Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → egos
Feedback comments for LD35
egos's games and stats for all events →
| Timestamp | Since previous | Game | egos's comment |
|---|---|---|---|
| Apr 18 03:13:00 | The Void Walker | Well realized <br/>Good job | |
| Apr 18 03:18:00 | 5m 00s | Scevus | Perfect realisation. <br/> I appreciate that the level are procedural and the change of color give a real replay value |
| Apr 18 03:23:00 | 5m 00s | Blue Moon | nice visual aspect <br/>But the control are really buggy with me |
| Apr 18 03:26:00 | 3m 00s | Pacifist Hill | I like the idea of different shield |
| Apr 18 03:31:00 | 5m 00s | Fylgjur | Well realized <br/>i finish with a score of 2127 maybe the collision with weapon are to fast |
| Apr 18 03:39:00 | 8m 00s | Signed Distance Shift | Impressive job <br/>The visual is stunning and the idea simple but work very well <br/>Good job |
| Apr 18 03:42:00 | 3m 00s | Infinite shifter | an upgrade game well realized and especialy the design /ui <br/>good job |
| Apr 18 10:48:00 | 7h 06m | ShapeQuest | Nice little game maybe too easy but the red ia is cool too |
| Apr 18 10:53:00 | 5m 00s | SlimeShift | Nice idea and well realized. |
| Apr 18 17:16:00 | 6h 23m | Fusionshift | The game mechanic are confusing <br/>anyway great job i love lua ;) |
| Apr 18 17:20:00 | 4m 00s | Attached | wrell realized and nice graphics <br/>the double jump on the tuto is hard to succes |
| Apr 18 17:26:00 | 6m 00s | Porknight | So fun and really a nice idea the shapeshift of the knight <br/>Good job |
| Apr 18 17:29:00 | 3m 00s | Space Cows from Taurus | I love cows <br/>Well polished and 5/5 just for the message during loading screen <br/>the rotate speed is a too high for me |
| Apr 18 17:32:00 | 3m 00s | Neo Shifter | a shooter perfectly realised <br/>good job |
| Apr 18 17:46:00 | 14m 00s | Go Spell It On A Mountain | really a nice idea and i love the sound <br/>The menu left and right is good too <br/> <br/>But i didnt have the feeling of changing something by typing word |
| Apr 18 17:52:00 | 6m 00s | SuperFishAl | the game working few glitch when you fall in the syphon <br/>I love the idea of different fish in function of the situation <br/>but because you can turn they didnt have any utility of shapeshift <br/>At the begin i thinked that the move was randomness and i had just to change form <br/>So much fun like this <br/>Great job |
| Apr 18 18:42:00 | 50m 00s | Günther's Abduction | fun and well realized good job <br/>There are no use of the transformation ? |
| Apr 18 18:54:00 | 12m 00s | Graveyard Shift | nice idea a battle of shapeshift <br/>The wait is long since the first card |
| Apr 18 19:03:00 | 9m 00s | Befitting Perpetual Owl | hard to understand what to do But nice idea |
| Apr 18 19:24:00 | 21m 00s | Revamp | Very well polished ! Great job <br/>too hard with keyboard |
| Apr 19 03:50:00 | 8h 26m | Purity | amazing realisation and game mechanic. easy too understand and good use of the theme <br/>Nice idea the breach in the heart and the Granular/procedural fit perfectly <br/>I admit i have the dream to use a similar c++ code for my own project ;) <br/>i finish with a score of 7426 with lvl6 <br/>Best entry for me |
| Apr 19 10:04:00 | 6h 14m | Flipsy Shapes | simple idea and well realized <br/>good job ! |
| Apr 19 10:27:00 | 23m 00s | Shapeshift Racer | nice graphics and audio |
| Apr 19 10:38:00 | 11m 00s | Shape Collector | very well realized <br/>Against the coimputer its challenging , <br/>Just a thing on big map turn are too long (just an option to speed animation ) <br/>anyway good job |
| Apr 19 21:51:00 | 11h 13m | 55 Days | its a finished game and the concept is solid <br/>improve the diff curve and sell it (more tile) <br/>Amazing job <br/> <br/>my score 4546 <br/>No use i am just happy to finish it |
