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| Timestamp | Since previous | Game | goerp's comment |
|---|---|---|---|
| Apr 30 01:15:00 | What is this even? | Good for you! For a first game OK. <br/>It really is short and simple, but I like the beam (don't know what it's for). <br/>I can't blame you for being ambitious (my idea was also too ambitious, I couldn't make it in 48 hours either). | |
| Apr 30 09:58:00 | 8h 43m | Save the potato! | For a few hours and a first try very good. I actually like the graphics. <br/>Minimal game control with just the space, so fits the theme. <br/>You suggestion of different routes and dead ends could be good. <br/>'Save the potato' will probably be seen more (I know my game is about that). |
| Apr 30 13:15:00 | 3h 17m | Piet Mondrian: Minimal Techno Dance Simulator | Haha, have you been looking at Wikipedia? Being Dutch I know his name is actually Mondriaan. <br/>Very good! <br/>Good graphics and the music is good (I heard it end though, so looping would be better). <br/>The movements look funny. Levelups make the game more interesting. <br/>Maybe a bit too easy but for Ludum Dare that is a good thing (my game is too hard, so most people will not see most content). |
| Apr 30 13:30:00 | 15m 00s | Minimal Annihilation | VERY VERY good. The minimal 8 bit style really works. Graphically perfect. <br/>And like FenrisWolf mentioned, very easy to understand with a simple and clear GUI (a big contrast with my game). Mouseover and click. <br/>I played on easy which is a good way to see what the game is. <br/>Good good good. <br/>The only thing is; after doing some Ludum Dares I'm not to keen on Autotracker anymore. The melodies all start to sound the same. |
| Apr 30 13:44:00 | 14m 00s | Random Legend Adventure | It's says CLICK TO START, but for me it was PRESS ENTER TO START! so at first I thought the game didn't work. <br/> <br/>Other than that it looked and played good. <br/>Very polished looking graphics. Looks professional (which you probably are). <br/> <br/>Are all those melodies free? (meaning: I could have had better music for my game but with less fuss ;-)) <br/> <br/>There was a bug with the sound, where I presume several sounds were repeating again and again after winning (it got VERY loud). <br/>And I think that if you want to push this further you should do some syntax and grammar checking :) <br/> <br/>PS: I think you had the idea of the game first and then tried to fit it into the theme. But maybe I think that because that's what I did ;-) |
| Apr 30 13:53:00 | 9m 00s | Evolism | A good idea, done in a very minimal style (which looks just fine) with nice music (is it random?). <br/> <br/>Two things that might be improved (I think): <br/>- the responsiveness: if you enter a green block you immediately move from the new position. A small delay would help also because of the other point: <br/>- It's not easy to see where your block is transported to. Some transitional effect would help. <br/> <br/>But a good game! <br/>Oh yes: I think the game doesn't need the timer. Just progressing is enough I think. |
| Apr 30 14:00:00 | 7m 00s | 0 | There is no sound but also no need for sound. Very clear and original. For me also a 5/5 score. <br/>But it crashes in Chrome (tried it several times). <br/>I had to play it in Internet Explorer! |
| Apr 30 14:03:00 | 3m 00s | Chez Angelo | ctrl-shift only works if you have several keyboards installed. I don't have that because I hit ctrl-shift by accident a lot. |
| Apr 30 14:31:00 | 28m 00s | Pota-do | I had to play left hand against right hand and the left hand won! <br/>Animation would have been nice, but the picture is pretty. <br/>Music and graphics go togheter in the Japanese theme. <br/> <br/>Funniest game I've done so far! It made me look up your previous entries. |
| Apr 30 14:40:00 | 9m 00s | Screaming Cubes | Oh no, autotracker! luckily I couldn't hear the music over the gunfire! <br/>I like a dogfight so I had fun playing this. <br/>I think I would like to see an upgraded version of this, but I don't know if would be checking up on you to see if you made one (so many games to play!) |
| Apr 30 14:57:00 | 17m 00s | Potato Yoga | At first I didn't know what to do, but there are cryptic clues about the poses. <br/>I don't know Yoga, so I Googled some. <br/>Funny pictures and certainly an original game. <br/> <br/>I just checked if you did more Ludum Dares (I like weird games) but this is your first? |
| Apr 30 15:03:00 | 6m 00s | SoO | I put it on my tochecklaterlist |
