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timtipgames

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TimestampSince previousGametimtipgames's comment
Apr 29 10:29:00 hru I love the mood of this game. In contrast to it's relaxing appearance the gameplay made me almost seize due to the tension :)
Apr 29 10:32:00 3m 00s WhiteSpace Would like to play this, but all it shows is this: <br/>http://tinyurl.com/clyh2wq <br/>Will check back later to see if there's a fix
Apr 29 10:44:00 12m 00s Cylinder This one was a lot of fun. I especially like your level design that makes it pretty interesting. I think the mouse is a bit too fast and q and e would definitley be much better than t and r. Also it gets really difficult once you need to get around those oompa loompa block thingies :) Bot overall a very nice atmospheric game. But those arms aren't human, are they? :)
Apr 29 11:16:00 32m 00s Art Critic Those comments are just hilarious. Together with the sounds it was really fun to play. Unfortunately the gameplay itself isn't really exciting to me because one needs to wait a lot and there's not much control. Nevertheless I love the idea to have a virtual character comment on your art. If the gameplay was somehow more interesting it would be even a better entry than it already is.
Apr 29 11:18:00 2m 00s BasedBall Really like the elements you added to this game concept by using colored blocks that affect your possibilities of manipulation. I don't think it wasn't too hard. Only that last turn ...
Apr 29 11:31:00 13m 00s O.R.M. Ontological Ressource Management It's a lot of fun to explore what strategies give the best result. Actually really addictive :) Well done!
Apr 29 11:47:00 16m 00s imy This is awesome. Whatever your emotions were, I'm sure they are caught in this game forever. When the game was already over, I kept starring on the screen mesmerized for a while. Chapeau.
Apr 29 11:57:00 10m 00s BEAPE I enjoyed playing it but expected elements that would require the player to have a feeling for rhythm. Unfortunately everything in the game that is indicated through rhythm is identically shown through space. If the movement rhythm wasn't an equidistant ticking one would need to anticipate the rhythm to be successful I guess.
Apr 29 12:13:00 16m 00s SpeedJumper ! Really really hard. Like the style though.
Apr 29 12:22:00 9m 00s Chao Ab Ordo Don't be too strict with yourself. Take the lessons you learned into the next compo. That's what LD is for. <br/> <br/>I think the game isn't that bad. It is a bit unclear what leads to chaos (beside that it's inevitable) which makes it hard to derive some kind of strategy.
Apr 29 12:27:00 5m 00s CubeMaster oooh i whish this had sound. It really needs some nice stomping sounds to make the impact even harder in my opinion :) Really liked how it turned out to be not only another tetris game. Also the lighting looks really nice. Well done.
Apr 29 12:36:00 9m 00s Shape Catcher I really like the graphics. I wish there was some more game to play here :)
Apr 29 12:43:00 7m 00s Huoheian I dig the graphics and audio but the game itself is rather monotonous. I see that the enemies are there to narrow your movable space, but given the room layout all one needs is a 20x20 pixel area while standing in the middle of the room. That needs some improvement in my opinion. :)
Apr 29 12:54:00 11m 00s Plane View This was a really interesting game to play :) I can see the effort you put into your explanations, the introduction and the game itself. It get's a bit repetitive after a while, but the time I spent wrapping my head around the concept was well spent :)
Apr 29 12:58:00 4m 00s CHAMELEON RUN Very nice flow. Nice variation of the endless runner idea.
Apr 29 14:22:00 1h 24m Tech Troop Tim's Big Pay Day Like the game. Played and commented on your blog post when you posted a tech demo. I actually liked the pixel-style much better than the new look. But that's subjective :)
Apr 29 14:29:00 7m 00s Comic Sans: The Game Thank god I was able to save comic sans :) <br/>A bit too easy for my taste. The way you implemented ducking is an interesting way to do it :)
Apr 29 14:35:00 6m 00s Shape Attack I really like the game and the approach on the theme. When the game starts there a quite a lot of shapes and it's hard to avoid hitting the wrong ones. Also it's difficult to get the last one or two shapes when they are moving in random patterns :)
Apr 29 14:46:00 11m 00s (Follow the) Line This game is so minimal in so many ways that I don't know what to say else than: Well done.
