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Feedback comments for LD32
scorched's games and stats for all events →
| Timestamp | Since previous | Game | scorched's comment |
|---|---|---|---|
| Apr 20 15:32:00 | Basement RPG | Can't play, on app start a message pops up that reads: "RPGVXAce RTP is required to run this game." | |
| Apr 20 15:40:00 | 8m 00s | Temple of Light | You should submit the 'build_Data' folder, that was generated by Unity next to the executable |
| Apr 20 15:55:00 | 15m 00s | A Tale of Two Souls | Nice, I wish the movement acceleration value was less though |
| Apr 20 16:02:00 | 7m 00s | Organ | Too full of frustration for me, the game is not about organ player, but about pressing a key when you see green light. At *very* fast rate) |
| Apr 20 16:07:00 | 5m 00s | Dye | Expected some action here... |
| Apr 20 16:16:00 | 9m 00s | Gravity Gram | Liked the gravity mechanic, but didn't like trial and error method for knowing what color of key is for what color of door (probably, they should simply match). Also the animation for field is horrible:-) |
| Apr 20 16:27:00 | 11m 00s | Solar Swing | After many failed attempts scored 7000 points) Controls are fun when you get used to them. Disliked the music and often hangs on game over (hence, no fast restart). |
| Apr 20 16:59:00 | 32m 00s | Dirty Fork: Unleash the Mayhem | Expected some tomatoes in return)) Good work anyway |
| Apr 20 17:16:00 | 17m 00s | Out of Bullets | Good. Needs some bosses in it :-) |
| Apr 20 17:23:00 | 7m 00s | Mellowball | It took ages before I realized that mouse button throws a ball:-) You should list it in the Controls section |
| Apr 20 17:39:00 | 16m 00s | Solar Tycoon | I catch an null pointer exception at the beginning in both versions (either in log or in popup messagebox). Mozilla Firefox here |
| Apr 20 17:56:00 | 17m 00s | Yoyokidz | Excellent one! Though sounds are kind poorer than graphics, and diagonal attacks are not easy to perform. |
| Apr 20 17:58:00 | 2m 00s | A Bug's Death | The link is broken |
| Apr 20 18:18:00 | 20m 00s | TUNDRA | Really like this one. Somehow reminds me of LOST series. |
| Apr 20 18:24:00 | 6m 00s | Rainbow Tank | Why shall one destroy us? |
| Apr 20 18:45:00 | 21m 00s | Hugline Miami | It's rather blow kissing than hugging) |
| Apr 20 18:54:00 | 9m 00s | Hug Cult | Looks like "teeth collector" game) |
| Apr 20 19:24:00 | 30m 00s | Bane of Arthropods | Sticky head may be rebranded as a feature:-) |
| Apr 20 19:30:00 | 6m 00s | KittenCleanerTD | Looks amazing! <br/>BTW, I've made TD too:-) |
| Apr 21 17:10:00 | 21h 40m | flowerpower | Nice feel. Consider auto-pickup next time. Also, Z and X icons are pixelated (unreadable in game), and when player is looking any way but south, he is pixelated too) Also I met some giant in the end, was it intended?? |
| Apr 21 17:45:00 | 35m 00s | Venari | I like graphics and sound (quality of sound is great compared to other Ludum Dare games I played), and the idea about day/night cycle (though I discovered it on the second play only after reading the description), but the gameplay is a maze-walking frustration. Should have more actions per area and more clear links between areas. Found all items but no use for them. Found a demon, expected it will eat me or I will play on the flute for it (which banned the knife for me forever), but it ignored me:( Also an intro would be nice <br/> <br/>P.S. at some areas I got Z-ordering issues with heroine moving though log (for example) and back |
| Apr 21 17:55:00 | 10m 00s | Beat | Should have keys written on the capsules, it's too hard for me to remember |
| Apr 21 18:05:00 | 10m 00s | Egg Defender | Funny. Made TD too) |
| Apr 21 18:08:00 | 3m 00s | Modern Army Bowman | App hanged at some point:( |
| Apr 21 18:42:00 | 34m 00s | Bubbles and Fire | Pity it's too short, the gameplay is awesome) Should take next day to make some levels and go for jam then |
| Apr 21 18:48:00 | 6m 00s | Cube Volta | Very nice, reminds me of Rubik's Cube. Should have 'next level' button |
| Apr 21 18:54:00 | 6m 00s | Victory Gardener | It would be good to have more challenges than just time. Also put some more screenshots, the current one is way worse than any random screenshot of gameplay) |
| Apr 21 18:57:00 | 3m 00s | Dino & Satyr on a log | Lol, the gameplay is indeed not shipped:-) Same error message here |
| Apr 21 19:03:00 | 6m 00s | Sinner Party | Like the special effects, particularly the one with jumping letters, very creative |
| Apr 21 19:29:00 | 26m 00s | The Song of Aria | Amazing, I'm surprised that it's made by one person in 48 hours. You should though make graphic effects for 2 songs more different (or even just merge them in one). You could also steal some ideas for the game from Aquaria's sing system. 5 stars for all expect humor |
| Apr 21 19:33:00 | 4m 00s | Strike Dungeon | Graphics are good, but should be more challenging (though I only played a bit) |
