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pjchardt

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TimestampSince previousGamepjchardt's comment
Aug 27 04:26:00 Karyote I appreciate the premise, but it feels a bit incomplete. After awhile there were no more objects in the level. I also was unsure of what mutating actually meant. Comments aside, Cheers for HTML5! I enjoyed the music and sound effects.
Aug 27 04:50:00 24m 00s R/evolution The game seems very respnsive but I feel like there is a bit of random luck as to whether I get a jump right or not. Sometimes I seemed to just fly off on a tangent line to the circle,, when I thought I would jump away from the circle. That aside I enjoyed playing, I could not get past level 9, after enough deaths I had to take a break :) <br/> <br/>I did not have any slowdown, I was playing on Kongregate. I am playing on a good laptop though.
Aug 27 04:58:00 8m 00s LimiT I will chip in too and say that the graphics are very nice. I really liked the "visibility" effect of the different evolved states.
Aug 27 05:29:00 31m 00s Evolution Defense Pretty fun game. I appreciate the scrolling mechanic, I had fun once my guns were pretty strong and the enemies were firing lasers. Before that point, I felt the game was kinda dull, like others have said. That being said, I had the most fun playing your game of the games I have played so far.
Aug 27 05:41:00 12m 00s Primeval Labs Nice. I like the art direction, especially the soft gradients. I guess I don't see thematically how the in game art and the story/UI matches up though. Really like the opening screen and the gameplay is pretty solid.
Aug 27 05:50:00 9m 00s Harvest Doom I think there is a nice start here, but not much of a "fun game" yet :( I like the idea of having to move your character around to collect and place items/defenses. Have you considered any other mechanics for the character? Something like resource collection in RTS games.
Aug 27 06:00:00 10m 00s Fit to Fight hmmm... this is my first compo entry so I have no idea if your entry is valid or not. I enjoyed walking around and looking at the design/architecture, but I never found an enemy or anything to do and the theme seemed forced in. On an unrelated note, why is it every time I see the edge of the world in a game the first thing I do is run straight to it and see if I can jump off?
Aug 27 06:18:00 18m 00s Evergen Great mechanic! Really liked the visuals, how the paths grew out from the nodes. Nice usage of the theme. For some reason the whole thing reminded me of networks of the brain.
Aug 27 06:26:00 8m 00s Pirates and Gorillas I like the mechanic however the difficulty seems to escalate very quickly and I seemed to die very quickly even at full health. The wrapping of enemies in a circle to convert them is interesting. Have you considered modifiers like the tail growing longer? It does not grow longer does it?
Aug 27 06:39:00 13m 00s Species Agree with others, the tension is really nice. The lighting really set a nice mood, I especially enjoyed having to move my flashlight to read the text. Other than the mood, I don't think there is too much here, but sounds like you changed game mechanics a few times.
Aug 27 07:07:00 28m 00s Slime Groove I don't really find the game too much fun as I just seem to walk around until I see a slime and then shoot. And it is not so much exploration as trial and error because of the timer. That being said, I love the layout of the game, the way the UI is above the "screen" and the long narrow layout of the screen. I also really like how the player moves around levels. <br/> <br/>Played on Chrome and worked fine.
Aug 27 07:30:00 23m 00s Tribal Warfare Really love the soundtrack. As the game progresses the audio builds, really enjoy that. Took me awhile to understand how to play, for awhile I was not sure how to attack and why my units were not mining like they were supposed to. Turns out they were attacking, but I never see any projectiles until I reach the first technology mark.
Aug 27 07:49:00 19m 00s Evo Face The art style, mood and music are all great and work well together. I was not sure exactly how to play the game though, I accidentally skipped part of the tutorial and ended up running around pressing a and s a great deal.
Aug 27 08:07:00 18m 00s Ulovetion I like the concept as well. There are some weird scenarios when the collision freaks out or the creature is spawned and falls into a gate (as mentioned by Senekis) I think this could be an interesting mechanic for a puzzle game.
Aug 27 08:17:00 10m 00s The evolution of Blocky Ending was unexpected but I liked it. As for the game, it seemed a bit mindless, just click buttons over and over. I enjoyed the graphics and UI though.
Aug 27 08:20:00 3m 00s Cellception Really like the presentation and art style. Nice mechanic, although I had a hard time catching enemies as I got bigger. Overall well done.