| Apr 19 22:33:00 | 42m 00s | ShiftHeroes | briliant <br/>The post compo only is playable due to the shortcut <br/>I think its better to only have 4-5 shapeshift and no sub categorie <br/>Its a great game |
| Apr 19 22:41:00 | 8m 00s | Trolldom | love powa <br/>great jobs and you export this on web browser thanks <br/>The game work <br/>just let the instruction space key every time <br/>And the last level is ..... not really useful ;) |
| Apr 19 22:49:00 | 8m 00s | Eat me if you can! | i discovers the curve tongue after nice idea <br/>Yes with gamepad its so better |
| Apr 19 22:51:00 | 2m 00s | Changelings | good idea the lemming concept for the theme |
| Apr 19 23:03:00 | 12m 00s | Forge Rampage | well polished <br/>the combat phase are fun <br/>the upgrade system is a good idea but frustrating in this version |
| Apr 19 23:06:00 | 3m 00s | GeoRun | well realized and fit the theme <br/>the control arent really smooth |
| Apr 19 23:09:00 | 3m 00s | Feuding Space Blobs | a good idea and fit the theme i like it <br/>I just need a turret in the center to win (damn ia ;)) <br/>Shortcut will be a much have if you concider the game speed |
| Apr 20 07:34:00 | 8h 25m | Pink | simple idea and nicely realized <br/>the double jump is a godd addition but it will not be an obligation for jump on the firt platform |
| Apr 20 19:17:00 | 11h 43m | Cyan | impressive work for a compo entries |
| Apr 20 19:22:00 | 5m 00s | xXShapeShooterXx | nice shooter the triangle is sometime hard to control |
| Apr 20 19:44:00 | 22m 00s | Tales of Atom | nice idea but the control are so hard and chaotics <br/>Maybe its the collision when pleyr is front to a wall <br/>Anyway good job |
| Apr 21 08:57:00 | 13h 13m | The Shinobi Trial | love graphics and sound <br/>Not a big fan of install procedure ;) |
| Apr 21 14:37:00 | 5h 40m | Solar Explorer | So well realized good job <br/>Just a bit long wait for the first shapeshift but its ok <br/>I had fun with him |
| Apr 21 21:22:00 | 6h 45m | Fast Dungeon | so well polished <br/>I agree with other the control are a bit strange and espacialy with the jump <br/>I like the grind/farm xp option |
| Apr 22 07:33:00 | 10h 11m | LycanQuest | very well polished fort a compo entri (Castlevania: Symphony of the Night) <br/>because of the mob rush in some zone i think too checkpoint will be nice |
| Apr 22 07:40:00 | 7m 00s | Robot Snake | relay nice idea i like it <br/>But no checkpoint and the game have no replay value due to the slow movement |
| Apr 22 18:06:00 | 10h 26m | GeoShift | very good <br/>The last part is so hard but thanks god you put checkpoint |
| Apr 22 20:12:00 | 2h 06m | Formorph | really nice idea and espcialy the clone option <br/>good jobs |
| Apr 24 09:58:00 | 37h 46m | Morphing Maria | well polished puzzles game <br/>Good jobs |
| Apr 24 11:13:00 | 1h 15m | Theseus | great entries good jobs |
| Apr 25 16:39:00 | 29h 26m | Shapegrammer | simple but addictive concept <br/>Very well realized |
| Apr 26 17:56:00 | 25h 17m | Stockholmia | nice idea <br/> maybe it will be moreh fun without the slime phase or slime phase but no hill phase |
| Apr 28 11:48:00 | 41h 52m | FriendShift Madness | fun concept and nice reallized <br/>i like it <br/>Maybe you should let instruction somewehee |
| Apr 29 05:51:00 | 18h 03m | Booba Loomba | well realized and polished <br/>thanks for the explanation |
| Apr 29 10:51:00 | 5h 00m | Bloodbearer | very well polished but damn its hard |
| Apr 29 21:13:00 | 10h 22m | Transformagician | not really original but very well realized good job and especialy for art and music |
| Apr 29 21:32:00 | 19m 00s | With a Pinch of Liver | the idea work perfectly <br/> maybe a button for choose directly the vial and profite more rapidly of the concept <br/>and possibility to increase game speed ! <br/>good job |
| Apr 30 07:30:00 | 9h 58m | Wormwall | really idea but a bit too hard too experiment the concept as a player <br/>I like the color choice |