Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Sebastian
Feedback comments for LD26
Sebastian's games and stats for all events →
| Timestamp | Since previous | Game | Sebastian's comment |
|---|---|---|---|
| Apr 29 06:29:00 | (Follow the) Line | Nice, I had a lot of fun playing this! | |
| Apr 29 07:02:00 | 33m 00s | Lemmings 3d: Yellow Edition | Cool game, sound effects are pretty funny. Might be a good idea to say somewhere that shift will speed everything up, because otherwise (like acronaut said) it can be annoying waiting for all the lemmings to come around. |
| Apr 29 07:06:00 | 4m 00s | One By One | I enjoyed it! |
| Apr 29 07:20:00 | 14m 00s | True treasure of Kartoffelschloss | Hey, I thought this was a pretty cool game. Interesting way of including the minimalism theme :) <br/>There were a couple of small problems like I was able to just walk straight over the first set of spikes. I also experienced some problems with wall jumping and some animation problems if I changed directions while still holding the other button down. Still nothing major and I had a good time playing! |
| Apr 29 07:26:00 | 6m 00s | Stroid | Had a difficult time at first because I was using wasd to control and they are completely messed up. Arrow keys work just fine though. You should edit your entry to add the webplayer link. Nearly missed it in the comments lol. |
| Apr 29 07:27:00 | 1m 00s | Spacus | Any chance of getting a web/mac build? I really want to play this! |
| Apr 29 07:33:00 | 6m 00s | Mix | Cool, just needs some music and it could be really addictive! |
| Apr 29 07:37:00 | 4m 00s | Hiddensquares | Not entirely sure what I'm doing, but I had a great time nonetheless! |
| Apr 29 07:47:00 | 10m 00s | Join | Nice, I like how intuitive it is, the menu screen pretty much explains the entire game in one word and a block of colour. |
| Apr 29 08:12:00 | 25m 00s | Monoboy | I found this really beautiful! |
| Apr 29 08:17:00 | 5m 00s | The Boy Who Leapt Through Planets | Woah, the shooting caught me off guard lol. |
| Apr 29 08:22:00 | 5m 00s | You Must Escape | That. Was terrifying. <br/>Haha, awesome game, love the visual representation of the sounds. All round nice work! |
| Apr 29 08:31:00 | 9m 00s | I'm Not a Paper Person! | Cool puzzles, graphics are pretty neat too! |
| Apr 29 09:37:00 | 1h 06m | FvOOM | Woah that flashing lol. Pretty fun little game and I like the music. One thing that I found annoying is that if you move your block against the left side of the screen and keep moving the mouse left a little afterwards, when you want to move it back again you have to move it that extra amount before it will respond. |
| Apr 29 09:55:00 | 18m 00s | Nerdogochi | Interesting game lol, I managed to get about 20,000 on my second attempt. <br/>Not sure if I'm entirely buying that global highscores thing XD <br/>Death to Jeoffrey! |
| Apr 29 10:38:00 | 43m 00s | SSSS : Super Simple Smart Shooter | I really like the colour scheme, controls are a tad sensitive in my opinion though. |
| Apr 29 10:50:00 | 12m 00s | MIN | I completely avoided all platforming by gliding straight up to the top. As long as you're touching the sides you don't seem to come back down. Is that intentional? Man, those eye things are really creepy though, good job! |
| Apr 29 10:53:00 | 3m 00s | Return Home | Game looks very nice, could do with a little less drifting though I think. |
| Apr 29 11:07:00 | 14m 00s | CLRS | Wow this is a really cool idea, I had a lot of fun playing this! |
| Apr 29 11:38:00 | 31m 00s | Freedom | Really short, but adorable! |
| Apr 29 11:49:00 | 11m 00s | Robo-Sheriff: Minimalising Crime | Interesting art style. <br/>The collision detection for the the gaps feels very unfair to me though. |
| Apr 29 12:04:00 | 15m 00s | Coin Collector | Pretty fun! |
| Apr 29 15:32:00 | 3h 28m | You Are, A Shadow | You are 0% kind D: <br/>Cool game though! |
| Apr 29 15:36:00 | 4m 00s | SPACE WASD | I'm glad you chose to upload it. I think its beautiful. |
| Apr 29 15:57:00 | 21m 00s | White Light | Took me a little while to get a handle on the controls, but after that it was pretty cool. |
| Apr 29 17:10:00 | 1h 13m | Dual Perspective | Pretty cool, I think it needs an incentivise going faster though, otherwise it's maybe too easy. It's a bit annoying that you can't jump if you're right up against an object. |
