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| Timestamp | Since previous | Game | gilmore606's comment |
|---|---|---|---|
| Apr 28 23:27:00 | SHOOT CAR, SHIT PANTS | If this doesn't win then there is no God. | |
| Apr 28 23:31:00 | 4m 00s | Dehoarder | There's a lot of gameplay in this for only 48 hours, great work. |
| Apr 28 23:38:00 | 7m 00s | Save the Potato, Save the world. | Holy crap, great work. Really nice animation, very polished. And fun! |
| Apr 29 05:03:00 | 5h 25m | Tic Tactics | Really clever design! |
| Apr 29 05:13:00 | 10m 00s | Keyboard | Strangely compelling. Nice music too. |
| Apr 29 05:21:00 | 8m 00s | Succession | I love this toybox un-game style. Great choice of sounds, I left it turned up despite your advice. :) |
| Apr 29 05:24:00 | 3m 00s | Velocibox | Hell yeah! The simple graphics and sound are just enough to get the speed across. It's wicked hard though. Great little game. |
| Apr 29 05:32:00 | 8m 00s | Ordinal | Holy crap you made a game out of Max/MSP. Combined with SpaceChem. I'm in awe of this as a 48 hour project, fantastic. At first I forgot it was a game and was just making music with it. :) |
| Apr 29 05:39:00 | 7m 00s | Metahotel | Clever gameplay, I played up to level 6. Love the music. |
| Apr 29 05:48:00 | 9m 00s | Ludum lupus | very pretty and the audio is the best I've heard in this ludum so far. |
| Apr 29 06:01:00 | 13m 00s | 13 Squares | Ingenious. |
| Apr 29 06:08:00 | 7m 00s | WhiteSpace | Ingenious. |
| Apr 29 06:30:00 | 22m 00s | (Follow the) Line | Very nice visual style, simplest possible minimalist gameplay. Great entry. |
| Apr 29 06:36:00 | 6m 00s | Save the potato! | Despite your sad story this is a pretty cool minimal game idea. It would benefit a lot from starting easy and ramping up. |
| Apr 29 06:38:00 | 2m 00s | Colourforms | C'mon man. |
| Apr 29 06:45:00 | 7m 00s | Pretentious 'em Up! | After I died, it just sat there with enemies still flying around and I couldn't figure out how to restart. |
| Apr 29 06:48:00 | 3m 00s | You Must Escape | Wow. |
| Apr 29 06:55:00 | 7m 00s | Zip | What a great idea, very original. The way the levels ease you into the idea is great. Visuals are very soothing. |
| Apr 29 07:10:00 | 15m 00s | Get Gold | Despite it not having a win condition (?) I played this way longer than I probably should have. :) Nice work with such a simple mechanic. |
| Apr 29 07:30:00 | 20m 00s | Haunted Dojo | Really torn on rating this -- those visuals are astounding, I can hardly believe you did those animated models and cool visual filter in 48 hours. However it doesn't make for much of a fun game. |
| Apr 29 07:34:00 | 4m 00s | Miasma | You win the mood category by a long way. :) |
| Apr 29 07:40:00 | 6m 00s | Centroid | Great idea, I enjoyed playing it more than a lot of the more actiony games. |
| Apr 29 07:49:00 | 9m 00s | MONO | WOW. Beautiful polished audiovisual style, great-feeling controls and clever gameplay, you've got it all. The best entry I've seen so far. |
| Apr 29 08:21:00 | 32m 00s | Budget Squad | Incredible. |
| Apr 29 08:29:00 | 8m 00s | ::.::::::. | Beautiful. Needs Oculus Rift support for gut-blowing terror mode. |
| Apr 29 08:32:00 | 3m 00s | Less is More | I couldn't figure out anything to do. But it was weirdly compelling just to run around... |
| Apr 29 08:39:00 | 7m 00s | Bucket | I love Choplifter style games. :) Fun, although the controls felt really syrupy and frustrating. |
| Apr 29 16:37:00 | 7h 58m | PHILIP KLAS | First entry to make me laugh out loud. It's high time someone took down that damn Philip Glass via the medium of potato-themed one screen web games. |
| Apr 29 16:45:00 | 8m 00s | Hipster Annihilator 9000 | Eerily realistic simulation of living in San Francisco. |
| Apr 29 17:02:00 | 17m 00s | Exploid | I'm offended that the game places the blame directly on me for dying. I think whoever put those electric fields there bears at least some of the responsibility. |
| Apr 29 17:05:00 | 3m 00s | Dual Perspective | Great great great idea. Dang that's cool. |
| Apr 29 17:10:00 | 5m 00s | Dropblocks | I really wanted to play this because the screenshot looks beautiful, but I am missing some mysterious DLL. |
| Apr 29 17:17:00 | 7m 00s | Where therefore we go | Marvelous. |
