Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → recursive frog

recursive frog

Feedback comments for LD26

← LD25

recursive frog's games and stats for all events →

TimestampSince previousGamerecursive frog's comment
Apr 30 06:18:00 Nirvana Quest I really liked the music, and I really missed it when it stopped playing. Then I realized that I'd grown an attachment to the music and that it was standing in the way of my ascendence. <br/> <br/>I never completed my quest to Nirvana. I never managed to pass the spot with the rocks falling to knock you off the clouds. In the end, I think the game-over screen says it well. <br/> <br/>Good job!
Apr 30 06:29:00 11m 00s Million Dollar Manbaby Definitely a fun entry, though it's a bit difficult to play with a trackpad. Some days I miss the mouse. <br/> <br/>From a gameplay perspective, I liked collecting the body parts and sticking them to my character but I wasn't sure how it really was intended to give him power-ups. It was *useful* that time slowed down when an item was stuck to my cursor, but I really felt like I wanted to still be able to attack while I was trying to get an item. Because the "sticking" mechanic feels very exacting, it was a bit difficult to actually get those parts on! <br/> <br/>Not really minimalist, but you probably knew that. :)
Apr 30 06:30:00 1m 00s simple I too made a card game. I'll be sure to check this one out with other people soon.
Apr 30 07:02:00 32m 00s Balls Balls Balls I don't know if it was a technical error on my end but I couldn't pass stage 5 or 6. Both balls ended up in their holes but the continue button did not appear. Not sure if I was just not getting it or if there was an error of some sort. <br/> <br/>Otherwise this game had a fairly relaxing vibe which was really welcome after a long day.
Apr 30 07:12:00 10m 00s BASHLAND - Breakout Mario Mashup The level designs in this game really sell the experience! It would be one thing to just have a game about bashing blocks, but the designs really are clever and unique. <br/> <br/>The graphics are a lot of fun, and the sounds give it that extra oomph to top it off. Great job!
Apr 30 07:17:00 5m 00s Staring Contest That was pretty epic, and probably one of the most fitting entries.
Apr 30 07:38:00 21m 00s The Fair King Yeah, it's a bit wonky on a mac in that the game just mysteriously loses track of the fact that I have the mouse pressed, but the game itself beyond that is GREAT. I'm really impressed by the strength of the concept, and by the music. <br/> <br/>I had a similar experience on Android as regards the game losing my finger, but on top of that it's nearly impossible to split things in half when your finger is over the screen. It's definitely best played with a mouse. <br/> <br/>Sonnyb0ne is right, you've come a long way since those first LDs.
Apr 30 08:00:00 22m 00s PRISMA Love it. Unequivocally. This seems like less of a game and more of an experience, and it's a really amazing one. Everything from the eyes to the colors to the trails was mesmerizing. <br/> <br/>I think this game *might* have more levels in it somewhere, but honestly I think the best parts about it aren't solving the puzzles at all. It's just the crazy atmosphere. Just let me play all day with the beats and the lights. I hardly even care about the synthesis.
Apr 30 08:00:00 0s Stomp Space On a mac, so can't play this one.
Apr 30 08:12:00 12m 00s simpLify Ack! I realize that for the first time I can't play a game of yours because I'm on a mac now! <br/> <br/>Sorry, man :(
Apr 30 08:12:00 0s Drug Hunt Nice take on the Wario Ware concept, but you know... drugging it up. The music and sound effects were really neat, which helped. <br/> <br/>I think the thing that surprised me most about this entry was just how quickly I started to "get it." The little mini games are so lacking in any kind of context, and there's so little to go on that it's kind of miraculous that the human brain can pick anything out of that mess at all. <br/> <br/>Great job!
Apr 30 08:23:00 11m 00s What Would You Do? I no longer am on windows so I can't play the batch file. That said, I remember hacking together an actual full-on application in .bat decades ago. Just seeing this really took me back in time. <br/> <br/>Kudos on you. Maybe one of my friends has a windows machine to run this on?
Apr 30 08:32:00 9m 00s For Victory! I played this for longer than I expected I would after I realized what was going on. I kept waiting to "die" but realized it probably wasn't going to happen. Funny how something so simple can make a person set up and actually pay attention.
