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Feedback comments for LD31
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| Timestamp | Since previous | Game | ShuddaHaddaLottaFun's comment |
|---|---|---|---|
| Dec 10 00:32:00 | XenoD31 | Great Art. like the others say, it could use sound. Well Done! | |
| Dec 10 00:39:00 | 7m 00s | The life game | Nifty Idea, curious as to the thought behind the volume/static slider and it limiting visibility? I thought it was a great idea that you are kind of trading off one sense for another, but since there wasn't other sound effects it didn't really matter too much... just curious as to what you were going for |
| Dec 10 00:54:00 | 15m 00s | Space Dwarves | Very Cool. |
| Dec 10 01:13:00 | 19m 00s | Assault Team Giga Omikron: Total Mercenary | great idea doing a tactics game |
| Dec 10 01:19:00 | 6m 00s | Morrok | good looking game... not exactly sure how to play though... we seemed to disappear after a bit |
| Dec 10 01:26:00 | 7m 00s | Colosseum Brawl | Having trouble on Mac. When pressing Enter to start, the game crashes. |
| Dec 10 01:30:00 | 4m 00s | Rocket Jump Rampage | was a little hard to play on my laptop, but its a great entry, and nice looking |
| Dec 10 01:32:00 | 2m 00s | Scan Lines | Very Clever game. Im a fan. |
| Dec 10 01:35:00 | 3m 00s | Slime Ball | Nice idea, music would have really been rad. Cool game! |
| Dec 10 01:39:00 | 4m 00s | Mine Shaft Monsters | nice job buddy, needs to be faster paced though. |
| Dec 10 01:47:00 | 8m 00s | You Are Lost | Looks great and sounds great. but after dying a bunch and only reaching 3 campfires its a little tough. perhaps clues (animal tracks) or something to help kinda point you in a direction |
| Dec 10 02:27:00 | 40m 00s | Ripley | the fire collision needs some work, but i like the idea and theme... totally want to watch The Thing now. |
| Dec 10 02:33:00 | 6m 00s | Arena One | I got flung into oblivion! |
| Dec 10 02:37:00 | 4m 00s | Ludum Bark Beams | really like. and my dog approves as well. love the zoom out. |
| Dec 10 02:39:00 | 2m 00s | The Doll | ....suckered into fifty clicks... |
| Dec 10 02:52:00 | 13m 00s | Of Penguicode and Unimen | needs more Snowguins. |
| Dec 10 02:59:00 | 7m 00s | Moose Meat | nice job completing your first LD! |
| Dec 10 03:07:00 | 8m 00s | ATTACK ON RADMARS | Rad. |
| Dec 10 03:12:00 | 5m 00s | boop beep | the pickups were really hard to see for me for whatever reason, so it took me a bit to figure out what was going on. |
| Dec 10 03:20:00 | 8m 00s | Bad Snowman | santa needs to invest in more hats.... and hat stands. |
| Dec 10 03:26:00 | 6m 00s | The Blues | I like the part where you find the exit then fight the dragon. jk, i succumbed to seasonal affective disorder. very nice experience that game. |
| Dec 10 03:30:00 | 4m 00s | The Stickman Cometh | would be cool if there was more abilities to dodge fire, and bullets came at you at different heights. |
| Dec 10 03:45:00 | 15m 00s | DisChord | i dig it |
| Dec 10 03:49:00 | 4m 00s | Don't Eat The Damsel | very nice art |
| Dec 10 03:55:00 | 6m 00s | Now Serving | jams are a tough time to learn an engine. though you end out learning something from it, which makes it a really worthwhile experience |
| Dec 10 04:02:00 | 7m 00s | The Swarm is All | I LOVE the music for this one |
| Dec 10 04:10:00 | 8m 00s | Cauldron Twins | I liked it, but felt like the controls were a little off.. just didn't seem to respond to me quite right (laggy) |
| Dec 10 04:12:00 | 2m 00s | Dead Pixel | not make for laptop trackpads :P |
| Dec 10 04:15:00 | 3m 00s | Breaking glass | LOVED the opening animation |
| Dec 10 14:08:00 | 9h 53m | Chefs Legend | I kept burning my corn and packaging boiled water :P... i thought i knew how to cook. great game. |
| Dec 10 14:25:00 | 17m 00s | Door 37 | very cool design for the game, the room switching is great |
