Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → rabbit
Feedback comments for LD31
rabbit's games and stats for all events →
| Timestamp | Since previous | Game | rabbit's comment |
|---|---|---|---|
| Dec 8 05:04:00 | A-Maze-Ballz | The hitboxes on the bombs doesnt match the size of the bomb itself, which makes it feel really soft and unresponsive. <br/> <br/>Its unclear what is dragging my ball in any given direction. <br/> <br/>I wish there was sound. :( | |
| Dec 8 05:07:00 | 3m 00s | Admin vs BFU | its actually impossible. problems "recharge" too quickly. |
| Dec 8 05:12:00 | 5m 00s | To Bee Or Not To Bee | Bullets are super slow and theres no weight behind them. <br/> <br/>Audio is pretty lack luster. |
| Dec 8 05:13:00 | 1m 00s | LaCkLIGHTTT | awesome tunes |
| Dec 8 05:15:00 | 2m 00s | Contact Cowboy | Fun as hell! Also a good idea. |
| Dec 8 05:24:00 | 9m 00s | Harmonic Umbra | Holy shit this is hard. Really good idea though. <br/> <br/>If you choose to keep working on it, consider toning down the panning on the shift effect. I lost myself many times when phasing out colors. <br/> <br/>Also consider just doing RBY because its really hard to remember that red gets rid of a color that ISNT red. |
| Dec 8 05:28:00 | 4m 00s | No Space for Error | Cool idea. Really suffers from not having sound. <br/> <br/>Add sound! :D |
| Dec 8 05:33:00 | 5m 00s | Stasis | Restart didnt work for some reason but this is an awesome idea! <br/> <br/>Make more of this! |
| Dec 8 05:36:00 | 3m 00s | Autumn Physics | Retry doesnt actually retry the level but gives me a new puzzle? You arent giving me a chance to learn from my mistakes really. <br/> <br/>Also, on level 2, i just couldnt move blocks anymore. |
| Dec 8 05:39:00 | 3m 00s | Cardinal Attack | oh dude this is so rad. put this on my phone omggggg. <br/> <br/>keep working on this! its a really great idea. <br/> <br/>A+ |
| Dec 8 05:43:00 | 4m 00s | My Way Out | Wonderful music and really cool level design in a few areas. <br/> <br/>Floaty controls make landing my jumps difficult. <br/> <br/>The worst part about the game is that the 3D platforms make it really hard to tell where youre going to land, or if there is a gap, depending on the angle. I would recommend just going full 2d with it or have a camera that moves with the player to help show the platforms. |
| Dec 8 05:47:00 | 4m 00s | Murder and Snow | Needlessly slow and since I could just guess who the murderer was from the start, I did, and I won. <br/> <br/>I didnt have to actually collect evidence. <br/> <br/>Also, it would be a lot better if it wasnt the same murderer every time. <br/> <br/>Keep working on this and it will be really cool. Its a good idea. |
| Dec 8 05:50:00 | 3m 00s | #CorporateCrimewave | really cool idea! keep working on this and it will be great. i could easily spend all day playing this on my phone. great job. |
| Dec 8 05:52:00 | 2m 00s | Orbitals | I got my highest score by sitting in one place the entire time. Its a cool idea, but the red blocks need a little more logic to make it better. <br/> <br/>Keep up the good work. |
| Dec 8 05:55:00 | 3m 00s | Tiny Bit | Some collision bugs and the players hitbox is a bit wonky, but a cool idea none the lest. <br/> <br/>Really suffers from not having sound or any visual indication that I am being effected by any of the blocks. |
| Dec 8 06:02:00 | 7m 00s | Static | gah! an installer!? <br/> <br/>single runtime exe bruh! ;) |
| Dec 8 06:05:00 | 3m 00s | Nooo Bath Time!!! | background color clashes with the hud and i died a lot trying to see how many poops i had :( |
| Dec 8 06:13:00 | 8m 00s | Cam16 | Dude, this is SO good. It needs some polish and sound to make it great but wow dude this is such a great idea. <br/> <br/>The ONLY game I've played to the end so far. <br/> <br/>A++ |
| Dec 8 06:25:00 | 12m 00s | Break The Screen | Cool game! wish the player moved a bit faster and there was some more sound. <br/> <br/>Not a huge fan of the lighting but whatever. |
| Dec 8 18:04:00 | 11h 39m | Grid Cars | Took me a minute to figure out how to play exactly, but after I did it was rad. Gj. |