Apr 30 08:39:00 7m 00s Rapid Tunnel Future I don't quite get how scoring works for some reason. One time I got a score of 1, and the rest I got 0. <br/> <br/>It's a surprisingly fun lane changer game, and really compelled me to play on for longer than I'd have suspected.
Apr 30 15:02:00 6h 23m Schrodinger That's a beautiful entry, and I enjoyed it quite a lot. There's such a great use of audio here, it's unbelievable. The effect the black hole has on the graphics is also just amazing. <br/> <br/>My one difficulty was that I kept wanting to press up and down to switch lines rather than to adjust my waveform, and I got really confused over time.
Apr 30 15:07:00 5m 00s Silly Jumpin' Pixel [Working link] Agreed that it's really challenging, mostly because there's no way to know what's coming up ahead of you so you're destined to slam into the danger zones. Perhaps if the objects were farther apart from each other depending on how fast you travel it would be a bit easier? Also if you stayed closer to the bottom of the viewport it could give you some advantage as well?
Apr 30 15:17:00 10m 00s Newborn This entry was really creepy, and with some great aesthetics. I found that I really couldn't deal with the constant falling, though. With no idea where I was going and no clue as to what to do other than the proximity to terrible noises, I was left with no alternative but to just fall.
Apr 30 23:28:00 8h 11m Minimalismism Yeah, I'm on a mac so I can't play this. I did see your gameplay video though, and it was beautiful! <br/> <br/>I've seen the whole morphing room concept done before, but the explosions and particle effects really bring flair to the proposition.
May 1 07:21:00 7h 53m The world is in your hand I really enjoyed the presentation and the mood in this entry, but honestly I was completely lost with the gameplay. I managed to pick up one of the people and put them on the chair with me but I was completely at a loss as to what I should do with this person.
May 1 07:31:00 10m 00s Miximal I figured out how to make all the lights over that first door green, but I never got the door to open and overall was very confused as to what I was supposed to do. <br/> <br/>I did however spend a lot of time just listening to and experimenting with various track combinations. I kind of just wanted to get into the groove, you know? The beats were fairly entertaining all on their own.
May 1 09:51:00 2h 20m Controlled Diet EL EM GEE! Great puzzle concept behind this one. I think that it might do with a bit "freer" feeling controls. The platforming feels very stiff right now, to the game's detriment. <br/> <br/>I do like the aspect of building out your path a lot. I think the enemies have potential, but more often they feel like an annoyance rather than a valuable part of the experience.
May 1 10:01:00 10m 00s a.void I love the whole idea behind playing with timing and sound, and the execution on the concept has a charming personality. Strangely enough, my highest score came when I still didn't know what I was doing. Afterwards, it became too easy to fall into my own traps while trying to keep the new trap spots spawning in the smallest area possible.
May 1 10:11:00 10m 00s Something Has Changed I love seeing ambitious new concepts for mobile games. :) <br/> <br/>That said, I had a difficult time with this one because of these issues: <br/> <br/>1. The colored boxes are smaller than my thumbs, so I never can tell just which thumb is which color <br/> <br/>2. Moving my thumb to the very edge of the screen counts as stopping a touch. It might be best if objects don't spawn there. <br/> <br/>3. My thumbs obscure the path of the flying objects, so I can't really see what I'm doing or where I need to move which fingers. <br/> <br/>On the other hand, the game's use of audio was stellar and it did a great job of setting a mood. Those qualities give it a certain character and with a different set of gameplay considerations could be a strong idea.
May 1 10:36:00 25m 00s Potato Dungeon You know, when I first saw the gifs of this posted on the blog I had a feeling it was going to be pretty special. This entry really shines, I think. It's got a great style, great music, and an invincible horse to do your bidding. <br/> <br/>You really packed a lot of gameplay into such a small package. Hats off to you.
May 1 11:06:00 30m 00s Labs Lab II On a mac, so unfortunately I can't play the game. (No worries, no rating given).