Apr 29 14:55:00 9m 00s Lead the Bunny Poor bunny! My journey took some bloody endings... ;) <br/>It was fun to play. After a while it really hurts to start over from the very beginning, that's something to improve i think. Leading the bunny was intuitive most of the time, but sometimes I would loose control while trying to jump/dash over something that could bring my sweet bunny to a painful death. Mainly because I didn't move the mouse pointer far enough or something. But that's really minor things. All in all I think its a solid entry.
Apr 29 15:25:00 30m 00s The Vale I love the graphics, running it fullscreen was much better for my eyes :) you should add that info to your description :) <br/>The game is a bit too challenging in the later parts for my taste. The charging mechanics and what you did with it regarding the level design is cool though.
Apr 29 15:30:00 5m 00s Motion Not much to add, nice game. I had appreciated an easier start, but once you get the idea it's flowing. Also like the music.
Apr 29 15:42:00 12m 00s The epicly short adventure Very nice entry. Like the controls and the graphics very much.
Apr 29 15:49:00 7m 00s You Are, A Shadow I dig this for being different. This is the first game that I come along that surprises me with it's interpretation of minimalism.
Apr 29 16:24:00 35m 00s Exit The game plays nice and it seems to be polished. But the game play mechanic itself isn't that interesting to be honest (just my opinion). So it was a clever move to entertain the player with some funny voice from the off :) And to be fair: when I thought that the game was over I was pleasantly surprised by the wall/running part and the ending. So - well done I'd say :)
Apr 29 16:27:00 3m 00s Puzzlecave Episode 1 - Raiders Of The Lost Potato ahhh the good old sokoban times... nothing too new here, but I liked the graphics :)
Apr 29 16:33:00 6m 00s Just Because It's a lot of fun when a bunch of enemies dashes towards you and you can use your grappling hook to evade :) You actually caught that part of just cause 2 pretty well I think. Well done :) Very nice music.
Apr 29 16:38:00 5m 00s Barren Universe Great music and graphic-style. Love the flow :) Everything fits together well.
Apr 29 16:44:00 6m 00s Antarctic Skirmish I think this is a really good version of a minimal rts. It's really stripped down to only the important elements and the controls are well done. I have not been able to win in 3 games, but I'm really bad at RTS games, so that doesn't mean a whole lot. Good job :)
Apr 29 17:01:00 17m 00s Minimum It took me 10 minutes to figure out what the hell was going on, but once I got it, I enjoyed this game deeply.
Apr 29 17:12:00 11m 00s Dropblocks I am glad that I found your instructions.txt in the rar file. It is a bit weird that you lose points when destroying blocks. So if you haven't read the instructions you are left wondering what the goal is. <br/>The graphics are beautiful, I really really like the lighting and all that stuff that is going on by the same time. It's a bit hard to avoid bullets if you want to move fast, but that's probably intended :) All in all I really enjoyed this and didn't delete it right away before writing this. I'll definitely play this again to see if I can raise my score :)
Apr 29 17:15:00 3m 00s Togglio Funny, simple, clever , minimal. Very good title.
Apr 29 17:32:00 17m 00s Super Neo Tektropolis The graphics... the style ..stunning! :) The gameplay is getting repetitive quickly :/
Apr 29 18:37:00 1h 05m XYZ Brilliant. The only problem I see in an otherwise very diverting game, is that it is too easy to reach the correct pattern by try and error. Maybe there could be a harder mode in which you have a finite number of steps to reach the desired shape. Also the underlying 3D volume should be easier to observe in order to be able to derive the right solution logically. Well done.