| Apr 30 15:03:00 | 0s | Iceberg Explorer | I put it on my tochecklaterlist |
| Apr 30 15:35:00 | 32m 00s | Platonic Dot Solid | Most beautiful game I have seen so far! You wouldn't think the game was made in a mere 48 hours. <br/>It reminds me of old platform adventures like Head over Heels. <br/>Looks and moves very polished. There is the thing about the perspective of course. But maybe if you added some shadow it would already be clearer. |
| Apr 30 19:03:00 | 3h 28m | Triquacir | Crashing here also. Still a nice game idea. Very smooth nice simple graphics. Looks very polished. <br/>Good choice of music. |
| Apr 30 19:10:00 | 7m 00s | BLM | Bullithell is a type of game I always want to try to make. <br/>This looks great and the gamemechanic where you get bigger when being is shot is brilliant! <br/>Another autotracker, but here its speed is adjusted for the type of game. <br/> <br/>I am used to using WASD but then combined with mouse in lefthand. This was a bit hard to steer. |
| Apr 30 19:20:00 | 10m 00s | Bayou | Mood 5/5! And the other stuff also excellent. <br/>To be honest I didn't get the monster. <br/> <br/>Is as much an experience as a game. |
| Apr 30 19:33:00 | 13m 00s | Potatoroids | I never had the need to refuel. I always died before I had to refuel. <br/>Played well and looked good. <br/>You missed the theme I think. You should have come up with a silly reason why it would be Miminalism (like I did). |
| Apr 30 19:35:00 | 2m 00s | Balls Balls Balls | Very pretty. <br/>It played very much like the 'real'push-the-ball-in-the-hole game. Unfortunately I dont like those games and this won had exactly the seem feeling. But I guess that means well done. |
| May 1 18:47:00 | 23h 12m | Minianimalism! | haha, just like my game this could easily fit with Evolution as well. Really original and good looking game. <br/>I also like Noah at the beginning, very funny. <br/> <br/>It sometimes was a bit frustrating to get things right (also because rotating was a bit counterintuitive), but I am very impressed! <br/>Also the score mechanic didn't work for me. I didn't care about highscores but just wanted to make a good looking creature and finish the level :) |
| May 1 19:11:00 | 24m 00s | MONO | It looks simple, but playing it is not! <br/>I love the music, very good for this type of game. It's very soothing when you are trying a level for the n-th time. <br/>Slick graphics, smooth movement looks like a good game for mobile. <br/>A really good looking Java game! I'm gonna check out those libraries (like libgdx, box2dlighting). Maybe my next game will be in Java (not that I think that with those ibraries my games wont be ugly, but I like Java bu don't know the right frameworks). |
| May 1 19:19:00 | 8m 00s | C [DOT][DOT][DOT] | This has a nice retro feel to it. <br/>It's pretty gripping, in the beginning I was a bit annoyed by the scrolling and that it wasn't always easy to see if a emitter was on my path (sometime I was circling an emitter), <br/>BUT you get sucked in and try to get all the emitters and bomb all the enemies. it was FUN. |
| May 1 19:30:00 | 11m 00s | Escape the Minimalism | Hey, don't feel bad about using the music. It was great and was indeed adding greatly to the vibe of the game! <br/>I loved this! |
| May 1 19:59:00 | 29m 00s | True treasure of Kartoffelschloss | I'm not sure if box2D would be much better. Wall jump isn't very real. <br/>Anyway, I like the game and I think it is a nice take on the theme. The graphics are cute and the music has a nice old school pulse sound. |
| May 1 20:02:00 | 3m 00s | Mr Potato assembly-line | Dp the things in your own pace? But the assembly line kept moving. <br/>This was a simple funny game, great for a ludum dare! |
| May 2 17:21:00 | 21h 19m | Nothing is True | I agree with not really being a game, but I find it wonderful. <br/>Not sure how to rate it, so I'll rate it as an experience, and its a nice one. <br/> <br/>A great original departure from the gaming. |
| May 2 18:42:00 | 1h 21m | Destroy the Unnecessary | I very minimalistic puzzler indeed. For me the controls would have been clearer if there was some movement of the pieces. <br/> <br/>I didn't hear any music on any of the zips? The karate chop I heard, so the sound was working :) |
| May 2 18:50:00 | 8m 00s | Bitman | This is a nice puzzler. <br/>Reminds me of games made in Excel. So it has the minimalistic feel. <br/>It could use some more levels and some more difficult levels, but it's a good start. <br/>Are you planning to expand on this idea? |
