:00 2h 49m Gun Hell The mechanic is unique, but not very fun :P It's too hard in an "unfair" way in my opinion. Nice entry though, the music was good and the graphics were decent.
Apr 20 00:12:00 11m 00s Shapeshift Warriors I liked the concept but the levels could have played to it's strengths better. <br/>Overall fun game, the menu and gameplay felt natural to me. <br/>Perhaps your bullets should be able to cancel out the enemies bullets as well.
Apr 20 00:15:00 3m 00s Switch Them All Game runs fine, but what button is "Start" ??? I tried everything and nothing works.
Apr 20 00:29:00 14m 00s Shape Shuffle Such a short level but was pretty fun. The graphics were nice but you could easily cheat most of the gameplay using the sword's dash to just run past things.
Apr 20 00:39:00 10m 00s OnPoint I would really like to finish before I rate, so can someone help me beat this level: http://i.pxl.lt/BPU3Os.png <br/> <br/>I tried spamming between the circle and the triangle to "confuse" it as the wonky shape but I guess that's not right :(
Apr 20 01:17:00 38m 00s Polygon Phase http://i.pxl.lt/dXVpH8.gif <br/>Browser: Waterfox (lightweight firefox) <br/> <br/>Doesn't work for me :P
Apr 20 01:32:00 15m 00s Cliff Shift Took at least 10 minutes to be able to get somewhere. Fun gameplay, but it doesn't really follow the shapeshift theme. Sure, you could become the plane thing but it didn't do anything to impact the game.
Apr 20 01:53:00 21m 00s ShipShifters! The audio, graphics, gameplay, and transitions were very good, but there were a few problems. <br/>Ships can go offscreen in the horizontal ship mode, regular player movement is glitchy and eventually I broke it so I was halfway in the floor. <br/>Gameplay wise there were a few teases that were disappointing to not see implemented. For one, the player's giant sword didn't do anything other than block when crouching which is kind of dissapointing considering it's right in your face. Another thing was that the boss had laser beams over the center as though you had planned to have to wait for the lasers to turn off before you could actually damage the boss. That would have been a great idea in my opinion. <br/>Also yay I beat it! http://i.pxl.lt/Ck49Pd.png
Apr 20 02:00:00 7m 00s SpeedShape The bird one is too hard, while the sheep one is too easy. Instead of losing immediately for the bird one when you touch another bird, you should still be able to try to recover even though you are being pushed back. <br/>Short and simple, the middle level was the most interesting due to its mechanic.
Apr 21 01:01:00 23h 01m Slime Quest Fun game, and good graphics. <br/>My nitpicks: <br/>You have to be exactly over the box in order to surround it which is quite annoying. Also, having to hold S while surrounding it was annoying too.
Apr 21 01:17:00 16m 00s ShifTris Good idea, but I think there was a reason for rotation in Tetris :P The blue 4x1 piece for example should have either been oriented vertically in my opinion. <br/>Good concept but needs more mechanics (unfortunately you didn't have time because of bugs :P)
Apr 21 01:24:00 7m 00s So You Think You Can Science? Fun little game :) <br/>Walls were annoying but that's what you get with 24 hours :P
Apr 21 23:08:00 21h 44m Shadow Play Getting stuck was a bummer :P
Apr 21 23:15:00 7m 00s World Dominator The slowness was too long when you ran out of "energy." The game was pretty fun but there were lots of enemies just for the starting fight that it took a while to get back to where you were each time you died.
Apr 21 23:20:00 5m 00s Cube Shift Nice loading transition thing, very eye catching. The menu should have a better indicator so you can see what option is selected, and you should be able to see your score before selecting submit score. Otherwise a fun game, would have been great put to music.
Apr 21 23:26:00 6m 00s ScapeShift Like the others said, has a lot of potential but right now it's pretty basic. It was actually more fun than I expected. Also, is there a turn off music button hidden below the drop down arrow for selecting things because I kept pausing the music by clicking it somehow.
Apr 21 23:29:00 3m 00s Shape Escape It was actually pretty fun once it became more difficult. Good job :)
Apr 21 23:33:00 4m 00s Shifting Worlds Short amount of levels, but a great concept. In most games like this the hidden walls would still be there (just you can't see them), which is why this game was a lot harder. I didn't expect it to be so literal.
Apr 22 00:17:00 44m 00s Shape Bender Nice game! (I'm from the stream)
Apr 22 01:07:00 50m 00s Abducktion Amazing... can't believe this is a compo entry.
Apr 24 00:22:00 47h 15m A Slimy Fellow Really fun game, the only thing it needed was to keep your forward momentum after jumping off the train. In real life you wouldn't jump straight up, you would still have forward movement.
Apr 25 19:57:00 43h 35m Balthazar The Shapeshifting Wizard Good concept, but the movement controls really ruined the experience. If I wanted to move up and then left, I would have to release up before pressing left (otherwise it would continue going up). Other than that, it was a fun game.
Apr 26 03:31:00 7h 34m Morph Space Nice game, only wish there were more enemies at the start.
Apr 27 18:02:00 38h 31m ShapeShifter In the future the level should be more dependent on the shapeshifting, as far as I could tell the only reason to shapeshift was to break the blocks in the beginning. For a game made from scratch in java (I did the same for my submission :P) you had collision detection and I assume a level handler that placed the tiles correctly. I suggest you use all of the mechanics built for this game (like collision and level loading etc) for the next LD so you can focus more on gameplay instead.
May 8 01:25:00 247h 23m Morpher---QWERTY, AZERTY and Devorak compatible link is broken
May 8 01:30:00 5m 00s Give me Six Fun game, really nice mechanics.
May 8 01:39:00 9m 00s Social Engineering - Level: Shapeshift There were some logic issues like "Who is X" 'X is a writer' "Do you know anything about X?" 'I don't know who X is' <br/>Fun game otherwise, like the others said remembering names was a bit challenging.