| Apr 29 17:34:00 | 24m 00s | Dream Min | Man, that stupid elephant kept barging in and ruining the potato song! <br/>Very funny game ;) |
| Apr 29 18:39:00 | 1h 05m | Mr. Triangle | Cool idea, more lives and quicker retry time would make this very addictive I'm sure. |
| Apr 29 20:11:00 | 1h 32m | Minimalistic Minimization | Addicting little game, I love the sense of impact. GUI could do with some work though! |
| Apr 30 14:44:00 | 18h 33m | Hyportee | I had a pretty sweet time playing this, nice work :) |
| Apr 30 15:14:00 | 30m 00s | The Call | Cool game, some of the dialogue was pretty humorous. It gave me great satisfaction to say "I'm not Dan" at the end haha. |
| Apr 30 15:16:00 | 2m 00s | Epic Green Cube | Hey, not working on mac. Hope you get it running soon! |
| Apr 30 15:30:00 | 14m 00s | Way Out | Another vote for checkpoints lol. Controls are very smooth. |
| Apr 30 22:28:00 | 6h 58m | Aranami | Beautiful |
| Apr 30 23:03:00 | 35m 00s | Line Surfer | Neat idea, had some fun with it. |
| Apr 30 23:10:00 | 7m 00s | Super Clutter Blaster 2013 | Really liked the background effect. And everything else as well lol, very cool and enjoyable entry! |
| May 1 16:02:00 | 16h 52m | Ascenion | Got betrayed, accidentally killed someone, had a daughter, then skipped school and died... <br/>Sheesh. |
| May 1 16:06:00 | 4m 00s | Sine | Really cool idea. I'd like a bit quicker load times on death though because you die a lot! |
| May 1 16:14:00 | 8m 00s | Mini-gun | Nice, but there is a bug where if you hold down shoot with the crosshairs beyond your max shooting range and then move your cube close to the crosshairs, your max range seems to get set to the min distance between your cube and crosshairs in that time. Or something like that. Just thought I should point it out. |
| May 1 20:05:00 | 3h 51m | Phase Shft | Very nice mechanics, I wish the movement was a little smoother though! |
| May 2 07:37:00 | 11h 32m | MiniBlock | I like the idea of the different effects being applied to the screen. <br/>I'm not sure how you implemented the mouse input because I couldn't get the bat/paddle thing to appear when I was trying to run the game on my second monitor. Not a big deal at all though.. |
| May 2 08:31:00 | 54m 00s | Gimme back my keys | Nicely designed. |
| May 2 08:45:00 | 14m 00s | Simplyfy | Extremely difficult, but I there's nothing wrong with a punishing game. I thought the controls were smooth and the wall jumping implemented very well (lots of games seem to get it wrong). I love the effect when the player dies, and am very grateful for the quick respawn times! |
| May 2 11:05:00 | 2h 20m | The Sentient Cube | Had so much fun with that rocket booster :D |
| May 2 15:37:00 | 4h 32m | Travel | Very nice, I feel like a little ambient noise and some footsteps sounds would have done wonders though. |
| May 2 17:57:00 | 2h 20m | Tomato Soup | Very slick presentation and the gameplay is engaging and fun. Maybe I just haven't given myself enough time to get used to the controls, but I'm finding it very hard to navigate the player due to the amount he drifts and its slow turn speed. I'm with MauMaGau on the mouse aiming thing... |
| May 2 18:08:00 | 11m 00s | <Insert Title Here> | Very catchy music and entertaining gameplay. <br/>Bit of glitching when you try slide into the walls, and one red square seems to get stuck in the border every level. |
| May 2 18:16:00 | 8m 00s | Downcast | Just sitting here, watching the sun go down... Very relaxing, thank you. |
| May 2 18:25:00 | 9m 00s | The Law Of Ninjutsu | Definitely needs some refinement, but overall I think it was a lot of fun. I would have liked clearer differentiation between the teams. |
| May 2 18:39:00 | 14m 00s | Bezier Challenge | Very clever idea and well executed too! |
| May 2 18:57:00 | 18m 00s | (R,G,B) | Really, really beautiful. |
| May 6 07:57:00 | 85h 00m | Skip on Slabs | I would have liked to have a countdown timer during which time I had to input all instructions (preferably via directional keys and numpad) and then the whole level would be run through. As it stands it's a nice idea, but the controls are frustrating and the gameplay much too easy. |