| May 2 18:56:00 | 6m 00s | Spaceship builder | Ha this isn't what I expected. It's a sort of mininmalistic FTL. <br/>Funny starting picture. <br/>I like it. Seems like something you can add a lot too. If you do, make it with some animations or maybe it looks too much like FTL then). |
| May 3 18:58:00 | 24h 02m | Coder | What a great idea. I actually like this more than tetris, there is more strategy. <br/>And the background story is funny and adds someting to the game. <br/> <br/>I'm not sure if there would be a copyright issue with tetris, but I whink this would be a great game for tablet or phone. But then it would have to respond to touch (you move the layer where your finger is). <br/> <br/>And then you could add maybe some more faces of the boss where he gets angries all the time. |
| May 3 19:10:00 | 12m 00s | Moondar | WASD: check, Mouse + WASD: check, WASD+ mouse + space: hmmm OK, WASD + mouse + space + move to platform when obstacle approaches and then can't shoot: AAAH! <br/>Pretty hectic, but fun and because the enemies become predicatble after you played it, is is doable. <br/> <br/>So I like it a lot. <br/>Also a plus for the in-game music. Good build up! <br/> <br/>HOLD ON! Where is the theme? Well I liked it anyway. |
| May 3 19:29:00 | 19m 00s | Kipple | The way you used minimalism in the game with the conversations worked good I think. The quotes also great. <br/>the game reminded me of The Lost Vikings (maybe because of the conversations). <br/>The music gave me a rushed feeling so I was running down the corridors trying to smash all things as quickly as possible. <br/> <br/>The graphics are neat and everythings works very smooth (except sometimes large furniture in a small corridor would be hard to pass and to hit it if you approached from above). <br/> <br/>It was also a bit too big for me. So many rooms! <br/> <br/>It was a good thing that you wrote about the random generator. It makes me appreciate more what you did. |
| May 3 19:43:00 | 14m 00s | IAO | One of the best entries for me so far, just because so many things about it were right: <br/>The jazzy music, the minimal but nice graphics, the originality, <br/>All in all a great package. |
| May 3 19:49:00 | 6m 00s | Funky Lincoln Saves the Day | Haha, funny. I played it with CAPSLOCK on just to be sure. <br/>Why it had to be lincoln, I have no idea, but it makes it all the better. <br/>It had the old skool vibe to it, including the bleeps (also from me) and the difficulty. <br/>Good one. |
| May 3 19:57:00 | 8m 00s | Friendship in a Post-Apocalyptic World | I used the recommended mouse :) <br/>Nice bleepy music. I thought the story was funny. <br/>I generally like the management games where you can't control everything so I liked this. <br/> <br/>It could use some tweaking. |
| May 3 20:10:00 | 13m 00s | Bouncy Ball Extreme | What is this, I'm just a bouncing ball? Wait , hold on I missed a few, go back, bit to the left YES! <br/>This was pretty addictive. I didn't mind the music being repetetive, because your busy with the game. <br/>My biggest criticism would be the smoothness of the animation. Maybe a bigger screen would help or moaybe if possible a higher frame rate. Sometimes it felt like I was scrolling an Excel sheet. |
| May 3 20:21:00 | 11m 00s | This is not a game. | This is not a game, it's more of a statement or something to make you think. <br/>I'm not good (patient) with reading instructions so I wan't sure what to do. At first I tried to shoot aim at the shooter then I tried to find out what i could do in this game. <br/>Of course now I now it's not a game. |
| May 3 20:32:00 | 11m 00s | MiniBlock | At first I thought this game didn't run on Chrome but did on IE. But now I understand, because IE was on my primary monitor. <br/>Nice original take on a classic. Nice effects (for me those count as 'fancy') <br/>I understand using Autotracker but I have heard too much of those melodies (the first LD I was enthousiastic about it). <br/>Next time add some bleeps of your own? |
| May 3 20:55:00 | 23m 00s | One fine morning our machines are gonna cut us down | Oooh, an minimal interaction management RTS kind of thingy. I like that. <br/>It takes some getting used to, to be tactical in this, but I think it's a great idea to keep it so simple. <br/>If you add some more levels/variety in it I can imagine that it would be fun to play on tablet or phone. A quick hectic game played by tapping on planets. <br/> <br/>Good one. <br/>(except for autotracker, but that's just me). <br/> <br/>Oh yeah, I like the title. |