| Dec 8 18:05:00 | 1m 00s | Falling Dots | Really simple and a lot of fun. Good job. <br/> <br/>Little laggy on my Nexus 5. |
| Dec 8 18:06:00 | 1m 00s | Sewer Robots Shoot-out! | glad to see another multiplayer game come out of this. <br/> <br/>the overall feel of the game could use a bit of work but its a nice idea. keep it up. |
| Dec 8 18:08:00 | 2m 00s | Super Cave In | Good graphics but I can't figure out what the hell I'm actually doing or why I'm doing it. |
| Dec 8 19:13:00 | 1h 05m | Train Time | Really good starting point for a game, but its not quite there yet. Keep it up. |
| Dec 8 19:14:00 | 1m 00s | Center of the Sun | alright game but i feel like there are a ton of these kinds of games submitted. not your fault but WHATEVS. |
| Dec 8 19:16:00 | 2m 00s | Comet Blaster | its asteroids. idk man. |
| Dec 8 19:17:00 | 1m 00s | JumpBall | No controller unfortunately. Couldn't test it. |
| Dec 8 19:18:00 | 1m 00s | Death in front | Really awful sound. <br/>Couldnt actually hit anything. <br/>Graphics are also pretty bad. |
| Dec 8 19:20:00 | 2m 00s | Soviet Snowman Versus the Capitalist Pigs | Didn't bother playing it because no exe. |
| Dec 8 19:21:00 | 1m 00s | Commando Finest Hour | Yet another top down shooter. <br/> <br/>Cool graphics though. |
| Dec 8 19:23:00 | 2m 00s | no trudno | Unplayable in my browser. Everything smashed to one side, and the controls didnt match mouse position. <br/> <br/>Using Chrome. |
| Dec 8 19:26:00 | 3m 00s | Witchcraft | Interface is really hard to follow. <br/>Font really hard to read. <br/>Never had any idea what potions I was creating or what they did. <br/>Took me a while to figure out that clicking START isnt how you start the game? <br/> <br/>Ellian quality graphics as per usual. 5 star graphics amigo. <3 |
| Dec 8 21:45:00 | 2h 19m | RobFishing | Not really sure what the point is? But I get to be Master Chief with no pants + fishing so... Cool! |
| Dec 8 21:46:00 | 1m 00s | Zombies Vs Army | Doesnt really fit the theme, and it is yet another top down zombie game. <br/> <br/>You are better than this! |
| Dec 8 21:47:00 | 1m 00s | AZOR | Doesnt really fit the theme, but its moody. Gj. |
| Dec 8 21:48:00 | 1m 00s | Snowbie | This was able to keep my attention briefly, but as previously mentioned it doesn't take long to figure out the game's depth. |
| Dec 8 21:48:00 | 0s | Star Destroyer | No sound and its hard to control. I believe in you. <br/> <br/>You can make a better game! |
| Dec 8 21:48:00 | 0s | Space Navels | These ships are so bad ass. I love the designs and colors. |
| Dec 8 21:50:00 | 2m 00s | pOp | fast and fun as hell. good job! |
| Dec 8 21:52:00 | 2m 00s | Never alone on this stupid screen | I had no idea what was going on at any given time. Everything gets really lost in the grey of the background and tiles. |
| Dec 8 21:54:00 | 2m 00s | BREAK| |THROUGH | Cool graphics. <br/>Bad sound. <br/>Wish it had music. :( <br/> <br/>When I lost all of the balls I had no way to restart? |
| Dec 8 21:57:00 | 3m 00s | Bubblemellow | Its hard, but for the wrong reasons. Controls are really floaty, and the jump heights are really similar. Characters hitbox doesnt match his sprite, same goes for the spikes. <br/> <br/>Cool music though. <br/> <br/>I love how the levels change. |
| Dec 8 21:59:00 | 2m 00s | Illinois Smith and the Temple of the Sky | What a crazy idea! I enjoyed it a lot, just couldn't get lost in it because of the graphics. I think with some art and audio this could be an A+ game. |
| Dec 8 22:01:00 | 2m 00s | One life hero | Good music, cool lighting. <br/> <br/>No indication of when ive been hit, or why ive been hit. No real difficulty because you just hold a button until something drops a potion. If I die it has nothing to do with how I played, only how often potions dropped. |
| Dec 8 22:02:00 | 1m 00s | Block Brigade | With so many top down shooters new ones should stick out, and the graphics and lack of audio in this one didn't do much for me. |
| Dec 8 22:02:00 | 0s | Straight Fighter | Controls should be WASD IJKL or something like that. Having all of the controls in a line is really counter intuitive to what people are used to playing. |