| May 6 08:11:00 | 14m 00s | Snake In A Cube | This is brilliantly executed and one of my favourites this LD. I love the music, the gameplay and the graphical style. Only managed 13 on my second attempt, but I'll be back later to give it another try (though I don't think I'll be surpassing 91 any time soon!) |
| May 6 10:55:00 | 2h 44m | Onslaught In Space | Kinda addictive, I think a nice audiotrack would really help it out. I like the sparse visual aesthetic. |
| May 6 11:12:00 | 17m 00s | _M_ | I'm confused, but compelled to play even more. |
| May 6 14:35:00 | 3h 23m | Square Heart Flower | Very beautiful experience, I love the day/night effect though the transition between them is quite harsh. |
| May 6 14:48:00 | 13m 00s | Line Knight | Interesting idea, one thing that I didn't like was that you had forwards momentum when jumping even if you weren't moving originally. That just made it somewhat unintuitive for me.. |
| May 6 17:14:00 | 2h 26m | MONO | Elegant design and wonderfully engaging gameplay. Top marks from me. <br/>The one thing that bothered me was a bit of flickering around the edges of shapes. |
| May 6 18:43:00 | 1h 29m | Tiny Runner | Very cool little game! Once I turned some music on it became very addictive (lack of music is my biggest and possibly only criticism). <br/>eedok wants to turn the comments into a leader-board so here we go: <br/> <br/>eedok: 230 <br/>Sebastian: 402 |
| May 6 19:41:00 | 58m 00s | Just Shapes | Really enjoyed playing this. I thought the music was very well done. Highscores are really needed for this sort of game! My best score is 247586 after two tries. Would have loved to know how that compares.. |
| May 7 04:52:00 | 9h 11m | Vortex Runner | Pretty fun gameplay. On my mac the default xbox shoot button is set to be the up d-pad button, which is very awkward. I think you got the responsiveness of the controls to a perfect degree though. Good job. |
| May 7 18:44:00 | 13h 52m | Tale of MiniMale | What a bizarre premise for a game lol! <br/>I just kept bumping into people on the way to the potato shop. Creepy. |
| May 7 19:41:00 | 57m 00s | Spellbox | Had some fun playing this, locked lines are so frustrating lol. |
| May 7 20:00:00 | 19m 00s | i | Reawlly cool, I like the variation that the random 'terrain' brings. AI is pretty smart too and it took quite a few tries before I managed to beat the game. Nice one! |
| May 7 20:13:00 | 13m 00s | moomieware | Interesting! <br/> <br/>@Tiago: I think I beat that one by just holding down the spacebar.. |
| May 7 20:34:00 | 21m 00s | Dream Fishing | Never Seek. Never Find. Banana Lampshade. <br/> <br/>I thought that was beautiful, thank you. |
| May 8 15:50:00 | 19h 16m | Twitch 21 | Very fun and addictive little game! I really like the simplicity of the mechanics. |
| May 8 16:11:00 | 21m 00s | Theme Satisfactor | Funny idea. <br/>Just want to let you know that the game seems to break if I click on the suggest button multiple times. Either the score keeps changing and next word never loads, or next word loads, but comments go on forever and I can't press suggest theme button at all.. |
| May 10 08:14:00 | 40h 03m | CopsAndRobbers | Cool idea |
| May 10 14:37:00 | 6h 23m | F I N D | I like it when there are only one or two arrows on the screen. After that it becomes a little tough, unless I'm just not understanding the mechanic here properly. |
| May 10 14:50:00 | 13m 00s | GridANT | I like the sugar mechanic. Tunnelling is fun, but it takes a lot of patience lol. |
| May 10 15:20:00 | 30m 00s | UltraPew | No one online, but it looks pretty impressive! |
| May 10 15:29:00 | 9m 00s | In the dark | I like the character design. Music is not bad at first, but gets annoying quite quickly. |
| May 10 15:37:00 | 8m 00s | With The Wind | I managed 623, pretty fun. |
| May 10 18:04:00 | 2h 27m | The Parasite | This controls very nicely and is a TON of fun! |
| May 10 18:44:00 | 40m 00s | Cubique Noire | Very, very beautiful. The snow and blood effects were really great and I enjoyed rolling around and being a box. I found the text to be a little disruptive of the gameplay and you're probably aware that the baked shadows glitch out quite a lot. Also I didn't like the look of the car much, but whatever, excellent game! |
| May 11 09:44:00 | 15h 00m | Beeat | Took me a little while to properly get what was going on, but after that I really enjoyed it. The collisions are accurate, but I sometimes felt like a bit of leniency might have been nice. Only managed to get a score of around 2700 in the end (I keep dashing into the leaves when I'm charging a nearby potato lol). Tough little game :) |