| Apr 21 19:39:00 | 6m 00s | Compassion | Make LÖVE, not war)) Liked the inversed narrative idea. More detailed gamification of it would be great |
| Apr 21 19:41:00 | 2m 00s | Deadly Tiles | The theme is very good. The game could be more forgiving though (hit points) |
| Apr 21 19:50:00 | 9m 00s | Malicious Design | I don't like that it's packed in an installer rather than simple *.zip. Thought at first it's some joke, and the game is malicious software (the title is scary) :D |
| Apr 21 19:53:00 | 3m 00s | Small Popcorn Adventure | Very interesting, though controls are very tricky. Reminds me of Incredipede a lot! |
| Apr 21 20:03:00 | 10m 00s | Tuba Knight | Enjoyed this game, though the idea seems to be stolen from Kirby's Adventure :-) 5 stars for all except innovation |
| Apr 21 20:17:00 | 14m 00s | Behind the Fence | Didn't see the weapon in this odd game, but the narrative rocks. Another time I wish there was a narrative grade in LD. |
| Apr 21 20:21:00 | 4m 00s | Get Toasted | The controls are confusing, but the setting is fun |
| Apr 21 20:26:00 | 5m 00s | The Awesome Jelly | Funny. Should have some physics to throw back the player being hit, also more environment sounds would be good |
| Apr 21 20:34:00 | 8m 00s | Cortex Control | Want multiplayer ;D |
| Apr 21 20:40:00 | 6m 00s | Good Grandpa Simulator | Funny and odd |
| Apr 21 20:45:00 | 5m 00s | Wok Quest! | Idea is fun, but I get random teleports from one area to another. Often from the border, but can be anywhere. It's really game-breaking |
| Apr 21 20:53:00 | 8m 00s | CurseMan | Humorous and odd. I have an idea that people can put their hands over ears to defend |
| Apr 21 21:00:00 | 7m 00s | Sheep | Controls are annoying, but the idea is great. Why are the commands added in reverse order? <br/>I also liked the music and sound |
| Apr 21 21:03:00 | 3m 00s | NEG [controller req] | Why can't 2 players use one keyboard?? Strange statement. Played so many games like that, also the very common 2 player hot seat pattern is gamepad for player 1 and keyboard for player 2 |
| Apr 21 21:09:00 | 6m 00s | Glatto Boy | Another Kirby-like game) Good graphics |
| Apr 21 21:18:00 | 9m 00s | Pigeon Potente | A bit silly, but addictive. Surely mobile players will like stuff like this) |
| Apr 22 20:36:00 | 23h 18m | Guardian Against Shadows | Nice. Missed more scary shadows rather than just cubes:-) |
| Apr 22 20:44:00 | 8m 00s | Echoes of the Forest | Beautiful. Though I'd like to see keyboard controls, not touch-like ones |
| Apr 23 16:08:00 | 19h 24m | Dead Pixel | Personally, I don't like that the weapon is just a voxel (not pixel BTW) and don't see in it a puzzle game, and the song is boring:-) But the gameplay is fun, graphics are pleasant, wanting to destruct these walls all over again. Thanks |
| Apr 23 16:22:00 | 14m 00s | Clashy Clouds | Simple and lovely. One of the best soundtracks on LD32 as I played. 5 stars for every category:-) |
| Apr 23 16:28:00 | 6m 00s | Can You Reach the Sun? | Poor little wolves :-) Nice one, can you make a fullscreen mode in web? |
| Apr 25 07:43:00 | 39h 15m | Lagman | I think the lag should be an ability of player, or it should be explicitly shown to player, when the next lag will occur, so he knows exactly when to jump safely, and when to attack:-) The idea is funny |
| Apr 25 07:48:00 | 5m 00s | Go Shoot Yourself | Nice visuals effects) Also auto-firing is fun too when you play with yourself:-) |
| Apr 25 07:58:00 | 10m 00s | Flavourish | Like the idea and graphics and music. Needs more challenge and action though:-) <br/>Also, the cook can not only jump, but gravitate to ceiling, and the file hosting is annoying |
| Apr 25 08:04:00 | 6m 00s | Alexis' Mission | Liked the game, though couldn't really play it: the screws go in the opposite direction of sight. Not sure if it's a bug or a feature, but it's misleading for sure |
| Apr 25 08:08:00 | 4m 00s | Spaced | Looks like Pacman at first sight:-) |
| Apr 25 08:13:00 | 5m 00s | The Legend of the Fisherman | Sadly didn't manage to get any of the buttons except left stick doing anything:-( |
| Apr 25 08:37:00 | 24m 00s | Rage the Stage | The soundtrack is good but very quiet. And different enemies requiring different riffs would be more fun. As an alternative, different types of riffs could be: 1) single enemy, 2) line shot, 3) area of effect, 4) chain shot; and deal not only damage but: slow down/stun, summon some music creature, you got the idea:-) |
| Apr 26 21:27:00 | 36h 50m | The Way of the Unconventional Weapon | Sometimes the game loads only to 81%. And always (if it loads) I see black boxes instead of monks. My browser is Mozilla Firefox |
| May 4 13:02:00 | 183h 35m | Nuclear Autumn | The soundtrack is cool, one of my favourite in LD32. |
| May 4 13:24:00 | 22m 00s | Tom-Catch | Liked the intro, why can I walk over buildings, like if they were painted on the ground? |