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DragonXVI's games and stats for all events →
| Timestamp | Since previous | Game | DragonXVI's comment |
|---|---|---|---|
| Apr 20 08:55:00 | Soulstealer | Brutally tricky platforming :D I managed to get two of the items though, wasn't sure how to get to the Ghost one. Nice mechanic though, some fun little sections with each of the characters. Wish the spikes were a bit more visible, a few of the ceiling spikes caught me off guard :p | |
| Apr 20 09:02:00 | 7m 00s | Deadly rain | Those bombers are really annoying :p Great visuals and nice depressing audio. Game's fairly tricky though, they *really* don't like this little girl :p |
| Apr 20 09:14:00 | 12m 00s | Fight The Sleep | Fair simple little coffee-shooter. If I had one main complaint, the point at which the screen scrolls is pretty close to the end, made me worried I was going to walk into the sheep :p |
| Apr 20 09:22:00 | 8m 00s | Angry Boats | Bah, can't beat the one with loads of chair cannons :p Art's pretty simple but very nicely presented. Lots of polish, plays a like fast-based Tanks game with a good bit of bonkers humor too. Nice job! |
| Apr 20 09:27:00 | 5m 00s | Gravity Gunner | PHew, made it to the spaceship! The bit after the cool shattering wall is crazy :D Pretty fun little game, decent gravity gun mechanics too! |
| Apr 20 09:36:00 | 9m 00s | Badass Inc | Crazy for trying an adventure game-esque thing in 48hr :p Art's gorgeous as always, game's fairly simple but combat system's great, hearkening back to Flashback/Another World. <br/> <br/>Also pretty funny :p As good adventure game should be. |
| Apr 20 09:41:00 | 5m 00s | G.R.A.V.I | Controls are incredibly 'floaty', but managable. Crazy for you to try and do funny portal-esque dialogue for the thing too :p But decently done. The voice over could've benefited from some filtering. Well presented though, could do with a few more puzzles. |
| Apr 20 09:46:00 | 5m 00s | Star Driller Ultra | Gorgeous presentation, controls and view are a little odd but y'get used to them. Gameplay's fairly simple and some of the enemy types add a good bit of variety. Nice work! |
| Apr 20 09:48:00 | 2m 00s | Duck Attack | Ducks could do with a bit of flocking AI to seperate them, they sort've all fuse together when attacking :p Interesting idea though |
| Apr 20 09:52:00 | 4m 00s | The War Dog | Interesting concept for a game, if a little dark :p Gameplay's very simple though. |
| Apr 20 09:57:00 | 5m 00s | Apocalyptia | Nifty little atmospheric platformer. Reminds me a little of Lone Survivor. Game closed itself when I was fighting the Boss though, wasn't sure if I'd won or it crashed. Nice job overall though! |
| Apr 20 10:03:00 | 6m 00s | Oddest Jobs | Nice little platformer. Love the hat mechanic :D Controls a little floaty, and you seem to be able to wall jump too. Concept's nifty and visuals pretty cool too! |
| Apr 20 10:15:00 | 12m 00s | Rhythm Gunner | Call something "Rhythm Gunner" and I'm already all over that :p <br/> <br/>Awesome idea, even if the game itself is very small. Love how the music changes and the beats change for each weapon. Would love to see this game expanded and turned into a full game. Excellent chiptunage too! |
| Apr 20 10:28:00 | 13m 00s | Arthur and the Staff of Arbitrary Arrangement | 28! Nice use of the dynamic lighting and interesting 'swapper' mechanic. Is there some procedural generation of the level going on too? Pretty nifty for 30hrs! |
| Apr 20 10:30:00 | 2m 00s | Compassion | Well that was dark :p |
| Apr 20 10:48:00 | 18m 00s | Bad Tummy Bunny | Nifty little game, tricky though :p Some kind of trajectory helper would be nice. Love how the foxes dissolve too. Extra points in audio for the dizzying array of fart noises :p |
