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Feedback comments for LD27
01010111's games and stats for all events →
| Timestamp | Since previous | Game | 01010111's comment |
|---|---|---|---|
| Aug 26 18:13:00 | Badger Bolt! | I love the sun, great work! | |
| Aug 26 18:21:00 | 8m 00s | Tracewire | Really cool concept for bomb defusing! It was a rush to play, great work! |
| Aug 26 18:22:00 | 1m 00s | TickType | Really interesting idea, it was harder than I thought to type those letters, it might just be that I suck at typing, or that I'm only good at typing words with muscle memory. Cool idea :D |
| Aug 26 18:28:00 | 6m 00s | Memorization | It got hard when the star came in, because I was memorizing cheese, dorito, bologna, relish...star? Great art, cool concept, although I wish I could skip the countdown. Good job! |
| Aug 26 18:33:00 | 5m 00s | Rascal Ninja | I agree with some other folks, I wanted to go faster, but otherwise the controls worked pretty well. Double jump and wall jump is something hard to get right. Good job! |
| Aug 26 18:45:00 | 12m 00s | Tower Infinity | Awesome entry, it was pretty tough, but I really liked the game, excellent graphics and audio! |
| Aug 26 18:49:00 | 4m 00s | 10 Second Paper Flight | I found it tough to nail a good throw, but I love the concept. The little details add a lot to the game though, I love the bird and the plane. |
| Aug 26 19:08:00 | 19m 00s | Mocap Guy | Awesome game, I'll agree that it might be more fluid if the notes stopped shooting after 10 seconds and audio cues would be rad. Also, I feel like a scoring system like other rhythm games would be better than one miss and you have to redo everything. All in all though I think this is a great idea and awesome entry, well done! |
| Aug 26 19:16:00 | 8m 00s | Unstable Ground | The dark sequences really help drive the story and mood, although I have to admit I am a dummy when it comes to blowing up buildings. |
| Aug 26 19:40:00 | 24m 00s | Captain Robert | Wow, this is one of my favorites so far. The map is awesome! I loved the story, the ending, it was great. I would have loved a minimap towards the end, even though the map was very easy to traverse when the game starts. Also, Hi. |
| Aug 26 19:43:00 | 3m 00s | Restless | Interesting idea, I really liked the graphics, they looked very iconic. |
| Aug 26 19:48:00 | 5m 00s | TOO MANY BULLETS | I really loved this! I want to check out your source :D Great animations, really really solid gameplay, and awesome concept. Nice work! |
| Aug 26 19:55:00 | 7m 00s | Reassessment | I really like the concept, but it was a bit tough for me. Great work though, the graphics are really cool! |
| Aug 26 22:02:00 | 2h 07m | INSTIGATION | Wow! Awesome game, great work. Very simple, easy to get a hang of, reminds me of a project I started a long time ago and never finished :) I might have to try and do something with it now. |
| Aug 26 22:07:00 | 5m 00s | DogRocket | Really cool, but I want to download the source to remove the time constraint :) |
| Aug 26 22:29:00 | 22m 00s | Proletarian Ninja X | Excellent work as usual! Animate that Title Screen and GOTY :) |
| Aug 27 22:23:00 | 23h 54m | Mechanical Madness | Awesome game, cool powerups, and so many levels! You did an awesome job! |
| Aug 27 22:27:00 | 4m 00s | Coach Champ | Pretty great! I wish there was a way to hear the speech, or maybe tweet my final speech. |
| Aug 27 22:33:00 | 6m 00s | 10s Zombies | I wish it were faster too, but it was a cool game nonetheless! I really liked the graphics and lifebar |
| Aug 27 22:39:00 | 6m 00s | Magnus Bacon's "The 10 Second Sell" | AUGH GOD how am I supposed to type while laughing so hard? This is the funniest entry I've ever played hands down. You're a burly fellow who deserves #1 in humor |
| Aug 28 01:00:00 | 2h 21m | Flash Memory | I cannot believe that I got 2 questions right :) Cool idea, but it is pretty tough! Are you collecting all of the data for some nefarious memory purpose? |