| May 3 21:12:00 | 17m 00s | Like Rogue | Very nice minimalistic battle I think that was very original. There's more planning needed now for walking around. <br/>Minimal graphics (makes me wanna make games in Excel again) and I like the music. <br/>Good one |
| May 4 10:58:00 | 13h 46m | Minimalism : Find the red Cube | This fits the theme very well, even dying is a minimal experience. The levels only have more lightspots and become harder, no change of scenery, no applause at the end of a level. This should rate high (if not highest) on Theme. <br/> <br/>The downside is, that because it is SO minimal, it does not give me a sense of accomplishment so after trying a lot of times (I found the hints too difficult) I'm inclined to give up (imagine that, a civil servant who doesn't like unrewarding repetitive work). <br/>But any more sensory rewards would lessen the minimal experience. <br/>And I like the music. |
| May 4 11:36:00 | 38m 00s | Space Captant | this Space Captant did not make one mistake, but actually quite a lot. Crashing a lot, crashing so hard not all parts came back on the potato, getting stuck with the space ship, getting stuck on his back . . <br/> <br/>But it had a great sense of exploration, also because I did not know how everything worked when starting. I would like to see a lot more of this game! <br/> <br/>Also a different music on surface would be nice too. <br/> <br/>Loved it! (I checked out your previous entries and recognized the Kittelutioning, which I liked too). |
| May 4 18:05:00 | 6h 29m | Stalker | Wow, 5/5 for mood definitely. It's impressive that you could do this in 48 hours. Especially since you have to go around (Stockholm?) to make all these pictures. <br/>Unfortunately I got stuck at some point. I could see two houses but there was nothing I could find to click. <br/> <br/>The biggest problem for me is, that the main challenge was to find what I could click. But for a 48 hour point and click adventure it's hard to make the adventure not too easy. <br/>So well done! |
| May 4 18:07:00 | 2m 00s | Piano Stairs | Clean simple graphics. I would try it if it were for windows as well. |
| May 4 18:17:00 | 10m 00s | The Sentient Cube | A bit of a mixed bag for me. <br/>I love the way it looked and sounded and the idea (and the potato), but the fact that you could only steer when on the ground and the mad bouncing made it a bit frustrating for me. <br/> <br/>Still, I wish I could make something like this. |
| May 4 19:11:00 | 54m 00s | mz | Just as the theme ordered: minimal! <br/>A good and very playable game design and well executed. <br/>I like it. |
| May 4 19:17:00 | 6m 00s | What is a Gravity? | How much do you need for a game? Just rectangles! <br/>It took me a little bit of time to get used to the acceleration, but after that I swallowed the rest like a cookie monster. <br/>Fun. |
| May 4 19:21:00 | 4m 00s | Minimal ComplexiMolTato | like people said above: nice simple gameplay. keeps you entertained. <br/>You made you own Font? Looks good. <br/>This might also be nice on mobile? |
| May 4 19:34:00 | 13m 00s | Fiyahfawl | Lots of instructions, looks difficult. . BOOH! (look at my own game) . . Oh actually it looks pretty straight forward ;) <br/> <br/>I hated those critters but liked how I could shoot behind me, but still run forward. Very convenient :) <br/>I would have liked a bit of music in the background. <br/>I'm not sure how it fits in with the theme though. |
| May 4 19:40:00 | 6m 00s | Baron von Tater: Attack of the Taters! | I'm not sure how and why but this is something different. <br/>The Baron von Tater is a good villain name, but speaks pretty good English. <br/>And I don't think it was a gentlemans fight, it was pretty dirty! |
| May 4 19:47:00 | 7m 00s | Adventures of Mrs Minimalist | The game was a bit buggy and sometimes would hang (or the husband just couldn't say goodbye). <br/>This looks inspired by real life. Makes it very original. <br/>I would have played it more if it wasn't so buggy. Still high marks from me. |
| May 4 20:01:00 | 14m 00s | 100% Safe Download | I was sold by looking at the screenshot. And then I played the game and liked it even more. It was very pretty in its simplicity. <br/>And a proper Villain as well 'how did you do that?'. <br/>The only thing I would have liked was some music. It may have been harder but for a compo this is just right; you can finish it in a limited time. <br/>I'm curious about the enhanced edition, but that will have to wait until after the compo. |