| Apr 29 17:27:00 | 10m 00s | JuggleSim | Aaagh. AAAGH. AAAAGHGHGHG!! |
| Apr 29 17:35:00 | 8m 00s | Damn invaders | I love this! Like Gradius but a hundred thousand times better. Please expand this into a full game and I'll pay $5 for it on Steam. |
| Apr 29 17:41:00 | 6m 00s | One fine morning our machines are gonna cut us down | I was wondering if someone would do a tiny RTS. Great implementation of the concept. |
| Apr 29 18:23:00 | 42m 00s | Digging For A Potato | Very nice minimal game, does a lot with a little. I was disappointed there were not more expensive upgrades, I was fully upgraded as soon as I figured out what was going on. Still, nice work! |
| Apr 29 18:39:00 | 16m 00s | SimpleWorld | Great idea, I was hoping someone would do a minimal minecraft. Unfortunately the bugginess made it hard for me to appreciate the execution. |
| Apr 29 19:07:00 | 28m 00s | Get The Potato | HOW HARD IS IT, IT'S RIGHT THERE. |
| Apr 29 19:27:00 | 20m 00s | Flood Fill | WOW! |
| Apr 29 20:01:00 | 34m 00s | Octopia | Your web link doesn't work... |
| Apr 29 20:13:00 | 12m 00s | shon | Very nice! Clever mechanic, like Eufloria crossed with Missile Command. I just wished the camera followed my core; it was frustrating to have it drift near an edge and be unable to anticipate stuff coming at me. |
| Apr 29 20:14:00 | 1m 00s | 2001: A Space Oculus | Curse you for reminding me that my Rift has not yet arrived. :) Really wish I could be playing this. |
| Apr 29 20:30:00 | 16m 00s | Rokhopr | Really smart game mechanic! With a little balancing and polish this could be a very addictive mobile game. Great job. |
| Apr 29 20:40:00 | 10m 00s | Join | Wicked hard! Great gameplay idea. |
| Apr 29 20:54:00 | 14m 00s | Play The Game | URMUM IS FAT. This is one of my favorites so far, tons of game content crammed in there! |
| Apr 29 21:30:00 | 36m 00s | Aranami | Really nice! The mechanic flows naturally from the elements involved, and ends up being challenging but relaxing, very in the spirit of the theme. BTW -- I fixed the Linux build of my game if you want to try it. :) |
| Apr 29 21:42:00 | 12m 00s | Little White Sparks | Like so many of these games, I spent a few minutes trying to read the designer's mind, then gave up because the reward was not worth it. No idea what I was supposed to be doing. |
| Apr 29 21:45:00 | 3m 00s | Nano | I love the Tron-style world and the floaty FPS flying and shooting. Unfortunately the controls are so floaty, and the shots so slow, that it's hard to feel skillful or do much more than blunder around. |
| Apr 29 21:54:00 | 9m 00s | Cress | CRESCENT FRESH. This is goddamn genius, did you invent these mechanics? I would play the hell out of this, I just started to understand the tactics toward the end of my first game. There is at least one bug; at one point I capped a piece and both mine AND his returned to the start. But wow. |
| Apr 29 21:59:00 | 5m 00s | Space Captant | I thought "this is pretty neat" as I walked around the planet flipping myself over. Then I fixed my rocket and...my mind was BLOWN. Nice work. :) |
| Apr 29 22:03:00 | 4m 00s | OBASS (one-button-automatic-sidescrolling-shooter) | Thank you for making a straightforward game where I don't have to read your mind or remember 7 controls. Really enjoyed it, polish this up and release as a $0.99 mobile game. :) |
| Apr 29 22:10:00 | 7m 00s | Edward Was Human | Honestly I wanted to dislike this as an arty platformer with a long unskippable intro, but...I smiled at the end. Really nice minimalist work. |
| Apr 29 22:18:00 | 8m 00s | Million Dollar Manbaby | WOW! That is a LOT of really nice quality content for a 48 hour game. And fun! And the stick-parts-to-yourself mechanic is creepy cool. Fantastic work. |
| Apr 29 22:38:00 | 20m 00s | Minimalist's journey towards overlord minimalism | Beautiful art, funny sounds, but sending me back to the start every time is a bit much. |
| Apr 29 22:43:00 | 5m 00s | You See What You See | I "played" through this non-game to the end just so I could keep listening to the excellent downtempo music. You should give up game design and become a triphop DJ. |
| Apr 29 22:54:00 | 11m 00s | Atom That Matters | HOOOOLY CRAP it's so pretty! Katamari Damacy in space. That skybox alone should win you some kind of award. |