| Dec 10 14:32:00 | 7m 00s | Eat fruits | its simple, but fun. I thought the numbers on the cubes were a nice touch. a good way to keep players informed without added UI |
| Dec 10 14:43:00 | 11m 00s | Randomaze | clever setup for this game. although i liked when the popup text was talking over each other, it did make it a little hard to read. well done on the game! |
| Dec 10 14:48:00 | 5m 00s | The Paper Dance | Lovely thing you have here. it's brilliant looking. |
| Dec 10 16:26:00 | 1h 38m | Trouble on the Tracks | love it, but i can't catch up to the train! maybe a few more tries... |
| Dec 10 16:41:00 | 15m 00s | duals | simple sure, but I really like it, and it's very well made. |
| Dec 10 20:34:00 | 3h 53m | Sprotzel | awesome, thought the counter in the top left confused me, I kept trying to collect them |
| Dec 10 22:17:00 | 1h 43m | Mountain Life | Powerpoint is a bold choice. It needs more interaction, but conceptually this is great. looks like ill have to update our sales presentation for the next board meeting :P very cool |
| Dec 10 22:25:00 | 8m 00s | OMNI | bah.... why do i even try... this is such a great idea and use of the theme! |
| Dec 11 02:02:00 | 3h 37m | The Human Experiment Show | well done, wish i was better at puzzles ... |
| Dec 11 02:08:00 | 6m 00s | The Broken Seeing Glass | i like the atmosphere of this, and i thought the effect was pretty cool, although it started to hurt my eyes (though i did spend all day at work on the Oculus so that probably didn't help) |
| Dec 11 02:15:00 | 7m 00s | Ice Blocks | this is better then i expected after reading the description. great polish and a fun game. though i didn't quite figure out the scoring, and how i was getting the 3 stars. |
| Dec 11 02:29:00 | 14m 00s | Fluidity | I really like the vfx on this, gives it a good atmosphere. its pretty simple, so it does get repetitive, but for less then 24 hours its really good. |
| Dec 11 02:36:00 | 7m 00s | Marauder | i would say the gold needs to stand out more, because at first i thought they were just broken bits of rock, so i didn't realize i needed to collect them, i thought i was just avoiding boulders. its a good looking game, sound effects would definitely help with the incoming boulders |
| Dec 11 02:44:00 | 8m 00s | Not on my watch!! | What resolution does this need to be set to? i tried a couple, but the kill button only shows a small sliver of it on the screen, and its real hard to click. and the spinning room makes everything very confusing. ludum dare is a great way to learn game development though. its how i learned pretty much. nothing like a short deadline |
| Dec 11 03:01:00 | 17m 00s | OS literally | is there a restart button? had to reload the page to try again. wasn't expecting to collide right into that tree. good job completing your first LD! |
| Dec 11 03:12:00 | 11m 00s | Down The Rabbit Hole | nifty idea with the levels, although the problem i have with it is the first two levels have a really clean look to them, but as the levels get more complete, your tiles become more complex and less pleasing. i wonder if sticking to similar colors per level would help (so you eventually make it through the spectrum). i dunno. still very clever |
| Dec 11 03:20:00 | 8m 00s | Retro Fairground | way to throw it back at the theme " one game on one screen... psssshh." definitely becomes a bit of a ball-bouncing-around simulator though, how does one get good at playing 5 games at once?? great job, love your intro logo |
| Dec 11 03:27:00 | 7m 00s | Slam Dunkin's Beat The Crap Out Of Everybody | haha... im not going to be able to get the phrase "Aweserb" out of my head. swear it said that almost every time. |
| Dec 11 03:30:00 | 3m 00s | Neon Jellyfish Heart Attack | i don't like jellyfish, so i begrudgingly like this game, but when i died i was forced to the center to respawn... where all the jellies were... causing me to die over and over... |