Aug 27 08:29:00 9m 00s Super Robocade Endearing style, I appreciate the retro look and mechanic. I also like how you innovated on the old school mechanic with upgrades/evolution. On the downside it is repetitive, nothing very surprising seems to happen once I understood the game.
Aug 27 13:16:00 4h 47m Boxy the Boxcat in Evolution Escapades Nice graphics and lighthearted mood. Yeah your music track is pretty sweet, I was firing lasers and jammin out. The controls are nice but I felt I was doing little more than wandering about the world. I agree with others that the game could stand to have puzzle/battle elements (or other possibilities) to enhance the gameplay and the world.
Aug 27 13:33:00 17m 00s re:generation I think the controls are very crisp. The game certainly feels solid. However, I agree with others that the game does not really feel like it progresses, or that I progress. And it seems that the player is punished when they perform poorly, which seems counter intuitive to the concept of flow and keeping the player engaged.
Aug 27 14:28:00 55m 00s Sustenance I really like the mechanic of blending into the background. Very interesting. My biggest gripe is with the movement, I had a hard time controlling my character over short distances. Grumblings aside, great work!
Aug 27 14:35:00 7m 00s IO VUOLE ZEN Fantastic! Of all the games I have played, the genuine surprise and joy I had when I turned into a spaceship in this game is unmatched.
Aug 27 14:47:00 12m 00s Chomp! When using the mechanic where the avatar moves to the mouse position, maybe not require the player to hold the mouse button? I felt it just added complexity. Perhaps this is because on mobile devices it is touch input? Anyway, nice job!
Aug 27 17:17:00 2h 30m Squid-wyn Happily Cleans Up Creationist Propaganda It seems like flying the ship could be really fun, but I kept getting disoriented. The mouse rotates the camera but I could not figure out how to turn it off. Or I used the space bar and could not rotate the camera. I think it could be a very fun and relaxing experience if the game controlled the camera but had "cinematic" scripts to heighten the experience. Oh and the graphics are really nice!
Aug 27 17:25:00 8m 00s Unnatural Selection You captured my childhood! The music, graphics, etc. are all really well done. The controls are nice. The idea of the morphing room is interesting. Unfortunately as it stands now, not much interesting for me to do. But I am glad to hear you will be finishing this, it has great potential.
Aug 27 17:33:00 8m 00s The Origin of Valmalvax Interesting mechanic about movement and firing. A bit too slow for my taste though. I kept trying to increase my fire rate. I do find the sound effects and music were very nicely done. <br/> <br/>I also could not figure out about the size stat until I read the comments :)
Aug 27 18:57:00 1h 24m Human Evolution The end of the game is fantastic! Overall I think it is a fun game, although repetitive. As for humor, your game is the funniest game I have played in the compo yet :)
Aug 27 21:16:00 2h 19m 1002 Agree with others, I love the music and atmosphere. Wish there were interesting things on the planets to see so I could feel a sense of surprise and reward for getting there.
Aug 28 02:07:00 4h 51m On the Origin of Block Really nice combination of mechanics. This seems like something really interesting to expand on.
Aug 28 02:17:00 10m 00s Hexarden Very nice puzzle game. I wish there were more levels, or procedural levels, because I could play that for awhile. Nice job.
Aug 28 02:27:00 10m 00s Eat or Die Nice music, fun mechanic.. Oh and fitting that a bug in collision got my head stuck in the ceiling. When time ran out, the head came off :)
Aug 28 02:46:00 19m 00s Go Robot Go! Nice game but after awhile it seemed to get repetitive. Maybe boss battles could break up the levels?
Aug 28 02:54:00 8m 00s 3 Apples High I love the art/presentation but I agree with others that the game gets a bit old after a short time.
Aug 28 03:05:00 11m 00s Panspermia Nice mechanic and gravity effects, its a little bit shooter, little bit puzzle. It does get tedious on larger levels though, as others have said. Overall, nice entry.
Aug 28 03:25:00 20m 00s Die, Motherfuckers! That is a lot of pixel blood! And I am apparently not the first to make that comment :) I like short games, so I appreciate the bite sized game, but it just seemed to be, wait a bit and click then repeat a bunch.