| May 5 19:11:00 | 23h 10m | The Theft of Colour | same here, doesn't work on win 7 64 bit. |
| May 5 19:33:00 | 22m 00s | Guru | Five star column! <br/>Although the fish was weird, I tried and tried and then I succeded. <br/>Looking at your previous entries I saw that I played all those too. But this one for me is your best! |
| May 5 20:00:00 | 27m 00s | QbQbQb | Aaah, that music. This is such a clever game! <br/>The music makes it so much more addictive! The sounds, the musical reward and fireworks when you go 'up' a level. <br/>There's also some strategy involved. <br/> <br/>Brilliant! |
| May 5 20:15:00 | 15m 00s | DHRDR | Good entry. Needs some work on the levels, but I like the hand drawn style, the music and the physics. <br/>And it is about decluttering so the theme is in there as well. <br/>Nice. |
| May 6 16:47:00 | 20h 32m | Ordinal | OOOH! another programming game, nice! <br/>Although after a while it became a bit buggy (some graphical corruption and some elements where impossible to connect anymore) it was nice and addictive. <br/> <br/>The music is a nice touch and the speeding up possibility is very good, because when you know you have the sollution, you don't want to wait. <br/> <br/>An extra plus for the simplicity of the user interface and the ease of which you can understand this game (I also made a programming game, but the UI was terrible and it was NOT easy to understand). <br/> <br/>I will tell my friends about this game. |
| May 6 16:53:00 | 6m 00s | Toastergeist | I think you played some more with the autotracker parameters. It sounds different from other autotrack tracks. Thank you! <br/> <br/>Anyway about the game: it's a shame that this game has so little comments because I think its VERY VERY funny. With some easter eggs as well! <br/> <br/>I would have liked some more animations and to see my toast land on the plate, but other than that great fun! |
| May 6 19:47:00 | 2h 54m | Stop Following Me | Haha, this is something different. Funny idea and minimalistic in execution. <br/>And it's not rubbish!I didn't even notice that the sounds were late because I had to watch the road. <br/> <br/>I like the light and the tire tracks. Nice touches. <br/> <br/>The anoying van was a bit weird, sometimes it was in front of you after you died then juped behind me. <br/> <br/>Also you cannot really lose, only be slow. You might want to add a different winning/losing condition and maybe some more varied (but still minimal) environment. <br/>Other than that I can see this as an app on a phone. |
| May 6 19:56:00 | 9m 00s | ZOMBLES! | You had me at the 'wink wink nudge nudge'! <br/> <br/>But there was a bit too much time before the zombies came. And after dying the game didn't end. <br/> <br/>Good for a first try. Next time add some self made screams and try some own made textures. |
| May 6 20:02:00 | 6m 00s | My Little Robo | Haha, this is like a slow motion QWOP. <br/>I loved QWOP, but got nowhere, here I get somehere although a LOT MORE SLOWLY. <br/>I just would have like audio. Maybe for a future version? <br/> <br/>LOved it. |
| May 7 18:56:00 | 22h 54m | The Coin Gatherer | This was minimalistic. I like that you used coins to give it a bit of a retro/arcade feeling. <br/>Also quite a bit of variety in levels. <br/>It could use some work on the levels I think. Some a bit more difficult, some a bit shorter. But there's lots of ways to expand this (some music would be nice)! |
| May 7 19:04:00 | 8m 00s | Labeled Minimalism | Hmm, you might want to put a 'windows' next to the download so Mac and Linux users know they can't run this. <br/>Another hint is, that most people don't like installer, so you should try to find out how to make it work without installer. <br/> <br/>I have windows so I could play it. And it was a minimalistic game, alright. I like how the numbers on the enemies represent the strength (I think). <br/>I didnt understand when I turned, was it random? Random could be alright, I had to move the right way so I could shoot at the enemies. <br/> <br/>It is miminal, but a shooter without sound is a bit empty. I hope you find out why (if it's a bug you can repost it, maybe). <br/> <br/>Anyway good effort. |