| May 11 09:56:00 | 12m 00s | Hopper | Neat idea and I love the way the health is represented. Excellent soundtrack! |
| May 11 11:44:00 | 1h 48m | Kriok | Well I was going strong until level 6 XD <br/>Slick design and gameplay, good work. |
| May 11 12:05:00 | 21m 00s | Ten Space | Very nice, managed to get 530 after a bit of trying. I would like it if your score was displayed on the game over screen though (maybe replace the game title with the score after the initial load) |
| May 11 14:16:00 | 2h 11m | Gods Will Be Watching | Beautiful and extremely compelling game. All my group members keep getting mad and running away though, maybe I need to invest more in those therapy sessions! <br/>Great work all round and one of my top games this LD. |
| May 11 18:25:00 | 4h 09m | llab | Pretty tough, but lots of fun to play around with. |
| May 11 19:15:00 | 50m 00s | Pyramid | Very compelling, I really like the light background music. <br/>It would be nice if it would say how far you got when you die. |
| May 12 11:31:00 | 16h 16m | Land of the Free | Well, I made it into the mental facility.. <br/>Pretty cool concept. Controls are very awkward as others have pointed out, but they didn't stop it from being an interesting experience. |
| May 12 11:49:00 | 18m 00s | CHAMELEON RUN | Super fun game. I would prefer it if the difficulty ramped up a bit faster in the beginning because the first 150 or so points are a little tedious. Also I would have liked it if the cube did a full spin in the air instead of just rocking forwards a bit. Great music! <br/>(I see now you made it a bit harder in the post compo version, plays a lot better) |
| May 12 18:43:00 | 6h 54m | Composition with Yellow, Red, and Blue | I'm terrible at this, but I found it very fun nonetheless. |
| May 12 20:47:00 | 2h 04m | Screaming Cubes | I would of liked to start off with a little more mobility and health (to compensate for my awful piloting skills!). This is a very fully featured game for just 48 hours so great work! |
| May 13 16:17:00 | 19h 30m | QbQbQb | Incredible! I absolutely love the music and the graphics are quite beautiful! As others have said, the difficulty pacing could be improved to prevent the beginning from being a bit tedious (at least it would become so after a few rounds, my experience was far from tedium the first time playing!). Otherwise, a truly marvellous entry. |
| May 13 16:35:00 | 18m 00s | Right Side of the Road | Love the idea! Graphics are cool and audio was alright, though I would have liked a few more sound effects. |
| May 13 16:42:00 | 7m 00s | Dodge | Wacky :) |
| May 14 17:52:00 | 25h 10m | Proxy | Cool mechanic and graphical style, I managed to get up to the Abyss level before I became a bit frustrated lol. In one instance I was able to accelerate myself through the boxes above me using one of the vertical moving platforms. <br/>Definitely needs some general polish, but overall it was a good experience. |
| May 14 18:47:00 | 55m 00s | Digital H | Creative, visually intriguing and excellent sound design. Only downfall is its length because I wanted to play a lot more! |
| May 14 19:19:00 | 32m 00s | Balls! | Well, I've certainly discovered that I lack the required patience for effectively rolling balls up ramps! <br/>This game has an awesome mood and the level cleared effect + audio makes completing a level very satisfying. |
| May 14 19:33:00 | 14m 00s | Mondrian Click | I managed 39. Very cool game mechanic and really rather a lot of fun to play. Only thing I don't really like is the colour palette. Also, an orthographic camera would of made a lot of sense here I think. |
| May 14 19:48:00 | 15m 00s | Pencil (OUYA) | Rather fun to play around with. <br/>I would really like a mode without the blobs so I can just zoom around drawing stuff tbh. <br/>I think I would find it more visually appealing if the blobs were instead different coloured lines being drawn onto the paper as well. |
| May 14 19:54:00 | 6m 00s | Efficient Body | This is quite hilarious! |
| May 14 20:20:00 | 26m 00s | Brutaliz'Art LD26 | Haha this is brilliant, what a great idea! <br/>Too bad I don't exist... |