| Dec 8 22:06:00 | 4m 00s | Doughnut Delight | I wish it got harder as time goes on. Add more options, and assign them to keys on the keyboard so you can rapid fire create donuts with a shit load of options. Its not much of a game in its current state. |
| Dec 8 22:08:00 | 2m 00s | Pavarocket | The graphics and sound are great! The gameplay is really confusing. Polish it up and it will be a great game. |
| Dec 8 22:10:00 | 2m 00s | Just a Little Screen Time | You web link doesnt work. It just wants me to download some HTML. Might wanna fix that! Then I will be glad to rate. |
| Dec 8 22:13:00 | 3m 00s | Zombies 'N Spies | No sound. <br/>Graphics are really muddy and hard to differentiate at times. (like the floor being really dark and my player being really dark) <br/>Awkward movement for a topdown game. <br/>600000 tutorial messages. |
| Dec 8 22:15:00 | 2m 00s | Unnamed Planetary Defender | This is a really great idea that will benefit from polish. Great job. |
| Dec 8 22:17:00 | 2m 00s | Popao | Pushblock puzzles are arguably the worst kinds of puzzles. :I Its also needlessly slow. <br/> <br/>Cool visuals though. |
| Dec 8 22:18:00 | 1m 00s | Start the Screen ! | Its very clear that you didnt have enough time to make what you wanted. |
| Dec 8 22:18:00 | 0s | Dayo | Cant run because its missing a DLL. |
| Dec 8 22:18:00 | 0s | Bullet Beat | Incredible job! The music was very intense and made me feel the urgency of the required duty. Thank you for this. |
| Dec 8 22:21:00 | 3m 00s | Mr Snowman Visits Forbidden Temple | Completely indecipherable logic at play here. I have no idea what is going on ever. <br/> <br/>Also no button to exit the game and I had to alt f4. :/ |
| Dec 8 22:22:00 | 1m 00s | Frenzy Snowman Smasher | Really easy for this kind of game. <br/> <br/>Also, as one of the 600 top down shooters submitted, you should really try to make it stand out. |
| Dec 8 22:26:00 | 4m 00s | True Dark | These controls are almost impossible. I have no idea what is going on or how to play this mania. |
| Dec 8 22:27:00 | 1m 00s | Cramped-An Entire Platformer on one Screen | Cool concept, but somewhat poorly executed. <br/> <br/>Graphics are pretty sub standard unfortunately. <br/> <br/>Keep working at this idea because its really good. |
| Dec 8 22:27:00 | 0s | Operation Barrage | Download link doesn't work unfortunately. |
| Dec 8 22:30:00 | 3m 00s | Moonlit Crawlers | Controls are nice but the jump is odd. Why have a double jump when the normal jump is so impossibly short, and theres ladders everywhere? You could have just had one jump and had it be twice as high. <br/> <br/>Player cant get hurt so there is no challenge. <br/> <br/>No sound really hurts it. <br/> <br/>You can swing in both directions at the same time. <br/> <br/>I like the concept though. I could see this being really good with some more polish. |
| Dec 8 22:32:00 | 2m 00s | Orb Fetch: GOLD | Really really hard to control. <br/> <br/>No sound. |
| Dec 8 22:34:00 | 2m 00s | CERT(Fixed) | Cant run the game. <br/> <br/> <br/>___________________________________________ <br/>############################################################################################ <br/>FATAL ERROR in Vertex Shader compilation <br/>ShaderName: sh_CRT <br/> <br/>D3DXCompile failed - result <br/> <br/>at gml_Object_obj_CRT_Draw_64 <br/>############################################################################################ |
| Dec 8 22:36:00 | 2m 00s | Stick Ninja | Game crashed when I died? <br/> <br/>Cute sounds. <br/> <br/>Game play is really "squishy" and nothing happened when I expected it to. The timing on hitting stuff is really off. Do I need to hit stuff? |
| Dec 8 22:38:00 | 2m 00s | The Rose Processor | Cool concept, but at times I was very confused as to what was happening. |
| Dec 8 22:40:00 | 2m 00s | bricky block | Cmon man dont clone a game and put it up here. |
| Dec 8 22:40:00 | 0s | The Lonely Realm of Tom Thaum, the Space Wizard | It is impossible to read the controls. I died a lot trying to figure out what to do. |
| Dec 8 22:43:00 | 3m 00s | Hampered | I couldnt get it to run, unfortunately. Java just wouldnt open it. Might be a problem on my end. |