| May 7 19:24:00 | 20m 00s | Clone Colony Frontier | I'm not sure if I got this. I could do stuff and some I couldn't but wasn't always sure why. <br/>But I tried to keep everbody happy (and the haters separate) and fed and all things running and it work for some time. <br/>Some more feedback would have been nice, but I like this gam with minimal animation :) |
| May 7 19:30:00 | 6m 00s | Towers of Rage | Very good how you are able to combine the minimal pixelgraphics while still making it look so good! Nice music as well and background and all those different buildings. <br/>Pretty impressive. <br/>The gameplay was not really for me. Not my kind of game. <br/>But that doesn't mean that the game doesn't kick ass, just that I dont :) |
| May 7 19:47:00 | 17m 00s | Curiosity | Wow another programming language I have never heard of. <br/>This is pretty much a finished product. Ready to ship. 5 stars! <br/>It fits the minimalistic theme, but really doesn't need anymore. <br/>If I had to name one point of criticism it has to be, that the flickering of the light in the corners can be annoying, but thats only when you're not playing but just watching. <br/> <br/>It reminds me of Knytt. <br/> <br/>Just out of curiosity: how does ooc compare to Java or As3? |
| May 7 19:54:00 | 7m 00s | The Minimalism Quest | Hmm how should I rate this? Not much of a game maybe. But I did have fun, and the graphics were brilliant, the sound was just right, and great on the theme. <br/> <br/>Ok then 5 stars it is! |
| May 8 10:59:00 | 15h 05m | Where is my Bone? | I like the beginning very much: a little back story why you are a dog. <br/>It's funny and its short. <br/>I think I would like to have a bit more detail to the graphics. And next time maybe you could do the menu in the same style, I think that would make the looks a bit more consistent. |
| May 8 11:07:00 | 8m 00s | Shaving Quest: The Razor's Edge | I don't know where that screenshot with the smiley face comes from must be from the post compo, because I didn't see it. <br/> <br/>Anyway: a very funny game with the right looks (eventually). <br/> <br/>PS: love your choice of avatar! |
| May 8 17:26:00 | 6h 19m | Neonisation | Nice minimal puzzler. You should make a proper game of it. It is pretty complete. <br/>Some more music would be nice, because the music you have becomes a bit weary after playing for longer periods, I think. |
| May 8 17:37:00 | 11m 00s | maximumCuriosity | I rate this very high. It's experimental en thereby very original. <br/>I didn't expect the game to be like this at all, which was good. The surprise that I didn't control the movement was great. <br/>I found the typing in your music funny and a great idea. <br/> <br/>And I made it to the beach. |
| May 8 17:45:00 | 8m 00s | Pillow Pets | Not only mini animal but also a minimal interaction game. <br/>You could sit back and watch or interact if you like, but just a few actions. <br/>Of course it was also beautiful, great matching music (that stays with you even after the game ends:)) funny, cute. <br/>5 stars for me! |
| May 9 11:20:00 | 17h 35m | Perfect Crime | That was funny. |
| May 9 11:35:00 | 15m 00s | Line Knight | Wow, 5 stars for graphics. That style is really nice and really wel done! <br/>And nobody else did a minimal style like this I think. <br/>The game worked well for me so I think you know HaxeFlixel well enough. |
| May 9 20:04:00 | 8h 29m | Leaf Me Alone | By now, I cannot add anything that hasn't been said above. <br/>Just a magnificent game and the soundtrack, the best I've heard so far. |
| May 9 20:12:00 | 8m 00s | Please Ignore The Dancing Llama | A fun game. I like the minimal color palette. I also like the three different steering mechanisms which work quite intuitive. <br/> <br/>But for me the drive to play again wasn't that big. Just getting a better score isn't enough for me. Maybe some sounds or effects if you achieve highscores or something. <br/>What also might work (but that's just me) is if you could die. It would bring more tension. |
| May 9 20:38:00 | 26m 00s | Special client | Feels like this game is based on personal experience ;) <br/>Quite an original game and it feels like your editing a page. <br/>Funny as well. <br/>The thing that didn't always work so well (I think) is that it was sometimes hard to grab a cat or something to throw away. <br/>Maybe if I had an Ipad it would work better. |
| May 11 14:47:00 | 42h 09m | Bipolar | So good it's something to tell my non-ludum friends about. <br/>This has a great Portal feel to it (So I expect to see it in Steam this year :)) <br/> <br/>Well done! <br/> <br/>PS: I do agree that the metal clang sound gets annoying. |