| May 15 14:54:00 | 18h 34m | Aaron and Alex | Pretty cool. Personally I would prefer a slightly faster, more intense pace to the game, but it's very enjoyable as it is. <br/>The voices are really great! |
| May 15 15:35:00 | 41m 00s | Justice | Played it through twice, quite captivating. I think the reveal mechanic really adds a lot to this game. <br/>I experienced a bug in the question asking her opinion on capital punishment where a line of text is missing. <br/>Skip intro would be nice for replaying. |
| May 15 15:55:00 | 20m 00s | Plex | The folding mechanic is very cool and I found your puzzles to be well designed. <br/>Stop taking me back to the menu though! |
| May 15 16:37:00 | 42m 00s | Greyspace | Very cool fragmentation effect! I like the 'choose your path' element, despite it not making very much of difference to the game. A few more rooms would of been nice :) |
| May 15 16:47:00 | 10m 00s | Police Escape | Cool explosion effect. Over the last ten minutes of playing I have come to be very familiar with it :P <br/>I quite like the music. |
| May 15 17:10:00 | 23m 00s | Budget Squad | Managed to get 42,000 and will definitely be playing this lots more later. This is one of the most beautiful, polished and fun games of this LD in my opinion. Really fantastic work. |
| May 15 17:21:00 | 11m 00s | Minimal Gravity | I love the style! |
| May 15 17:29:00 | 8m 00s | Jetpack Cube Man | Some nice effects. Jetpack is a bit annoying to use because of all the blocks in the way. Maybe if you could weave between them by rotating the player to follow the mouse or something it could be really fun. |
| May 15 18:01:00 | 32m 00s | Bridge Crosser | I wish I didn't have to wait for the (very low quality) go text to appear every level/death. <br/>Otherwise its a pretty creative idea that I could see being very fun with some polish and a lot more levels. <br/>I made it across in 126 seconds with 6 deaths. |
| May 15 18:07:00 | 6m 00s | Perfect Crime | That moment when his head flew off XD <br/>Very easy though, feels like their should be some more levels! |
| May 17 17:24:00 | 47h 17m | The Road | At this point it feels like the only thing I haven't died from is old age XD <br/>Very addictive and funny (in parts) game. Nice job! |
| May 17 17:54:00 | 30m 00s | Please Ignore The Dancing Llama | Awesome and funny! Skip doesn't seem to work on the end cutscene which is a bit annoying after you've watched already a few times. |
| May 18 18:47:00 | 24h 53m | Potato Dungeon | This is so much fun! XD <br/>Pig-wizard is driving me nuts, but I just need to hone my horseback sword-fighting skills a bit more and I'm certain i can defeat him and his evil minions. <br/>Serious contender for first place here I'm sure. |
| May 19 12:40:00 | 17h 53m | F*** This Job | Very addictive, though it didn't take me long to ragequit! <br/>Great level design. |
| May 19 13:04:00 | 24m 00s | Drug Hunt | Awesome, I enjoyed the lack of instructions. |
| May 19 13:11:00 | 7m 00s | AlterSpace | Cool idea. I think it would have been better if you had very few blocks to work with though. Also I somehow got stuck in edit mode on the first level that has a lever. (Edit mode text was visible, but I couldn't move blocks and pressing space did nothing). |
| May 19 13:38:00 | 27m 00s | Fantasy RPG #58 | Combat is a tad one sided, but the narrative is hilarious. Good job on implementing such a complex system in such a short amount of time! |
| May 19 14:31:00 | 53m 00s | Stress Test | Controls took a while to get used to, but I guess they need to be difficult to prevent the game from being too easy. As others have mentioned: some weird collisions. But overall it's pretty cool. |
| May 20 18:02:00 | 27h 31m | Brian's School of Minimalism | I don't think I've ever been so entertained by a menu screen XD <br/>Nice work on the voice acting! |
| May 20 18:11:00 | 9m 00s | ShrunkenAdventures | I like the way you implemented ladder climbing :) |
| May 20 19:24:00 | 1h 13m | Astral Offset | Cool, I love the way the trees pop up out of the horizon. Moving the crates is a bit awkward using alt in the webplayer build. Perhaps disabling context menu for web would have been a good idea so that right clicking would have been viable, or even just auto pushing crates when you're near them. <br/>Anyway, that's just a minor gripe, pretty fun and very interesting looking game overall. |