| Dec 8 22:45:00 | 2m 00s | Snowman Stacker | I wish there were more levels to this. Its a cool concept, though buggy. <br/> <br/>Also making the player restart when missing one stack is not cool. Let them try that again, but lower the score by x amount. |
| Dec 8 22:54:00 | 9m 00s | Wild Wipers | Really hard to control, and not knowing what is ahead makes it nearly impossible. <br/> <br/>That song tho omg. A++ |
| Dec 8 22:56:00 | 2m 00s | Thief Before Dark | I cant see anything, I dont know why Im collecting stuff, guys can see me through walls? |
| Dec 8 22:58:00 | 2m 00s | Desk Top! | This game rules. I love the controls, music, and sound. Graphics are cute. <br/> <br/>A++ |
| Dec 8 23:02:00 | 4m 00s | Pyramid of death | I died like 3 times trying to get into the first hole. |
| Dec 8 23:05:00 | 3m 00s | Tyrannicide | Enemies suddenly behave and react differently in later stages despite being the same enemies from stage one. <br/> <br/>Really floaty jump just doesnt feel right. <br/> <br/>Awesome graphics and style. Cool mechanic. |
| Dec 8 23:05:00 | 0s | Cube Shooter 31 | Another top down shooter. Idk man its just more of the same to me. |
| Dec 8 23:08:00 | 3m 00s | Survival Camp: A Day-Night game | I like the idea. Sound is really grating at times. Hard to tell when Ive been hit. <br/> <br/>Cool lighting effect! |
| Dec 8 23:09:00 | 1m 00s | Octorope | Reminds me of McPixel and Warrio Ware. This is never a bad thing. <br/> <br/>Really nailed the theme too. |
| Dec 8 23:11:00 | 2m 00s | Captispila | Nice idea. I could see this being really great with some more polish. |
| Dec 8 23:13:00 | 2m 00s | Tower Falling | Game just wouldnt run. I have no idea why. It looks cool too. :( |
| Dec 8 23:16:00 | 3m 00s | The Neverending Boss Battle of DOOM! | Holy hell that is REALLY hard to control. |
| Dec 8 23:19:00 | 3m 00s | I am Sigma | Really awesome idea but unfortunately terrible controls. Make it less like the player is running around on ice, and give some variable jump height and youll be in business. |
| Dec 8 23:20:00 | 1m 00s | Dig Snow! | Unable to run using the most up to date version of Java. :( |
| Dec 8 23:21:00 | 1m 00s | Meeses | Controls are strangely awkward to get used to. Mostly because it has strafing, but isnt set up like a twin stick shooter. |
| Dec 8 23:23:00 | 2m 00s | One screen Labyrinth | I had trouble getting it to run on windows. Not sure what happened, as the game just never started. |
| Dec 8 23:25:00 | 2m 00s | Manly Games Mini | Cool idea but it sucks having to relearn controls for each game instead of the same controls being used for each one, but having a different use. |
| Dec 8 23:26:00 | 1m 00s | Arcade Mashup | Cool idea, but what if you controlled them all at the same time?? Or if they werent all just clones. :/ |
| Dec 8 23:30:00 | 4m 00s | SIRTET | Really rad idea, but its super hard to plan ahead. |
| Dec 8 23:32:00 | 2m 00s | Twisted Fantasie | Literally cannot figure out how to play it. :l |
| Dec 8 23:36:00 | 4m 00s | Warehouse Willy | Cool idea but it lacks any real challenge. :( |
| Dec 8 23:38:00 | 2m 00s | The Biggest Snowman | Desperately hard to control. <br/> <br/>Really good UI though. |
| Dec 8 23:39:00 | 1m 00s | Sandbox 31 | Awww man, no leap motion so I cant play. Sad day. |
| Dec 8 23:40:00 | 1m 00s | Fido, Fiona & Fidel | What a weird idea. Reminds me of a mini game in The Incredible Crisis where you massage a woman in a ferris wheel. ANYWAY. Rad game. |
| Dec 8 23:42:00 | 2m 00s | Random Name Attack | Cool idea I guess? <br/> <br/>Really slow though. Needs a lot more polish to be great. |
| Dec 8 23:43:00 | 1m 00s | Vanitas | Really great art. <br/> <br/>Not so great everything else. :/ <br/> <br/>Really really slow and the window size is too small to really tell what is going on. <br/> <br/>Nailed the theme. |
| Dec 8 23:43:00 | 0s | The Triblal Tree | I cant figure out how to play this. :( update the page here with instructions! |
| Dec 8 23:48:00 | 5m 00s | Colored Ninjas | Cool idea but needles are better than every other weapon, so theres no reason to not use needles when you get them. <br/> <br/>Itd be better of each ninja behaved differently and each weapon was better at hitting certain ninjas so I had a reason to switch. |