| Dec 11 03:38:00 | 8m 00s | A Fine White Line | i had trouble interacting with things, which lead me to holding a bloody hammer standing in the basement when the cops should up... typical Wednesday. using a floor plan as a level layout was quite clever though a little tough to stare at for a while. maybe i should take a break from all these games. |
| Dec 11 03:45:00 | 7m 00s | Mossnaso | i remember a previous jam game you made. your games are weird and I love it. absolutely love it. the art, the sound, its great. |
| Dec 11 03:53:00 | 8m 00s | Bean Bag Toss | i don't know whats happening... it keeps saying "game over" in under a second. apparently my brain is not fast enough to pick up whats going on |
| Dec 11 04:01:00 | 8m 00s | Snowman or Astroman? | hrmm... i sat through at least 2 minutes of commercials (though one was admittedly good) to play a 10 second game. don't know how i feel about your chosen hosting site for your game |
| Dec 11 04:19:00 | 18m 00s | Hazard Hills | oh man.. all those attempts to get up the hill only to have a ball spawn right on top of you just before getting the light... |
| Dec 11 04:25:00 | 6m 00s | Ludum Dare Pinball | the gap between the flippers is stupidly big. otherwise its a nice looking game with good sound, and a great theme |
| Dec 11 04:29:00 | 4m 00s | Tight Angle | what do the arrows do? am i supposed to collect them? all i know is i got bombarded by a LOT of dudes.. then i moved to the other side of the screen and a guy spawned next to me. |
| Dec 11 04:30:00 | 1m 00s | techRUN | how is this a 744 Mb download?? |
| Dec 11 15:10:00 | 10h 40m | Gone Pondin' | seems like a nice little distraction game, but boy howdy did i have a tough time catching any fish |
| Dec 11 15:19:00 | 9m 00s | Sorceress Wars | interesting idea, though I'm finding I'm not very good at it. i really wasn't figuring out what the strategy is. |
| Dec 11 15:41:00 | 22m 00s | Television Hero | thought it was pretty cool idea, but the controls started acting goofy for me. at first none of the keyboard buttons worked and i had to refresh the page. then when playing i couldn't turn back to the carrot scene |
| Dec 11 16:21:00 | 40m 00s | SUPER FUN FAMILY PRIMETIME TELEVISION SIMULATOR | hey, i met you (or at least one of you) at MGDS last summer (i had the arcade machine)! good to see you jamming! i love the idea, definitely felt like the Sims a bit with the charlie brown teacher vocals. very funny, lot of work with the different channels, and the remote functioned really well. take care, hope to play lacuna passage soon :P |
| Dec 11 19:53:00 | 3h 32m | Polo | for keeping it short you put together a really nice game, obviously could use some graphic and sfx work, but its fun and a bit addictive. |
| Dec 12 00:50:00 | 4h 57m | At Last, This Will Be Our Final Battle | didn't win, :( nice turned based game. only real complaint was that it was kinda hard to see with ability i was highlighted on without reading the text, we slowed me down playing it. |
| Dec 12 01:03:00 | 13m 00s | Honey Bee-Bop | needs sound to keep it engaging, and ramping up the gameplay, like eventually having multiple bees |
| Dec 12 01:42:00 | 39m 00s | Crang! | would love to play, but nothing loads, i just get to watch an ad. on mac, tried safari and chrome. |
| Dec 12 01:52:00 | 10m 00s | 2.5Dino Arena | i like the game and the art is very good. as for the music, i don't think its bad, but it doesn't really fit... seems less "music for shooting dinos to" and more "using music already laying around"... it was slow paced, which made the game feel slow paced |
| Dec 12 02:04:00 | 12m 00s | Darumaban | simple relaxing game, but it is challenging. |
| Dec 12 02:11:00 | 7m 00s | Bomb Disposal Unit | can't open, says the file is damaged (MAC) |
| Dec 12 02:22:00 | 11m 00s | Shroom Boom | man, the sound is rough... was that a metronome in the mixdown? wasn't quite sure about the gameplay, seemed like stuff was just... happening that i didn't need to be involved |