| Apr 20 10:53:00 | 5m 00s | 100 Dollars Unicorns | Utterly impossible for me to land the gits :p Think I managed a record of 1 :p Bonkers idea and nicely presented though. |
| Apr 20 10:55:00 | 2m 00s | Hazardisc | Nifty little arena shooter. Platforming controls a little odd, and the aiming indicator could be brighter, found it difficult to see where I was aiming. Good job though! |
| Apr 20 10:58:00 | 3m 00s | DRILL KNIGHT | Nifty! Don't see many spinning top type games. Love the visuals too. The physics seem a bit crazy fast when getting launched, found it difficult to recover if I made a mistake :p |
| Apr 20 11:01:00 | 3m 00s | Super Recoil Gun | Simple presentation but interesting idea. WASD and Spacebar felt a bit awkward for aiming. |
| Apr 20 11:07:00 | 6m 00s | Fruitinator | Man I've missed destructable terrain :p The mess I made in level 2 finding the flag was ridiculous. Excellently implemented little platformer. |
| Apr 20 11:19:00 | 12m 00s | Lucid | Got all eggs! The one you have to drop down onto took a while. Lovely moody little platformer with a penchant for nasty jump-and-shoot bits :p Nifty visuals on the shockwave and all round nicely presented. |
| Apr 20 11:26:00 | 7m 00s | Intersection | Highest score was 30, but went down to 25 with a few mistakes. Gameplay's simple but tricky to master, think it needs some kind of difficulty where the traffic gets busier as time goes on, but as it stands pretty nifty idea. |
| Apr 20 11:34:00 | 8m 00s | A Knife Made Of Whispers | Interesting mechanic, reminds me a little of that game where anything in darkness is incorporeal. Lovingly presented and plenty to play through as always, just wish the attack reached a bit further :p Walked into those blobs many times trying to hit 'em! |
| Apr 20 12:07:00 | 33m 00s | Blink Gun | Nicely done! Seen a few swapper mechanics so far but liked this ones puzzles more. Tutorial text parallaxing's a neat effect to, and good wrapped up set of levels with simple minimalistic UI. |
| Apr 20 12:16:00 | 9m 00s | Garden of Strife | Nifty little Zelda-esque game. The slash distance is a bit short, tricky to hit things without getting hit yourself. Good variation of puzzles and enemies typical of the genre. |
| Apr 20 12:22:00 | 6m 00s | Agent Of Souls | Interesting (if bizarre) kind of dual-world mechanic with a spot of stealth on top. Simply presented and easy enough to play. Pretty good! |
| Apr 20 12:27:00 | 5m 00s | Love Bomber - The Cult Simulator | Awesome presentation, although some paths're obscured by buildings so you can't see if anyone's there :p Took a bit to figure out all the mechanics but they kind've naturally become obvious - How to convert, the penalty of retracing steps. Interesting little blend of concepts! |
| Apr 20 12:35:00 | 8m 00s | Sword in a mirror | Interesting twist to a tricky little platformer. |
| Apr 20 12:39:00 | 4m 00s | Type Commander | Nifty little typing game, made it to wave 10 with no hits :D Could do with a bit more words in the dictionary, felt odd typing 'burn' so many times, and the speech bubble covers up the names too :p Side from that, pretty cool! |
| Apr 20 12:46:00 | 7m 00s | Shield Maiden | Lovely art 'n effects, good bit of polish. Got kind of stuck when one of the flying enemies hit me and just sort've wobbled about, but like the Cap 'Merica mechanic! |
| Apr 20 12:59:00 | 13m 00s | Vacuum Hero | Nifty little idea, could do with the suction being a bit higher, specially when trying to grab enemies. Love the visuals too! |
| Apr 20 13:32:00 | 33m 00s | (mental)fairy | 9.043.566! And not a cube lost :p <br/> <br/>Interesting if simple shooter, the weapon upgrades get hilariously ridiculous but seem balanced enough. Interesting concept too! |
| Apr 20 14:07:00 | 35m 00s | Mass-X | Completed! Aiming was a bit tricky with the mouse, but got it in the end. Loving the graphics 'n audio! |