| Dec 8 23:50:00 | 2m 00s | The Corridor | Its not really a game just yet. Keep adding some stuff to it and you will get there. |
| Dec 9 00:02:00 | 12m 00s | birdsong | Game doesnt start for me. I get some goofy game maker error. |
| Dec 9 00:08:00 | 6m 00s | Where They Once Were | Really nice graphics but its so dark that I can't find what I need to light the fire. :( <br/> <br/>Fantastic sound and mood. |
| Dec 9 00:13:00 | 5m 00s | The Cubenator | Holy crap! This is a lot of fun. <br/> <br/>For some reason I just couldnt shoot anymore though? Not sure why. |
| Dec 9 00:17:00 | 4m 00s | GTAlien | Ah, the folly of 3D. Squishy hitboxes, floaty aniamtions, dangerously hard to control, and very very slllllooooowwww. <br/> <br/>Speed it up a bit and let me actually control the guy instead of clicking. |
| Dec 9 00:21:00 | 4m 00s | Grokageddon | I wish the bullets were faster. <br/> <br/>Also it would be nice if enemy bullets are somewhat different than mine so I can tell them apart. <br/> <br/>Bullets being the same color as the ground makes everything hard to see. |
| Dec 9 00:25:00 | 4m 00s | Stick Dude | Clicking "How to Play" crashed my game. <br/> <br/>It takes too long to get from wave to wave. <br/> <br/>Sound is really really not good. I'm not sure what you used but look into sfxr for really easy sounds that are good. <br/> <br/>I always had rifle ammo after a while and the game became impossibly easy. |
| Dec 9 00:28:00 | 3m 00s | Dream Visions | I have a feeling that if you completed this it would be really really cool. |
| Dec 9 00:30:00 | 2m 00s | Screen Door Panic! | Cool idea but its really easy to camp the bottom of the screen. You may want to consider adding something near the top to make the player not always just sit at the bottom. |
| Dec 9 01:19:00 | 49m 00s | Robot Karma Joe | Cool game. <br/> <br/>Doesnt really fit the theme, and the graphics get really cluttered as time goes on. |
| Dec 9 01:22:00 | 3m 00s | To Continue | Multiple times I died as soon as it restarted. :/ |
| Dec 9 01:26:00 | 4m 00s | Punch Squad | Jesus Christ that song is intense. Fun game dude. I like that the players always look at where the mouse is. |
| Dec 9 01:29:00 | 3m 00s | PixelSim | Veerry verry slow game with no actual goal. |
| Dec 9 01:31:00 | 2m 00s | Road to Heaven | You should finish this after the jam! |
| Dec 9 01:33:00 | 2m 00s | You Are Lost | all that happened is wolves kept eating me. |
| Dec 9 02:16:00 | 43m 00s | Frosty Ninja | Ridiculous sound and music. :l |
| Dec 9 04:41:00 | 2h 25m | super touch | I'm with Antworks on this one. Controls just feel a bit off. |
| Dec 9 05:25:00 | 44m 00s | Chin Chan Chow! | Didnt have anybody to play with, but enjoyed it none the less due to the auto attack. |
| Dec 9 05:28:00 | 3m 00s | 2.5Dino Arena | Bullets are hard to see among the green tiles. <br/>Tiles are overly busy when compared to the player. <br/>Sound is really grating. <br/>No logic at all to what is actually happening at any given time. <br/> <br/>Im not sure what this was supposed to be? |
| Dec 9 05:35:00 | 7m 00s | Squishi | Played until the end and I have to say that, wind aside, the game controls like a dream. <br/> <br/>The wind is by far the weakest mechanic you have going here and with it immediately killing you at the start of some levels before you have a chance to survey the terrain is just terrible. Don't do that to people. <br/> <br/>The way the stages rebuild themselves is really great. And the floating platforms that pick the player up if you die are also great. <br/> <br/>I really wish it had sound. |
| Dec 9 05:36:00 | 1m 00s | Assault Team Giga Omikron: Total Mercenary | Cool idea but I would like to have a bit more indication as to what is happening to my characters. |
| Dec 9 05:39:00 | 3m 00s | 7 Days of War | Controls are really awkward and floaty. <br/> <br/>I like that crates can get wedged in the hole, and that they have some general physics. <br/> <br/>Took me a while to figure out what was even going on. |