Apr 30 09:19:00 14h 42m Fjoxel Actually minimalistic. Actually fun.
Apr 30 09:35:00 16m 00s BLOB Love the level design. Was a lot of fun.
Apr 30 09:55:00 20m 00s Misshapen I really like how you applied the theme to the graphics.
Apr 30 10:13:00 18m 00s Boximalism Cool concept. Had to play a while to figure out what was going on and only ultimately grasped it when I read your comment on the mechanics.
Apr 30 10:24:00 11m 00s Dream Island Fun trip. Thanks :)
Apr 30 10:54:00 30m 00s MeenoMinal I like the the minimalism. Is it a bug that some things won't ever be visible? (Like teleporters and some walls). I experienced a bug on my first try in level 2 where the lift wouldn't appear.
Apr 30 10:56:00 2m 00s Prison Retreat Too bad it's so short!
Apr 30 11:00:00 4m 00s Life Would love to see a more polished version of this!
Apr 30 11:20:00 20m 00s The Quest for Philip's Glass Beautiful. I wish it had some more variations in its mechanics though :) Well done.
Apr 30 12:20:00 1h 00m Seed Very very good. Love the style and the mechanics are really great.
Apr 30 12:22:00 2m 00s Dark City Just a hint: You should remove the s in https from your dropbox link because that causes some browsers to reinstall the unity plugin although it is already installed in an endless loop so you could never play this.
Apr 30 12:25:00 3m 00s Line Knight The style is awesome.
Apr 30 15:21:00 2h 56m SPACE CANNON 2082 I dig the psychedelic graphics :) Only the "you got hit" effect was kind of disturbing. Other than that, it's really fun.
Apr 30 15:37:00 16m 00s Steve Can't Zen Awesome. This is one of the games that I will show friends when they ask me if there were notable games in the compo :)
Apr 30 15:45:00 8m 00s Reach the Moon Cool!
Apr 30 15:54:00 9m 00s Ellsworth Fantastic idea and very good execution. It was of huge help when I realized that the parts of the image that I already activated don't need to stay connected.
Apr 30 16:07:00 13m 00s Justice It crashed for me and windows told me it ran out of RAM (12gigs...) so there's definitely something going on. That was the standalone version. Win7 64bit. Maybe a memory leak? Too bad because I was really caught by the story.
Apr 30 16:33:00 26m 00s Single-button Survivor This is so cool! I know a lot of people that say one button games can't be fun. This proves them wrong :) I find it amazing how fast one can adapt to this completely uncommon input scheme. Sure, I wouldn't want it for super mario, but this game does it really good.
Apr 30 20:29:00 3h 56m Block Runner another +1 for the editor.
Apr 30 20:49:00 20m 00s Rokhopr I love it when one-button-games differ from smartphone habits. Well done.
May 1 10:59:00 14h 10m Lightbyrinth Nice! I really appreciate how you implemented the tutorial into the actual gameplay instead of presenting the player with a wall of text :)
May 2 22:33:00 35h 34m Rad vs Blae Absolutely awesome how condensed the ctf idea is presented in your game. Played that while watching jellycakes stream with 8 to 10 people and it was awesome! :)
May 9 09:41:00 155h 08m Leaf Me Alone Love it. Especially the music.
May 14 07:52:00 118h 11m Radius minigolf Fun and challenging :) Brought here by the indie intermission :)
May 14 17:14:00 9h 22m Circular Orbit Like the concept.
May 14 17:22:00 8m 00s Platforms In Purple I think there's a lot of nice ideas in this game. It's really unfortunate that there's so many bugs that it's really hard to play. I also liked the visual style.
May 16 22:45:00 53h 23m i need to lie down It got me. Exceptional what atmosphere you created with such minimalistic graphics.
May 16 22:50:00 5m 00s Mono This is either a statement, or just silly. Either way I don't like it.