| Apr 20 16:44:00 | 2h 37m | Hugline Miami | Simple enough gameplay, but the parody presentation is spot on :p Nice one |
| Apr 20 16:49:00 | 5m 00s | FEATHERROCK | Finished it! Controls a bit awkward for me, had to spam w a lot to stay afloat. Has quite some force behind the aiming too! Original idea and visuals decent enough! |
| Apr 20 16:51:00 | 2m 00s | Graze | Interesting twist, reminds me a bit of Bangai-O where the closer you are to enemy bullets, the more missiles you fire. Simple enough to play. |
| Apr 20 16:59:00 | 8m 00s | ink | Love the asthetics of the level design :p And the little letter health pickups that drop. Game's like a simple Cannon-fodder-esque game, easy controls are fairly fun. Kept running out of ink though! <br/> <br/>Also, no wonder he's havin' trouble writing. All his books are on pirates and ninjas :p |
| Apr 20 21:08:00 | 4h 09m | Eurovision: world domination through the power of song | Came dead last as United Kingdom with barely any points. 100% accurate simulation :p |
| Apr 20 21:17:00 | 9m 00s | Yoyokidz | Pretty cool little game. Love the physics of the yoyo and the art style, very cutely presented! |
| Apr 20 21:25:00 | 8m 00s | ICE CREAM | It's like the Happy Tree Friends got stuck in a 90s console bonus stage! |
| Apr 21 12:21:00 | 14h 56m | Flail Rider | Awesome visual style, decent (yet challenging) controls and a great little concept. Lateral force on the building explosion seems a bit nuts :p But excellent! Only thing I'd ask for is a bit of leeway in the speed you can safely hit stuff, but other than that top job! |
| Apr 21 12:26:00 | 5m 00s | Megane Fever | このゲームは非常に奇妙である. Fairly simple little side-scrollin' mop-em-up with an original concept. Love the effect of whappin' guys away. |
| Apr 21 12:34:00 | 8m 00s | Fathom | Saw this in progress, shame y'missed the compo deadline but still v. impressive! <br/> <br/>The slowdown effect ground chrome's flash plugin to a halt but still playable. Music & Art were amazing and gameplay pretty decent too with some nice light puzzling. Excellent job! |
| Apr 21 18:48:00 | 6h 14m | Miroir du Mort | Phew did it. Awesome game. Visuals are spot on, excellent use of lighting effects and very satisfying to reflect tonnes of beams about the place trying to hit the reflective enemies. Lots of levels and some good puzzly waves, all in all an impressive quickfire little game. <br/> <br/>My only niggle is playing on controller the aiming seemed really sensitive. Hardly enough to dull the experience though, excellent work all! |
| Apr 21 18:58:00 | 10m 00s | Velo-City | 26th :D Excellent little thing. Add a few more procedural elements, landscapes 'n music and I'd buy the full version of this :D Only qualm is I don't see how it fits the theme, but as a standalone game I reckon you should keep goin' with it. Music good, sync'd elements good, visual style 'n controls good, challenge good and bonus points for competitive high score! |
| Apr 21 19:03:00 | 5m 00s | NOPAEW | Did it! Nice little explorative platformer with a nifty little visual style! |
| Apr 21 19:59:00 | 56m 00s | Grow My Thing | Well that was certainly unconventional :p <br/>40 inches! |
| Apr 23 17:43:00 | 45h 44m | BED✰HOGG | Nice! Very impressive compo entry. Gameplay's pretty straightforward but a good selection of strategies, can CPU Player AI as well. Excellent presentation & audio, top notch! |
| Apr 23 17:49:00 | 6m 00s | Boneventure | Pretty nifty idea, and nice detail on the ribs :D Those homing balls are incredibly annoying too :p |
| Apr 24 17:44:00 | 23h 55m | DAGDROM | Well that's just superb :D Lovely presentation, nice unique mechanics. Found the WASD + space + Mouse controls a bit tricky to handle when trying to wall jump, but overall really good compo entry! <br/> <br/>Also cheers to the Button Masher Bros for pointin' me to this one :D |