| Dec 9 05:41:00 | 2m 00s | Train your Jedi ! | Reflection angles dont make a lot of sense. <br/> <br/>Projectiles are really small, making it extremely frustrating to hit anything. <br/> <br/>Finished the game by standing in one spot and turning. |
| Dec 9 05:42:00 | 1m 00s | WordNoms | I love games like this! However, its really hard to play because stuff was overlapping. Also since all of the letters are the same color, its really easy to get lost in what I was trying to type. |
| Dec 9 07:24:00 | 1h 42m | ROCKROCKET | This looks, and sounds absolutely fantastic. |
| Dec 9 07:32:00 | 8m 00s | MACHO KNIGHT | Very charming. The graphics are quite nice, and the gameplay itself feels very good. The music, which it's good, doesn't really seem to fit with the aesthetic, however. |
| Dec 9 07:44:00 | 12m 00s | Peter Padder Pauleypop | What wonderful art, atmosphere, and a unique experience you have created here. Very enjoyable. |
| Dec 9 07:51:00 | 7m 00s | pluvia | This was a very relaxing game. The sound, and overall tone of everything was top notch. Hope to see you expand upon this in the future. |
| Dec 9 17:18:00 | 9h 27m | Christmas Tycoon | Man I love games like this! Some heavy Kairosoft vibes here. <br/> <br/>Great job! |
| Dec 9 22:02:00 | 4h 44m | Disco Kitty Nightmare | Bullets are nearly impossible to see and the controls are really floaty. <br/> <br/>Shooting/hitting enemies feels really soft and unresponsive. <br/> <br/>Rad music though. |
| Dec 9 22:05:00 | 3m 00s | Nanaina | Really nice lighting engine! I could never get stuff like that to work right, haha. |
| Dec 9 22:07:00 | 2m 00s | Orbit Jumper | Desperately hard to control, and for some reason I was flung passed a bunch of planets, stuck inside of another one, and was unable to shoot/move. <br/> <br/>:( |
| Dec 9 22:09:00 | 2m 00s | Microphyla | This is FANTASTIC. Easily the best game I have played so far and I've played 120+ games. Controls are super tight, mechanics are solid, graphics and sound are great. <br/> <br/>Awesome job. |
| Dec 9 22:12:00 | 3m 00s | ASDF ASDF | Its a decent start. <br/> <br/>No difference between punching and kicking. <br/> <br/>Very very easy. <br/> <br/>Nice graphics. <br/> <br/>The movement when you attack is really great, and the hit boxes for punching and kicking also feel really good. |
| Dec 9 22:15:00 | 3m 00s | Boobs Of War | Uninspired top down shooter number 490535830458 using "boobs" to set it apart. Cmon now. <br/> <br/>Inconsistent graphics make the game look really abrasive. |
| Dec 9 22:32:00 | 17m 00s | To Fight The Sea | Loved it. Ten out of ten out of ten. <br/> <br/>Everything moves so well! I just wish the bullets were a little faster and bigger. Hitting stuff is a pain in the ass sometimes. <br/> <br/>Chill jams. |
| Dec 10 16:03:00 | 17h 31m | Snow, Wolves, and Explosive Arrows | No windows so I am unable to test it. It looks fun too. :( |
| Dec 10 16:06:00 | 3m 00s | Flowerpots and Tables | Very very buggy and hard to control. <br/> <br/>Bullets could be much faster. <br/> <br/>I wish it had sound. <br/> <br/>You arent opted in to be voted for! I can't vote! |
| Dec 10 16:08:00 | 2m 00s | Gladarena | I couldn't run it. This error comes up every time. <br/> <br/>___________________________________________ <br/>############################################################################################ <br/>FATAL ERROR in Vertex Shader compilation <br/>ShaderName: sh_Hit_Effect <br/> <br/>D3DXCompile failed - result <br/> <br/>at gml_Object_obj_Player_Draw_0 <br/>############################################################################################ |
| Dec 10 16:12:00 | 4m 00s | Drillguy 0F-8 | Fun game but it needs some way to speed up other than just waiting for it. <br/> <br/>Consider making the player speed up when collecting ore! That way you get more out of it rather than just a score. You could even have a massive upper speed limit to make the game really chaotic when youre doing well. <br/> <br/>Screen shake with you hit an ore would make the game feel a lot better. <br/> <br/>All in all you have a great start to a score attack game. |