| Apr 29 22:59:00 | 5m 00s | Spaceship builder | Really ambitious, and it partly succeeds. I think you tried to do too much here. Still, impressive. |
| Apr 29 23:02:00 | 3m 00s | Not Complex | Great visuals! The rezzing/derezzing of the main character is hypnotic to watch. Control/walking feel could use some polishing. |
| Apr 29 23:05:00 | 3m 00s | A-Void | Seems balanced for maximum frustration. |
| Apr 29 23:09:00 | 4m 00s | Just Because | So good, I thought I was actually playing Just Cause 2. |
| Apr 29 23:13:00 | 4m 00s | Fantasy RPG #58 | Still better gameplay than Bioshock Infinite. |
| Apr 29 23:44:00 | 31m 00s | Telekinetic Minimalist Cult 5: Packrat Nightmare | WOW. I love the visuals, and the premise and gameplay are hilarious. Fantastic work. |
| Apr 29 23:57:00 | 13m 00s | Mammoth | Is this a parody of garbage like Heavy Rain? If so, bravo, I guess. |
| Apr 30 00:25:00 | 28m 00s | Miximal | Great idea, but why not fix the terrible controls before submitting? Just that small issue made it very difficult to enjoy. |
| Apr 30 00:29:00 | 4m 00s | SPACE CANNON 2082 | Really nice work, lots of nice visual candy. Fun game although I think the freezing of controls during the static was frustrating. Solid all around! |
| Apr 30 02:21:00 | 1h 52m | QbQbQb | The perfect Ludum game, simple idea, simple controls, smoothly executed with very pretty visuals. |
| Apr 30 03:11:00 | 50m 00s | Life! | Nice! This is the only rhythm game I've seen. Really curious how you were syncing game stuff to the audio track, did you just use a song of known BPM and timers? |
| Apr 30 03:15:00 | 4m 00s | North Korea World Savior | You have been banned from /r/pyongyang. |
| Apr 30 03:21:00 | 6m 00s | Slope | Love it! This is the essence of a minimalist videogame. And just when I was thinking "wish there were ramps in this", I HIT A RAMP. |
| Apr 30 07:02:00 | 3h 41m | Boximalism | Once I figured out how to play: wonderful. |
| Apr 30 07:45:00 | 43m 00s | Shoot (AAA_FPS_GOTY) | Incredible. |
| Apr 30 21:53:00 | 14h 08m | 0 | GENIUS. Best original puzzle game I've seen in this comp. And beautiful simple animation too. |
| Apr 30 21:57:00 | 4m 00s | MinimalRage | I had not heard of a "rage game" but I tried this and now I understand the name. Congrats on your first game! |
| Apr 30 22:12:00 | 15m 00s | You Don't Belong Here | I like the little square smokepuffs, and that's a great font choice too. Really good first game, nice work! |
| Apr 30 22:18:00 | 6m 00s | Astral Offset | I love this! That faux-3D rolling-cylinder world concept is great, I might steal that idea. :) Really nice graphic style, and the map-in-the-sky astral plane idea is great. |
| May 1 05:36:00 | 7h 18m | All Fall Down | Making me stand still for 2 seconds every time I try to interact really discourages me from trying to interact with anything. And I didn't see any keys anywhere, like several other people I just ended up at the end with nowhere to go. It's too bad, because those graphics are delicious and I wish I could make art like that. |
| May 1 05:46:00 | 10m 00s | Wandering Darkness | Very very pretty, but I agree with other commenters that it's quite frustrating and not so rewarding. Even so, a beautiful achievement for the 48 hour limit. |
| May 2 05:03:00 | 23h 17m | XYZ | Brilliant! |
| May 2 05:06:00 | 3m 00s | MIN | This is the first one that made me want to download the source just so I can see your crazy shader code. Awesome. |
| May 2 05:59:00 | 53m 00s | Mondrian Click | Really smart minimal game! I love the aesthetic. As other reviewers said though, the click detection is a bit frustrating. |
| May 3 00:13:00 | 18h 14m | Rollin' it | You sound down on the whole experience but I actually really like the idea you went with. It's also rad to see something made in Blender! Like others have said, shading to indicate the shape of the actual tracks would go a long way. |
| May 3 00:41:00 | 28m 00s | Pointcom: The 1-Page Minimalist Game | I was all set to hate on this, but then I read the thing...this is great. A cross between Cheapass Games and Fiasco. :D |
| May 3 00:49:00 | 8m 00s | Echidna | I like the floaty inertia-ish movement, I figured that was part of the atmosphere. Cool demo. |