| Aug 28 01:03:00 | 3m 00s | Blue Square Loves Gold | I feel like if you had more time to spend on this you could really make some interesting levels to take advantage of the blue trails, still good work! |
| Aug 28 01:09:00 | 6m 00s | Burger Hunter | I love burgers and I love your art! The pizza threw me off :) |
| Aug 28 01:16:00 | 7m 00s | Shuutshimi | AW YEAH that was rad! I kinda got the hang of some of the powerups but I kind of suck - I couldn't break 1000 :| |
| Aug 28 01:21:00 | 5m 00s | Tetchy Mrs. Sheriff Saves The Day | I want to get further but MY FINGERS! Awesome art and sound! |
| Aug 28 01:30:00 | 9m 00s | The limits of light | Pretty cute concept! It was really an exercise in patience for me ;) I think my time was 120 seconds because I didn't really get that you could turn the flashlight back on haha. |
| Aug 28 01:33:00 | 3m 00s | Infinite Loop | I agree that you should work on the concept more, it's such a cool idea. Reminds me of playing Torus Trooper back in the day. |
| Aug 28 01:35:00 | 2m 00s | Distractions | I'm such a terrible boss :< I love your art! |
| Aug 28 01:42:00 | 7m 00s | Means to an End | I feel like some kind of giant laser blast animation and loads of particle effects could have made this really fun to play, but I had some fun nonetheless. I didn't realize that there were separate building types in the beginning and the morality check at the end made me feel awful haha. |
| Aug 28 01:47:00 | 5m 00s | Gauntlet: A Series of Ten Second Strategies | I didn't really get the concept in game, but I feel like I get the idea you're going for, and I think it's a FANTASTIC idea, so I'm glad to see you're working on it post-compo. Keep it up! |
| Aug 28 01:54:00 | 7m 00s | Heart of Scrap | Really cool idea, I had trouble clicking on the modules to change course/etc., but figured I could do it after placing them all. Nice work! |
| Aug 28 02:04:00 | 10m 00s | Self-destruct in 10 | Really cool! Kept me playing for 15 minutes or so, would play for more if there was just a little bit more to it, but it's pretty solidly done! I did feel like the collision was kinda cheap - were you using Flixel's default collision? If so, I think Photonstorm's pixel perfect collision in the Flixel Power Tools would fit something like this much better. Of course, things were going so fast I could be mistaken :) |
| Aug 28 02:08:00 | 4m 00s | BIRTH | I loved flying around the planet, it took me a second to realize what was going on, and it got hard pretty quickly after that, but I still enjoyed carpet bombing all the moms. The simple graphics really lent themselves to the game, I feel like simplifying the "mothers" would make the game even more visually striking. Great work! |
| Aug 28 02:13:00 | 5m 00s | Gimme 10 secs, I gotta kill this horde | Wow, it's like top down retro L4D crossed with Super Crate Box! Excellent work! |
| Aug 28 02:16:00 | 3m 00s | Turn Fighter Foo | Really cool idea - I didn't have anyone to play with, so it's kind of hard to judge, but I wish you would spend more time one it, it'd be awesome to see with nice fluid animations and more sound effects and music. |
| Aug 28 02:19:00 | 3m 00s | TenSeconds | Nice start! I kind of wish that it played with WASD and mouse aim. It would have been cool if the enemies were a bit more aggressive. |
| Aug 28 02:28:00 | 9m 00s | Raging Clue | Oh man I am so smart! This is....remarkable! That GMod face, that sharp wit, I loved it. |
| Aug 28 02:32:00 | 4m 00s | 10 Second Doctor | That was insanely hard! I let so many people down :< |
| Aug 28 02:36:00 | 4m 00s | Buzzbuster | Really cool spin on breakout - maybe I'm awful at it, but I would suggest spawning bees in intervals, I felt like I had to let some bees down to catch the others when they would spawn. |
| Aug 28 02:43:00 | 7m 00s | ZOMB10 | ZombioOOOO! It was pretty fun! There was a funny bug that allows you (and Zombies) to ceiling jump. You might try FlxG.keys.justPressed("UP") instead of FlxG.keys.UP to fix it, but it added some fun tactics to the game. Good work! |