| Dec 10 16:28:00 | 16m 00s | Planet Defender | What BlueTheLemon said, but let me explain. <br/> <br/>The bullets are too small for sure. Beef those up and make them faster. Add some jitter so they arent perfectly accurate. Its way more fun that way. <br/> <br/>Screenshake when stuff explodes is always nice. <br/> <br/>Explosion effects would be good. |
| Dec 10 16:37:00 | 9m 00s | Tiny Adventure | I gave up after a few minutes. The area that I'm allowed to see is just too small and I was always lost. |
| Dec 10 17:56:00 | 1h 19m | Doll house: q-Be or not q-Be | Interesting little toy. It is, as you said, a bit clunky but I enjoyed it. This is a good start to a real game. |
| Dec 10 18:01:00 | 5m 00s | Houston, We've Got a Problem | Nailed the theme. <br/> <br/>I like the idea behind it, but I'm not sure what the end goal is? Maybe there isnt one given the amount of time you had to work on it. <br/> <br/>Pretty polished though and funny. |
| Dec 10 18:04:00 | 3m 00s | Office Gaming Inception | Idk what happened but it wouldnt start! And it looks so cool too. <br/> <br/>:( |
| Dec 10 18:06:00 | 2m 00s | Swotch | Dude holy shit. <br/> <br/>I need this on my phone RIGHT NOW. |
| Dec 10 18:12:00 | 6m 00s | Animal Roar | Awesome graphics. Glitchy music doesnt really suit the game. <br/> <br/>Cant attack while moving, which makes it extremely hard to hit anything. Especially if enemies are walking away from you. <br/> <br/>Collecting coins for the sake of coins is not so good. Its a dead design trope. <br/> <br/>Hard to tell when I'm close enough to an enemy to hit it. Hitbox for attacking is way too small. <br/> <br/>Really great camera. Buttery smooth. |
| Dec 10 18:29:00 | 17m 00s | A Link Between Screens | Its a nice idea but the controls are too floaty and I kept dying because of it. Also the characters hitbox is too big and doesnt match up to the sprite. <br/> <br/>Nice music though! And nice sound. |
| Dec 10 18:33:00 | 4m 00s | Kill The Snowmen | Cool game. I wish it wasnt so wide because its really hard to manage the whole screen. <br/> <br/>Could use some cool powerups ;) |
| Dec 10 18:34:00 | 1m 00s | The Fast and the Flatulent | Oh my god this is the best game of all time. |
| Dec 10 18:41:00 | 7m 00s | Cuberot | Stunning. Absolutely the single best game I have played in this event. <br/> <br/>The controls, sounds, mood, animations... all of it is perfect. I love this and I love you. <br/> <br/>One million stars. <br/> <br/>I hope you win. |
| Dec 10 18:42:00 | 1m 00s | Siddhachakra | I have no idea what is going on. It really needs some sort of explanation. <br/> <br/>Stellar audio and graphics. |
| Dec 10 18:53:00 | 11m 00s | Don't Stop | Starting platforms should come out a lot faster. Or at least an indication of where they might be. I died many times at the start jumping off and expecting something to happen. <br/> <br/>You could even spawn the first platform when the room starts. <br/> <br/>Nice design though. Just needs some tweaks and polish. |
| Dec 10 20:37:00 | 1h 44m | Tell me you! | Dope art and sound. <br/> <br/>Doesnt really fit the theme. |
| Dec 10 20:38:00 | 1m 00s | Blipt in the Dark | Very hard to tell what is going on or what I am touching. Could really use some sound and more visual feedback for interacting with things. |
| Dec 10 20:41:00 | 3m 00s | iJ | The art is pretty nice. The characters anyway. <br/> <br/>UI felt sluggish and unresponsive. No indication that I had clicked on, or hovered over anything. <br/> <br/>Sounds would have been really great. |
| Dec 10 22:24:00 | 1h 43m | SnowCard | Very odd. Youre right about it being more of a toy than a game. I don't really get anything out of it. |
| Dec 10 22:27:00 | 3m 00s | Penguin Savior | The controls are really unresponsive and sluggish. Movement is very slow. Coins are a dead design trope that should be avoided. Could have really used some sound. <br/> <br/>It was, however, on theme. |
| Dec 10 22:31:00 | 4m 00s | SPIN-2 | Red dots on an orange background make it ridiculously hard to see. <br/> <br/>Its really hard to tell where the dots are going to be because they are just flat colors, that nearly match the busy background. They get lost really easily. <br/> <br/>Hard to tell why I missed dots. The hitbox on the triangle is really ambiguous, some for the hitbox on the dots. |