| Dec 12 02:26:00 | 4m 00s | Growth | enjoyed it, but could use some work with look and sound. and the game closed completely when i died |
| Dec 12 02:33:00 | 7m 00s | Crappy game - over 9000 bugs and errors | Wait.. the video you linked was from a time-lapse from the last game jam? |
| Dec 12 04:13:00 | 1h 40m | Mobius Dungeon | very impressive compo entry, it looks and plays really well. one of my favorites |
| Dec 12 04:19:00 | 6m 00s | brawling game | its interesting some of the polish you have yet the game play is missing. like, it was enjoyable to mash the buttons because there was a lot of good feedback, unfortunately you can't do too much playing. thanks for uploading it though, it really shows you were heading in the right direction. keep working on it! (if you want :P) |
| Dec 12 04:25:00 | 6m 00s | Doodle vs Homework | cute idea. collisions get a bit sticky though. i would often get stuck and then erased >_< |
| Dec 14 03:52:00 | 47h 27m | Sliding Dodos | looks good and well polished, how come no sound? could be fun with a few people |
| Dec 14 03:55:00 | 3m 00s | Kilo Bite | wow, gamification of file deletion, could be a nice alt to the recycle bins, but what happens when you have no file that need to be delete? do you start saving empty word docs just so you have food for your pet? lol |
| Dec 14 04:05:00 | 10m 00s | Lightpong | well made game. think it could use a pacing boost, since playing against the AI i felt like i was in a shooting stalemate at times. |
| Dec 14 05:18:00 | 1h 13m | Super Flummi | i felt that the controls were just a tad too heavy. just tone it down a bit so that when you hold down a direction you eventually go that way. i just felt i couldn't turn unless i was crawling. also the procedurally generated levels let to some very easy levels with the exit right next to me, leaving a lot of the screen as space i never travel to. sounds like you used Otomata for the music, am I wrong? It sounds well done. |
| Dec 14 21:34:00 | 16h 16m | Peter Padder Pauleypop | beautiful and inspiring... and short. :P wish there was more! |
| Dec 14 21:42:00 | 8m 00s | Beat Zombie VR | very good looking game with great animation and audio! |
| Dec 15 02:48:00 | 5h 06m | SacredGeo | it looks nice, but yea isn't much to play. the timing on anything is really tough to get |
| Dec 15 02:55:00 | 7m 00s | Jimmy Discovers the Truth | i like the graphics, but its a real pain when you knock the apple off and it roles off screen, causing you to have to restart. |
| Dec 15 14:51:00 | 11h 56m | KRUNCH! | nice, noticed a bug that if you are hiding in the stairwell and press up or down before moving, when you press "e" again to unhide, it will then go to one of those directions on the stairs. guess thats not really a bug, but it was confusing when i pressed to wrong key to unhide, then when i pressed the right one i started to move up the steps |
| Dec 15 14:59:00 | 8m 00s | SumoBall! | i like the look of this, and the chiptune sounds really good. |
| Dec 15 15:35:00 | 36m 00s | The Murderdome | good use of vfx and polish. some variety in weapons and enemies would really help this game |
| Dec 15 15:46:00 | 11m 00s | Houston, We've Got a Problem | great looking game and amazing polish, but its hard to determine any strategy. and since it was a "pick the ship and go", there wasn't much engagement to the game. would love to see this expanded upon |
| Dec 15 16:00:00 | 14m 00s | PIXELTRON | seemed broken to me. on first load the movement got stuck, so if i press forward it would forever walk forward. then on reload of the page, the entire floor was black. |
| Dec 15 16:09:00 | 9m 00s | Summoning of the Santa | overall one of the better games i played this jam. really dug this one |
| Dec 15 16:30:00 | 21m 00s | Thief of Insulo | solid game. i liked the mood of everything and the puzzles, though the step limit made it difficult at times |