| Aug 28 02:48:00 | 5m 00s | rumble on the graveyard | I got to the boss, but he destroyed me. REALLY awesome art, animations are really great - especially for a LD entry. I loved the feel of this game, I'd love to see you expand on it in the future! Awesome work! |
| Aug 28 02:56:00 | 8m 00s | Barrage Trigger | I didn't realize the cover was part of the game and assumed I was supposed to teleport through the Barrages haha. Really beautiful game, cool animation, great colors. |
| Aug 28 02:59:00 | 3m 00s | 10 second unicorn | I loved the horn growing, and also reading the NG comments. Maybe I should put my LD game there :) |
| Aug 28 03:09:00 | 10m 00s | Day of the Vampire | Wow! One of my favorites! This is such a beautifully made game, amazing idea, fits the theme very well, well-crafted levels, adorable sprite, it's just all very well done! |
| Aug 28 03:16:00 | 7m 00s | Barricade | Really cool game, but now my right arm is out of commission. Great work, the pixel art was fantastic! |
| Aug 28 03:22:00 | 6m 00s | The Legend Of The Quadriplane | I really love the concept of the Power Button mechanic, although I still found it pretty tough :) |
| Aug 28 03:27:00 | 5m 00s | RELAY | I really enjoyed this, the art was great, cool ideas for puzzles, nice music and audio - great job! |
| Aug 28 14:30:00 | 11h 03m | Lodestar | INSANELY beautiful! I love the music too - it fits the visuals perfectly. Can you imagine how crazy the world would be if all dolphins were weapons dealers? |
| Aug 28 14:49:00 | 19m 00s | BECOME A GREAT ARTIST IN JUST 10 SECONDS | The game is tough, I wish there was a mode with just one screen (although allowing the computer to paint would be great), and I also wish it were fullscreen. Amazing job! |
| Aug 28 14:52:00 | 3m 00s | Chronodrive | Really cool idea, well executed. I'd like to see something like this polished up really tight - great job! |
| Aug 28 15:19:00 | 27m 00s | 10X10 | TEAM PINK WILL RUIN YOU <br/> <br/>This is my favorite so far, everything in this game is balanced for intense 2P fun. I wish I could see other players more smoothly, but it's still an awesome awesome game. Great work! |
| Aug 28 17:42:00 | 2h 23m | John Q. Adamant | Epic backstory, and I'm a sucker for 194X style vertical shooters :) |
| Aug 29 23:57:00 | 30h 15m | Legend of Troll | Wow! Beautiful art! Really nifty idea as well - looking forward to the post-compo version. Great job! |
| Aug 30 00:03:00 | 6m 00s | Crazy Genetist | I wasn't able to win, but I kept replaying because I loved the music so much! Cool idea, I wish it would throw me a bone every once in a while :) |
| Aug 30 00:08:00 | 5m 00s | Low Battery | I loved the particle effects, even though I could never tell what was going on. I feel like I would love the controls if I could ever see what my dude was doing though. The colors are fantastic! Great work! |
| Aug 30 00:15:00 | 7m 00s | 00000010 | Really awesome - although the wall jumping could use some tweaking I think. It's so hard to nail wall jumping! Otherwise I loved it so much. Great work! |
| Aug 30 01:07:00 | 52m 00s | Hunger Clock, Literally | I looooved the art and colors in this game, and it controlled really well, too. I wasn't able to get all 20 apples, but I got 19 :) |
| Aug 30 01:42:00 | 35m 00s | Trench Coat Tunes | This game could use some TLC, but it has all the elements there to make it amazing! I hope you polish it up, great work! |
| Aug 30 01:44:00 | 2m 00s | Celly | The lighting and mood in this game is phenomenal - great work! |
| Aug 30 02:00:00 | 16m 00s | 10 Seconds Quest | The page at Noragames.com says: Congrats! Awesome job! I always fall in love with your entries! |
| Aug 30 15:06:00 | 13h 06m | Super Box Boy Flies | Man I loved the subtle screenshake (I'm not imagining that, am I?) as you descend. Great work! It would have been funny if you floated off once you reached space :) |
| Sep 6 22:40:00 | 175h 34m | Castle of Doom | I forgot to rate, but I played for a bit last night after seeing it played on Indie Impressions - I really love what you're doing with the game, I hope you expand on it, polish it up, and put it out there as a full game :) Great work! |