Aug 28 03:35:00 10m 00s Dawn of Dimension Intro is great. The use of theme in the evolving of the world is great. I liked the music. On the downside, as others have said, moving through the world can be frustrating due to physics and collision. But I will accept it for all this game offers. Nice work.
Aug 28 16:55:00 13h 20m Abbadon Really like this game! And I agree with Andrew, I think free brushes are fine. I really like the presentation and the punch combo mechanic is very compelling. My main criticism is that I was confused on how to move at times.
Aug 28 21:06:00 4h 11m Gapaos I really enjoy the art and the mood. The game is pretty rough though.
Aug 28 21:10:00 4m 00s Moustache & Mukset Very nice RTS style game in 48 hours. I did not seem to have any slowdown, but I am playing on a pretty nice machine.
Aug 28 21:27:00 17m 00s Robot Panic I could not get past the smashing cylinders and the fact that I had to start over got me pretty frustrated. I like the idea of it but just can't get over the difficulty without frequent checkpoints. Props on the music though, one of my favorite songs.
Aug 28 21:35:00 8m 00s You Made them! I agree with some others, I was confused on what was going on. It took awhile before I even grasped the game mechanic. Now that I do, I like the idea for the game, but I had no idea whether I was doing things right or not. The feedback seemed random. I think it was just that all the sound effects sounded like bad things. So I could not tell what I did that was right. And there was no visual feedback at all. I would suggest focusing on the clarity of the user experience as one of your first updates. Good luck!
Aug 28 21:53:00 18m 00s [0-Evo] Really like this one. At first I was lukewarm about it, but as I played I realized it is much deeper than I thought. It think the art, sound, presentation is all really nice and fits well together.
Aug 28 22:00:00 7m 00s Death Cell It was pretty fun but I got bored fairly quickly. I did not feel compelled to play after a few deaths as there was no score system, levels, anything to motivate me. I really like the mood of the game though, the music and visuals were very nice.
Aug 28 22:04:00 4m 00s Octo-Darwin Vs Bat-Monkey I could not get it to run on my windows 7 machine :(
Aug 28 22:18:00 14m 00s EvolBots (not EvilBots) Very fun, I enjoyed just rolling haphazardly about as fast as I could.
Aug 28 22:27:00 9m 00s Darwin's Journey Movement was a bit slow for me but it was a nice short game. A bit too short but I like the graphics and animations, impressive for 48 hours. I did not hear any music? I was using chrome.
Aug 28 22:48:00 21m 00s RobotCity As others have mentioned, I see nothing and then (I guess?) die. I am running chrome, windows 7.
Aug 28 23:52:00 1h 04m Super Clew Land Great! Cool mechanic with the protein pucks. Very endearing graphics, nice music, fun game. The end gets pretty tough. I think the protein puck mechanic would be really cool to investigate further as well.
Aug 29 00:19:00 27m 00s The Silver Spire Great game. Impressive amount of content for 48 hours! I loved the branching paths and branching evolution. I could see a much larger theme using those basic mechanics. Nice work!
Aug 29 00:57:00 38m 00s OS: Evolution It was fun but hard. For me a lot of the challenge was that just tapping the keys moved the player more than I wanted, I couldn't nudge the player. I made a platformer for this compo as well and the major criticism for me has been the controls, seems like it is hard to get right. I could not make the final jump on level 6 to get the hit the lever. <br/> <br/>I liked the dialogue between the player and the OS, very neat.
Aug 29 01:39:00 42m 00s RUN RUN AMOEBA Fun but tough. Had to memorize the layout because I never had time to backtrack.
Aug 29 02:30:00 51m 00s Psychiatric Evaluation Fantastic. Don't know what else to say. Just fantastic.
Aug 29 04:15:00 1h 45m Super Trait Fighter I could not figure out what was going on :( I kept pressing space but my creatures just kept jumping and when I ran to far left I ran offscreen.
Aug 29 04:29:00 14m 00s Infestation Controls feel pretty good. Fun game!
Aug 29 05:06:00 37m 00s FOR THE darWIN Fun game, very addictive. Very funny as well :)
Aug 29 05:16:00 10m 00s The Unravelling Of The World By A Man Made Monstrosity Thoroughly enjoyed the voice acting :) Fun game, nice tempo.
Aug 29 05:29:00 13m 00s Oculus Battalion I like capturing enemies and using them. Unfortunately I was playing with a track pad and had a hard time shooting enemies. <br/>I will have to give a shot tomorrow when I have a mouse.