| May 11 14:58:00 | 11m 00s | Fear of the Snoo Snoo | Maybe you can add some more instructions, because I have no idea what to to do. There is for both men a little space to wander and I can see stuff on the ground, I can pick it up, but does it do something? <br/> <br/>At the moment it feels like there is nothing to do but run around? |
| May 11 15:06:00 | 8m 00s | Buried | Well, I thought the music wasn't that bad. <br/>I liked the game, I think you have something there you can build upon. Interesting game mechanic. <br/>The biggest thing for me to adjust is the controls. They should be smoother for such a fast paced game. <br/>But well done. |
| May 11 15:14:00 | 8m 00s | Stem | You guys gotta start rating or else you wont have enough votes! <br/>That would be a shame because thsi game is pretty nice. <br/>I like the Daft punk music and there are spawn points and evolving graphics. Nice controle mechanism, <br/> <br/>For me there could have been some more variation, but its good. |
| May 11 15:18:00 | 4m 00s | VierEcken | It is pretty difficult. Maybe ease people into it a bit more (after your exams)? <br/>But I like it. <br/> <br/>By the way: with Flash it is a good idea to make the game start with a mouseclick, because the game usually doesn't have the focus at the start so doesn't register key events. |
| May 11 15:26:00 | 8m 00s | Bell Curve | Good job! <br/> <br/>A little story most people can see in its entirety, some different (d)evolving types of movement. <br/>And the music matched the game (good thing that the levels weren't that hard because the music could get annoying I think). |
| May 12 09:48:00 | 18h 22m | Minima Listic | Not bad. A wide array of brushes with sounds to match and three different types of villains. <br/>A good choice of classic paintings. <br/>It started out with the minimalistic theme but the more advanced brushes made the paintings more complicated in my opinion. <br/> <br/>I think the difficulty was good for a ludum dare, so I played it to the end. <br/> <br/>Some music would have been nice and next time just add the links in your post. You can change them after the deadline, you know? |
| May 13 19:51:00 | 34h 03m | m | Man, that control thingy in the beginning was a major hurdle for me! I like the idea that people can choose their own preferred keyset, but it was confusing for me at first (I'm not the one that reads first and plays later:)). <br/> <br/>After that it was actually quite a bit of fun. It was a bit like a minimal Quake Arena. <br/> <br/>Too bad you didn't have a place to host this, because most people would be able to play this online (it's Flash right?) <br/> <br/>But I like this. |
| May 13 19:59:00 | 8m 00s | Rails | That's a big download for a Snakes/Pacman game :) <br/>I like the music and the idea, but the game was too hard for me. At first just seeing, which object was me and after that controls and after figuring that out, the rest of the game ;) <br/> <br/>Weird (but original) way of menu handling. It was not immediately obvious. <br/> <br/>Good thing that you made a game, though! |
| May 17 19:17:00 | 95h 18m | Nod | The art and input is very minimal indeed. <br/>The art is also pretty and you dont need more input. It was well done all the nuances you can do with just some nods. <br/>that I think for 8 hours you did a lot. I'm curious what you could have done with even more time. <br/> <br/>I saw this game in a gameplay video with 290 LD games and I had to check it out (especially because I had an idea like this one but decided to do something different). |
| May 17 19:29:00 | 12m 00s | Root Route! | Thsi is some original gameplay! It is deceptively simple in its gameplay but has wquite some depth in gameplay. Strategy and planning in an easy package. <br/> <br/>I saw thsi game in a video and reminded me of my game because it is about growing plants but I was pleasantly surprised with this game (this game plays very good I mean) <br/> <br/>Great! |
| May 18 20:03:00 | 24h 34m | Mini the Malism Potatoe Beetle | AHa now I see. I should have read the comments first. <br/>It is a good idea and the munch sound is good and the graphics are OK too, but I don't think it is very clear? <br/>Just like the other people said: it isn't clear how you control it. <br/>I think I have to be attached to a rail, but by pushing keys a lot I can get into areas without rails? <br/> <br/>I think you can expand on this, but first make it a bit more clear? |