| Dec 15 16:39:00 | 9m 00s | Through the screen | its a nice game, liked the door puzzle, wish there was a "hold down button a shoot" feature. will say that I don't think character dialogue breaking the fourth wall really fits the theme, but its a good game none the less. |
| Dec 15 16:47:00 | 8m 00s | Collect the Crystals | nice looking game, but zoom is a little too zoomed. hopefully you'll keep working on this and add the things you originally wanted to add! |
| Dec 15 16:49:00 | 2m 00s | Screenception | I'm really not understanding the controls. moving the mouse doesn't seem to do anything, and clicking the mouse seems to just initiate the game over screen for me |
| Dec 15 16:51:00 | 2m 00s | Piano Racer | tried downloading for mac, said the file was damaged. i tried downloading it twice |
| Dec 15 18:13:00 | 1h 22m | Bugged Out | its amazing how much polish there is in this game. great job. wish the computer monitor was a little bigger just to have more playable space |
| Dec 15 18:21:00 | 8m 00s | Dr Blake and the Singular Screen | The audio is great, good job Blake! |
| Dec 15 18:32:00 | 11m 00s | Free Runner | pretty solid game, wasn't working too well on the web build though (not recognizing input) but the mac build was fine. a little hard to work out the timing. particularly the jump |
| Dec 15 20:11:00 | 1h 39m | ROCKROCKET | look forward to playing this if you release a Mac build |
| Dec 15 20:21:00 | 10m 00s | Bionic Bliss | this looks soooo good, and love the writing. really fun. how do you do all the vfx? i need to know :P |
| Dec 15 20:43:00 | 22m 00s | VludumdaRe - Blobby Volley VR or something like that. | looks like it controls pretty well for a VR game. any plans on making work with different input devices? |
| Dec 15 20:46:00 | 3m 00s | SnowyBirds | I can't seem to connect to your website. I would love to check this out! |
| Dec 15 20:58:00 | 12m 00s | The Lonely Realm of Tom Thaum, the Space Wizard | I found it pretty difficult to get to the meteors before they hit the planet, just seemed like there wasn't much time before they showed up on screen and hit. I could only reach a few of them to block with the shield. well done for 48 hours |
| Dec 15 22:19:00 | 1h 21m | Demons Trial | awesome, very well polished game. controls are good and it has a nice style to it |
| Dec 15 22:22:00 | 3m 00s | Old Game on an Old Screen | no audio? nice game within a game, but the scoring seemed to keep adding up even if you died. can't wait for the oculus rift support :P |
| Dec 16 00:45:00 | 2h 23m | Hard Winter | interesting combination of maze game and tower defense, though the wall height plus the tiny magnifying glass makes it real hard to navigate |
| Dec 16 00:48:00 | 3m 00s | Squareon | not that i am color blind, but i've got to imagine this isn't too color blind friendly :P i had a tough time noticing a difference in some of the coloring/how many of each, though i guess that is the point |
| Dec 16 00:55:00 | 7m 00s | Man on the Field | Great game. was tough to play on laptop trackpad, but overall a very impressive piece of work |
| Dec 16 01:09:00 | 14m 00s | Orion | love it. impressively engaging. and thoroughly enjoyed the launch sequence. |
| Dec 16 02:38:00 | 1h 29m | Animal Roar | the art and animation look very good. I didn't have any sound when playing, though i see other comments about audio so maybe it's just me |
| Dec 16 03:29:00 | 51m 00s | CUBE Clicker | now I'm in the mood to eat cookies... |
| Dec 17 16:20:00 | 36h 51m | CHRONOKICKER 202K | the art is fantastic. the controls were a little rough at the beginning, like i felt the jump was stunted because the double jump sometimes didn't seem to work... i don't know, could be that the movement was so fast it took longer to get used to everything |
| Dec 18 03:59:00 | 11h 39m | Harpoon Raccoon | So simple and SO ADDICTING! Love the name. Love the victory and defeat animations. Wish there was a bigger animation for winning 3 rounds. |
