Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Perry
Feedback comments for LD26
Perry's games and stats for all events →
| Timestamp | Since previous | Game | Perry's comment |
|---|---|---|---|
| Apr 28 15:39:00 | Spacus | Loved the music! Music was great! Could use some sound effects though. | |
| Apr 28 15:42:00 | 3m 00s | Round Box | When I first stated I thought it was going to be easy, I was dead wrong. Interesting idea. Well made. |
| Apr 28 15:47:00 | 5m 00s | Enneadeca | Controls are hard to get a hang of, but once I got the hang of them I found I was playing longer than I expected. |
| Apr 28 16:01:00 | 14m 00s | Destroy the Unnecessary | Weird control scheme, takes awhile to get a hang of. Really unique beat-em-up / puzzle. Shame you couldn't get the music flowing better. |
| Apr 28 16:09:00 | 8m 00s | COLORUS | I found this rather humorous, and bloody tricky. Very gamy, feels good to play. Solid entry. |
| Apr 29 02:37:00 | 10h 28m | MUBIC | No idea what was going on for a good five minutes. Beautiful visuals and sounds. Perfectly on theme :D. |
| Apr 29 03:08:00 | 31m 00s | GHOSTS - Minimalistic horror game. | Music did wonders for the mood. Simple concept, and pulled off well :D. |
| Apr 29 03:35:00 | 27m 00s | Super Clutter Blaster 2013 | I really, really liked that this game could play itself if you had infinite life. Solid entry :D. |
| Apr 29 03:46:00 | 11m 00s | MiniSim | Wow super ambitious. I like it, I filled in the whole map, I just wish there were more fluctuations, I liked watching the buildings grow and migrate, but now my game has stabalized. Either way, awesome entry. Looks magnificent. |
| Apr 29 03:52:00 | 6m 00s | beTween | Really simple concept, I thought it was an orbiting model. Fast and simple game mechanics, and the camera changes make it hard and satisfying. |
| Apr 29 03:57:00 | 5m 00s | Keep It Simple. | Really polished, looks, feels and plays fantastically. I keep coming back to this one to play again. Really difficult as it goes on. I love the ricochet potatoes. |
| Apr 29 03:59:00 | 2m 00s | Grand Theft Minimal | Really ambitious, it's good to see that you got the cars to waypoint. |
| Apr 29 04:20:00 | 21m 00s | Compactor | I like the transition with the compacting walls. Shame to hear about your distractions, I too have to work on this. Good entry :D. |
| Apr 29 04:21:00 | 1m 00s | Minimal Malice Mighty Maze | Congrats on the first game in ten years. I know how it feels. |
| Apr 29 05:02:00 | 41m 00s | Minimalist MAYHEM | Fucking great sounds. Fucking great. |
| Apr 29 05:29:00 | 27m 00s | Work! | Work at it's very core. |
| Apr 29 05:40:00 | 11m 00s | Proxy | Really liked this one. One of the standouts for me so far. |
| Apr 29 05:45:00 | 5m 00s | Folding | This is hard, I took ages on each level trying to work out how the game works. It's a nice puzzle once you understand, maybe for the simple folk like me could you write out a description? |
| Apr 29 05:54:00 | 9m 00s | Touch Blocks, Avoid Spikes | Nice entry, good seeing an AGDG'er going into LD48! |
| Apr 29 05:59:00 | 5m 00s | Room | Game crashes without starting: http://i.imgur.com/gAUmsLI.png is all I see. I have installed .net 4 and am running windows 7 32 bit. |
| Apr 29 06:03:00 | 4m 00s | 13 Squares | I really, really like the idea. And might steal it for another project. Again really nice idea. |
| Apr 29 06:18:00 | 15m 00s | Minima | Such a tusundre tease... |
| Apr 29 06:37:00 | 19m 00s | Strategia | Nice, quite an achievement completing an rts in 48. Well done. Well made, with a nice amount of polish and juice. |
| Apr 29 06:48:00 | 11m 00s | a.void | Wow this is pretty cool. The music ties in with the game quite well. |
| Apr 29 07:04:00 | 16m 00s | REVOLVENGARDE | Wow, really cool. One of the standouts for me so far. Really polished. Great stuff. |
| Apr 29 07:12:00 | 8m 00s | Quest | I really love RPGs that semi play themselves. Fun to watch them, I wish there was a game like this, but with talents and customization. |
| Apr 29 07:36:00 | 24m 00s | 10 Second Language | Favourite one so far has been "ON", sadly when I went to take a screenshot it reset the painting :(. Very cool stuff. Literally the theme. |
| Apr 29 07:42:00 | 6m 00s | Greyspace | I'm trying to convince myself not to give this 5/5 for every category, but I can't justify not: Short, sharp and shiny. Nice humour, art, mood. |
| Apr 29 07:48:00 | 6m 00s | Potatoroids | All around nice entry. Very solid. |
| Apr 29 07:50:00 | 2m 00s | Line | Perfectly on theme, simple mechanics, flattering art and interesting sound effects. |
| Apr 29 08:14:00 | 24m 00s | The Square - By Suese | Really great, mate. Only one complaint, the birds are annoying. |
| Apr 29 08:56:00 | 42m 00s | (Follow the) Line | So pretty, the graphics are the real standout. Best themed graphics I've seen. |
| Apr 29 09:01:00 | 5m 00s | crush. | The music fits into this game brilliantly. The game is very simple, and fits the theme perfectly. The game gets progressively harder as you play, all of the elements are introduced to you in a single screen. Very stylish. I wonder how you achieved the music syncing up with the pieces entering the field so well. |