| Dec 10 22:34:00 | 3m 00s | Narwhal with a Gun | Needs better sound. <br/> <br/>The gun is really soft and unresponsive. Theres no punch to it. <br/> <br/>Bullets are too small and hard to see. <br/> <br/>Bacon spawns in places that are entirely out of reach. <br/> <br/>Nice song and good animations on the jellyfish. |
| Dec 10 22:54:00 | 20m 00s | Snakkke | This is way too hard to even play. |
| Dec 11 00:22:00 | 1h 28m | i | Hard as nails but beautiful. I listened to the song at least 10 times today. The animations are outstanding and the colors hurt my heart. <br/> <br/>A++ |
| Dec 11 05:27:00 | 5h 05m | That Dangerous Bridge | Super fun! I like this a lot and I hope you put it on phones. |
| Dec 11 17:15:00 | 11h 48m | Eggogatchi | You might want to post a link to the webplayer offsite. It doesn't fit the whole thing on this page without scroll bars. <br/> <br/>I wish there was more to do from the start instead of having to wait for options to become available. <br/> <br/>Nice music and sound, and its all charming. |
| Dec 11 19:45:00 | 2h 30m | murder of Zafu | Strange ticking noise the entire game. <br/> <br/>I wish it was longer. It has really great art, and animation. Though the sounds are a little too bassy. |
| Dec 11 19:48:00 | 3m 00s | Screencap'd | I like this idea a lot! <br/> <br/>Controls are a little slow and floaty, which made me wonder if I was going to make any of the jumps I was about to attempt. |
| Dec 12 06:16:00 | 10h 28m | Screen Swordsman | I couldn't figure out what was going on. :l <br/> <br/>Then I went back and read that I was invincible. |
| Dec 12 06:19:00 | 3m 00s | Labyrinth | I missed a jump and died on the second level after hitting the button, and was unable to continue the level or restart it. I had to close the game entirely and start over. May want to add a restart button! <br/> <br/>The jump is really fast and feels too heavy, so consider some lower gravity. <br/> <br/>The way the stage builds itself is really cool! |
| Dec 12 17:19:00 | 11h 00m | Bluman | The real difficulty of the game comes from the really heavy controls. It takes forever to come to a stop, it takes forever to reach your max speed. <br/> <br/>Jumping felt very awkward. <br/> <br/>Wall climbing controls are still confusing to me. <br/> <br/>Players hitbox doesnt match his sprite. |
| Dec 12 17:28:00 | 9m 00s | Inventory | This is an awesome idea! You should really polish this up and release it. |
| Dec 12 17:33:00 | 5m 00s | VludumdaRe - Blobby Volley VR or something like that. | Damn I wish I was able to play this. It looks fun! |
| Dec 12 17:35:00 | 2m 00s | 20 Days at Sea | I can easily see this being expanded into a fully featured game. That would be awesome by the way and you should do it! |
| Dec 12 17:43:00 | 8m 00s | Snowy Eel Perimeter | Man too bad this isnt finished. <br/> <br/>I love the graphics and it feels really great! |
| Dec 12 17:47:00 | 4m 00s | Dead Pixel | Awesome idea! I like that I only have to adjust the vertical movement of the dot instead of tracing a line. |
| Dec 14 19:03:00 | 49h 16m | BounceEmUp | Really fun game. I like that you dont have to aim. Its sort of liberating. <br/> <br/>Played this with my friend for a while and had a blast. No pun intended. |
| Dec 15 12:54:00 | 17h 51m | First of Many | Really nice game you got here. However I was losing all of my buildings pretty easily. I don't know if there is a way to better separate them visually from the other tiles though. |
| Dec 15 13:36:00 | 42m 00s | Bad Television | I wish I had some idea of where the TV was gonna fall so I could position it a little better. <br/> <br/>Hitting the TV has no graphics/sound to indicate that I had hit. <br/> <br/>Game controls REALLY well and has stellar graphics/music. A++ |
| Dec 17 03:43:00 | 38h 07m | Scan Lines | Awesome game and one of the better ideas from this jam. It needs a little fine tuning, and it would be nice to know where the blue square would spawn in before hand so you can sorta plan your path to it. Its mostly trial and error right now. |