May 1 11:07:00 1m 00s m On a mac, so unfortunately I can't try it out. (No worries, I didn't leave a rating)
May 1 11:10:00 3m 00s Minirena Machine tells me that the Jar could not be launched (On mac OSX) unfortunately.
May 1 14:10:00 3h 00m Euphoria Not able to play a Windows build, so I can't rate this one.
May 1 14:12:00 2m 00s [My little game][+ or -] No Windows machine available, so I cannot rate this one.
May 1 14:46:00 34m 00s Peacemaker I was not expecting to play this game as many times as I did. I found myself wanting to try all the combinations I could to see how far in I could get. The fact that the game is relatively short made it easy to do that, though I wish there had been a good way to save your progress so as not to have to replay from the start every time. <br/> <br/>The slow revelation that it wasn't just your character that was crazy but the whole world was a nice addition. <br/> <br/>The phototgraphs were a nice touch too!
May 1 14:48:00 2m 00s Fear of the Snoo Snoo Not able to play a Windows based entry, so I can't rate this one.
May 2 05:24:00 14h 36m Continuus No windows machine available for me, so I can't leave a rating on this one.
May 2 05:43:00 19m 00s The Shadows My one suggestion would be that it would have been even better if the room had some decorations, nooks, or crannies such that the shadow creatures could be plausibly interpreted by a mind in dream-state from the arrangement of objects.
May 2 06:16:00 33m 00s Littleballs Indeed, this game has a neat personality with its music, sounds, and exploding balls. I think the win condition is not very clear, but it's still fun just to play with the little explosions.
May 2 06:21:00 5m 00s Astray during Tea Time Unfortunately I could not get the game to run. The machine is Mac OSX, and the app just didn't launch anything.
May 2 06:22:00 1m 00s Ludum Amare Can't leave a rating on this one because I don't have a windows machine.
May 2 06:23:00 1m 00s Fjoxel Can't rate this one since I'm on a mac, but I really liked the descriptions people were giving. I sure do miss Smash TV.
May 2 06:28:00 5m 00s Son of a Witch @FaBrito : Depending on how one makes an Android app, you can use various tools for it. I've used Cocos2D-x, a C++ version of Cocos2D, which will create binaries that can run on both iOS and Android. It's easier to debug and test such builds on the iOS simulator than in Eclipse / Android Emulator because the tooling for such things is pretty well integrated into XCode while it isn't really well supported in the Eclipse + Android Emulator scenario.
May 2 06:42:00 14m 00s Bouncell Like the others, I found the presentation to be excellent but the premise completely unclear. The music was great, and the lights and effects were pretty stellar, but I had no clue what I was doing or why.
May 2 07:11:00 29m 00s Paint It Black Can't leave a rating on this one since I'm not on a windows machine.
May 2 07:23:00 12m 00s The One Road Best use of Potato in the competition. :)
May 2 07:33:00 10m 00s Chez Angelo I really wish I could figure out what I'm supposed to do here. I love the music and graphics... and I'm pretty sure I caught a "Catherine" reference in the barman asking if you know where a Cuba Libre comes from. <br/> <br/>But really I was just totally lost after a certain point.
May 3 05:34:00 22h 01m Cubert J. Boxworth's Wild Stride Can't leave a rating since I don't have a Windows machine.
May 4 05:37:00 24h 03m What is Dark? Can't leave a rating, as I don't have a Windows machine.
May 5 14:37:00 33h 00m Chit Nice art style that really fits with the theme and the mechanics. My only complaint is that there's a game-breaking bug that happens in which the guy just stops moving. I'm guessing he's not considered "colliding" with anything for the purposes of acceleration but is still hanging just off the corner of a step?
May 5 14:40:00 3m 00s Don't Hit The Core Was anything supposed to happen when you click a green block? Nothing was happening at all for me. White blocks turned blue, and the core would turn red, if I clicked on those... but nothing happened with the green ones.
May 5 14:53:00 13m 00s Kill The King I like the usage of chess as a base for a new game here. I think that the board is a bit empty though, and there aren't quite enough game pieces to justify the full chess board. I also felt like the fact that knights can't move backwards meant that their usefulness was terribly compromised considering that they don't have the special power of a chess pawn to graduate to a Queen.