| Apr 29 09:10:00 | 9m 00s | Showdown | Pygame executables are really annoying to create, good luck, I have never had the luck to create one. |
| Apr 29 09:16:00 | 6m 00s | Bleed Or Die | I really like the character art in this. A lot(minus the fire wizard, was totally not expecting that). The game feels unfinished. I hope your coding skills increase to the level of your art, and you win a LD. |
| Apr 29 09:21:00 | 5m 00s | Untitled Part IIIa | This game also works in windows if you have python 2.7 and pygame installed. The game is really difficult, I couldn't get past the bit where your core shifts into four places. I'm glad you have in there all the basics for a game. Amazing you completed a tower defense in 48 hours, well done. |
| Apr 29 09:30:00 | 9m 00s | What Would You Do? | A game made in .bat, I have never seen this before... There are a few bugs, I encountered, such as: <br/> <br/>echo 1.) Meet with him in person. <br/>echo 2.) Go to the robbery site. <br/>echo. <br/>set /p var=Set Command: <br/>if %var%==1 goto RobberySite <br/>if %var%==2 goto Meethiminperson <br/> <br/>Otherwise everything worked just as planned, I didn't get a good ending however. |
| Apr 29 09:34:00 | 4m 00s | Keyboard | Guitar hero for the keyboard. |
| Apr 29 09:38:00 | 4m 00s | Tale of MiniMale | Oh my god, the people explode? How utterly macabre. I thought it was going to be like frogger, but it's like frogger on meth. |
| Apr 29 10:23:00 | 45m 00s | PRISMA | When I first opened it up I thought it was speaking giberish. Audio was great, but it didn't feel very gamey. Nice graphics, transitions, everything really, just no gamey feel. |
| Apr 29 10:31:00 | 8m 00s | ppet -- a random tamagotchi permadeath sim | Tried it out, could not for the life of me understand what was going on. Reminded me a lot of a tamagotchi. |
| Apr 29 10:39:00 | 8m 00s | Ludum lupus | The game just kind of ended... I didn't attack the wolf and the wolf didn't attack me. The animations for this were superb. |
| Apr 29 10:50:00 | 11m 00s | Monoboy | Love the art. God damn. Music tied in well. Great entry. |
| Apr 29 10:52:00 | 2m 00s | MiniCity | Getting errors trying to run it in chrome: <br/> <br/>Failed to load resource http://polyology.webfactional.com/ld26/bar.js <br/>Failed to load resource http://polyology.webfactional.com/ld26/area.js <br/>Failed to load resource http://polyology.webfactional.com/ld26/areaManager.js <br/>Failed to load resource http://polyology.webfactional.com/ld26/areaSet.js <br/>Failed to load resource http://polyology.webfactional.com/ld26/object.js <br/>Uncaught ReferenceError: mouse is not defined main.js:11 <br/>Failed to load resource http://polyology.webfactional.com/ld26/mouse.js |
| Apr 29 11:23:00 | 31m 00s | Tamawatchi | Could you please put up a guide on how to play the game. I have no idea how to open the game, I have tried putting the .swf into my browser, but I just get a blank page. |
| Apr 29 11:26:00 | 3m 00s | SHAPE-X | Game gives me a blank screen. Unable to open it :(. |
| Apr 29 11:41:00 | 15m 00s | Rebound - Creatively Bankrupt | Hillarious. I found it really likable. Bookmarked. |
| Apr 29 11:50:00 | 9m 00s | Minimalistic Potato | SHUT UP AND TAKE MY MONEY! |
| Apr 29 11:55:00 | 5m 00s | Double Edged | Everything looks so wonderful! If you worked a bit more on your coding you'd have a fantastic game on your hands. |
| Apr 29 12:03:00 | 8m 00s | Multiplied Screens | This is cool. I like the concept. |
| Apr 29 12:07:00 | 4m 00s | CIRCLE SQUARE TRIANGLE | Best direct take on rock paper scissors in a game, I've seen. Although it does get testing later on, it has some really good feedback. |
| Apr 29 12:39:00 | 32m 00s | TunnelVision | Keep on getting error messages when trying to play it. Real shame, because it looks/sounds really quite fantastic. <br/> <br/>Error message: http://i.imgur.com/dXL31Mo.png |
| Apr 29 14:50:00 | 2h 11m | 0 | Best puzzler I've seen so far. And darn good use of the theme, 5/5. |
| Apr 29 15:51:00 | 1h 01m | QbQbQb | This entry is really outstanding. |
| Apr 29 16:08:00 | 17m 00s | Shaving Quest: The Razor's Edge | You made SOMETHING. You know, I've been programming for five years, and in those five years the amount of time I've spent on programming which resulted in nothing made is roughly %95 of the time. <br/> <br/>Prototype after prototype, giving up on a project to move to another, which I'd give up and move to another. All wastes. You've made SOMETHING, if every time you sat down and worked it was toward a completed project, then you're better than me, you're better than 9/10 of every amature game dev. The keynote of this very Ludum Dare was about submitting something. http://www.ludumdare.com/compo/2013/04/24/welcome-to-ludum-dare-26/#more-228094 |
| Apr 30 02:10:00 | 10h 02m | MUWO | Nice stuff, great pacing. Didn't fully understand the mechanics, but I finished it in the end. |