| Dec 18 04:12:00 | 13m 00s | Save Xmas Gifts | I'm a sucker for a trampoline game! The Elf KO animation was funny. Art felt a little stiff. After the KO the elf seemed to stay down for too long, even into the next round. The placement of the trampoline seemed off and could maybe use a shadow. Maybe lowering it so it is in front of the puddle would feel more comfortable. Can't wait to see your 2nd ludlum dare! |
| Dec 18 04:17:00 | 5m 00s | Donut Factory | I couldn't get the OS/X version to play. :( |
| Dec 18 04:39:00 | 22m 00s | Cave In | Really enjoyed the physics. I like how people are saying "quick little game." I guess was too OCD for this to be quick for me. I had to have everything stacked nicely. haha. I expected the character to not be able to jump as high as it does. I think I would've enjoyed the the challenge of a shorter leap. |
| Dec 18 04:45:00 | 6m 00s | ZOMBIE HUNTER | I feel like this is ahead of its time. :) |
| Dec 18 04:55:00 | 10m 00s | FatCat | You had me at "Birds are like dinosaurs" The eating SFX literally scared me the first time it happened. I like the colors used. Would love to have seen a bird not paying attention while pecking a worm from the ground animation, and a big/different colored bird worth 2 snacks. |
| Dec 18 05:06:00 | 11m 00s | Snow Fight | I like the art. The idea is really fun. There is too much time in-between rounds. I think it would make sense for each round to consist of 2 jousts so they can turn around and have less lag in the middle. |
| Dec 18 05:16:00 | 10m 00s | S.E.A.L. SHARK | With the name S.E.A.L. SHARK, and the character design...I WANT TO PLAY THIS REALLY BAD!!! Please post a web version. |
| Dec 19 02:46:00 | 21h 30m | The Box | I like the way the levels are set up. The canons were difficult at times. Like the shit talk on the theme. |
| Dec 19 02:49:00 | 3m 00s | Boom Blade Battle Brigade | Love the logo and name! Add a single player and I'm back. |
| Dec 19 03:12:00 | 23m 00s | Office Gaming Inception | This is great! Love the art. I am not sure why playing a game about being stressed at work was so fun, but it was. I feel like it gets too stressed a little too fast though, but maybe that means I'm just a pretty zen person at work. |
| Dec 19 04:01:00 | 49m 00s | Save the Giant | I kept getting stuck, but the art and animation are so good that I would love to return to a fleshed out version of the game. |
| Dec 19 04:20:00 | 19m 00s | When Snowmen Attack | The character graphics are pretty cool. Background could have used some sprucing up. Lot of fun! It is the first game that I actually wanted to finish and didn't feel like I had to. Liked the tweet option too! haha |
| Dec 25 13:13:00 | 152h 53m | SCREEN HEAD | love it. very impressive creating all from scratch |
| Dec 27 15:41:00 | 50h 28m | Snakkke | Looks cool. very challenging to figure out what what happening. |
| Dec 27 15:51:00 | 10m 00s | Wayang | beautiful. well done |
| Dec 27 15:57:00 | 6m 00s | SchneeMannschaft | not a lot of control in the game, so it becomes a lot of chasing the ball hoping to be able to kick it the right direction. and music really doesn't fit the mood of the game |
| Dec 27 16:05:00 | 8m 00s | Untraveled | cool game, i like the surprise fit of the theme |
| Dec 27 16:08:00 | 3m 00s | Owls Ever After | great looking game, though i think i need to take a look at the walkthrough to figure out what to do. |
| Dec 27 16:19:00 | 11m 00s | Adrift | great art and animation, and fun gameplay, don't know if it really fits the theme though/ |
| Dec 27 17:30:00 | 1h 11m | Shooter in the box | nice game, and i like the look. it's fun but becomes repetitive after a little bit |
| Dec 27 17:41:00 | 11m 00s | Room Nr.6 | very creative, I like. sound would be a great addition |
| Dec 27 17:58:00 | 17m 00s | Jamception | oh man, i was sweating by the end. great idea! |