May 5 15:00:00 7m 00s Escape From _____ Mansion Wow, really claustrophobic. I like the exploration aspect of the game, and trying to remember where I've been so as not to backtrack too much. <br/> <br/>I think I might have gotten a bit lucky on the first 4 floors as I mostly found the stairs quickly.
May 5 15:02:00 2m 00s The Killer Thanks for posting the gameplay video. I couldn't play the entry since I'm not on Windows.
May 5 16:01:00 59m 00s Minimal Race Could not rate the game since I don't have Windows.
May 5 16:15:00 14m 00s Timining 1D That was more addictive than I thought it would be. :) I wasn't sure what happened when I reached a part of the screen that I finally could not hack through, and eventually gave up. Is there a bit of Minecraft lore that I'd have needed in order to know what to do? <br/> <br/>The item usage wasn't very clear to me either. I had no idea what I was making or why, or how.
May 5 16:16:00 1m 00s Rpg Combat Bananaramatime Couldn't rate this once since I'm not on Windows.
May 5 16:27:00 11m 00s Milton I do wish there weren't a time limit for placing the torches. That's my only point of criticism. The game is really neat otherwise. :)
May 5 16:37:00 10m 00s Folding On the one hand I think I really like the concept, but on the other I can't quite figure out the rules for what causes some lines to stick and form a structure while others keep rotating. The game feels like it should be simple but I just found that I was getting really unexpected results on every level.
May 6 04:34:00 11h 57m Ethical Spud Clearly the world is not ready for Tofu Spuds. I wish there'd been a way to specify a set of menu options such that you could charge a different price for Spuds vs Tofu Spuds, which would be a logical way to approach the problem. <br/> <br/>Great game regardless!
May 8 05:58:00 49h 24m PENTA Unfortunately I can't rate the game since I do not have a Windows machine
May 8 06:10:00 12m 00s Walk Softly, Bronson Unfortunately the graphics seemed like they were really buggy on the OS/X version. Some graphics would render properly while others were black squares, while others yet were white squares. It was really difficult to play because of that. <br/> <br/>The music track is great, and the mood is awesome too. I wished this one were in a more playable state because I loved the direction you were going.
May 8 06:11:00 1m 00s Darkness I can't leave a rating on this one since I don't have Windows.
May 8 14:12:00 8h 01m Pato Loco The OS/X version threw an exception when I tried to run it, so I could not play the game.
May 8 14:22:00 10m 00s Black Square Big fan of the music and the art style, but I got quite stuck in that one room where the radio asks if the pixel is "in here" but nothing I did seemed to uncover it.
May 8 14:46:00 24m 00s NINE Unfortunately I can't rate this one as it's windows only
May 8 14:47:00 1m 00s You Can Only Move Unfortunately I can't rate this one since it's Windows only.
May 8 14:48:00 1m 00s The Prospector Unfortunately I can't rate this one since I don't have Windows
May 9 05:58:00 15h 10m That's it! ...I'm out! While I really like that you have a kinect option, I don't have a Windows machine so I can't rate this one.
May 9 06:01:00 3m 00s Epic Green Cube On Mac and could not run the game. Got this error. <br/> <br/>Exception in thread "main" java.lang.NoClassDefFoundError: graphics/Main <br/>Caused by: java.lang.ClassNotFoundException: graphics.Main <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:202) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:190) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:306) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
May 9 06:19:00 18m 00s Another Day In The Life Man, someone needs to go to the grocery store. :)
May 9 07:35:00 1h 16m Gods Will Be Watching I did escape the planet! The engineer got mad and left after 37 days, but everyone else stayed alive.
May 9 07:55:00 20m 00s rainwalkers I'm guessing that there really aren't any Rainwalkers at all, and the player is just crazy. :) I scribbled quite a lot and never found anything, and that was after just wandering around trying to find already existing scribbles. <br/> <br/>I kept thinking that vague mist-like formations in the distance had to be Rainwalkers, but then had to conclude it was just fog effects. <br/> <br/>Really great mood though, with wonderful graphics and a great take on the theme. :)
May 9 08:02:00 7m 00s 28 Pixels That's some neat presentation you have here, with the photos. Good thinking there. :) <br/> <br/>While it was initially confusing, I did actually figure out the gameplay pretty quickly. The mechanic was simple but fun.