Aug 29 05:37:00 8m 00s Evo Dash Very fun and frantic. Very challenging but fast paced, so I kept playing it again. The fact that it seemed procedural helped it not to get repetitive either. Great!
Aug 30 03:21:00 21h 44m Evolved Cool that you used WebGL. I have used openGL some but have not really worked in javascript or WebGL.
Aug 30 03:57:00 36m 00s Strike of Rage ! Great looking game and excellent controls. I beat up a co-worker at work today after playing this game but they did not drop any money :(
Sep 2 00:42:00 68h 45m Ballvolution A bit slow to start and the movement feels a bit to slow. However I like the idea and found it entertaining.
Sep 2 00:47:00 5m 00s Unnatural Selection Like the idea and the controls felt pretty good. I died pretty quickly though. I second others that levels or a difficulty curve could help with it.
Sep 2 00:53:00 6m 00s SPECIES Like the fast paced nature of the game and the exploration. However the enemies seemed far to difficult, I kept dying and felt like I could never experience the game.
Sep 2 04:02:00 3h 09m Squishy's escape As others said, the character moves to slow. Pretty polished experience though.
Sep 2 04:13:00 11m 00s The Evolution of Time Nice idea, but it was really frustrating. I could not get past the third level. I would like to play it with some tight controls, I want to see where the story and game is heading. <br/> <br/>As for finishing levels, I did not realize there was more than one level until I read the comments. Then I played again and sat in the goal area.
Sep 2 04:29:00 16m 00s Cage Flight Wish I had someone to play against, but with the lag I still would not be able to experience it. Shame you only had 72 hours.
Sep 2 04:36:00 7m 00s DARWIN MUST DIE! So it is Obi Wan walking through the canyons of Tatooine while Tusken Raiders try to shoot him :) Fun, I enjoyed having to protect a character Gun Smoke style.
Sep 11 01:27:00 212h 51m Natural Selection - You vs the World Very interesting idea, but my browser kept freezing up/crashing. I am using Chrome.
Sep 11 01:33:00 6m 00s Eludare Virus Not sure how I affect the game. I liked the presentation though.
Sep 11 01:46:00 13m 00s Eve Appreciate the idea and having to create a path for my species to follow could be really interesting. Seems like it has some nice potential!
Sep 11 01:57:00 11m 00s Badass A stretch on the theme but a fun game. Nice work!
Sep 11 02:10:00 13m 00s Evil Tests Great music :) Would like to see a visual style that matches the audio though.
Sep 11 02:16:00 6m 00s Feesh. Very nice visuals. Could really use some ambient audio to enhance the mood. Nice work!
Sep 11 03:41:00 1h 25m Hero's Evolution Great entry. Love how the game plays out.
Sep 11 03:47:00 6m 00s Bit-Craft Evolution Fun game, could use auto fire like others have mentioned.
Sep 11 04:10:00 23m 00s Monkey Bowling Awesome. Is this the new standard model for human evolution? I always new there was something unsettling about bowling...
Sep 12 03:16:00 23h 06m The Path for Evolution Great use of the theme!
Sep 12 04:31:00 1h 15m The Debate Wonderful idea. Controls really bothered me, but this game has an amazing numbers of level it works on.
Sep 17 00:56:00 116h 25m Darwin Fitotherapy I did not see any strategy to making potions, unless I missed something, so I ended up button mashing. But it was a fun time :) Nothing like a game about killing bunnies with fruit potions.
Sep 17 01:05:00 9m 00s Tiimmmeeee Nice presentation. Shame you ran out of time, because as it is there did not seem to be any clues as to what room to zap to proceed. I actually enjoyed it without sound. It made the whole game somewhat of an enigma.
Sep 17 01:22:00 17m 00s Acts of August: Introspective I really enjoyed the mixed media presentation. This is the first time I have seen something like this. Very cool. The different formats could use some work though. But you have definitely opened my eyes to alternative methods of expression for this event. Thanks!
Sep 17 02:40:00 1h 18m Golden Eggs Nice pixel graphics. The animation for the player walk was good, as others have mentioned. Wish there was more too it though. Keep up the jammin!
Sep 17 03:16:00 36m 00s Disease Great music and mood.