May 9 08:06:00 4m 00s Tic Toc Tac Toe Wow, once I won it very nearly broke my brain. I somehow didn't expect that I was supposed to form a line of victorious boards to win completely. <br/> <br/>Like others mentioned the game AI is very easy to beat, which is probably for the best given how TicTacToe almost certainly ends in a draw with two contestants who know what they're doing.
May 9 08:16:00 10m 00s Serendipity Well, I collected the colors, and I made the world white. <br/> <br/>Then I steered allllll the way over to the left as the blackness approached, and for some reason the little box started jittering uncontrollably. It drifted back to the right, endlessly. <br/> <br/>I... Um... <br/> <br/>I liked the audio, actually.
May 9 08:31:00 15m 00s Vast I'm a big fan of the atmosphere and the animation. I don't think I truly finished the game as I still had one bit of dissatisfaction on at least one of the little guys, and I couldn't find anything to cure it. <br/> <br/>I like that it is somewhat zen, almost... except for the part where you're giving people items. <br/> <br/>I think the biggest criticism is really that I never figured out what the icons actually meant. I just luggged everything around to everyone just to be sure.
May 9 08:39:00 8m 00s Special client Wow. <br/> <br/>That was incredible. <br/> <br/>I really don't have many other words to describe this one, other than it's ridiculously funny. <br/> <br/>From a gameplay perspective, I think the fact that the elements "glue" onto the page if they sit for too long isn't very obvious. I didn't realize that was happening until very late in the game. Some sort of visual cue that the item is "fixed" would go a long way.
May 9 09:00:00 21m 00s Cubique Noire One of the unexpected things I really liked about this was how the rolling action of the box makes it feel like your little character is walking, or sneaking. That subtle up and down motion really lends a certain charm to the whole thing. The level design is just beautiful, and the mood is amazing. <br/> <br/>This might be a new favorite of mine from the competition! <br/> <br/>Unfortunately, pulling your sounds from freesound.org would disqualify your entry, so I can't give it full marks on audio :(
May 10 06:06:00 21h 06m RPG Retro Program Graphics I should point out that the music is totally not compo-legal since you didn't actually create it yourself. The game itself is funny, though.
May 10 06:49:00 43m 00s Kriok Level 6 really ruined the game for me, unfortunately. I was really into it up until that point. The design honestly just feels like you got sloppy and that the game is bugged. <br/> <br/>The remarkable thing here is that I wouldn't have this strong a reaction if the game weren't actually really fun and cool otherwise. The music is perfect, and the pacing and puzzling is great. Just not Level 6.
May 12 23:13:00 64h 24m The March Unfortunately I can't rate the game since it's a windows entry.
May 12 23:13:00 0s Go To Work (a Point and Click game) Unfortunately I can't rate this game since it's a Windows entry.
May 12 23:14:00 1m 00s Platformer '81 Unfortunately I can't rate the game since it's a Windows entry.
May 12 23:15:00 1m 00s TetraVampire Unfortunately I can't rate this one since it's a Windows-only entry.
May 12 23:33:00 18m 00s Secret Power Unfortunately I can't rate this one since it's Windows only.
May 12 23:33:00 0s Mini danmaku I feel like it's a little too easy to cheat since you can just hide offscreen, but it's still a neat game. I like it! You definitely found the essence of a genre and did it well.
May 12 23:34:00 1m 00s Zero. Unfortunately I can't rate this one since it's Windows only.
May 12 23:39:00 5m 00s Who cares minimalism? I don't get it at all. The game really needs a legend of what symbols stand for what elements, and it's not clear to me how flipping the cubes actually relates to attacks and defense, even with the tutorial, and even after playing the game.
May 14 06:27:00 30h 48m Spellflinger The game is really neat, though when I downloaded the source all I saw was the .cs files, not the Unity Project, nor the art assets, nor the audio. My understanding is that all of these are required for a 48 hour entry. <br/> <br/>The audio is really awesome here, and the gameplay is simple but compelling. Great entry!